Centralized RAN or C-RAN is an architectural shift in RAN (Radio Access Network) design, where the bulk of baseband processing is centralized and aggregated for a large number of distributed radio ...
C-RAN is just another form of Small Cell. The main C-RAN challenge is fronthaul. But fronthaul makes it difficult to reach RRU locations (mostly urban), is dependent of non-traditional deployments ...
C-RAN is just another form of Small Cell. The main C-RAN challenge is fronthaul. But fronthaul makes it difficult to reach RRU locations (mostly urban), is dependent of non-traditional deplo…Full description
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Lte Ran Ericsson Huawei Nokia Parameter MappingDeskripsi lengkap
Descripción: es una monografia sobre el virreinato del peru
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CLOUD RAN
This document describes the RAN Sharing feature for Huawei WCDMA RAN 12. It covers the overview, technical description, engineering guidelines, and parameters related to the feature
RAN Exceptions
This document describes the IP Radio Access Network (RAN) feature. It covers the protocol stacks and the networking over the terrestrial interfaces of RAN.Descripción completa
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configuracion ranDescripción completa
Grow capacity with Liquid Radio – Centralized RAN •
Case: Superbowl 2012 Lucas Oil Stadium > Indianapolis 68,658 fans in the stadium > 215 GBytes of wireless data through mobile systems > Uploads accounted for 125 GBytes against 90 GBytes in downlink: 58/42 % UL/DL ratio
Devices are meanwhile getting better and picture and video files larger… 2013 Mercedes-Benz Superdome New Orleans, 71,024 fans in the stadium > 388 GBytes of AT&T 3G/4G data > 80% more data year-on-year
Sizes 10 000 to 250 000 people > The highest traffic and worst interference problem > > > > >
social media uploads, video feeds game statistics and home team portal other games and whole league information services Operator game portal Goals generate in-game peaks
> Prevent handovers to/from macro > Idle mode while no events > power down most cells > energy saving
Typically below or behind and isolated from the bowl > Peaks during pre-game and breaks > Food / beverage / fan merchandise sales and restrooms > Lower capacity and density than the bowl but still significant capacity needed > Prevent handovers to/from macro
Tailgate party before the event and during it Video feed from the game Arrival to and departure from the game Handovers to/from macro layer Optimized together with macro parameters
Arrival to and departure from the game > Handovers to/from parking lot to LTE for stadium network > Different parameter sets: no game / before game / during game / after game > Macro cells potentially pointing away from the Stadium; installed in the stadium structure > Immediate vicinity macro cells connected to NSN LTE for stadium to optimize and automate the network performance while crowds are on the move