BERETTA 92F (9MM AUTOLOADER)
BERETTA 93R (9MM MACHINE PISTOL)
Ballistic
40 ft.
S
15 box
Ballistic
30 ft.
S, A
20 box
Small
3 lb.
16
Lic (+1)
Med.
3 lb.
18
Res (+2)
20
2d6
20
2d6
COLT DOUBLE EAGLE (10MM AUTOLOADER)
COLT M1911 (.45 AUTOLOADER)
Ballistic
30 ft.
S
9 box
Ballistic
30 ft.
S
7 box
Small
3 lb.
16
Lic (+1)
Small
3 lb.
15
Lic (+1)
2d6
20
2d6
Permission granted to print or photocopy for personal use only.
20
COLT P YTHON [.357 REVOLVER)
DERRINGER (.45)
MastercraftWeapon
Ballistic
40 ft.
S
6 cyl.
Med.
3 lb.
15
Lic (+1)
20
2d6
Ballistic
10 ft.
Single
Tiny
1 lb.
14
Lic (+1)
20
2d6
DESERT EAGLE (.50AE AUTOLOADER)
2 int.
GLOCK 17 (9MM AUTOLOADER) Mastercraft Weapon
Ballistic
40 ft.
S
9 box
Ballistic
30 ft.
S
17 box
Med.
4 lb.
18
Lic (+1)
Small
2 lb.
18
Lic (+1)
2d8
20
2d6
Permission granted to print or photocopy for personal use only.
20
GLOCK 20 (10MM AUTOLOADER) MastercraftWeapon
MAC INGRAM M10 (.45 MACHINE PISTOL)
Ballistic
40 ft.
S
15 box
Ballistic
40 ft.
S, A
30 box
Small
3 lb.
18
Lic (+1)
Med.
6 lb.
15
Res (+2)
20
2d6
PATHFINDER (.22 REVOLVER) Ballistic
20 ft.
Tiny
1 lb.
2d4
6 cyl.
S
14
Lic (+1)
20
20
2d6
RUGER SERVICE SIX (.385 REVOLVER) Ballistic
30 ft.
S
6 cyl.
Small
2 lb.
14
Lic (+1)
2d6
Permission granted to print or photocopy for personal use only.
20
S&W M29 (.44 MAGNUM REVOLVER) Ballistic
30 ft.
S
6 cyl.
Med.
3 lb.
15
Lic (+1)
20
2d8
SKORPION (.32 MACHINE PISTOL)
SITES M9 (9MM AUTOLOADER) Ballistic
30 ft.
Tiny
2 lb.
8 box
S
15
Lic (+1)
20
2d6
TEC-9 (9MM MACHINE PISTOL)
Ballistic
40 ft.
S, A
20 box
Ballistic
40 ft.
S or A
32 box
Med.
4 lb.
17
Res (+2)
Med
4 lb.
14
Res (+2)
2d4
20
2d6
Permission granted to print or photocopy for personal use only.
20
W ALTHER PPK (.32 AUTOLOADER)
AKM/AK-47 (7.62MMR ASSAULT RIFLE)
Ballistic
30 ft.
S
7 box
Ballistic
70 ft.
S, A
30 box
Small
1 lb.
15
Lic (+1)
Large
10 lb.
15
Res (+2)
20
2d4
BARRETT LIGHT FIFTY (.50 SNIPER RIFLE)
20
2d8
BERETTA M3P (12-GAUGE SHOTGUN)
Ballistic
120 ft.
S
11 box.
Ballistic
30 ft.
S
5 box
Huge
35 lb.
22
Lic (+1)
Large
9 lb.
16
Lic (+1)
2d12
20
2d8
Permission granted to print or photocopy for personal use only.
20
BROWNING BPS (10-GAUGE SHOTGUN)
HK G3 (7.62MM ASSAULT RIFLE)
Ballistic
30 ft.
S
5 int.
Ballistic
90 ft.
S, A
20 box
Large
11 lb.
16
Lic (+1)
Large
11 lb.
19
Res (+2)
20
2d10
HK MP5 (9MM SUBMACHINE GUN) MastercraftWeapon
20
2d10
HK MP5K (9MM SUBMACHINE GUN)
Ballistic
50 ft.
S, A
30 box
Ballistic
40 ft.
S, A
15 box
Large
7 lb.
20
Res (+2)
Med.
5 lb.
19
Res (+2)
2d6
20
2d6
Permission granted to print or photocopy for personal use only.
20
HK PSG1 (7.62MM SNIPER RIFLE) MastercraftWeapon
M16A2 (5.56MM ASSAULT RIFLE)
Ballistic
90 ft.
S
5 box
Ballistic
80 ft.
S, A
30 box
Large
16 lb.
22
Lic (+1)
Large
8 lb.
16
Res (+2)
20
2d10
M4 CARBINE (5.56MM ASSAULT RIFLE)
20
2d8
MOSSBERG (12-GAUGE SHOTGUN)
Ballistic
60 ft.
S, A
30 box
Ballistic
30 ft.
S
6 int.
Large
7 lb.
16
Res (+2)
Large
7 lb.
15
Lic (+1)
2d8
20
2d8
Permission granted to print or photocopy for personal use only.
20
REMINGTON 700 (7.62MM HUNTING RIFLE)
SAWED-OFF SHOTGUN (12-GAUGE)
Ballistic
80 ft.
Single
5 int.
Ballistic
10 ft.
S
2 int.
Large
8 lb.
17
Lic (+1)
Med.
4 lb.
15
Lic (+1)
20
2d10
STEYR AUG (5.56MM ASSAULT RIFLE)
20
2d8
UZI (9MM SUBMACHINE GUN)
Ballistic
80 ft.
S, A
30 box
Ballistic
40 ft.
S, A
20 box
Large
9 lb.
19
Res (+2)
Large
8 lb.
18
Res (+2)
2d8
20
2d6
Permission granted to print or photocopy for personal use only.
20
M-60 (MEDIUM MACHINE GUN)
M2HB (HEAVY MACHINE GUN)
Ballistic
100 ft.
A
Linked
Ballistic
110 ft.
A
Linked
Huge
22 lb.
21
Mil (+3)
Huge
75 lb.
22
Mil (+3)
20
2d8
20
2d12
M72A3 LAW (ROCKET LAUNCHER)
M79 (GRENADE LAUNCHER)
-
150 ft.
1
1 int.
-
70 ft.
1
1 int.
Large
5 lb.
15
Mil(+3)
Large
7 lb.
14
Mil (+3)
10d6
-
Varies
Permission granted to print or photocopy for personal use only.
-
Permission granted to print or photocopy for personal use only.
WEAPON CARDS This ebook contains a series of cards designed to be printed and cut out. These cards contain stats for the rearms that appear in the Modern SRD. Also included is a page of blank cards. These can be lled in with statistics for any additional ranged weapons. These cards have blank text elds, so new text can be entered by clicking on the appropriate eld.
CREDITS Michael Todd
Layout and Graphics ‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc. and are used according to the terms of the d20 System License version 6.0. A copy of this License can be found at www.wizards.com/d20. d20 Modern and Wizards of the Coast are trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with permission. Weapon Cards is TM and © 2004 Michael Todd. All Rights Reserved. The Big Finger Games logo is a trademark owned by M ichael Todd. The original purchaser of this electronic product may print copies for his own personal use only. This document is a work of ction. Any similarity to actual people, organizations, places, or events is purely coincidental. “Oh no, Bring the Glock 17, yeah, that’s my favorite...” -Tim, Spaced (1999)
Designation of Product Identity: The Big Finger Games company name, logo, trade dress and layout. This does not include materials reprinted from the d20 System Reference Document, which are already Open Game Content. Designation of Open Content: Subject to the Product Identity designation above, the remainder of the text is open content.
OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Denitions: (a)”Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)”Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modication, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in broadcast, publicly display, transmit or otherwise distribute; (d)”Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identied as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specically excludes Product Identity. (e) “Product Identity” means product and product line names, logos and identifying marks including trade dress; artifacts; depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identied as Product identity by the owner of the Product Identity, and which specically excludes the Open Game Content; (f) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Co (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in terms of this agreement. 2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must afx such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the t erms of this License. 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, t he Open Game Content. 5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufcient rights to grant the rights conveyed by this License. 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. 7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. 8. Identication: If you distribute Open Game Content You must clearly indicate which portions of the work t hat you are distributing are Open Game Content. 9. Updating the License: Wizards or its designated Agents may publish updated versions of t his License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. 10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. 12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. 13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. 14. necessary to make it enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. d20 System Reference Document Copyright 2000-2004, Wizards of the Coast, Inc.; authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins,David Noonan, Rich Redman, and Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson. Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker. Weapon Cards Copyright 2006, Michael Todd.