deSIGN OF POLE FOUNDATION USING STAAD FOUNDATIONFull description
pole design
you want it. I know it.
you want it. I know it.
RPG
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Descripción: artbook anime
Starfinder aliens
artbook animeFull description
Full description
RPGFull description
Full description
you want it. I know it.
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Saving Throw: N/A Area of Effect: Special Special Saving Throw: N/A Components: S, V Range: Special This spell allows any spell caster with the capability to travel the planes, to take up to 10 creatures per level with him. They are not forced to follow. Only the creatures he specifies may follow. Poison Missile Level: 10 Duration: Instantaneous Casting Time: 1 segment Saving Throw: Special Area of Effect: Special Special Saving Throw: None Components: S Range: 1 ” per level This spell shoots an invisible missile which does 1d10 of damage per level the spell caster has obtained. This missile never misses and is tipped with a magical poison (save vs. poison or die). Due to the nature of this poison, a dispel magic is required to negate its effects. There is no saving throw vs. being hit by the missile, but there is a normal saving throw vs. the poison. Polarity Level: 8 Duration: Until dispelled Casting Time: 1 day Saving Throw: N/A Area of Effect: 1 square mile Special Saving Throw: N/A Components: M, S, V Range: Special This mighty magic creates an area where creatures of the same general alignment as the caster feel at home. The caster has no control over the creatures through this spell. While in the area t hey will fight and save at +2. Note: for every action there is an equal and opposite reaction. At the Game Master’s discretion a similar zone of the opposite alignment may be created on the opposite side of the planet at the same time. Poltergeists Level: 13 Duration: Until dispelled Casting Time: 1 round Saving Throw: None Area of Effect: 3 ” radius Special Saving Throw: Special Components: M, S, V Range: 1 ” Upon completion of this spell the area of effect will be filled with terrifying ghostly music. All creatures within the area of effect will die of fright unless a successful special special saving throw is made. Surviving creatures will run in fear until they die of exhaustion or the enchantment is dispelled. Even after leaving the area of effect the creatures will continue to hear the music echoing in their ears. Power Word Fragment Level: 9 Duration: Permanent Casting Time: 9 segments