To gie a 3! ie4 of the solar syste" using OpenG& Introduction:
Our solar syste" if part of the "ily 4ay gala6y) Our sun is ust one of -00 billion starts in our gala6y and the "ily 4ay is ust one of 100 billion gala6ies in the unierse) The inner solar syste" contains the #un% 7ercury% enus% Earth and 7ars) The planets of the outer solar syste" are 9upiter% #aturn% :ranus% ;eptune and 'luto) The orbits of the planets are ellipses 4ith the #un at one focus% though all e6cept 7ercury and 'luto are ery nearly circular) The orbits of the planets are all "ore or less in the sa"e plane called the elliptical orbit) All planets orbit lie 4ithin 3 degrees of the planet of the #un and 1> degrees respectiely) 'lanets< elliptical orbit aries( •
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7ercury has the fastest elliptical orbit% 28 ilo"eters per second) It has the shortest reolution at 88 days) 'luto has an orbital speed of 5 ilo"eters per second) It taes -28 years for pluto to "ae one co"plete reolution)
One 4ay to help isuali?e the relatie si?es in the solar syste" is to i"agine a "odel in 4hich it is reduced by a factor of billion ,1e@/) Then Earth is about 1)3 c" in dia"eter , the si?e of a grape /) The "oon orbits about a foot a4ay) The #un is 1)5 "eters in dia"eter , about the height of a "an/ and 150 "eters , about a city bloc/ fro" Earth) 9upiter is 15 c" in dia"eter and 5 blocs a4ay fro" the #un) #aturn is 10 blocs a4ay :ranus and ;eptune , si?e of le"ons / are -0 and 30 blocs a4ay) A hu"an on this scale if the si?e of an ato" the nearest star 4ould be oer 20%000 "s a4ay)
!epart"ent of $#E
Appa Institute of Engineering and Technology
BC insert additional infor"ation here% about the type of obects used to render the planet body% the light source and shaders etc CB Technology used:
OpenG& is the pre"ier eniron"ent for deeloping portable% interactie -! and 3! graphics applications) #ince its introduction in 1@@-% OpenG& has beco"e the industry
Aailable eery4here( #upported on all :;I. D 4orstations% and shipped standard 4ith eery +indo4s @5B@8B-000B;T and 7ac O# '$% no other graphics A'I operates on a 4ider range of hard4are platfor"s and soft4are eniron"ents) OpenG& runs on eery "aor operating syste" including 7acO#% O#B-% :ni6% +indo4s% &inu6% O'E;#tep and *eO# it also 4ors 4ith eery "aor 4indo4ing syste" including +in3-% 7acO# and .+indo4 #yste") OpenG& is callable fro" Ada% $% $FF% ortran% 'ython% 'erl and 9aa and offers co"plete independence fro" net4or protocols and topologies)
!epart"ent of $#E
Appa Institute of Engineering and Technology
Conclusion:
OpenG& is not perfect but it is nonetheless a fantastic fra"e4or for deeloping 3! applications% prototyping OpenG& code or playing 4ith shaders , or other OG& features /% OpenG& integrates 4ill 4ith the nu"erical processing library allo4ing you to deelop algorith"s and process data 4ith "uch less code than $ or ortran but 4ith ery si"ilar perfor"ance and then render the data in OpenG&)