IMPERIAL SQUAT TROOPERS
●
Model
Point Cost
Base Close Assault Dice
Ranged Weapon
Squad Roll to Kill Bonus as
Base AP's
Free 90' Turn
Squat Commander
2
D6-2
Special
+2CP
Hybrid
3
Yes
Brotherhood Squad-
5
Squat Trooper
-
D6-2
Special
Hybrid
3
Yes
Sergeant
-
D6-1
Special
Hybrid
3
Yes
Heavy Weapon
-
D6-3
Special
Hybrid
3
No
Squat Acoustic Engineer
2
D6-3
Special
Hybrid
3
No
Squat Herald
1
D6-3
Hybrid
3
Yes
Squat Exo-Armor
1
D6+1
Terminator
4
No
Special
Bolt Pistol +3CP StormBolter
Squat Imperial Brotherhood Squad consists of 10 models:
1 Squat Sergeant w/ bolter, crack & frag grenades, +:30 sec if Squats are being used alone. 5 Squat Troopers with las-guns, crack & frag grenades, 4 Squats with plasma or heavy weapons and no grenades. •
•
•
Squat Commander is equipped with plasma pistol, and 8 Melta-bombs. He confers +2CP's to any Squat force, and +:30 sec if Squats are being used alone. alone. Squat CP's may only be applied to Squat troops. Squat Herald is equipped with a pistol and herald standard, and confers bonus of +3CP's for the his Brotherhood while alive. Squat CP's may only be applied to Squat troops. Squat Exo-Armor was designed by the Squat Tech-priests Tech-priests to assist in the most grueling environmental and battle conditions. They are equipped with servo-motors servo-motors to enhance mobility, mobility, a deadly dead ly Vibro-Blade Vibro-Blade that penetrates even the thickest armor (D6 +1 CAB), and a rapid-firing bolter similar to an Imperial storm bolter, with equivalent damage, range, and restrictions. 2D6, may move & fire, may go on overwatch, jams on doubles while on overwatch.
Trusted by over 1 million members
Try Scribd FREE for 30 days to access over 125 million titles without ads or interruptions! Start Free Trial Cancel Anytime.
Trusted by over 1 million members
Try Scribd FREE for 30 days to access over 125 million titles without ads or interruptions! Start Free Trial Cancel Anytime.
•
•
•
•
•
•
•
Squat Acoustic Engineer carries an advanced synthesizer-amplifier that has multiple abilities. It can both be used to Boost friendly communications providing additional command points, and it can be used to deliver a powerful Harmonic Shockwave that causes catastrophic micro-abrasions in both armor and flesh alike, a s the target vibrates so violently that it is incapacitated, sometimes literally shredding apart internally & externally.
To Boost Communications, the Engineer must spend 2AP's. Roll 1D6 and subtract 2. The result is how many Command Points are adde d to the Squat player's CP total (0-4) for the Action Phase, as the Squat technician attempts to attune his equipment for optimum squad effectiveness. The Engineer may be given a single Boost order in both team's action phases, possibly allowing the Squats a good deal of additional CP initiative. Rubble does not disrupt disrupt Boost functions. Harmonic Shockwave requires 3AP's to activate, has a range of 12, and affects all models within a target section (within LOS & Fire Arc). The Engineer focuses a complex array of highly energized sound waves into a massive Shockwave that incapacitates all models in the target section with deafening noise & gut-wrenching, armor crushing harmonic pulses. Each affected model in the section loses all it's AP's, Overwatch status, and any other bonus applied to it (except psychic), nor can CP's be issued by it or to it until its next Action Phase (psykers may save themselves with an Aura). The attacker must roll 1d6 for each affected model. A '6' indicates that the integrity of the target's armor & body have broken down in the acoustic onslaught, and its internal organs have failed, killing it; the model is removed from play. Harmonic Shockwave overloads the amplifier system, causing it to shut down and reboot taking a 2 full turns to be restored & operate again - similar to a plasma weapon (ie if Shockwave is used on Squat player's Action Phase, next Squat Action Phase it will be recharging, on the following Action Phase will be ready to fire again.)
When using Harmonic Shockwave roll 1D6 for the Engineer. The roll of a '6' indicates the amplifier system has overloaded beyond capacity to modulate, even for its technician. It explodes, immediately killing the Squat Engineer in a fury of electronic sparks and flame. Rubble does not disrupt Shockwave attacks. May not fire through friendly units, doors, or other obstacles that completely block LOS & fire-arc to the target section. May not be put on Overwatch. May not fire while moving . While recharging, the amplifier may not use Boost.