Converting Dark Ages: Fae to new World of Darkness rules There isn't going to be a new version of Changeling for the new World of Darkness system, and the Dark Ages: Fae rules are both closer to the new system than Changeling, and more satisfying in terms of what you can do with them. They don't need much conversion at all.
Character creation Create a character as per World of Darkness rulebook, p34-5; for stage 5, Supernatural Template, add the following steps: i. Choose Origin (Changeling, Firstborn or Inanimae). Beginning dots for Mists, Weaving and Dominions are unchanged. ii. Choose Court (Spring, Summer, Autumn, Winter or Solstice). Favoured Dominions are unchanged. Add one dot to favoured Attribute: Spring : Dexterity or Composure Presence or Resolve Summer : Autumn : Wits or Manipulation Intelligence or Stamina Winter : Solstice : any one Attribute iii. Other Traits. Note that: - Gramarye is available to Fae as an Occult Speciality; Kenning is available to Fae as an Empathy Speciality. - The Backgrounds Holdings , Oaths, Sprites and Treasures are available to Fae characters as Merits; each can be bought at level ● to ●●●●● and behave as per their descriptions in Dark Ages: Fae, p92-95. iv. Experience. Fae Traits cost experience as follows: Favoured Dominion: New rating x 5 Non-favou Non-favoured red Dominion: Dominion: New rating x 6 Mists or Weaving: New Rating x 3 New Greater Feature: 5 v. Other Other Faerie characteri characteristics stics are are as per Dark Ages: Ages: Fae, p82-88. p82-88.
Sprites Sprites follow the same rules as Ghosts; their stats are the same as given in Dark Ages: Fae, p96, where Rage becomes Power, Gnosis becomes Finesse and Willpower becomes Resistance. Essence remains the same. Size is 2; Corpus levels are equal to Resistance + Size; Speed is Power + Finesse + 10 (species factor); Initiative Modifier is Finesse + Resistance.
Magic and Dominions Dominions, Oaths and Echoes are mostly unchanged, with only the following alterations: i. Obsolete Traits should be replaced with new ones: replace Appearance or Charisma with Presence and Perception with Composure. ii. Difficulty adjustments (e.g. For Court, time of day, etc.) etc.) are now applied applied to dice pools, pools, on a one for one basis, so -1 difficulty becomes +1 to dice pools, -2 difficulty becomes +2 to dice pools, +1 difficulty becomes -1 to dice pools and so on. iii. Willpower is no longer rolled. If a Willpower roll is asked for, roll Resolve + Composure instead. If Willpower is cited as a difficulty, make casting the cantrip a reflexive contested roll, matching the cantrip dice pool (usually Attribute + Dominion) against Resolve + Composure.
Fae Name: Origin: Court: Mists
Weaving
○○○○○○○○○○ □□□□□□□□□□
○○○○○○○○○○ □□□□□□□□□□
Dominions ○○○○○ Dawn ○○○○○ Day ○○○○○ Dusk ○○○○○ Night
Cantrips ________________________________ ________________________________ ________________________________ ________________________________
Features
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
Oaths
Echoes
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________
________________________________