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NATO STANDARD APP-6 NATO JOINT MILITARY SYMBOLOGY Edition D Version 1 (Study Draft 1, 16 OCT 2015)
NORTH ATLANTIC TREATY ORGANIZATION ALLIED PROCEDURAL PUBLICATION Published by the NATO STANDARDIZATION OFFICE (NSO) © NATO/OTAN
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NORTH ATLANTIC TREATY ORGANIZATION (NATO) NATO STANDARDIZATION OFFICE (NSO) NATO LETTER OF PROMULGATION
[Date]
1. The enclosed Allied Procedural Publication APP-6, Edition D, Version 1 [NATO JOINT MILITARY SYMBOLOGY], which has been approved by the nations in the [TA], is promulgated herewith. The agreement of nations to use this publication is recorded in STANAG 2019. 2. APP-6, Edition D, Version 1 is effective upon receipt/will come into effect on [NED] and supersedes APP-6, Edition C, Version 1 which shall be destroyed in accordance with the local procedure for the destruction of documents. 3. No part of this publication may be reproduced, stored in a retrieval system, used commercially, adapted, or transmitted in any form or by any means, electronic, mechanical, photo-copying, recording or otherwise, without the prior permission of the publisher. With the exception of commercial sales, this does not apply to member or partner nations, or NATO commands and bodies. 4.
This publication shall be handled in accordance with C-M(2002)60.
Edvardas MAŽEIKIS Major General, LTUAF Director, NATO Standardization Office
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RESERVED FOR NATIONAL LETTER OF PROMULGATION
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RECORD OF RESERVATIONS CHAPTER
RECORD OF RESERVATION BY NATIONS
Note: The reservations listed on this page include only those that were recorded at time of promulgation and may not be complete. Refer to the NATO Standardization Document Database for the complete list of existing reservations.
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RECORD OF SPECIFIC RESERVATIONS
[nation]
[detail of reservation]
Note: The reservations listed on this page include only those that were recorded at time of promulgation and may not be complete. Refer to the NATO Standardization Document Database for the complete list of existing reservations.
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TABLE OF CONTENTS CHAPTER 1 MILITARY SYMBOLS ..................................................................... 1-1 1.1. INTRODUCTION ....................................................................................... 1-1 1.1.1. Scope ................................................................................................. 1-1 1.1.2. Purpose .............................................................................................. 1-1 1.1.3. Applicability 1-1 1.1.4. Content 1-2 1.1.5. Document structure 1-2 1.1.6. Military Symbology Objective 1-3 1.2. DETAILED REQUIREMENTS ................................................................... 1-3 1.2.1. Frame 1-4 1.2.2. Placement of icons and modifiers 1-11 1.2.3. Control Measure Symbols 1-13 1.3. TECHNICAL SPECIFICATIONS ............................................................. 1-14 1.3.1. Scope ............................................................................................... 1-14 1.3.2. Procedural Requirements ................................................................ 1-14 CHAPTER 2 AIR SYMBOLS ............................................................................... 2-1 2.1. SCOPE...................................................................................................... 2-1 2.2. AIR OPERATIONS SYMBOL CHARACTERISTICS ................................. 2-1 2.3. BUILDING AIR SYMBOLS 2-1 2.3.1. General .............................................................................................. 2-1 2.3.2. Air Symbol Composition 2-2 2.3.3. Air Symbol Composition Process 2-3 2.3.4. Amplifier Fields 2-3 2.4. MAIN ICONS ............................................................................................ 2-6 2.4.1. Air Main Sector Icons 2-6 2.4.2. Missiles Symbol Main Icon 2-14 2.5. MODIFIERS 2-15 2.5.1. Air Sector 1 modifiers 2-15 2.5.2. Air Sector 2 Modifiers 2-22 2.5.3. Missile Sector 1 Modifiers 2-24 2.5.4. Missile Sector 2 Modifiers 2-26 CHAPTER 3 LAND SYMBOLS ............................................................................ 3-1 3.1. SCOPE...................................................................................................... 3-1 3.1.1. Land Symbol Hierarchy 3-1 3.2. BUILDING LAND UNIT, AND CIVILIAN ORGANIZATION SYMBOLS ...... 3-1 3.2.1. General .............................................................................................. 3-1 3.3. LAND UNIT, AND CIVILIAN ORGANIZATION SYMBOL COMPOSITION 3-2 3.3.1. Land Unit, and Civilian Organization Symbol Composition Process 3-3 3.3.2. Amplifier Fields 3-3 VII NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 3.3.3. 3.3.4 3.3.5. 3.3.6. 3.3.7. 3.3.8. 3.3.9. 3.3.10. 3.4. 3.4.1. 3.4.2. 3.4.3. 3.4.4. 3.4.5. 3.4.6. 3.4.7. 3.4.8. 3.4.9. 3.5. 3.5.1. 3.5.2. 3.5.3. 3.5.4. 3.5.5. 3.5.6. 3.5.7. 3.5.8. 3.5.9.
Icon and Modifier Placement inside Octagon 3-8 Main Icon Procedural Requirements .................................................. 3-8 Land Unit Main Sector Icons 3-9 Land Unit Sector 1 Modifiers 3-44 Land Unit Sector 2 Modifiers 3-54 Land Unit Amplifier Symbols 3-63 Locating Land Unit Symbols 3-67 Land Civilian Organization Symbols 3-69 LAND EQUIPMENT SYMBOLS 3-74 General 3-74 Equipment Symbol Composition 3-75 Equipment Symbol Composition Process 3-76 Equipment Icon, Modifier, and Amplifier Fields 3-77 Equipment Icons and Modifiers Placement inside Octagon 3-80 Equipment Main Sector Icons 3-80 Equipment Sector 1 and 2 Modifiers 3-123 Equipment Mobility Indicator Amplifiers 3-124 Equipment Size or Range Indicators 3-126 LAND INSTALLATION SYMBOLS 3-127 General 3-127 Installation Symbol Composition and Process 3-127 Installation Icon, Modifier, and Amplifier Fields 3-128 Installation Icons and Modifiers Placement inside Octagon 3-132 Installation Main Sector Icons 3-133 Installation Sector 1 3-161 Installation Sector 2 3-164 Equipment Mobility Indicator Amplifiers 3-124 Equipment Size or Range Indicators 3-126
CHAPTER 4 DISMOUNTED INDIVIDUAL SYMBOLS ........................................ 4-1 4.1. GENERAL ................................................................................................. 4-1 4.2. DISMOUNTED INDIVIDUAL SYMBOL COMPOSITION ........................... 4-1 4.2.1. Dismounted Individual Symbol Composition Process 4-1 4.2.2. Dismounted Individual Icon, Modifier and Amplifier Fields 4-4 4.2.3. Dismounted Individual Icons and Modifiers Placement inside Octagon 4-7 4.2.4 Dismounted Individual Main Icons 4-8 4.2.5. Dismounted individual equipment type symbols 4-13 4.2.6. Dismounted Individual Sector 1 Modifiers 4-19 4.2.7. Dismounted Individual Sector 2 Modifiers 4-30 4.2.8. Leadership Indicator Amplifiers 4-36 CHAPTER 5 MARITIME SYMBOLS .................................................................... 5-1 5.1. SCOPE...................................................................................................... 5-1 5.1.1. Maritime Dimension Symbol Characteristics ...................................... 5-1 5.1.2. General 5-1 VIII NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 5.2. 5.2.1. 5.2.2. 5.2.3. 5.2.4. 5.2.5. 5.2.6 5.3. 5.3.1. 5.3.2. 5.3.3 5.3.4. 5.3.5. 5.3.6. 5.3.7.
SEA SURFACE SYMBOLS 5-1 Symbol Subset Structure 5-1 Sea Surface Symbol Composition 5-2 Sea Surface Main Icons and Modifiers 5-3 Sea Surface Amplifiers 5-6 Sea Surface Main Icons 5-7 Sea Surface Sector 1 and 2 Modifiers 5-26 SEA SUBSURFACE SYMBOLS ............................................................. 5-32 Symbol Subset Structure 5-32 Sea Subsurface Symbol Composition 5-33 Sea Subsurface Modifiers 5-35 Sea subsurface Amplifiers 5-36 Sea Subsurface Main Icons 5-38 Sea Subsurface Sector 1 and 2 Modifiers 5-60 Subsurface Tracks 5-68
CHAPTER 6 SPACE SYMBOLS ......................................................................... 6-1 6.1. SCOPE...................................................................................................... 6-1 6.1.1. Space Operations Symbol Characteristics ......................................... 6-1 6.2. BUILDING SPACE SYMBOLS 6-1 6.2.1. General .............................................................................................. 6-1 6.2.2. Space Symbol Composition 6-2 6.2.3. Space Symbol Composition Process 6-3 6.2.4. Amplifier Fields 6-3 6.2.5. Space Main Icons............................................................................... 6-6 6.2.6. Space Sector 1 and 2 Modifiers 6-11 6.2.7. Space Hazards (debris) Symbols 6-13 CHAPTER 7 STABILITY AND CIVIL SUPPORT ACTIVITIES SYMBOLS .......... 7-1 7.1. SCOPE...................................................................................................... 7-1 7.1.1. Stability and Civil Support Activities Symbol Characteristics 7-1 7.2. BUILDING STABILITY AND CIVIL SUPPORT ACTIVITIES SYMBOLS ... 7-1 7.2.1. Stability and Civil Support Activities Symbol Composition ................. 7-1 7.2.2. Stability and Civil Support Activities Symbol Composition Process 7-2 7.2.3. Icon, Modifier, and Amplifier Fields 7-3 7.2.4. Icon and Modifier Placement inside Octagon 7-4 7.2.4 Main Sector Icon ................................................................................ 7-5 7.2.6. Activities Sector 1 Modifiers 7-32 CHAPTER 8 CONTROL MEASURE SYMBOLS ................................................. 8-1 8.1. SCOPE...................................................................................................... 8-1 8.1.1. Control Measure Symbol Characteristics ........................................... 8-1 8.1.2. General .............................................................................................. 8-1 8.2. BOUNDARIES........................................................................................... 8-3 8.2.1. Boundary Composition 8-3 8.3. POINTS 8-7 IX NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.4. LINES 8.5. AREAS 8.6. AREA OF OPERATIONS 8.7. COMMAND AND CONTROL MEASURE SYMBOLS 8.8. MANOEUVER 8.8.1. Manoeuvre Control Measure Symbols 8.8.2. Defensive Manoeuvre Control Measure Symbols 8.8.3. Offensive Manoeuvre Control Measure Symbols 8.9. AIRSPACE CONTROL MEASURES (MEANS) 8.10. MARITIME CONTROL MEASURES 8.11. DECEPTION CONTROL MEASURES 8.12. FIRE SUPPORT COORDINATION MEASURES 8.13. TARGET CONTROL MEASURE 8.14. TARGET ACQUISITION 8.15. FORCE PROTECTION CONTROL MEASURES 8.15.1. Obstacles Control Measures 8.15.2. Field Fortification Obstacle Control Measures 8.15.3. Chemical, Biological, Radiological and Nuclear (CBRN) Attacks or Events 8.16. SUSTAINMENT CONTROL MEASURES 8.16.1. Sustainment Point Control Measure 8.16.2. Supply Point 8.17. INTELLIGENCE CONTROL MEASURES 8.18. CONTROL MEASURE ABBREVIATIONS AND ACRONYMS 8.18.1. Boundary echelon and functional organization abbreviation and acronyms. 8.18.2. Unit funtion control measures abreviations and acronyms
8-8 8-9 8-9 8-10 8-16 8-17 8-26 8-32 8-44 8-57 8-78 8-79 8-85 8-94 8-98 8-98 8-114 8-115 8-122 8-122 8-127 8-134 8-135 8-135 8-136
CHAPTER 9 METEOROLOGICAL SYMBOLS .................................................... 9-1 9.1. SCOPE...................................................................................................... 9-1 9.1.1. Purpose .............................................................................................. 9-1 9.1.2. Meteorological Symbol Characteristics 9-1 9.2. ATMOSPHERIC ICONS 9-1 ANNEX A SYMBOL IDENTIFICATION CODES ................................................. A-1 A.1. PURPOSE ................................................................................................. A-1 A.2. SYMBOL IDENTIFICATION CODES ........................................................ A-1 A.3. ELEMENTS OF THE SYMBOL IDENTIFICATION CODES ...................... A-1 A.4. FIRST TEN DIGITS ................................................................................... A-3 A.5. VERSION .................................................................................................. A-3 A.6. CONTEXT AND STANDARD IDENTITY................................................... A-4 A.7. SYMBOL SET ........................................................................................... A-5 A.8. STATUS .................................................................................................... A-7 A.9. HEADQUARTERS/TASK FORCE/DUMMY .............................................. A-8 A.10. UNIT ECHELON/EQUIPMENT MOBILITY/NAVAL TOWED ARRAY AMPLIFIER.............................................................................................................. A-9 X NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) A.11. SECOND TEN DIGITS ............................................................................ A-11 A.12. THIRD TEN DIGITS ................................................................................ A-14 A.13. ENTITY/ ENTITY TYPE/ENTITY SUBTYPE AND SECTOR 1 AND SECTOR 2 MODIFIERS ........................................................................................ A-15 ANNEX B COMPARATIVE FORMATION/UNIT DESIGNATIONS ..................... B-1 B.1. GENERAL ................................................................................................. B-1 B.2. EXPLANATORY NOTES .......................................................................... B-1 ANNEX C LEXICON ........................................................................................... C-1 C.1. ACRONYMS AND ABBREVIATIONS ....................................................... C-1 C.2. TERMS AND DEFINITIONS ..................................................................... C-7
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PREFACE This standard provides common operational symbology along with details on its display and plotting to ensure the compatibility and, to the greatest extent possible, the interoperability of North Atlantic Treaty Organization (NATO) command and control systems, operations, and training and is intended to be equally applicable to operations conducted by a coalition of NATO, partners, non-NATO nations or other organisations. This new edition reflects a baseline of agreed changes, provides additional symbols, and reflects the harmonization initialised with all services. Allied Procedural Publication–6(D) (APP-6(D)) focuses on the building block nature of military symbols. It contains Figures and Tables that provide the user with standard frames, icons, modifiers, and amplifiers using colour, graphic and alphanumeric representations along with guidelines for their use. It is designed to be flexible enough to accommodate further change, development and input from the operators and users. Changes to these symbols and the addition of new symbol sets will be worked through NATO procedures.
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CHAPTER 1 MILITARY SYMBOLS 1.1.
INTRODUCTION
1.1.1. Scope This publication provides a single standardized, structured set of graphical symbols for the display of information in military systems and applications. A standard method for symbol construction is provided using common building blocks which shall be used to create current symbol sets as well as for creating sets that may be needed in future1. 1.1.2. Purpose 1. The purpose of this publication is to establish a common standard for the design, development and use of symbols depicting joint military activities. The publication aims to enable a standard visual portrayal for all command and control (C2) symbols and control measure symbols. 2. In command and control of military operations, the reality of the displayed operational picture, its correct assessment and the decision-making speed are decisive factors. In joint military operations, it is imperative to have a common language clearly understood among all users. Graphical representation of objects, commands, movements and additional information (including alphanumeric text and colours) are observed and readily understood faster than merely text alone. This is valid even more for a user population with a widely different background of language, component, knowledge and experience. A common standard of joint military symbols is therefore an important element to enhance efficiency and contribute to success in joint operations. 1.1.3. Applicability 1. APP-6 applies to both electronic/automated and hand-drawn graphic displays, both multi-coloured and monochrome. It is however accepted that automated systems are capable of creating more complicated graphics than can useably be hand-drawn. As a result of this constraint, there are a number of symbols that are accepted as being primarily for machine-to-machine (M2M) exchange of graphics. These are identified in the symbol and SIDC Tables using the entry "M2M" in the Remarks column. 2. APP-6 shall be used by all NATO forces involved in operations, for system development, and training. It aims to serve as the basic standard building set for The building block approach does not apply to the symbol sets in Chapter 3 - Section II “Land Equipment Symbols”, Chapter 8 “Control Measure Symbols”, and Chapter 9 “Meteorological Symbols“. 1
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NATO UNCLASSIFIED APP-6 (Study Draft 1) future NATO implementations of symbol sets used in manual applications and electronic display systems. Any nation that wishes to achieve Symbology interoperability with NATO is required to use the same standard. 1.1.4. Content 1. This publication provides building blocks for the standard composition of symbols. This includes frame, icon, amplifier and modifier using colour, graphic and alphanumeric representations. It gives detailed standards and requirements for symbol construction and composition with a certain degree of flexibility for special user’s needs. 2. The symbol set encompasses the graphic representation of units, equipment, installations, and other elements and activities relevant to joint military operations. It contains the building blocks for joint military symbols from the Dimensions Air (Chapter 2), Land (Chapter 3), Dismounted Individual (Chapter 4), Maritime (Chapter 5), Space (Chapter 6) and the display of Stability Activities and Civil Support Activities (Chapter 7). 3. In addition, APP-6 contains listed standardized symbols and Figures for control measures (Chapter 8) and elements of the International Standardization Organization (ISO) Meteorological Symbol Set (Chapter 9). 1.1.5. Document Structure Figure 1-1 shows the structure of this document. JOINT MILITARY SYMBOLOGY
DISMOUNTED INDIVIDUAL
AIR
LAND
CONTROL MEASURES
SPACE
STABILITY OPERATIONS AND CIVIL SUPPORT
MARITIME
SYMBOL ID CODES
METOEROLOGICAL
Figure 1-1: Document Structure.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 1.1.6. Military Symbology Objective 1. The objective of graphical joint military symbols is to convey information about the object being depicted. Objects can either be physical (units, equipment, installations and meteorological occurrences) or non-physical (planning, control measures) or anticipated locations with temporarily assigned characteristics or temporary validity. Additionally, symbols are also used to convey activities and operations for stability and civil support activities. 2. While the focus of this publication is the display of symbols in modern multichromatic electronic systems, all symbols must be usable in monochromatic systems and as hand-drawn symbols. The need to reduce information cluttering on a tactical display underlines the requirement of symbol display options with the possibility of reducing size and displayed information of symbols. 1.2.
DETAILED REQUIREMENTS
Icon-based symbols represent units, equipment, installations, and activities from all Dimensions. An icon-based symbol is a composition of a frame, fill, icon, modifiers, and amplifiers (see Figure 1-2). These components are located within and around a bounding octagon (see Figure 1-4). A symbol provides information about the Standard Identity, operational environment, status, and mission of an operational object.
MODIFIERS
TEXT AMPLIFIERS FRAME
GRAPHIC AMPLIFIER
ICON FILL
Figure1-2:
Icon-based symbol components
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 1.2.1. Frame 1. The frame is the border of a symbol. The frame serves as the base to which other symbol components are added and normally surrounds an icon. Frames are required with some icons but not for others. When a frame is included in a symbol, its shape indicates the Standard Identity, Dimension, and Status of the object shall be represented as shown in Table 1-1. A frame can be black or white depending on display background, or it can be coloured using the default colours in Table 1-6, to provide enhanced presentation information about Standard Identity. a. Standard Identity. In imagery interpretation, identity is the discrimination between objects within a particular type or class. Standard Identity reflects the relationship between the viewer and the operational object being monitored. (1) The Standard Identity categories are Unknown, Assumed Friend, Friend, Neutral, Suspect, and Hostile (see Table 1-1). (2) A closed frame is used to denote the Land and Sea Surface Dimensions, a frame open at the bottom to denote the Air and Space Dimensions, and a frame open at the top to denote the Subsurface Dimension. (3) A solid line is used when the identity of an entity is certain. A solid line can be used with the standard identifies of Friend, Hostile, Neutral and Unknown. (4) A dotted line of alternating black and white dots is used when the identity of an entity is uncertain. A dotted line can be used with the standard identifies of Assumed Friend, Suspect, or the category of Pending. Figure 1-3 shows the display of black and white dotted lines on various backgrounds. (5) Standard Identity is not applicable to Meteorological Oceanographic (METOC) symbols.
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Figure 1-3: Examples of Black and White Dotted Lines on Various Backgrounds. b. Dimension. A Dimension commonly reflects the physical environment within which the primary mission of the object is conducted or the entity is located. An object can have a mission area on, above or below the earth's surface (is divided into land or sea) or outside the earth's atmosphere. (1) The land surface Dimensions (Land Unit, Land Equipment and Land Installation) are those which are physically located on the land surface or close to the surface (e.g., land mines and underground shelters). (2) The Sea Surface Dimension includes only those objects which are on the sea surface. However, a landing craft whose primary mission is to fight on land is categorized as Land Equipment. (3) The Subsurface Dimension includes those objects which are below the sea surface (e.g., submarines and sea mines). (4) Aircraft, regardless of service ownership, shall be depicted in the Air Dimension while air facilities shall be depicted as Land Installations. Air related ground equipment and installations shall be depicted in the Land Equipment or Installation Dimensions. (5) Activity/Event, Unknown and Dismounted Individual are categorised as Dimensions despite not having a direct relationship to a specific physical environment.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) DIMENSION UNKNOWN STANDARD IDENTITY
SPACE
AIR
LAND UNIT
LAND EQUIPMENT AND SEA SURFACE
LAND INSTALLATION
SUBSURFACE
ACTIVITY/ EVENT
DISMOUNTED INDIVIDUAL
PENDING (YELLOW)
UNKNOWN (YELLOW)
FRIEND (CYAN)
NEUTRAL (GREEN)
HOSTILE (RED)
ASSUMED FRIEND (CYAN)
SUSPECT (RED)
Note: Frames displayed with solid lines or alternating black and white dotted lines, as shown above, indicate status as present, i.e., the object exists at the location identified. See Table IV for examples of frames depicting planned or anticipated status.
Table 1-1: Standard identities and dimensions.
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c. Status. Status is used to express the location state of an entity. Status can be "Present" or "Confirmed", "Planned" or "Anticpated" or "Suspected" (see Table 1-2). (1) The symbol frame shall be a solid line when indicating a status of "Present" or "Confirmed". (2) The symbol frame shall be a dashed line when indicating a status of "Anticipated", "Planned", or "Suspected". (3) Status will not be displayed when the Standard Identity of the frame is uncertain as is the case for Assumed Friend, Suspect, or the category of Pending. In these cases, the Frame is depicted as a dotted line. (4) Status cannot be shown when the symbol is unframed or is displayed as a dot. DIMENSION SPACE STATUS
AIR
LAND UNIT
LAND EQUIPMENT AND SEA SURFACE
LAND INSTALLATION
SUBSURFACE
ACTIVITY/ EVENT
DISMOUNTED INDIVIDUAL
PRESENT OR CONFIRMED POSITION
ANTICIPATED, PLANNED OR SUSPECTED POSITION
Table 1-2: Present and planned status. d. Fill. The fill is the interior area within a symbol. The fill colour may be used to reinforce the Standard Identity expressed using the symbol shape (see Table 1-6). e. Colour. In unframed symbols, colour shall be the sole indicator of Standard Identity, excluding text amplifiers. Table 1-6 defines the default colours that shall be used to designate Standard Identity when coloured symbols are either hand drawn or displayed electronically. f. Icon. The icon is the innermost part of a symbol which provides an abstract pictorial or alphanumeric representation of units, equipment, installations, activities, or operations.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) g. Modifiers. A modifier provides an alphanumeric or abstract pictorial representation that is displayed in conjunction with an icon. It provides additional information about the icon being displayed. Modifiers conform to the bounding octagon and are placed either above, below or beside the icon. h. Amplifiers. An amplifier optionally provides additional information about the symbol being portrayed and is displayed outside the frame. The generic placement of amplifier fields is shown in Figure 1-4. (1) Amplifier fields vary by dimension. The default placement of amplifiers fields is specifcied in the subsequent chapters. (2) To reduce display cluttering, only use minimum essential amplifiers.
Figure 1-4: Standard amplifier fields. (3) The operational condition amplifier provides a graphic representation of an entity’s (equipment or installation) operational condition (see Table 1-3). An alternative operational condition colour representation is shown in Table 1-4. Using the alternate colour representation of Table 1-4 allows the condition of "Full to Capacity" to be expressed.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) (4) The “Rendered Ineffective” operational condition amplifier shall be used when equipment capable of inflicting injury and/or death (IEDs or mines) is known to have been defused or rendered inoperable while under the control of friendly forces. The “Damaged” operational condition amplifier shall be used where “Rendered Ineffective” does not apply. (5) "Full to Capacity" is associated with a symbolized object where its capacity can be measured and the status of that capacity is relevant. DIMENSION
SURFACE LAND
OPER. CONDITION
AIR/SPACE
UNITS
FULLY CAPABLE
N/A
DAMAGED/RENDERED INEFFECTIVE
N/A
DESTROYED
N/A
EQUIPMENT INSTALLATIONS
SEA SURFACE
SUBSURFACE
Table1-3: Operational condition amplifiers for icon-based symbols.
DIMENSION OPER. CONDITION
SURFACE LAND AIR/SPACE
UNITS
FULLY CAPABLE
N/A
DAMAGED/RENDERED INEFFECTIVE
N/A
DESTROYED
N/A
EQUIPMENT INSTALLATIONS SEA SURFACE SUBSURFACE
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FULL TO CAPACITY
N/A
Table 1-4: Alternate operational condition colour amplifiers for icon-based symbols. (6) Position, direction and speed can be depicted with additional amplifiers shown in Figure 1-5. When used:
Position
i.
The position indicator shall extend a distance of one octagon height below the bottom of the frame.
ii.
The length of the movement indicator line shall be the same as the height of the octagon.
iii.
The speed leader shall start from the centre of the symbol.
iv.
The speed leader shall point in the direction of movement.
v.
The length of speed leader shall correspond to the speed of the depicted symbol.
Direction & Movement
Speed Leader
Figure 1-5: Additional amplifiers. 2. The echelon indicator provides a graphic representation of command level and is used to show the element echelon on installations, boundary lines, lines and areas. 3. Feint/dummy indicator. The feint or dummy indicator is a dashed inverted “V” that identifies offensive or defensive units, equipment and installations intended to draw the enemy's attention away from the area of the main attack. The indicator is represented in field AB as shown in Figure 1-6.
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Figure 1-6 Static graphic modifiers for tactical symbols
1.2.2. Placement of icons and modifiers 1. Figure 1-7 shows an example of the placement of an icon, its modifiers and amplifiers around a hostile land or sea surface frame. Frame
Fill
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Graphic
Text
Modifiers
Graphic
Text
Amplifiers
Figure 1-7: Example of icon, modifier, and amplifier placement. 2. The bounding octagon serves as the spatial reference for placement of icons and modifiers within the frame of a symbol (see Figure 1-10). It is divided into three sectors specify where icons and modifiers are positioned and how much space is available for sizing of icons and modifiers. 3. Full frame icons occupy the entire frame and exceed the dimensions of the main sector of the octagon and touch the interior border of the frame. Most icons do not exceed the dimensions of the main sector of the, but full frame icons are exceptions to this size rule (examples see Figure 1-8). Full frame icons occur only in the Land Dimension and Dismounted Individual Dimension (see Chapter 3 and 4). Friendly
Medical
Hostile
Neutral
Medical
Unknown
Medical
Medical
Figure 1-8: Examples for full frame icons.
1.2.3. Control Measure Symbols 1. Control measures are directives given to assign responsibilities, coordinate fires and manoeuvre, and control operations. They may be boundaries, special area designations, and other unique markings related to operational environment geometry and necessary for planning and management of operations. Control 1-12 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) measure symbols provide graphical operational information that cannot be displayed via icon based symbols alone. a. Control Measure symbols can be displayed as points, lines, areas or tactical mission tasks (for examples see Figure 1-9), and can be combined with other symbols, icons and modifiers. b. Control Measure symbols do not follow the same building rules as the icon based symbols but shall be built in accordance with the rules related to the individual Control Measure symbol groups. 2. Colour usage is dependent on the system display background. Monochrome systems will use black or white, and colour systems can use black, blue (friendly), red (hostile), green (obstacles), or yellow (chemical, biological, radiological, nuclear (CBRN) contaminated area fill). Description, placement and further details of control measure symbols are addressed in Chapter 8.
CONTROL MEASURE GRAPHICS
ICON BASED SYMBOL AMPLIFIERS (WITH AMPLIFIERS) Figure 1-9: Control measure symbol components.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 1.3.
TECHNICAL SPECIFICATIONS
1.3.1. Scope. This section provides additional technical specifications concerning the composition of symbols. These are intended to present requirements for an effective implementation of military symbology and METOC. 1.3.2. Procedural Requirements. 1.
Symbol frame sizes shall be as depicted in Table 1-5.
2.
The minimum diameter of a dot should be 0.15L.
3. Icons must not be so large as to touch the interior border of the frame. Only full frame icons are an exception to this sizing rule because they occupy the entire symbol and must therefore touch the interior border of the frame (see Figure 1-7).
Air and Space
Surface Frames (units, equipment, installations and Maritime Dimension symbols)
Units and installations
Subsurface frames
Equipment (Land and Maritime)
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Air and Space
Surface Frames (units, equipment, installations and Maritime Dimension symbols)
Subsurface frames
Regular octagon forms the basis of frame sizing.
Table 1-5: Relative Symbol Frame Sizes. 4. The frame size shall be determined in relation to an octagon defining the outer boundary for all icons. “L” is the default length and height of the octagon (See Table 1-5). a. Frame length and height may vary from 1.0L to 1.5L, depending on the particular shape. b. The dimensions of unframed icons should be the same as framed icons. 5. The relative dimensions for the sectors in the building octagon shall be as shown in Figure 1-10.
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Figure 1-10: Bounding Octagon Sector Dimensions. 6. It is critical that the line width is sufficient to ensure frame legibility and discriminability at normal viewing distance. The optimum line width may differ depending on frame size and be affected by whether the frame is filled or unfilled and displayed in colour or black/white. Usability testing should be performed to identify the optimum rendering for a given implementation. 7. Table 1-6 contains the default colurs for use within this standard. Colour saturation may need to vary depending on the display option(s) selected. For example, to ensure optimum symbol discriminability, different shades of red may be needed in a frame-only symbol as compared to the colour fill in a symbol with a black frame and icon. Description
Hand-Drawn
Computer Generated ICON FILL (RGB Value)
(RGB Value)
Cyan
Crystal Blue
(0, 255, 255)
(128, 224, 255)
Yellow
Light Yellow
(255, 255, 0)
(255, 255, 128)
Neon Green
Bamboo Green
(0, 255, 0)
(170, 255, 170)
Red
Salmon
(255, 0, 0)
(255, 128, 128)
Black
Black
(0, 0, 0)
(0, 0, 0)
Blue Friend, Assumed Friend Yellow Unknown, Pending Green Neutral Red Hostile, Suspect, Joker, Faker Boundaries, lines, areas, text, icons, and frames
Black
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Hand-Drawn
Computer Generated ICON FILL (RGB Value)
(RGB Value)
White
Off-White (6% Grey)
White Boundaries, lines, areas, text, icons, and frames
(255, 255, 255) (239, 239, 239)
Table 1-6: Default colours.
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CHAPTER 2 AIR SYMBOLS 2.1.
SCOPE
This chapter covers symbols for air assets and their activities. Air installations and headquarters are covered in Chapter 3 “Land Symbols”, while airspace coordination and planning is part of Chapter 8 “Control Measures Symbols.” 2.2.
AIR OPERATIONS SYMBOL CHARACTERISTICS
1. Air assets use the third dimension in order to create effects that contribute to the achievement of joint force commander objectives. Reach, speed and manoeuvrability are some of their inherent capabilities. 2. To depict in near real time large areas with fast moving airspace users manoeuvring within all three dimensions, the following specific requirements for the air picture production have to be met: a.
The picture has to be updated near real time.
b. Vectors have to be provided in order to help to anticipate movement of own, neutral and hostile objects. c. Wherever known, relevant data like “aircraft type,” “call sign,” “mission,” “origin,” “destination” etc. have to be affiliated to the objects without cluttering the display. d. Objects may overlap on the display but must still be recognisable to controllers. e. The display contains a multitude of non-military moving objects (civil aircraft); airspace control and de-confliction means; fire support coordination means; and installations (e.g. airfields). 2.3.
BUILDING AIR SYMBOLS
2.3.1. General 1. This section establishes a single standard for developing air symbols. It includes a variety of air related icons, modifiers, and amplifiers for building symbols. However, no attempt to depict all possible air symbols has been made, but the symbols shown in this chapter are adequate for depicting all air standard identities defined in STANAG 1241.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 2. Once the user is familiar with the prescribed system, any desired unit can be depicted using the logical sequence provided in this chapter. a.
When representing not yet defined units, select the most appropriate symbol combination contained herein.
b.
Avoid using any symbols, or combinations and modifications of symbols that differ from those laid down in this publication.
c.
If it is necessary to create a new symbol, explain the symbol in an accompanying legend.
2.3.2. Air Symbol Composition. An air symbol is composed of a frame, colour (fill), icon, modifiers, and amplifiers (Figure 2-1).
Figure 2-1: Air Symbol Composition. 2.3.3. Air Symbol Composition Process Table 2-1 provides the steps used to build air symbols. Step No.
Step
Examples
Choose the frame according to Standard Identity. Step 1
Air Standard Identities and Frame Shapes
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Unknown
Assumed Friend
Friend
Neutral
Suspect
Hostile
Sea Sub-surface
Choose and add main sector icon. Step 2
Step 3
Step 4
Choose and add a modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization.
Choose and add a second modifier if applicable and/or deemed necessary for visual representation. NOTE: only one modifier is permitted per modifier position
U
U H
Table 2-1: Air Symbol Composition Process. 2.3.4. Amplifier Fields 1. The purpose of the amplifier fields described in this section is to standardize the display of additional alphanumerical information, i.e. on identity, location and movement, capabilities. Figure 2-2 shows the placement of amplifier fields around an air symbol frame. The placement of the label is the same regardless of frame shape or affiliation.
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Figure 2-2: Air Symbol Amplifier Fields. 2. In comparison to amplifier fields for land symbols, air amplifier fields – constitute a reduction in the amount of information displayed. 3.
On the tactical display: a. Information about a displayed object is conveyed by the symbol via frame shape, icon/letter and colour coding. There may be additional information that cannot be conveyed by graphical means, but by written (alphanumerical) information only. b. Information can be displayed either in secondary information fields outside the tactical screen, a method that forces the operator to a constant shift of focus and will not be considered further in this text, or by use of amplifier fields. c. Label is not shown in default mode. It is the user’s task to define and call up for display the information considered to be necessary. Additionally, the user must be enabled to suppress the filled and displayed label to reduce screen clutter and call it up again as considered appropriate to the tactical situation. Table 2-2 provides a list of amplifier field content for air symbols and Table 2-3 provides a list of amplifier field content for weapons (missiles) in flight symbols.
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Air Symbology Amplifier Field Content Field 1 2 3 4
5
Field Title Track Number Call sign Position and Movement, 3rd Dimension Info Nation Additional Information
Description (Alternatives) System Track Number a) Airframe number b) Mission call sign Course [degrees]/Speed [knots] or Bearing [degrees]/Distance [nautical miles] Height [feet/flight level] Nations Name: A 3-letter code indicating the object’s country of origin (STANAG 1059) For friendly units - Sensor or Weapon load, endurance, etc. For other Units - Credibility of Information
Prefix (when applicable) TN
C/S B/D
Table 2-2: Contents of Labels for Air Symbols (Example).
In flight Weapons (missiles) Symbology Amplifier Field Content Field 1 2 3 4 5
Field Title Track Number Name Position and Movement, 3rd Dimension Info Nation Additional Information
Description (Alternatives) System Track Number Weapon Type/Name Course [degrees] /Speed [knots] or Bearing [degrees] / Distance [nautical miles] Height [feet/flight level] Nations Name: A 3-letter code indicating the object’s country of origin (STANAG 1059) Threat Ranking
Prefix (when applicable) TN C/S B/D
Table 2-2: Contents of Labels for Weapons in Flight (Example). 2.4.
MAIN ICONS
1. Icons in the main sector normally reflect the main function of the symbol, but in some cases can also reflect modifying information as well. 2. Air Symbol Main Sector Icon. Figure 2-3 identifies the location of the main sector icon within the air symbols.
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Figure 2-3: Main Sector Icons. 2.4.1. Air Main Sector Icons. Table 2-4 below shows the icons for use in air symbols in the main sector of the symbol. Note: See Table A-11 for associated symbol identification codes. DESCRIPTION MILITARY
ICON
REMARKS This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 01 Code: 110000 FIXED-WING Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110100 MEDICAL EVACUATION (MEDEVAC)
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/FIXED-WING Symbol Set Code: 01 Code: 110101 ATTACK/STRIKE
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/FIXED-WING Symbol Set Code: 01 Code: 110102
N/A
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ICON
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110103 FIGHTER
REMARKS
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110104 FIGHTER/BOMBER
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110105
N/A
{Reserved for Future Use} Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110106 CARGO
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110107 ELECTRONIC/ COMBAT (EC)/JAMMER
N/A
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110108 TANKER
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110109
N/A
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ICON
REMARKS
PATROL Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110110 RECONNAISSANCE
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110111 TRAINER
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110112 UTILITY
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110113 VSTOL
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110114 AIRBORNE COMMAND POST (ACP)
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110115
N/A
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ICON
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110116 ANTISURFACE WARFARE
REMARKS
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110117 ANTISUBMARINE WARFARE
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110118 COMMUNICATIONS
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110119 COMBAT SEARCH AND RESCUE (CSAR)
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110120 ELECTRONIC SUPPORT (ES)
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110121
N/A
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ICON
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110122 MINE COUNTERMEASURES (MCM)
REMARKS
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110123 PERSONNEL RECOVERY
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110124 SEARCH AND RESCUE
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110125 SPECIAL OPERATIONS FORCES
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110126 ULTRA LIGHT
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110127
N/A
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ICON
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110128 VERY IMPORTANT PERSON (VIP)
REMARKS
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110129 SUPPRESSION OF ENEMY AIR DEFENSE
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110130 PASSENGER
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110131 ESCORT
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110132 ELECTRONIC ATTACK (EA)
N/A
Type: Entity Subtype Entity/Entity Type: MILITARY/ FIXED-WING Symbol Set Code: 01 Code: 110133
N/A
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ICON
Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110200 UNMANNED AIRCRAFT (UA)/UNMANNED AERIAL VEHICLE (UAV)/UNMANNED AIRCRAFT SYSTEM (UAS)/REMOTE PILOTED VEHICLE (RPV)
REMARKS
N/A
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110300 VERTICAL-TAKEOFF UAV (VTUAV) Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110400 LIGHTER THAN AIR
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110500 AIRSHIP
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110600 TETHERED LIGHTER THAN AIR
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 01 Code: 110700 CIVILIAN
N/A
This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 01 Code: 120000
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ICON
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 01 Code: 120100 ROTARY-WING
REMARKS
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 01 Code: 120200
N/A
UNMANNED AIRCRAFT (UA)/UNMANNED AERIAL VEHICLE (UAV)/UNMANNED AIRCRAFT SYSTEM (UAS)/REMOTE PILOTED VEHICLE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 01 Code: 120300 LIGHTER THAN AIR Type: Entity Type Entity: CIVILIAN Symbol Set Code: 01 Code: 120400 AIRSHIP
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 01 Code: 120500 TETHERED LIGHTER THAN AIR
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 01 Code: 120600 WEAPON
N/A
This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 01 Code: 130000
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ICON
REMARKS
BOMB Type: Entity Type Entity: WEAPON Symbol Set Code: 01 Code: 130100 DECOY
N/A
Type: Entity Type Entity: WEAPON Symbol Set Code: 01 Code: 130200 MANUAL TRACK
N/A
Type: Entity (Local) Symbol Set Code: 10 Code: 140000 Icon Type: Full Octagon
N/A
Table 2-4: Air equipment and platform icons. 2.4.2. Missiles Symbol Main Icon 1. The bounding octagon for missile follows a format similar to the standard format for symbols, however it is turned 90 degrees to the right (see Figure 2-4) so that the missile is vertical and the modifiers are on the left (sector 1) and right (sector 2).
1
2
Figure 2-6. Missile Main Icon and Modifier Placement. 2.
There is only one main icon for missiles and it is as shown in Table 2-5.
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Table 2-4: Missile Main icon. 2.5.
MODIFIERS
Modifiers display additional information regarding the icon. 2.5.1. Air Sector 1 modifiers. 1. Sector 1 modifiers are placed above the icon (Figure 2-5) and denote aircraft type or mission area (see Table 2-6).
Figure 2-5. Sector 1 Modifier Placement.
Sector 1 Modifier Air Equipment and Platform Description. MODIFIER
NAME
DESCRIPTION
A
Attack
Military Aircraft Type
B
Bomber
Military Aircraft Type
C
Cargo
Military Aircraft Type
F
Fighter
Military Aircraft Type
I
Interceptor
Military Aircraft Type
K
Tanker
Aircraft Type
U
Utility
Aircraft Type
V
VSTOL
Aircraft Type
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Sector 1 Modifier Air Equipment and Platform Description. MODIFIER
NAME
DESCRIPTION
PX
Passenger
Aircraft Type
UL
Ultra-Light
Aircraft Type
ACP
Airborne Command Post
Military Aircraft Type
AEW
Airborne Early Warning
Military Aircraft Type
GOV
Government
Aircraft Type
MEDEVAC
Mission Area
E
Escort
Military Mission Area
J
Electronic Combat (EC)/Jammer
Mission Area
P
Patrol
Mission Area
R T
Reconnaissance Trainer
Mission Area Mission Area
PH
Photographic (Reconnaissance)
Mission Area
PR
Personnel Recovery
Mission Area
ASW COM ES
Antisubmarine Warfare Communications Electronic Support
Military Mission Area Mission Area Military Mission Area
MCM SAR
Mine Countermeasures Search and Rescue
Military Mission Area Military Mission Area
SOF
Special Operations Forces
Military Mission Area
SUW
Surface Warfare
Military Mission Area
VIP
Very Important Person Transport
Mission Area
CSAR SEAD
Combat Search and Rescue Suppression of Enemy Air Defences
Military Mission Area Military Mission Area
ASUW F/B
Antisurface Warfare Fighter/Bomber
Military Mission Area Military Aircraft Type
IC
Intensive Care
Mission Area
EA MM
Electronic Attack Multimission
Military Mission Area Mission Area
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Sector 1 Modifier Air Equipment and Platform Description. MODIFIER
NAME
DESCRIPTION
H LP
Hijacking ASW Helo –Lamps
Crime Mission Area
60R
2.
ASW Helo – SH-60R Mission Area Table 2-6. Aircraft Type and Mission Area.
Table 2-7 below shows sector 1 modifiers for air symbols. Note: See Table A-12 for associated symbol identification codes.
DESCRIPTION ATTACK/STRIKE
CATEGORY
MODIFIER
MILITARY AIRCRAFT TYPE
Symbol Set Code: 01 Code: 01
BOMBER
N/A
MILITARY AIRCRAFT TYPE
Symbol Set Code: 01 Code: 02
CARGO
N/A
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 03
FIGHTER
N/A
MILITARY AIRCRAFT TYPE
Symbol Set Code: 01 Code: 04
INTERCEPTOR
N/A
MILITARY AIRCRAFT TYPE
Symbol Set Code: 01 Code: 05
TANKER
REMARKS
N/A
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 06
N/A
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CATEGORY
MODIFIER
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 07
VSTOL/VTOL
N/A
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 08
PASSENGER
N/A
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 09
ULTRA LIGHT
REMARKS
N/A
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 10
N/A
AIRBORNE COMMAND MILITARY AIRCRAFT POST (ACP) TYPE N/A
Symbol Set Code: 01 Code: 11 AIRBORNE EARLY WARNING (AEW)
MILITARY AIRCRAFT TYPE N/A
Symbol Set Code: 01 Code: 12 GOVERNMENT
AIRCRAFT TYPE
Symbol Set Code: 01 Code: 13
MEDICAL EVACUATION (MEDEVAC)
N/A
MISSION AREA N/A
Symbol Set Code: 01 Code: 14
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CATEGORY
MODIFIER
MILITARY MISSION AREA
Symbol Set Code: 01 Code: 15
ELECTRONIC COMBAT (EC)/JAMMER Symbol Set Code: 01 Code: 16 PATROL
N/A
MILITARY MISSION AREA N/A
MISSION AREA
Symbol Set Code: 01 Code: 17
RECONNAISSANCE
N/A
MISSION AREA
Symbol Set Code: 01 Code: 18
TRAINER
N/A
MISSION AREA
Symbol Set Code: 01 Code: 19
PHOTOGRAPHIC (RECONNAISSANCE)
N/A
MISSION AREA N/A
Symbol Set Code: 01 Code: 20 PERSONNEL RECOVERY
MISSION AREA N/A
Symbol Set Code: 01 Code: 21 ANTISUBMARINE WARFARE
REMARKS
MILITARY MISSION AREA N/A
Symbol Set Code: 01 Code: 22
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CATEGORY
MODIFIER
MISSION AREA
Symbol Set Code: 01 Code: 23
ELECTRONIC SUPPORT (ES)
REMARKS
N/A
MILITARY MISSION AREA N/A
Symbol Set Code: 01 Code: 24 MINE MILITARY MISSION COUNTERMEASURES AREA (MCM)
N/A
Symbol Set Code: 01 Code: 25 SEARCH AND RESCUE MISSION AREA Symbol Set Code: 01 Code: 26
N/A
SPECIAL OPERATIONS MILITARY MISSION FORCES (SOF) AREA N/A
Symbol Set Code: 01 Code: 27 SURFACE WARFARE
MILITARY MISSION AREA
Symbol Set Code: 01 Code: 28
VERY IMPORTANT PERSON (VIP) TRANSPORT Symbol Set Code: 01 Code: 29 COMBAT SEARCH AND RESCUE (CSAR)
N/A
MISSION AREA N/A
MILITARY MISSION AREA N/A
Symbol Set Code: 01 Code: 30
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MODIFIER
N/A
Symbol Set Code: 01 Code: 31 ANTISURFACE WARFARE
MILITARY MISSION AREA N/A
Symbol Set Code: 01 Code: 32 FIGHTER/BOMBER
MILITARY AIRCRAFT TYPE
Symbol Set Code: 01 Code: 33
INTENSIVE CARE
N/A
MISSION AREA
Symbol Set Code: 01 Code: 34
ELECTRONIC ATTACK (EA)
N/A
MILITARY MISSION AREA N/A
Symbol Set Code: 01 Code: 35 MULTIMISSION
MISSION AREA
Symbol Set Code: 01 Code: 36
HIJACKING
N/A
CRIME
Symbol Set Code: 01 Code: 37 ASW HELO- LAMPS
REMARKS
N/A
MISSION AREA
Must be paired in conjunction with rotary wing icon
Symbol Set Code: 01 Code: 38
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CATEGORY
MODIFIER
MISSION AREA
REMARKS Must be paired in conjunction with rotary wing icon
Symbol Set Code: 01 Code: 39
Table 2-7: Air equipment and platform sector 1 modifiers. 2.5.2. Air Sector 2 Modifiers. 1. Sector 2 modifiers are placed below the icon (Figure 2-6) and denote cargo, transport, or refuelling capacity (see Table 2-8).
Figure 2-6. Sector 2 Modifier Placement. Air Range, Capacity, Availability Sector 2 Modifier Description. MODIFIER
NAME
DESCRIPTION
H
Heavy
Cargo/Transport Capacity
M
Medium
Cargo/Transport Capacity
L
Light
Cargo/Transport Capacity
B
Boom-Only
Re-Fuelling Capability
D
Drogue-Only
Re-Fuelling Capability
DL
Downlinked
Track Link Availability
B/D
Boom and Drogue
Re-Fuelling Capability
CR
Close Range
Range Capability
SR
Short Range
Range Capability
MR
Medium Range
Range Capability
LR
Long Range Range Capability Table 2-8. Cargo, transport, or refuelling capacity. 2-22 NATO UNCLASSIFIED
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2.
Table 2-9 shows sector 2 modifiers for air symbols. Note: See Table A-13 for associated symbol identification codes.
DESCRIPTION HEAVY
CATEGORY
MODIFIER
Symbol Set Code: 01 Code: 01
MEDIUM
N/A
CARGO/TRANSPORT CAPACITY
Symbol Set Code: 01 Code: 02
LIGHT
N/A
CARGO/TRANSPORT CAPACITY
Symbol Set Code: 01 Code: 03
BOOM-ONLY
N/A
RE-FUELING CAPABILITY
Symbol Set Code: 01 Code: 04
DROGUE-ONLY
N/A
RE-FUELING CAPABILITY
Symbol Set Code: 01 Code: 05
BOOM AND DROGUE
N/A
RE-FUELING CAPABILITY
Symbol Set Code: 01 Code: 06
CLOSE RANGE
N/A
RANGE
Symbol Set Code: 01 Code: 07
SHORT RANGE
REMARKS
CARGO/TRANSPORT CAPACITY
N/A
RANGE
Symbol Set Code: 01 Code: 08
N/A
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NATO UNCLASSIFIED APP-6 (Study Draft 1) Note: See Table A-13 for associated symbol identification codes. DESCRIPTION MEDIUM RANGE
CATEGORY
MODIFIER
REMARKS
RANGE
Symbol Set Code: 01 Code: 09
LONG RANGE
N/A
RANGE
Symbol Set Code: 01 Code: 10
DOWNLINKED
N/A
TRACK LINK AVAILABILITY
Symbol Set Code: 01 Code: 11
N/A
Table 2-9. Air equipment and platform sector 2 modifiers. 2.5.3. Missile Sector 1 Modifiers. 1.
Missile Sector 1 modifiers are placed to the left side of the missile icon and denote either launch origin or missile type (see Table 2-10). Air Missile Sector 1 Modifiers Discription. MODIFIER
NAME
DESCRIPTION
A
Air
Launch Origin
S
Surface
Launch Origin
SU
Subsurface
Launch Origin
SP
Space
Launch Origin
AB
Anti-Ballistic
Missile Class
B
Ballistic
Missile Class
C
Cruise
Missile Class
I Interceptor Missile Class Table 2-10. Missile launch origin and type sector 1 modifiers. 2.
Table 2-11 below lists missile sector 1 modifiers.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) (See Table A-15 for associated symbol identification codes) DESCRIPTION AIR
CATEGORY
MODIFIER
REMARKS
LAUNCH ORIGIN
Symbol Set Code: 02 Code: 01
SURFACE
N/A
LAUNCH ORIGIN
Symbol Set Code: 02 Code: 02
SUBSURFACE
N/A
LAUNCH ORIGIN
Symbol Set Code: 02 Code: 03
SPACE
N/A
LAUNCH ORIGIN
Symbol Set Code: 02 Code: 04
ANTI-BALLISTIC
N/A
MISSILE CLASS
Symbol Set Code: 02 Code: 05
BALLISTIC
N/A
MISSILE CLASS
Symbol Set Code: 02 Code: 06
CRUISE
N/A
MISSILE CLASS
Symbol Set Code: 02 Code: 07
INTERCEPTOR
N/A
MISSILE CLASS
Symbol Set Code: 02 Code: 08
N/A
Table 2-11. Air missile sector 1 modifiers.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 2.5.4. Missile Sector 2 Modifiers. 1. Missile sector 2 modifiers are placed to the right of the missile icon and denote projected missile destination or missile type (see Table 2-12). Missile Sector 2 Modifiers Discriptions. MODIFIER
NAME
DESCRIPTION
A
Air
Missile Destination
S
Surface
Missile Destination
SU
Subsurface
Missile Destination
SP
Space
Missile Destination
L
Launched
Missile Type
M
Missile
Missile Type
P
Patriot
Missile Type
S2
Standard Missile – 2 (SM-2)
Missile Type-AAW
S6
Standard Missile – 6 (SM-6)
Missile Type-AAW
SS
Evolved Sea Sparrow Missile (ESSM)
Missile Type-AAW
R
Rolling Airframe Missile (RAM)
Missile Type-AAW
SR
Short Range
Missile Range
MR
Medium Range
Missile Range
IR
Intermediate Range
Missile Range
LR
Long Range
Missile Range
IC Intercontinental Missile Range Table 2-12. Air missile projected destination and type sector 1 modifiers. 2.
Table 2-13 below lists the missile sector 2 modifiers. Note: See Table A-16 for associated symbol identification codes. DESCRIPTION
AIR
CATEGORY
MODIFIER
REMARKS
MISSILE DESTINATION
Symbol Set Code: 02 Code: 01
N/A
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CATEGORY
MODIFIER
MISSILE DESTINATION
Symbol Set Code: 02 Code: 02
SUBURFACE
N/A
MISSILE DESTINATION
Symbol Set Code: 02 Code: 03
SPACE
N/A
MISSILE DESTINATION
Symbol Set Code: 02 Code: 04
LAUNCHED
N/A
MISSILE STATUS
Symbol Set Code: 02 Code: 05
MISSILE
N/A
MISSILE STATUS
Symbol Set Code: 02 Code: 06
PATRIOT
REMARKS
APP-6
MISSILE TYPE-BMD
Used with INTERCEPTOR modifier 1 only.
STANDARD MISSILE - MISSILE TYPE-AAW 2 (SM-2)
Used with INTERCEPTOR modifier 1 only.
Symbol Set Code: 02 Code: 07
Symbol Set Code: 02 Code: 08 STANDARD MISSILE - MISSILE TYPE-AAW 6 (SM-6)
Used with INTERCEPTOR modifier 1 only.
Symbol Set Code: 02 Code: 09
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CATEGORY
MODIFIER
MISSILE TYPE-AAW
REMARKS Used with INTERCEPTOR modifier 1 only.
Symbol Set Code: 02 Code: 10 ROLLING AIRFRAME MISSILE TYPE-AAW MISSILE (RAM)
Used with INTERCEPTOR modifier 1 only.
Symbol Set Code: 02 Code: 11 SHORT RANGE
MISSILE RANGE
1000km or less.
MISSILE RANGE
1000km to 3500km. Typically used in reference to surface-toair missile
MISSILE RANGE
1000km to 3500km. Typically used in reference to ballistic missile
MISSILE RANGE
3500km to 5500km.
Symbol Set Code: 02 Code: 12
MEDIUM RANGE Symbol Set Code: 02 Code: 13
INTERMEDIATE RANGE Symbol Set Code: 02 Code: 14 LONG RANGE Symbol Set Code: 02 Code: 15
INTERCONTINENTAL MISSILE RANGE
5500km or greater.
Symbol Set Code: 02 Code: 16
Table 2-13. Air Missile Sector 2 Modifiers Description.
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CHAPTER 3 LAND SYMBOLS 3.1.
Scope
As stated in Chapter 1, there are basic elements in the building of military symbols that are common to all environments. This chapter elaborates on those common elements, and is divided into three sections. Section 3.2 provides the basics for building land unit, individual, and organization symbols. Section 3.3 provides the basics for building land equipment symbols. Section 3.4 provides the basics for building land installation symbols. 3.1.1. Land Symbol Hierarchy Figure 3-1 shows the land symbol hierarchy sets generated to support planning and conduct of land operations.
Figure 3-1: Hierarchy of Land Symbols. 3.2.
BUILDING LAND UNIT, AND CIVILIAN ORGANIZATION SYMBOLS
3.2.3. General 1. This section establishes a single standard for developing land unit, individual, and organization symbols (Individuals and organizations are civilian based). It includes a wide variety of icons, modifiers, and amplifiers for building a wide variety of symbols. However, no attempt has been made to depict all possible combinations, but the symbols shown in this chapter are adequate for depicting all standard identities for units, and civilian organizations. 2. These land symbols are based on a hand drawn system that has been in use for many years. As this system has been further developed for use for computer generated graphics, the number of departures from standard rules has become apparent to users. The user should be aware of this fact when using this system.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 3. Once the user is familiar with the prescribed system, any desired symbol can be developed using the logical sequence provided in this chapter. a. When representing unorthodox units, and civilian organizations, select the most appropriate symbol contained herein. b. Avoid using any symbols or combinations and modifications of symbols that differ from those in this publication. c. If it is necessary to create a new symbol, explain the symbol in an accompanying legend. Computer-generated systems may have difficulty in passing non-standard symbols. 3.3.
Land Unit, and Civilian Organization Symbol Composition
A unit, individual, or organization symbol is composed of a frame, colour (fill), icon, modifier, and amplifiers (Figure 3-2).
FRAME
FILL
ICON MODIFIER Figure 3-2: Land Unit, and Civilian Organization Symbol Composition
3.3.1 Land Unit, and Civilian Organization Symbol Composition Process Table 3-1 provides the steps used to build unit symbols. STEP DESCRIPTION 1. Choose the frame that matches the Standard Identity and land symbol type of the object from the land columns in Tables I, II, or III. In this example, the Standard Identity is friend and the land symbol type is unit.
EXAMPLE
The example depicts a “friendly unit.”
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NATO UNCLASSIFIED APP-6 (Study Draft 1) STEP DESCRIPTION 2. Choose an icon for the symbol. In this example, the icon is “infantry,” a land entity type. The infantry icon is a full frame icon; therefore, the friend version of the infantry icon shall be used with the friend frame. If the frame were hostile, then the hostile version of the infantry icon would be used.
EXAMPLE
The example depicts a “friendly infantry unit.” 3.
If required, choose a modifier to depict an additional characteristic of the icon. In this example, the modifier is “airborne,” a sector 2 modifier. The example depicts a “friendly airborne infantry unit.”
4.
The finished symbol will appear as shown in the example.
Table 3-1. Unit, and Civilian Organization Symbol Composition Process.
3.3.2. Amplifier Fields 1. The purpose of amplifier fields is to standardize the display of additional alphanumerical information that graphically describes a units, and provides additional information on capabilities, status, location, etc. Figure 3-4 shows the placement of unit icon, modifier, and amplifier fields around the friendly land unit symbol frame. The placement of unit icon, modifier, and amplifier information fields is the same regardless of frame shape or affiliation. See Section 1.2., in Chapter 1 for a fuller discussion of icons, modifiers, and amplifiers.
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Figure 3-4. Land Unit, and Civilian Organization Symbol Amplifier Fields. 2. See section 1.2., Chapter 1 for a description of and more information on amplifiers. Table 3-2 provides a description of each of the unit symbol amplifying information fields as shown in Figure 3-4. See Annex A for examples of unit symbols with multiple fields that are filled in. FIELD A
FIELD TITLE
DESCRIPTION
FORMAT
Basic Branch/Function Icon
The innermost part of a symbol that represents a joint military object (see 0114.c.).
B
Echelon
A graphic amplifier in a unit symbol that identifies command level (see Table 3-7).
C
Quantity
A text amplifier in an equipment symbol that identifies the number of items present.
D
Task Force Indicator
A graphic amplifier that identifies a unit or an activities symbol as a task force (see 0314. and Figure 3-9 in the base document).
F
Reinforced or Reduced A text amplifier in a unit symbol that displays (+) for reinforced, (-) for reduced, (+) reinforced and reduced.
G
Staff Comments
A text amplifier for units, equipment and installations; content is implementation specific.
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FIELD H
FIELD TITLE
DESCRIPTION
Additional Information
A text amplifier for units, equipment and installations; content is implementation specific.
J1
Evaluation Rating
A text amplifier for units, equipment and installations that consists of a single-letter reliability rating and a single digit credibility rating: Reliability Ratings: A-completely reliable B-usually reliable C-fairly reliable D-not usually reliable E-unreliable F-reliability cannot be judged. Credibility Ratings: 1-confirmed by other sources 2-probably true 3-possibly true 4-doubtfully true 5-improbable 6-truth cannot be judged.
K
Combat Effectiveness
A text amplifier for units and installations that indicates effectiveness. The entries are: fully operational (FO) substantially operational (SO) marginally operational (MO) not operational (NO) unknown (UNK).
L
Signature Equipment
A text amplifier for hostile equipment; “!” indicates detecTable electronic signatures.
M
Higher Formation
A text amplifier for units that indicates number or title of higher echelon command (corps are designated by Roman numerals).
N
Hostile (Enemy)
A text amplifier for equipment; letters "ENY" denote hostile symbols.
P
IFF/SIF
A text amplifier displaying IFF/SIF Identification modes and codes.
FORMAT
Mode 2 Prefix: 2:#### Example: 2:1234
Display priority: Mode 5, Mode S, Mode 4, Mode 2, Mode 3. Q
Direction of Movement Indicator
A graphic amplifier for units, equipment and installations that identifies the direction of movement or intended movement of an object (see 0114.f, and Figure 1-5).
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FIELD R
FIELD TITLE Mobility Indicator
DESCRIPTION
FORMAT
A graphic amplifier for equipment that depicts the mobility of an object (see 0329, and Table 3-18).
S
Headquarters staff indicator: A graphic Headquarters Staff Indicator/Offset Location amplifier for units, equipment and installations that identifies a unit as a Indicator headquarters (see 0318, and Figure 3-11). Offset location indicator: A graphic amplifier for units, equipment and installations used when placing an object away from its actual location (see Figure 3-10).
T
Unique Designation (Track Number)
A text amplifier for units, equipment and installations that uniquely identifies a particular symbol or track number.
V
Type
A text amplifier for equipment that indicates types of equipment.
W2
Date-Time Group (DTG) An alphanumeric designator for displaying a date-time group (DDHHMMSSZMONYYYY) or “O/O” for on order. The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month followed by four digits representing the year. The first pair of digits represents the day; the second pair, the hour; the third pair, the minutes. For automated systems, two digits may be added before the time zone suffix and after the minutes to designate seconds.
X
Altitude/Depth
A text amplifier for units, equipment and installations that displays either altitude, flight level, depth for submerged objects, or height of equipment or structures on the ground.
Y
Location
A text amplifier for units, equipment and installations that displays a symbol’s location in degrees, minutes and seconds (or in UTM or other applicable display format).
Z
Speed
A text amplifier for units and equipment that displays velocity in nautical miles per hour or kilometres per hour.
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Prefix = TN:##### Example: TN:13579
Measurement units shall be displayed within the string Examples: 1500MSL FL150
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FIELD AA
FIELD TITLE
DESCRIPTION
FORMAT
Special C2 Headquarters
A text modifier for units; indicator is contained inside the frame. A named command such as SHAPE, PACOM, CENTCOM, joint, multinational, or coalition commands such as CJTF, JTF, MJTF.
AB
Feint/Dummy Indicator
A graphic amplifier for units, equipment and installations that identifies an offensive or defensive unit intended to draw the enemy’s attention away from the area of the main attack.
AC
Installation
A graphic amplifier for units, equipment and installations used to show that a particular symbol denotes an installation.
AD
Platform Type
Electronic intelligence notation (ELNOT) or communications intelligence notation (CENOT)
AE
Equipment Teardown Time
Equipment teardown time in minutes.
AF
Common Identifier
Example: “Hawk” for Hawk SAM system.
AL
Operational Condition
A graphic amplifier for equipment or installations that indicates operational condition or capacity.
Operational Condition amplifier, if used, shall be comprised of only one color. Ex. Aircraft: Red damaged, Green – fully capable Ex: Missile: Red – imminent threat, Green – no threat
AO
Engagement Bar
A graphic amplifier placed immediately atop the symbol. May denote, 1) local/remote status; 2) engagement status; and 3) weapon type.
A:BBC-CC, where A = remote/local BBB = engagement status CC = weapon asset
AR
Special Designator
Special track designators such as NonReal Time (NRT) and Tactically Significant (SIG) tracks are denoted here
Notes: 1. Field J: See TC 2-33.4. 2. Field W: D = day, H = hour, M = minute, S = second, Z = Greenwich or local time, MON= month and Y = year.
Table 3-2: Description Amplifier Fields for Unit Symbols. 3.2.4. Icon and Modifier Placement inside Octagon. Chapter 1, section 1.2.2., serves as the foundation for placement of icons and modifiers within the octagon. The octagon is divided into three sectors that specify 3-7 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) where icons and modifiers are positioned and how much space is available for sizing of icons and modifiers. Figure 3-3 provides examples showing the sectors for each of the frame shape types. The lettering size for text icons and modifiers will vary based on the number of letters used.
Figure 3-3. Location of Icons and Modifiers.
3.3.4. Main Icon Procedural Requirements 1. Icons in the main sector (Figure 3-5) normally reflect the main function of the symbol, but in some cases can also reflect modifying information (e.g., armoured engineers). In most cases, the dimensions of the icon will be sized to occupy as much area in the main sector as is available. However, in some cases the icon may be reduced to allow more room for modifiers for better recognition or to allow for one icon to modify another (e.g., armoured/self-propelled artillery).
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Figure 3-5: Main Icons Sector. 2. Most main icons do not exceed the dimensions of the main sector of the octagon or touch the interior border of the frame. The only exception to the octagon size rule are the full frame icons. Full frame icons can occupy the entire frame and exceed the dimensions of the octagon main sector, and touch the interior border of the frame. The diagonal lines used for full frames icons such as infantry, reconnaissance, signal, etc. will be angled to conform to the shape of the frame. Figure 3-6 displays the usage and placement of a full frame icon.
Figure 3-6: Full Frame Icon Placement. 3.3.5. Land Unit Main Sector Icons. Table 3-3 below shows the icons for use in land unit symbols in the main sector of the field of the symbol. Note: See Table A-20 for associated symbol identification codes. DESCRIPTION COMMAND AND CONTROL
ICON
REMARKS This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 10 Code: 110000 Icon Type: Main
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION BROADCAST TRANSMITTER ANTENNAE
ICON
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110100 Icon Type: Full Octagon CIVIL AFFAIRS
REMARKS
N/A
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110200 Icon Type: Main CIVIL-MILITARY COOPERATION
N/A
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110300 Icon Type: Main INFORMATION OPERATIONS
N/A
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110400 Icon Type: Main LIAISON
N/A
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110500 Icon Type: Main
N/A
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION RECONNAISSANCE AND LIAISON ELEMENT
ICON
REMARKS
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110501 Icon Type: Main PSYCHOLOGICAL OPERATIONS (PSYOPS) Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110600 Icon Type: Main BROADCAST TRANSMITTER ANTENNAE
N/A
Type: Entity Subtype Entity/Entity Type: COMMAND AND CONTROL/MILITARY INFORMATION SUPPORT OPERATIONS (MISO)
N/A
Symbol Set Code: 10 Code: 110601 Icon Type: Full Octagon RADIO
SIGNAL – RADIO
Type: Entity Type Entity/Entity Type: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110700 Icon Type: Main Code:111001 SIGNAL – RADIO RELAY
RADIO RELAY Type: Entity Type Entity/Entity Type: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110800 Icon Type: Main
Code:111002
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION RADIO TELETYPE CENTER
ICON
REMARKS SIGNAL – TELETYPE
Type: Entity Type Entity/Entity Type: COMMAND AND CONTROL Symbol Set Code: 10 Code: 110900 Icon Type: Main Code:111003 SIGNAL Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 111000 Icon Type: Full Frame TACTICAL SATELLITE
N/A
SIGNAL - TACTICAL SATELLITE
Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 111100 Icon Type: Main Code:111004 SIGNAL - VIDEO IMAGERY (COMBAT CAMERA)
VIDEO IMAGERY (COMBAT CAMERA) Type: Entity Type Entity: COMMAND AND CONTROL Symbol Set Code: 10 Code: 111200 Icon Type: Main
Code:111005 MOVEMENT AND MANEUVER Type: Entity Symbol Set Code: 10 Code: 120000 Icon Type: Main
N/A
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No icon is associated with this entity. It is for hierarchal purposes only.
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION AIR ASSAULT WITH ORGANIC LIFT
ICON
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120100 Icon Type: Full Frame AIR TRAFFIC SERVICES/AIRFIELD OPERATIONS Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120200 Icon Type: Main AMPHIBIOUS
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120300 Icon Type: Full Frame ANTITANK/ANTIARMOR
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120400 Icon Type: Full Frame ARMORED
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/ AINTITANK/ANTIARMOR Symbol Set Code: 10 Code: 120401 Icon Type: Full Frame
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MOTORIZED
ICON
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/ AINTITANK/ANTIARMOR Symbol Set Code: 10 Code: 120402 Icon Type: Full Frame ARMOR/ARMORED/ MECHANIZED/SELFPROPELLED/TRACKED Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120500 Icon Type: Main RECONNAISSANCE/CAVALRY/ SCOUT
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/ARMOR/ARMORED / MECHANIZED/SELFPROPELLED/TRACKED Symbol Set Code: 10 Code: 120501 Icon Type: Full Frame AMPHIBIOUS
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/ARMOR/ARMORED/ MECHANIZED/SELFPROPELLED/TRACKED Symbol Set Code: 10 Code: 120502 Icon Type: Full Frame
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION ARMY AVIATION/AVIATION ROTARY WING
ICON
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120600 Icon Type: Main RECONNAISSANCE
REMARKS
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/ ARMY AVIATION/AVIATION ROTARY WING Symbol Set Code: 10 Code: 120601 Icon Type: Full Frame AVIATION COMPOSITE Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120700 Icon Type: Main AVIATION FIXED WING
N/A
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120800 Icon Type: Main RECONNAISSANCE
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/ ARMY AVIATION/AVIATION FIXED WING Symbol Set Code: 10 Code: 120801 Icon Type: Full Frame
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION COMBAT
ICON
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 120900 Icon Type: Main COMBINED ARMS
REMARKS
N/A
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121000 Icon Type: Main INFANTRY
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121100 Icon Type: Full Frame AMPHIBIOUS
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: MOVEMENT AND MANEUVER/INFANTRY Symbol Set Code: 10 Code: 121101 Icon Type: Full Frame ARMORED/MECHANIZED/ TRACKED
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: MOVEMENT AND MANEUVER/INFANTRY Symbol Set Code: 10 Code: 121102 Icon Type: Main MAIN GUN SYSTEM
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: MOVEMENT AND MANEUVER/INFANTRY Symbol Set Code: 10 Code: 121103 Icon Type: Full Frame
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MOTORIZED
ICON
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: MOVEMENT AND MANEUVER/INFANTRY Symbol Set Code: 10 Code: 121104 Icon Type: Full Frame INFANTRY FIGHTING VEHICLE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: MOVEMENT AND MANEUVER/INFANTRY Symbol Set Code: 10 Code: 121105 Icon Type: Full Frame MAIN GUN SYSTEM/HEAVY WEAPONS
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: MOVEMENT AND MANEUVER/INFANTRY Symbol Set Code: 10 Code: 121106 Icon Type: Full Frame OBSERVER Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121200 Icon Type: Main RECONNAISSANCE/CAVALRY/ SCOUT
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121300 Icon Type: Full Frame
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Note: See Table A-20 for associated symbol identification codes. DESCRIPTION RECONNAISSANCE AND SURVEILLANCE
ICON
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/RECONNAISSANC E/CAVALRY/SCOUT Symbol Set Code: 10 Code: 121301 Icon Type: Full Frame MARINE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/RECONNAISSANCE/ CAVALRY/SCOUT Symbol Set Code: 10 Code: 121302 Icon Type: Full Frame MOTORIZED
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: MOVEMENT AND MANEUVER/RECONNAISSANCE/ CAVALRY/SCOUT Symbol Set Code: 10 Code: 121303 Icon Type: Full Frame SEA AIR LAND (SEAL) Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121400 Icon Type: Main SNIPER
N/A
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121500 Icon Type: Main
N/A
3-18 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION SURVEILLANCE
ICON
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121600 Icon Type: Main SPECIAL FORCES
REMARKS
N/A
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121700 Icon Type: Main SPECIAL OPERATIONS FORCES (SOF)
N/A
Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121800 Icon Type: Main FIXED WING MISO
N/A
Type: Entity Subtype Entity: MOVEMENT AND MANEUVER/SPECIAL OPERATIONS FORCES (SOF) Symbol Set Code: 10 Code: 121801 Icon Type: Full Octagon
N/A
GROUND Type: Entity Subtype Entity: MOVEMENT AND MANEUVER/SPECIAL OPERATIONS FORCES (SOF) Symbol Set Code: 10 Code: 121802 Icon Type: Full Frame
N/A
3-19 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION SPECIAL BOAT
ICON
Type: Entity Subtype Entity: MOVEMENT AND MANEUVER/SPECIAL OPERATIONS FORCES (SOF) Symbol Set Code: 10 Code: 121803 Icon Type: Main +1
REMARKS
N/A
SPECIAL SSNR Type: Entity Subtype Entity: MOVEMENT AND MANEUVER/SPECIAL OPERATIONS FORCES (SOF) Symbol Set Code: 10 Code: 121804 Icon Type: Main +1
N/A
UNDERWATER DEMOLITIONS TEAM Type: Entity Subtype Entity: MOVEMENT AND MANEUVER/SPECIAL OPERATIONS FORCES (SOF) Symbol Set Code: 10 Code: 121805 Icon Type: Main
N/A
UNMANNED AERIAL SYSTEMS Type: Entity Type Entity: MOVEMENT AND MANEUVER Symbol Set Code: 10 Code: 121900 Icon Type: Main FIRES Type: Entity Symbol Set Code: 10 Code: 130000
N/A
N/A
3-20 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION AIR DEFENSE
ICON
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130100 Icon Type: Full Frame MAIN GUN SYSTEM
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: FIRES/AIR DEFENSE Symbol Set Code: 10 Code: 130101 Icon Type: Full Frame MISSILE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: FIRES/AIR DEFENSE Symbol Set Code: 10 Code: 130102 Icon Type: Full Frame AIR/LAND NAVAL GUNFIRE LIAISON
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130200 Icon Type: Full Frame RECONNAISSANCE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: FIRES/FIELD ARTILLERY Symbol Set Code: 10 Code: 130303 Icon Type: Full Frame FIELD ARTILLERY Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130300 Icon Type: Main
N/A
3-21 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION SELF–PROPELLED
ICON
Type: Entity Type Entity: FIRES/FIELD ARTILLERY Symbol Set Code: 10 Code: 130301 Icon Type: Main TARGET ACQUISITION
REMARKS
N/A
Type: Entity Type Entity: FIRES/FIELD ARTILLERY Symbol Set Code: 10 Code: 130302 Icon Type: Full Frame
N/A
FIELD ARTILLERY OBSERVER Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130400 Icon Type: Main JOINT FIRE SUPPORT
N/A
Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130500 Icon Type: Main METEOROLOGICAL
N/A
Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130600 Icon Type: Main MISSILE
N/A
Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130700 Icon Type: Main MORTAR
N/A
Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130800 Icon Type: Main
N/A
3-22 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION ARMORED/MECHANIZED/ TRACKED
ICON
Type: Entity Subtype Entity/Entity Type: FIRES/MORTAR Symbol Set Code: 10 Code: 130801 Icon Type: Full Octagon SELF-PROPELLED WHEELED
REMARKS
N/A
Type: Entity Subtype Entity/Entity Type: FIRES/MORTAR Symbol Set Code: 10 Code: 130802 Icon Type: Full Octagon
N/A
TOWED Type: Entity Subtype Entity/Entity Type: FIRES/MORTAR Symbol Set Code: 10 Code: 130803 Icon Type: Full Octagon
N/A
SURVEY Type: Entity Type Entity: FIRES Symbol Set Code: 10 Code: 130900 Icon Type: Main PROTECTION Type: Entity Symbol Set Code: 10 Code: 140000 CHEMICAL BIOLOGICAL RADIOLOGICAL NUCLEAR DEFENSE
N/A
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140100 Icon Type: Main
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
3-23 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MECHANIZED
ICON
Type: Entity Subtype Entity: PROTECTION/CHEMICAL BIOLOGICAL RADIOLOGICAL NUCLEAR DEFENSE Symbol Set Code: 10 Code: 140101 Icon Type: Main
REMARKS
N/A
MOTORIZED Type: Entity Subtype Entity: PROTECTION/CHEMICAL BIOLOGICAL RADIOLOGICAL NUCLEAR DEFENSE Symbol Set Code: 10 Code: 140102 Icon Type: Full Octagon
N/A
RECONNAISSANCE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity: PROTECTION/CHEMICAL BIOLOGICAL RADIOLOGICAL NUCLEAR DEFENSE Symbol Set Code: 10 Code: 140103 Icon Type: Full Frame RECONNAISSANCE ARMORED
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity: PROTECTION/CHEMICAL BIOLOGICAL RADIOLOGICAL NUCLEAR DEFENSE Symbol Set Code: 10 Code: 140104 Icon Type: Full Frame RECONNAISSANCE EQIUPED
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity: PROTECTION/CHEMICAL BIOLOGICAL RADIOLOGICAL NUCLEAR DEFENSE Symbol Set Code: 10 Code: 140105 Icon Type: Full Frame
3-24 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION COMBAT SUPPORT (MANEUVER ENHANCEMENT)
ICON
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140200 Icon Type: Main CRIMINAL INVESTIGATION DIVISION
REMARKS
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140300 Icon Type: Main DIVING
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140400 Icon Type: Main DOG
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140500 Icon Type: Main DRILLING
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140600 Icon Type: Main ENGINEER
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140700 Icon Type: Main
N/A
3-25 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MECHANIZED
ICON
Type: Entity Subtype Entity: PROTECTION/ENGINEER Symbol Set Code: 10 Code: 140701 Icon Type: Main
REMARKS
N/A
MOTORIZED Type: Entity Subype Entity: PROTECTION/ENGINEER Symbol Set Code: 10 Code: 140702 Icon Type: Full Octagon
N/A
RECONNAISSANCE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity: PROTECTION/ENGINEER Symbol Set Code: 10 Code: 140703 Icon Type: Full Frame EXPLOSIVE ORDNANCE DISPOSAL (EOD) Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140800 Icon Type: Main FIELD CAMP CONSTRUCTION
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 140900 Icon Type: Main+1 FIRE FIGHTING/FIRE PROTECTION
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141000 Icon Type: Main
N/A
3-26 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION GEOSPATIAL SUPPORT/GEOSPATIAL INFORMATION SUPPORT
ICON
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141100 Icon Type: Main MILITARY POLICE
REMARKS
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141200 Icon Type: Main MINE
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141300 Icon Type: Main MINE CLEARING
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141400 Icon Type: Full Octagon MINE LAUNCHING
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141500 Icon Type: Full Octagon MINE LAYING
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141600 Icon Type: Full Octagon
N/A
3-27 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION SECURITY
ICON
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141700 Icon Type: Main MECHANIZED
REMARKS
N/A
Type: Entity Type Entity: PROTECTION/SECURITY Symbol Set Code: 10 Code: 141701 Icon Type: Main
N/A
MOTORIZED Type: Entity Type Entity: PROTECTION/SECURITY Symbol Set Code: 10 Code: 141702 Icon Type: Main
N/A
SEARCH AND RESCUE Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141800 Icon Type: Main SECURITY POLICE (AIR)
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 141900 Icon Type: Main+2 SHORE PATROL
N/A
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 142000 Icon Type: Main
N/A
3-28 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION TOPOGRAPHIC
ICON
Type: Entity Type Entity: PROTECTION Symbol Set Code: 10 Code: 142100 Icon Type: Main INTELLIGENCE Type: Entity Symbol Set Code: 10 Code: 150000 ANALYSIS
REMARKS
N/A
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150100 Icon Type: Full Octagon COUNTERINTELLIGENCE
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150200 Icon Type: Main DIRECTION FINDING
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150300 Icon Type: Full Octagon ELECTRONIC RANGING
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150400 Icon Type: Main ELECTRONIC WARFARE
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150500 Icon Type: Main
N/A
3-29 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION ANALYSIS
ICON
Type: Entity Subtype Entity/Entity Type: INTELLIGENCE/ELECTRONIC WARFARE Symbol Set Code: 10 Code: 150501 Icon Type: Full Octagon DIRECTION FINDING
REMARKS
N/A
Type: Entity Subtype Entity/Entity Type: INTELLIGENCE/ELECTRONIC WARFARE Symbol Set Code: 10 Code: 150502 Icon Type: Full Octagon INTERCEPT
N/A
Type: Entity Subtype Entity/Entity Type: INTELLIGENCE/ELECTRONIC WARFARE Symbol Set Code: 10 Code: 150503 Icon Type: Full Octagon JAMMING
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: INTELLIGENCE/ELECTRONIC WARFARE Symbol Set Code: 10 Code: 150504 Icon Type: Full Frame SEARCH Type: Entity Subtype Entity/Entity Type: INTELLIGENCE/ELECTRONIC WARFARE Symbol Set Code: 10 Code: 150505 Icon Type: Full Octagon
N/A
3-30 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION INTERCEPT (SEARCH AND RECORDING)
ICON
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150600 Icon Type: Full Octagon INTERROGATION
REMARKS
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150700 Icon Type: Main JAMMING
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150800 Icon Type: Full Frame JOINT INTELLIGENCE CENTER Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 150900 Icon Type: Main
N/A
MILITARY INTELLIGENCE Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 151000 Icon Type: Main SEARCH
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 151100 Icon Type: Full Octagon
N/A
3-31 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
SENSOR Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 151200 Icon Type: Main FIELD INTELLIGENCE (CAPABILITIES OF HUMINT INTERROGATION AND RECONNAISSANCE
N/A
N/A
Type: Entity Type Entity: INTELLIGENCE Symbol Set Code: 10 Code: 151300 Icon Type: Main SUSTAINMENT Type: Entity Symbol Set Code: 10 Code: 160000
N/A
ADMINISTRATIVE Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160100 Icon Type: Main ALL CLASSES OF SUPPLY
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160200 Icon Type: Full Frame AIRPORT OF DEBARKATION/AIRPORT OF EMBARKATION Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160300 Icon Type: Main+1
N/A
3-32 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION AMMUNITION
ICON
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160400 Icon Type: Main BAND
REMARKS
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160500 Icon Type: Main COMBAT SERVICE SUPPORT
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160600 Icon Type: Main FINANCE
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160700 Icon Type: Main JUDGE ADVOCATE GENERAL
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160800 Icon Type: Main LABOUR
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 160900 Icon Type: Main LAUNDRY/BATH
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161000 Icon Type: Main
N/A
3-33 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MAINTENANCE
ICON
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161100 Icon Type: Main MATERIAL
REMARKS
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161200 Icon Type: Full Frame MEDICAL
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161300 Icon Type: Full Frame MEDICAL TREATMENT FACILITY
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161400 Icon Type: Full Frame MORALE, WELFARE AND RECREATION Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161500 Icon Type: Main MORTUARY AFFAIRS/GRAVES REGISTRATION
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161600 Icon Type: Main
N/A
3-34 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MULTIPLE CLASSES OF SUPPLY
ICON
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161700 Icon Type: Full Frame NATO SUPPLY CLASS I Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161800 Icon Type: Full Frame NATO SUPPLY CLASS II
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 161900 Icon Type: Full Frame NATO SUPPLY CLASS III
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162000 Icon Type: Full Frame NATO SUPPLY CLASS IV
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162100 Icon Type: Full Frame NATO SUPPLY CLASS V
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162200 Icon Type: Full Frame ORDNANCE
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162300 Icon Type: Main
N/A
3-35 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION PERSONNEL SERVICES
ICON
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162400 Icon Type: Main PETROLEUM, OIL AND LUBRICANTS
REMARKS
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162500 Icon Type: Main PIPELINE
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162600 Icon Type: Main POSTAL
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162700 Icon Type: Main PUBLIC AFFAIRS/PUBLIC INFORMATION
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162800 Icon Type: Main QUARTERMASTER
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 162900 Icon Type: Main
N/A
3-36 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION RAILHEAD
ICON
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163000 Icon Type: Main+1 RELIGIOUS SUPPORT
REMARKS
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163100 Icon Type: Main REPLACEMENT HOLDING UNIT
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163200 Icon Type: Main SEAPORT OF DEBARKATION/ SEAPORT OF EMBARKATION
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163300 Icon Type: Main+1 SUPPLY
N/A
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163400 Icon Type: Full Frame JOINT INFORMATION BUREAU (JIB) Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163500 Icon Type: Main
N/A
3-37 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION TRANSPORTATION
ICON
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163600 Icon Type: Main US SUPPLY CLASS I
REMARKS
N/A
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163700 Icon Type: Full Frame US SUPPLY CLASS II Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163800 Icon Type: Full Frame US SUPPLY CLASS III
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 163900 Icon Type: Full Frame US SUPPLY CLASS IV
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164000 Icon Type: Full Frame US SUPPLY CLASS V
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164100 Icon Type: Full Frame US SUPPLY CLASS VI
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164200 Icon Type: Full Frame
MIL-STD-2525 use
3-38 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION US SUPPLY CLASS VII
ICON
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164300 Icon Type: Full Frame US SUPPLY CLASS VIII
REMARKS
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164400 Icon Type: Full Frame US SUPPLY CLASS IX
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164500 Icon Type: Full Frame US SUPPLY CLASS X
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164600 Icon Type: Full Frame WATER
MIL-STD-2525 use
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164700 Icon Type: Main WATER PURIFICATION
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164800 Icon Type: Main BROADCAST
N/A
Type: Entity Type Entity: SUSTAINMENT Symbol Set Code: 10 Code: 164900 Icon Type: Main
N/A
3-39 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION
ICON
NAVAL Type: Entity Entity: NAVAL Symbol Set Code: 10 Code: 170000 NAVAL
N/A
Type: Entity Type Entity: NAVAL Symbol Set Code: 10 Code: 170100 Icon Type: Main NAMED HEADQUARTERS Type: Entity Entity: NAMED HEADQUARTERS Symbol Set Code: 10 Code: 180000 ALLIED COMMAND EUROPE RAPID REACTION CORPS (ARRC)
REMARKS No icon is associated with this entity. It is for hierarchal purposes only.
N/A
N/A
Type: Entity Type Entity: NAMED HEADQUARTERS Symbol Set Code: 10 Code: 180100 Icon Type: Main ALLIED COMMAND OPERATIONS
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
Type: Entity Type Entity: NAMED HEADQUARTERS Symbol Set Code: 10 Code: 180200 Icon Type: Main INTERNATIONAL SECURITY ASSISTANCE FORCE (ISAF)
N/A
Type: Entity Type Entity: NAMED HEADQUARTERS Symbol Set Code: 10 Code: 180300 Icon Type: Main
N/A
3-40 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION MULTINATIONAL (MN)
ICON
Type: Entity Type Entity: NAMED HEADQUARTERS Symbol Set Code: 10 Code: 180400 Icon Type: Main EMERGENCY OPERATION
REMARKS
N/A
Type: Entity Symbol Set Code: 10 Code: 190000 Icon Type: Full Octagon LAW ENFORCEMENT
N/A
Type: Entity Symbol Set Code: 10 Code: 200000 Icon Type: Full Octagon BUREAU OF ALCOHOL, TOBACCO, FIREARMS AND EXPLOSIVES (ATF) (DEPARTMENT OF JUSTICE)
M2M
MIL-STD-2525 Use
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200100 Icon Type: Main BORDER PATROL Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200200 Icon Type: Full Octagon CUSTOMS SERVICE
M2M
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200300 Icon Type: Full Octagon
M2M
3-41 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION DRUG ENFORCEMENT AGENCY (DEA)
ICON
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200400 Icon Type: Main DEPARTMENT OF JUSTICE (DOJ)
REMARKS
N/A
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200500 Icon Type: Full Octagon FEDERAL BUREAU OF INVESTIGATION (FBI)
M2M
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200600 Icon Type: Main POLICE
N/A
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200700 Icon Type: Main PRISON
N/A
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200800 Icon Type: Full Octagon UNITED STATES SECRET SERVICE(TREAS) (USSS)
M2M
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 200900 Icon Type: Main
MIL-STD-2525 use
3-42 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1)
Note: See Table A-20 for associated symbol identification codes. DESCRIPTION TRANSPORTATION SECURITY ADMINISTRATION (TSA)
ICON
REMARKS
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 201000 Icon Type: Main COAST GUARD
N/A
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 201100 Icon Type: Full Octagon US MARSHALS SERVICE
N/A
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 201200 Icon Type: Full Octagon INTERNAL SECURITY FORCE
MIL-STD-2525 use M2M
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 10 Code: 201300 Icon Type: Main
N/A
Table 3-3: Land unit main sector icons. 3.3.6. Land unit sector 1 modifiers 1. Sector 1 modifiers (Figure 3-8) depict additional information pertaining to the icon.
Figure 3-8: Sector 1 Modifiers Placement. 2. Table 3-4 below shows the modifiers for use in land unit symbols in sector 1 of the symbol. 3-43 NATO UNCLASSIFIED
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Note: See Table A-21 for associated symbol identification codes. DESCRIPTION AIR MOBILE/AIR ASSAULT
CATEGORY
MODIFIER
MOBILITY MIL-STD-2525 use
Symbol Set Code: 10 Code: 01 AREA
CAPABILITY
Symbol Set Code: 10 Code: 02 ATTACK
N/A
CAPABILITY
Symbol Set Code: 10 Code: 03 BIOLOGICAL
N/A
CAPABILITY
Symbol Set Code: 10 Code: 04 BORDER
N/A
CAPABILITY
Symbol Set Code: 10 Code: 05 BRIDGING
N/A
CAPABILITY
Symbol Set Code: 10 Code: 06 CHEMICAL
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 07
N/A
CLOSE PROTECTION CAPABILITY Symbol Set Code: 10 Code: 08
N/A
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 09 COMMAND AND CONTROL
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 10 COMMUNICATIONS CONTINGENCY PACKAGE Symbol Set Code: 10 Code: 11 CONSTRUCTION
CAPABILITY N/A
CAPABILITY
Symbol Set Code: 10 Code: 12 CROSS CULTURAL COMMUNICATION
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 13 CROWD AND RIOT CONTROL
CAPABILITY N/A
Symbol Set Code: 10 Code: 14 DECONTAMINATION
CAPABILITY
Symbol Set Code: 10 Code: 15 DETENTION
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 16
N/A
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CATEGORY
MODIFIER
CAPABILITY N/A
Symbol Set Code: 10 Code: 17 DIVING
CAPABILITY
Symbol Set Code: 10 Code: 18 DIVISION
N/A
CAPABILITY
Symbol Set Code: 10 Code: 19 DOG
N/A
CAPABILITY
Symbol Set Code: 10 Code: 20 DRILLING
N/A
CAPABILITY
Symbol Set Code: 10 Code: 21 ELECTRO-OPTICAL
N/A
CAPABILITY
Symbol Set Code: 10 Code: 22 ENHANCED
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 23
N/A
EXPLOSIVE CAPABILITY ORDNANCE DISPOSAL (EOD)
N/A
Symbol Set Code: 10 Code: 24
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CATEGORY
MODIFIER
CAPABILITY N/A
Symbol Set Code: 10 Code: 25 FORCE
CAPABILITY
Symbol Set Code: 10 Code: 26 FORWARD
N/A
CAPABILITY
Symbol Set Code: 10 Code: 27 GROUND STATION MODULE
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 28 LANDING SUPPORT
CAPABILITY
Symbol Set Code: 10 Code: 29 LARGE EXTENSION NODE
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 30 MAINTENANCE
CAPABILITY
Symbol Set Code: 10 Code: 31 METEOROLOGICAL
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 32
N/A
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CATEGORY
MODIFIER
CAPABILITY N/A
Symbol Set Code: 10 Code: 33 MISSILE
CAPABILITY
Symbol Set Code: 10 Code: 34 MOBILE ADVISOR AND SUPPORT
REMARKS
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 35 MOBILE SUBSCRIBER CAPABILITY EQUIPMENT
N/A
Symbol Set Code: 10 Code: 36 MOBILITY SUPPORT
CAPABILITY
Symbol Set Code: 10 Code: 37 MOVEMENT CONTROL CENTER
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 38 MULTINATIONAL
CAPABILITY
Symbol Set Code: 10 Code: 39 MULTINATIONAL SPECIALIZED UNIT
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 40
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CATEGORY
MODIFIER
CAPABILITY N/A
Symbol Set Code: 10 Code: 41 NATO MEDICAL ROLE 1
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
Symbol Set Code: 10 Code: 42 NATO MEDICAL ROLE 2 Symbol Set Code: 10 Code: 43 NATO MEDICAL ROLE 3 Symbol Set Code: 10 Code: 44 NATO MEDICAL ROLE 4 Symbol Set Code: 10 Code: 45 NAVAL
CAPABILITY
Symbol Set Code: 10 Code: 46 NODE CENTER
N/A
CAPABILITY
Symbol Set Code: 10 Code: 47 NUCLEAR
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 48
N/A
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 49 RADAR
N/A
CAPABILITY
Symbol Set Code: 10 Code: 50 RADIO FREQUENCY IDENTIFICATION (RFID) INTERROGATOR/ SENSOR Symbol Set Code: 10 Code: 51 RADIOLOGICAL
REMARKS
N/A
CAPABILITY
N/A
CAPABILITY
Symbol Set Code: 10 Code: 52
N/A
SEARCH AND RESCUE CAPABILITY Symbol Set Code: 10 Code: 53 SECURITY
N/A
CAPABILITY
Symbol Set Code: 10 Code: 54 SENSOR
N/A
CAPABILITY
Symbol Set Code: 10 Code: 55 SENSOR CONTROL MODULE (SCM)
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 56
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CATEGORY
MODIFIER
CAPABILITY N/A
Symbol Set Code: 10 Code: 57 SINGLE SHELTER SWITCH
CAPABILITY N/A
Symbol Set Code: 10 Code: 58 SINGLE ROCKET LAUNCHER
CAPABILITY N/A
Symbol Set Code: 10 Code: 59 SMOKE
CAPABILITY
Symbol Set Code: 10 Code: 60 SNIPER
N/A
CAPABILITY
Symbol Set Code: 10 Code: 61 SOUND RANGING
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 62
N/A
SPECIAL CAPABILITY OPERATIONS FORCES (SOF) N/A Symbol Set Code: 10 Code: 63 SPECIAL WEAPONS AND TACTICS
CAPABILITY N/A
Symbol Set Code: 10 Code: 64
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 65 TACTICAL EXPLOITATION
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 66 TARGET ACQUISITION
CAPABILITY N/A
Symbol Set Code: 10 Code: 67 TOPOGRAPHIC
CAPABILITY
Symbol Set Code: 10 Code: 68 UTILITY
N/A
CAPABILITY
Symbol Set Code: 10 Code: 69 VIDEO IMAGERY (COMBAT CAMERA)
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 70 ACCIDENT
COMPOSITE LOSS
Symbol Set Code: 10 Code: 71 OTHER
REMARKS
N/A
COMPOSITE LOSS
Symbol Set Code: 10 Code: 72
N/A
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CATEGORY
MODIFIER
OPERATION
Symbol Set Code: 10 Code: 73 ANTISUBMARINE WARFARE
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 74 MEDEVAC
CAPABILITY
Symbol Set Code: 10 Code: 75
RANGER
N/A
CAPABILITY
Symbol Set Code: 10 Code: 76
SUPPORT
N/A
CAPABILITY
Symbol Set Code: 10 Code: 77
AVIATION
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 78
N/A
Table 3-4: Land unit sector 1 modifiers.
3.3.7. Land Unit Sector 2 Modifiers. 1.
Icons in sector 2 (Figure 3-9) show modifying information.
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Figure 3-9: Location of Sector 2 Icons. 2. Table 3-5 shows the icons for use in land unit symbols in sector 2 of the symbol. Note: See Table A-22 for associated symbol identification codes. DESCRIPTION AIRBORNE
CATEGORY
MODIFIER
MOBILITY
Symbol Set Code: 10 Code: 01 ARCTIC
N/A
MOBILITY
Symbol Set Code: 10 Code: 02 BATTLE DAMAGE REPAIR
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 03 BICYCLE EQUIPPED
MOBILITY
Symbol Set Code: 10 Code: 04
N/A
CASUALTY STAGING CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
Symbol Set Code: 10 Code: 05 CLEARING
REMARKS
CAPABILITY
Symbol Set Code: 10 Code: 06
N/A
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 07 CONTROL
N/A
CAPABILITY
Symbol Set Code: 10 Code: 08 DECONTAMINATION
N/A
CAPABILITY
Symbol Set Code: 10 Code: 09 DEMOLITION
N/A
CAPABILITY
Symbol Set Code: 10 Code: 10 DENTAL
N/A
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
Symbol Set Code: 10 Code: 11 DIGITAL
CAPABILITY
Symbol Set Code: 10 Code: 12
N/A
ENHANCED POSITION CAPABILITY LOCATION REPORTING SYSTEM (EPLRS) Symbol Set Code: 10 Code: 13 EQUIPMENT
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 14
APP-6
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 15 HIGH ALTITUDE
N/A
CAPABILITY
Symbol Set Code: 10 Code: 16 INTERMODAL
N/A
CAPABILITY
Symbol Set Code: 10 Code: 17 INTENSIVE CARE
N/A
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
Symbol Set Code: 10 Code: 18 LIGHT
CAPABILITY
Symbol Set Code: 10 Code: 19 LABORATORY
N/A
CAPABILITY
Symbol Set Code: 10 Code: 20 LAUNCHER
N/A
CAPABILITY
Symbol Set Code: 10 Code: 21 LONG RANGE
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 22
N/A
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 23 MEDIUM
N/A
CAPABILITY
Symbol Set Code: 10 Code: 24 MEDIUM ALTITUDE
N/A
CAPABILITY
Symbol Set Code: 10 Code: 25 MEDIUM RANGE
N/A
CAPABILITY
Symbol Set Code: 10 Code: 26 MOUNTAIN
N/A
CAPABILITY
Symbol Set Code: 10 Code: 27 HIGH TO MEDIUM ALTITUDE
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 28 MULTI-CHANNEL
CAPABILITY
Symbol Set Code: 10 Code: 29 OPTICAL (FLASH)
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 30
N/A
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CATEGORY
MODIFIER
CAPABILITY
Symbol Set Code: 10 Code: 31 PATIENT EVACUATION COORDINATION Symbol Set Code: 10 Code: 32 PREVENTIVE MAINTENANCE
N/A
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
CAPABILITY N/A
Symbol Set Code: 10 Code: 33 PSYCHOLOGICAL
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
Symbol Set Code: 10 Code: 34 RADIO RELAY LINE OF SIGHT
CAPABILITY N/A
Symbol Set Code: 10 Code: 35 RAILROAD
MOBILITY
Symbol Set Code: 10 Code: 36 RECOVERY (UNMANNED SYSTEMS) Symbol Set Code: 10 Code: 37 MAINTENANCE
REMARKS
N/A
CAPABILITY N/A
CAPABILITY
Symbol Set Code: 10 Code: 38
N/A
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NATO UNCLASSIFIED APP-6 (Study Draft 1) Note: See Table A-22 for associated symbol identification codes. DESCRIPTION RESCUE COORDINATION CENTER Symbol Set Code: 10 Code: 39 RIVERINE
CATEGORY
MODIFIER
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
MOBILITY
Symbol Set Code: 10 Code: 40 SINGLE CHANNEL
N/A
CAPABILITY
Symbol Set Code: 10 Code: 41 SKI
N/A
MOBILITY
Symbol Set Code: 10 Code: 42 SHORT RANGE
N/A
CAPABILITY
Symbol Set Code: 10 Code: 43 STRATEGIC
N/A
CAPABILITY
Symbol Set Code: 10 Code: 44 SUPPORT
N/A
CAPABILITY
Symbol Set Code: 10 Code: 45 TACTICAL
REMARKS
N/A
CAPABILITY
Symbol Set Code: 10 Code: 46
N/A
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CATEGORY
MODIFIER
MOBILITY
Symbol Set Code: 10 Code: 47 TROOP
N/A
CAPABILITY
Symbol Set Code: 10 Code: 48
N/A
VERTICAL TAKE-OFF MOBILITY AND LANDING (VTOL/VSTOL) Symbol Set Code: 10 Code: 49 VETERINARY
N/A
CAPABILITY
Modifier is offset so that the modifier is not compromised by the main sector icon.
Symbol Set Code: 10 Code: 50 WHEELED
MOBILITY
Symbol Set Code: 10 Code: 51 HIGH TO LOW ALTITUDE
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 52 MEDIUM TO LOW ALTITUDE
CAPABILITY N/A
Symbol Set Code: 10 Code: 53 ATTACK
REMARKS
CAPABILITY
Symbol Set Code: 10 Code: 54
N/A
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CATEGORY
MODIFIER
REMARKS
CAPABILITY
Symbol Set Code: 10 Code: 55
UTILITY
N/A
CAPABILITY
Symbol Set Code: 10 Code: 56 COMBAT SEARCH AND RESCUE
N/A
CAPABILITY N/A
Symbol Set Code: 10 Code: 57
Table 3-5: Land unit sector 2 modifiers. 3.3.8. Land Unit Amplifier Symbols 1. Echelon (Field B). Echelons are separate levels of command. As compared to a regiment, a division is a higher echelon and a battalion is a lower echelon. Table 3-6 shows the amplifiers for echelons. Annex B provides comparative unit/formation designations for the NATO nations land forces.
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Echelon
Symbol
Team1/Crew
Ø
Squad2
●
Section3
●●
Platoon4/Detachment
●●●
Company5
|
Battalion6
||
Regiment7/Group8
|||
Brigade
X
Division10
XX
Corps11
XXX
Army12
XXXX
9
Army
XXXXX
Group13
XXXXXX
Theatre14
Notes: 1 Team: The smallest formation. 2 Squad: A formation larger than a team, but smaller than a section. 3 Section: A formation larger than a squad, but smaller than a platoon. 4 Platoon: A formation larger than a section, but smaller than a company. 5 Company: A formation larger than a platoon, but smaller than a battalion. A unit consisting of two or more platoons, usually of the same type, with a headquarters and a limited capacity for self-support. 6 Battalion: A formation larger than a company, but smaller than a regiment. A unit consisting of two or more company-, battery-, or troop-sized units and a headquarters. 7 Regiment: A formation larger than a battalion, but smaller than a brigade. 8 Group: A flexible administrative and tactical unit composed of either two or more battalions or two or more squadrons. The term also applies to combat support or combat service support units. 9 Brigade: A formation larger than a regiment, but smaller than a division. 10 Division: A major administrative and tactical unit/formation which combines in itself the necessary arms and services required for sustained combat, larger than a regiment/brigade and smaller than a corps. 11 Corps: A formation larger than a division but smaller than an army or army group. It usually consists of two or more divisions together with supporting arms and services.. 12 Army: A formation larger than an army corps, but smaller than an army group. It usually consists of two or more army corps. 13 Army Group: The largest formation of land forces, normally comprising two or more armies or army corps under a designated commander. 14 Theatre: A theatre is a broad geographical area defined by the SACEUR, which includes and surrounds the JOA, where strategic and operational activity may take place in support of the JFC mission. (AJP-3).
Table 3-6: Echelon (Field B). 2. A Command as an Echelon (Field B). There is also a separate echelon known as a command. A command is a unit or units, an organization, or an area under the command of one individual. It does not correspond to any of the other echelons. It is designated by using ++ as its echelon symbol (see Table 3-7).
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FUNCTION
ICON
LOCATION
COMMAND
REMARKS
++ ++
None
Table 3-7: Command as an Echelon (Field B). 3. Task Force (Field D). A task force is a temporary grouping of units, under one commander, formed for carrying out a specific operation or mission or a semipermanent organization of units, under one commander, formed for the purpose of carrying out a continuing specified task (see Table 3-8). FUNCTION
ICON
LOCATION
REMARKS
TASK FORCE
None
Table 3-8. Task Force (Field D). 4. Reinforced, Reduced, or Reinforced and Reduced (Field F). These amplifiers are used at division and below levels. The reinforced icon + indicates that the capability of one unit has been augmented by the capability of another unit. The reduced icon – indicates that the capability of a unit has been reduced by the detachment of one or more of its units. If a unit has been both reinforced and reduced, then the + icon is used (see Table 3-9). FUNCTION
ICON
LOCATION
REMARKS
REINFORCED
+ None
+
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-
-
None
+-
None
REINFORCED AND REDUCED
+
-
Table 3-9: Reinforced, Reduced, or Reinforced and Reduced (Field F). 5. Named Command and Control Headquarters (Field AA). These are headquarters that are designated by a name, such as Allied Command Operations, Allied Command Transformation, etc (see Table 3-10). FUNCTION ALLIED COMMAND EUROPE RAPID REACTION CORPS
ICON
LOCATION
REMARKS
ARRC
ARRC
None
ISAF
ISAF
None
MN
MN
None
INTERNATIONAL SECURITY ASSISTANCE FORCE
MULTINATIONAL
Table 3-10: Named Command and Control Headquarters (Field AA). 6. Headquarters Elements (Field AH). Table 3-11 below provides examples of named headquarters elements.
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FUNCTION
AMPLIFIER
LOCATION
REMARKS
ASSAULT COMMAND POST
ASLT
None ASLT
COMMAND GROUP
CMD
None CMD
FORWARD COMMAND POST
FWD
None FWD
MAIN COMMAND POST
MAIN
None MAIN
REAR COMMAND POST
REAR
None REAR
TACTICAL COMMAND POST
TAC
None TAC
TACTICAL OPERATIONS CENTRE
TOC
None TOC
Table 3-11: Headquarters Element Field (AH).
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 3.3.9. Locating Land Unit Symbols 1. The centre of mass of the unit symbol indicates the general vicinity of the centre of mass of the unit. To indicate precise location or reduce clutter in an area with multiple units, a line (without an arrow) extends from the centre of the bottom of the frame to the unit location displayed as field “S.” a. 10.
The line may be extended or bent as required as depicted in Figure 3-
Figure 3-10. Offset unit location. b. If a group of units (or installations) other than a headquarters is at one location, the grouping of the symbols may be enclosed with a bracket and the exact location indicated by a line from the centre of the bracket (see Figure 311).
Figure 3-11: Multiple units in same location. 2. Headquarters unit symbols include a staff or line drawn from the bottom left hand corner displayed as field "S.” a. This staff may be bent or extended as required to indicate unit location (see Figure 3-12).
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NATO UNCLASSIFIED APP-6 (Study Draft 1) Figure 3-12. Offset headquarter Location. b. If several headquarters are at one location, more than one headquarters can be on a single staff. The highest echelon headquarters is placed on top, followed by the next levels in descending order (see Figure 313).
Figure 3-11: Multiple headquarters in same location.
3.3.10. Land Civilian Organization Symbols 1. Main Sector Icons. These icons represent non-military individuals and organizations. Table 3-12 below shows the icons for use in land civilian organization symbols in the main sector of the symbol. In most cases, the dimensions of the icon will be sized to occupy as much area in the main sector as is available. However, in some cases the icon may be reduced to allow more room for modifiers for better recognition or to allow for one icon to modify another. Note: See Table A-23 for associated symbol identification codes. DESCRIPTION CIVILIAN
ICON
REMARKS This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 11 Code: 110000 Icon Type: Main ENVIRONMENTAL PROTECTION Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110100 Icon Type: Main
N/A
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Note: See Table A-23 for associated symbol identification codes. DESCRIPTION GOVERNMENT ORGANIZATION
ICON
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110200 Icon Type: Main INDIVIDUAL
REMARKS
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110300 Icon Type: Main ORGANIZATION OR GROUP
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110400 Icon Type: Main KILLING VICTIM
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110500 Icon Type: Main KILLING VICTIMS
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110600 Icon Type: Main VICTIM OF AN ATTEMPTED CRIME
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110700 Icon Type: Main
N/A
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Note: See Table A-23 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
SPY Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110800 Icon Type: Main COMPOSITE LOSS
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 110900 Icon Type: Main EMERGENCY MEDICAL OPERATION
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 11 Code: 111000 Icon Type: Full Octagon
N/A
Table 3-12: Land civilian organization icons.
2. Sector 1 Modifiers. Table 3-13 shows the modifiers for use in land civilian organization symbols in sector 1 of the symbol. Note: See Table A-24 for associated symbol identification codes. DESCRIPTION ASSASSINATION
CATEGORY
MODIFIER
CRIME
Symbol Set Code: 11 Code: 01 EXECUTION (WRONGFUL KILLING)
REMARKS
N/A
CRIME N/A
Symbol Set Code: 11 Code: 02
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CATEGORY
MODIFIER
CRIME
Symbol Set Code: 11 Code: 03 HIJACKING
N/A
CRIME
Symbol Set Code: 11 Code: 04 KIDNAPPING
N/A
CRIME
Symbol Set Code: 11 Code: 05 PIRACY
N/A
CRIME
Symbol Set Code: 11 Code: 06 RAPE
N/A
CRIME
Symbol Set Code: 11 Code: 07 CIVILIAN
N/A
ORGANIZATION
Symbol Set Code: 11 Code: 08 DISPLACED PERSON(S), REFUGEE(S) AND EVACUEE(S)
REMARKS
N/A
ORGANIZATION N/A
Symbol Set Code: 11 Code: 09 FOREIGN FIGHTER(S) ORGANIZATION Symbol Set Code: 11 Code: 10
N/A
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CATEGORY
MODIFIER
ORGANIZATION N/A
Symbol Set Code: 11 Code: 11 GOVERNMENT ORGANIZATION
ORGANIZATION N/A
Symbol Set Code: 11 Code: 12 LEADER OR LEADERSHIP
REMARKS
ORGANIZATION N/A
Symbol Set Code: 11 Code: 13 NONGOVERNMENTAL ORGANIZATION ORGANIZATION MEMBER OR NONGOVERNMENTAL ORGANIZATION
N/A
Symbol Set Code: 11 Code: 14 COERCED/IMPRESSED ORGANIZATION RECRUIT Symbol Set Code: 11 Code: 15
WILLING RECRUIT
N/A
ORGANIZATION
Symbol Set Code: 11 Code: 16
RELIGIOUS OR RELIGIOUS ORGANIZATION
N/A
ORGANIZATION N/A
Symbol Set Code: 11 Code: 17
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ORGANIZATION
Symbol Set Code: 11 Code: 18 TERRORIST OR TERRORIST ORGANIZATION
ORGANIZATION
Symbol Set Code: 11 Code: 19 SPEAKER
CATEGORY
MODIFIER
N/A
N/A
ORGANIZATION
Symbol Set Code: 11 Code: 20
ACCIDENT
REMARKS
N/A
COMPOSITE LOSS
Symbol Set Code: 11 Code: 21
COMBAT
N/A
COMPOSITE LOSS
Symbol Set Code: 11 Code: 22
OTHER
N/A
COMPOSITE LOSS
Symbol Set Code: 11 Code: 23
LOOT
N/A
CRIME
Symbol Set Code: 11 Code: 24
N/A
Table 3-13: Land civilian organization sector 1 modifiers.
3.4.
LAND EQUIPMENT SYMBOLS
Equipment is all non-expendable items that are needed to outfit or equip an individual or organization. 3-72 NATO UNCLASSIFIED
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3.4.1. General 1. This section establishes a single standard for developing land equipment symbols. It provides a wide selection of land equipment icons with a standard method for constructing land equipment symbols. Once the user is familiar with the prescribed system, any land equipment symbol can be developed using the logical sequence provided in this chapter. 2. The symbols shown in this section are adequate for depicting hostile units. Avoid using any symbol that differs from those in this publication. 3. If, after searching doctrinal icons, it is necessary to create a new symbol, explain the symbol in an accompanying legend. Computer-generated systems may have difficulty in passing non-standard symbols. 3.4.2. Equipment Symbol Composition 1. Land equipment symbols are normally composed of a frame which is optional, colour (fill), equipment icon, modifier, and text or graphic amplifiers (see Figure 3-12). 2. Icons and modifiers for equipment are displayed differently for weapons systems and vehicles. 3. Most of the icons fill the entire frame and their size modifier is part of the icon, normally located in the main sector. 4.
The mobility is shown outside the frame as a graphic amplifier.
5. A non-standard symbol is used for the building section to show a similar pattern for development while showing the variation of this legacy system.
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Figure 3-12. Land Equipment Symbol Composition.
3.4.3. Equipment Symbol Composition Process Table 3-14 outlines the steps used to build equipment symbols. Step No.
Step
Example
Step 1.
Choose frame according to Standard Identity.
Land Equipment Frame Shapes and Standard Identity STANDARD IDENTITY
FRIENDLY
HOSTILE
NEUTRAL
UNKNOWN
ASSUMED FRIEND
SUSPECT
PENDING
FRAME
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Step No.
Step
Example
Step 2.
Choose and add main sector icon.
Step 3.
Choose and add a modifier.
Step 4.
Choose and add a graphic mobility amplifier.
Table 3-14: Building Equipment Symbols with Frames.
3.4.4. Equipment Icon, Modifier, and Amplifier Fields 1. Figure 3-13 shows the placement of equipment labelling fields around the friendly land equipment symbol frame. The placement of equipment symbol modifier fields is the same regardless of frame shape or Standard Identity.
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Figure 3-13: Equipment Icon and Modifier and Amplifier Fields. 2. Table 3-15 provides a description of each of the equipment symbol fields as shown in Figure 3-13. Field
Field Title
Description
Text/Graphic
A
Icon
Basic equipment symbol that can include size or capacity modifiers.
Both
C
Quantity
Identifies the number of items present.
Text
G
Staff Comments
Free text. Can be used by staff for information required by commander.
Text
H
Additional Information
Free text. Additional information not covered by other fields.
Text
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Field
Field Title
Description
Text/Graphic
Degree of confidence that may be placed on the information represented by the symbol. It is shown as one letter and one number made up of Reliability of Source and Credibility of Information. Reliability of Source: A. Completely reliable B. Usually reliable C. Fairly reliable D. Not usually reliable J
Evaluation Rating
Text
E. Unreliable F. Reliability cannot be judged. Credibility of Information: 1. Confirmed by other sources 2. Probably true 3. Possibly true 4. Doubtful 5. Improbable 6. Truth cannot be judged. Effectiveness of unit or equipment displayed. 1. Fully Operational
K
Combat Effectiveness
Text
2. Substantially Operational 3. Marginally Operational 4. Not Operational
L
Signature Equipment
Identifies a detecTable electronic signature “!” for hostile equipment.
Text
M
Higher Formation
Number or title of higher echelon command of equipment being displayed.
Text
P
Identification, Friendor-Foe (IFF)/Selective Identification Feature (SIF)
Q
Direction of Movement Arrow/Offset Location Indicator
With arrow, it denotes the direction symbol is moving or will move. Without arrow, it is used to denote precise location or to declutter.
Graphic
R
Mobility Indicator
Pictorial representation of the mobility of the symbol.
Graphic
IFF/SIF identification modes and codes. Text
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Field
Field Title
Description
Text/Graphic
T
Unique Designation
An alphanumeric designator that uniquely identifies a particular model of equipment (number).
Text
V
Type of Equipment
Identifies unique designation (such as AH-64 for attack helicopter).
Text
W
Date-Time Group
An alphanumeric designator for displaying a date-time group (DDHHMMSSZMONYY) or “O/O” for on order. The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month, followed by two digits. The first pair of digits represents the day; the second pair, the hour; the third pair, the minutes. The last two digits of the year are after the month. For automated systems, two digits may be added before the time zone suffix and after the minutes to designate seconds.
Text
X
Altitude/Depth
Height in feet of equipment or structure on the ground.
Text
Y
Location
Latitude and longitude; grid coordinates.
Text
Z
Speed
Displays speed in nautical miles per hour or kilometres per hour.
Text
AB
Dummy Indicator
Indicates that the equipment is a dummy.
Graphic
AC
Country Indicator
A two or three-letter code that indicates the country of origin of the unit. This field can be used also for factions or groups in crisis response operations. (Names of factions, groups, must be spelled out.) STANAG 1059
Text
AD
Platform Type
Electronic intelligence notation (ELNOT) or communications intelligence notation (CENOT)
Text
AE
Equipment Teardown Time
AF
Common Identifier
Equipment teardown time in minutes.
Text
Example: Patriot for air defence missile launcher.
Text
Table 3-16: Description of Icon, Modifier, and Amplifier Fields for Equipment Symbols. 3.4.5. Equipment Icons and Modifiers Placement inside Octagon.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 1. Land equipment symbols use the octagon as described in chapter 1 in section 1.2.2., and as the foundation for placement of icons and modifiers. Those icons and modifiers will not extend outside the boundaries of the octagon (See Figure 3-14).
Figure 3-14: Icon Placement for Full Frame Icons. 2. Most equipment icons are full frame icons. However, there are exceptions to full frame equipment icons and those will be in the main sector (Figure 3-15). Friendly frames (circles) are used in Table 3-17 simply to illustrate the framed location of equipment icons. The frame shape appropriate to the equipment being displayed would normally be used in practice.
Figure 3-15: Full Frame Icons and Main Sector Icons.
3.4.6. Equipment Main Sector Icons Table 3-17 provides the land equipment types to be used in Field A of equipment symbols.
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
WEAPON/WEAPON SYSTEM
REMARKS This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 15 Code: 110000 Icon Type: Full Octagon
RIFLES Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 110100 Icon Type: Full Octagon
N/A
SINGLE SHOT RIFLE Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/RIFLE Symbol Set Code: 15 Code: 110101 Icon Type: Full Octagon
N/A
SEMIAUTOMATIC RIFLE Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/RIFLE Symbol Set Code: 15 Code: 110102 Icon Type: Full Octagon
N/A
AUTOMATIC RIFLE Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/RIFLE Symbol Set Code: 15 Code: 110103 Icon Type: Full Octagon
N/A
MACHINE GUN Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 110200 Icon Type: Full Octagon
N/A
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ICON
REMARKS
MACHINE GUN – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/MACHINE GUN Symbol Set Code: 15 Code: 110201 Icon Type: Full Octagon
N/A
MACHINE GUN – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/MACHINE GUN Symbol Set Code: 15 Code: 110202 Icon Type: Full Octagon
N/A
MACHINE GUN – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/MACHINE GUN Symbol Set Code: 15 Code: 110203 Icon Type: Full Octagon
N/A
GRENADE LAUNCHER Type: Entity Type Entity/Entity Type: WEAPON/WEAPON SYSTEM/GRENADE LAUNCHER Symbol Set Code: 15 Code: 110300 Icon Type: Full Octagon
N/A
GRENADE LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/GRENADE LAUNCHER Symbol Set Code: 15 Code: 110301 Icon Type: Full Octagon
N/A
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ICON
REMARKS
GRENADE LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/GRENADE LAUNCHER Symbol Set Code: 15 Code: 110302 Icon Type: Full Octagon
N/A
GRENADE LAUNCHER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/GRENADE LAUNCHER Symbol Set Code: 15 Code: 110303 Icon Type: Full Octagon
N/A
FLAME THROWER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 110400 Icon Type: Full Octagon
N/A
AIR DEFENSE GUNS Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/GUN Symbol Set Code: 15 Code: 110500 Icon Type: Full Octagon
N/A
AIR DEFENSE GUN – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/AIR DEFENSE GUN Symbol Set Code: 15 Code: 110501 Icon Type: Full Octagon
N/A
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ICON
REMARKS
AIR DEFENSE GUN – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/AIR DEFENSE GUN Symbol Set Code: 15 Code: 110502 Icon Type: Full Octagon
N/A
AIR DEFENSE GUN – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/AIR DEFENSE GUN Symbol Set Code: 15 Code: 110503 Icon Type: Full Octagon
N/A
ANTITANK GUNS Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ ANTITANK GUN Symbol Set Code: 15 Code: 110600 Icon Type: Full Octagon
N/A
ANTITANK GUN – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ ANTITANK GUN Symbol Set Code: 15 Code: 110601 Icon Type: Full Octagon
N/A
ANTITANK GUN – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ANTITANK GUN Symbol Set Code: 15 Code: 110602 Icon Type: Full Octagon
N/A
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ICON
REMARKS
ANTITANK GUN – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ANTITANK GUN Symbol Set Code: 15 Code: 110603 Icon Type: Full Octagon
N/A
DIRECT FIRE GUNS Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/DIRECT FIRE GUN Symbol Set Code: 15 Code: 110700 Icon Type: Full Octagon
N/A
DIRECT FIRE GUN – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ DIRECT FIRE GUN Symbol Set Code: 15 Code: 110701 Icon Type: Full Octagon
N/A
DIRECT FIRE GUN – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/DIRECT FIRE GUN Symbol Set Code: 15 Code: 110702 Icon Type: Full Octagon
N/A
DIRECT FIRE GUN – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/DIRECT FIRE GUN Symbol Set Code: 15 Code: 110703 Icon Type: Full Octagon
N/A
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ICON
REMARKS
RECOILLESS GUNS Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPONSYSTEM/ RECOILLESS GUN Symbol Set Code: 15 Code: 110800 Icon Type: Full Octagon
N/A
RECOILLESS GUN – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ RECOILLESS GUN Symbol Set Code: 15 Code: 110801 Icon Type: Full Octagon
N/A
RECOILLESS GUN – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/RECOILLESS GUN Symbol Set Code: 15 Code: 110802 Icon Type: Full Octagon
N/A
RECOILLESS GUN – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ RECOILLESS GUN Symbol Set Code: 15 Code: 110803 Icon Type: Full Octagon
N/A
HOWITZERS Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 110900 Icon Type: Full Octagon
N/A
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ICON
REMARKS
HOWITZER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/HOWITZER Symbol Set Code: 15 Code: 110901 Icon Type: Full Octagon
N/A
HOWITZER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/HOWITZER Symbol Set Code: 15 Code: 110902 Icon Type: Full Octagon
N/A
HOWITZER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/HOWITZER Symbol Set Code: 15 Code: 110903 Icon Type: Full Octagon
N/A
MISSILE LAUNCHERS Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111000 Icon Type: Full Octagon
N/A
MISSILE LAUNCHER – LIGHT Entity/Entity Subtype: WEAPON/WEAPON SYSTEM/MISSILE LAUNCHER Symbol Set Code: 15 Code: 111001 Icon Type: Full Octagon
N/A
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ICON
REMARKS
MISSILE LAUNCHER – MEDIUM Entity/Entity Subtype: WEAPON/WEAPON SYSTEM/MISSILE LAUNCHER Symbol Set Code: 15 Code: 111002 Icon Type: Full Octagon
N/A
MISSILE LAUNCHER – HEAVY Entity/Entity Subtype: WEAPON/WEAPON SYSTEM/MISSILE LAUNCHER Symbol Set Code: 15 Code: 111003 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111100 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111101 Icon Type: Full Octagon
N/A
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ICON
REMARKS
AIR DEFENSE MISSILE LAUNCHER – LIGHT, TLAR Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111102 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER – LIGHT, TELAR Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111103 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111104 Icon Type: Full Octagon
N/A
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ICON
REMARKS
AIR DEFENSE MISSILE LAUNCHER – MEDIUM, TLAR Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111105 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER – MEDIUM, TELAR Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111106 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111107 Icon Type: Full Octagon
N/A
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ICON
REMARKS
AIR DEFENSE MISSILE LAUNCHER – HEAVY, TLAR Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111108 Icon Type: Full Octagon
N/A
AIR DEFENSE MISSILE LAUNCHER – HEAVY, TELAR Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ AIR DEFENSE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111109 Icon Type: Full Octagon
N/A
ANTITANK MISSILE LAUNCHER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111200 Icon Type: Full Octagon
N/A
ANTITANK MISSILE LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ANTITANK MISSILE LAUNCHER Symbol Set Code: 15 Code: 111201 Icon Type: Full Octagon
N/A
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ICON
REMARKS
ANTITANK MISSILE LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ ANTITANK MISSILE LAUNCHER Symbol Set Code: 15 Code: 111202 Icon Type: Full Octagon
N/A
ANTITANK MISSILE LAUNCHER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ ANTITANK MISSILE LAUNCHER Symbol Set Code: 15 Code: 111203 Icon Type: Full Octagon
N/A
SURFACE-TO-SURFACE MISSILE LAUNCHER Type: Entity Type Entity/Entity Type: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111300 Icon Type: Full Octagon
N/A
SURFACE-TO-SURFACE MISSILE LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/SURFACE TO SURFACE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111301 Icon Type: Full Octagon
N/A
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ICON
REMARKS
SURFACE-TO-SURFACE MISSILE LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ SURFACE TO SURFACE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111302 Icon Type: Full Octagon
N/A
SURFACE-TO-SURFACE MISSILE LAUNCHER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ SURFACE TO SURFACE MISSILE LAUNCHER Symbol Set Code: 15 Code: 111303 Icon Type: Full Octagon
N/A
MORTAR Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111400 Icon Type: Full Octagon
N/A
MORTAR – LIGHT Type: Entity Type Entity/Entity Type: WEAPON/WEAPON SYSTEM/MORTAR Symbol Set Code: 15 Code: 111401 Icon Type: Full Octagon
N/A
MORTAR – MEDIUM Type: Entity Type Entity/Entity Type: WEAPON/WEAPON SYSTEM/MORTAR Symbol Set Code: 15 Code: 111402 Icon Type: Full Octagon
N/A
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ICON
REMARKS
MORTAR – HEAVY Type: Entity Type Entity/Entity Type: WEAPON/WEAPON SYSTEM/MORTAR Symbol Set Code: 15 Code: 111403 Icon Type: Full Octagon
N/A
SINGLE ROCKET LAUNCHER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111500 Icon Type: Full Octagon
N/A
SINGLE ROCKET LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/SINGLE ROCKET LAUNCHER Symbol Set Code: 15 Code: 111501 Icon Type: Full Octagon
N/A
SINGLE ROCKET LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/SINGLE ROCKET LAUNCHER Symbol Set Code: 15 Code: 111502 Icon Type: Full Octagon
N/A
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ICON
REMARKS
SINGLE ROCKET LAUNCHER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/SINGLE ROCKET LAUNCHER Symbol Set Code: 15 Code: 111503 Icon Type: Full Octagon
N/A
MULTIPLE ROCKET LAUNCHER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111600 Icon Type: Full Octagon
N/A
MULTIPLE ROCKET LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/MULTIPLE ROCKET LAUNCHER Symbol Set Code: 15 Code: 111601 Icon Type: Full Octagon
N/A
MULTIPLE ROCKET LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/MULTIPLE ROCKET LAUNCHER Symbol Set Code: 15 Code: 111602 Icon Type: Full Octagon
N/A
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ICON
REMARKS
MULTIPLE ROCKET LAUNCHER/ – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/MULTIPLE ROCKET LAUNCHER Symbol Set Code: 15 Code: 111603 Icon Type: Full Octagon
N/A
ANTITANK ROCKET LAUNCHER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111700 Icon Type: Full Octagon
N/A
ANTITANK ROCKET LAUNCHER – LIGHT Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ANTITANK ROCKET LAUNCHER Symbol Set Code: 15 Code: 111701 Icon Type: Full Octagon
N/A
ANTITANK ROCKET LAUNCHER – MEDIUM Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ANTITANK ROCKET LAUNCHER Symbol Set Code: 15 Code: 111702 Icon Type: Full Octagon
N/A
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ICON
REMARKS
ANTITANK ROCKET LAUNCHER – HEAVY Type: Entity Subtype Entity/Entity Type: WEAPON/WEAPON SYSTEM/ANTITANK ROCKET LAUNCHER Symbol Set Code: 15 Code: 111703 Icon Type: Full Octagon
N/A
NONLETHAL WEAPON Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111800 Icon Type: Full Octagon
N/A
TASER Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 111900 Icon Type: Full Octagon
N/A
WATER CANNON Type: Entity Type Entity: WEAPON/WEAPON SYSTEM Symbol Set Code: 15 Code: 112000 Icon Type: Full Octagon
N/A
VEHICLE
This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 15 Code: 120000 Icon Type: Full Octagon
ARMORED Type: Entity Type Entity: VEHICLE Symbol Set Code: 15 Code: 120100 Icon Type: Full Octagon
N/A
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ICON
REMARKS
ARMORED FIGHTING VEHICLE Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120101 Icon Type: Full Octagon
N/A
ARMORED FIGHTING VEHICLE COMMAND AND CONTROL Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120102 Icon Type: Full Octagon
N/A
ARMORED PERSONNEL CARRIER Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120103 Icon Type: Full Octagon
N/A
ARMORED PERSONNEL CARRIER AMBULANCE Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120104 Icon Type: Full Octagon
N/A
ARMORED PROTECTED VEHICLE Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120105 Icon Type: Main
N/A
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ICON
REMARKS
ARMORED PROTECTED VEHICLE RECOVERY Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120106 Icon Type: Main
N/A
ARMORED PROTECTED VEHICLE MEDICAL EVACUATION Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120107 Icon Type: Main
N/A
ARMORED PERSONNEL CARRIER, RECOVERY Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120108 Icon Type: Full Octagon
N/A
COMBAT SERVICE SUPPORT VEHICLE Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120109 Icon Type: Full Octagon
N/A
LIGHT WHEELED ARMORED VEHICLE Type: Entity Subtype Entity/Entity Type: VEHICLE/ARMORED Symbol Set Code: 15 Code: 120110 Icon Type: Full Octagon
N/A
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ICON
REMARKS
TANK Type: Entity Type Entity: VEHICLE Symbol Set Code: 15 Code: 120200 Icon Type: Full Octagon
N/A
TANK – LIGHT Type: Entity Subtype Entity/Entity Type: VEHICLE/TANK Symbol Set Code: 15 Code: 120201 Icon Type: Full Octagon
N/A
TANK – MEDIUM Type: Entity Subtype Entity/Entity Type: VEHICLE/TANK Symbol Set Code: 15 Code: 120202 Icon Type: Full Octagon
N/A
TANK – HEAVY Type: Entity Subtype Entity/Entity Type: VEHICLE/TANK Symbol Set Code: 15 Code: 120203 Icon Type: Full Octagon
N/A
TANK RECOVERY VEHICLE Type: Entity Type Entity: VEHICLE Symbol Set Code: 15 Code: 120300 Icon Type: Full Octagon
N/A
TANK RECOVERY VEHICLE – LIGHT Type: Entity Subtype Entity/Entity Type: VEHICLE/TANK RECOVERY VEHICLE Symbol Set Code: 15 Code: 120301 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
TANK RECOVERY VEHICLE – MEDIUM Type: Entity Subtype Entity/Entity Type: VEHICLE/TANK/ RECOVERY VEHICLE/ Symbol Set Code: 15 Code: 120302 Icon Type: Full Octagon
N/A
TANK RECOVERY VEHICLE - HEAVY Type: Entity Subtype Entity/Entity Type: VEHICLE/TANK RECOVERY VEHICLE Symbol Set Code: 15 Code: 120303 Icon Type: Full Octagon
N/A
ENGINEER VEHICLES AND EQUIPMENT N/A
Type: Entity Symbol Set Code: 15 Code: 130000 Icon Type: Full Octagon
BRIDGE Type: Entity Type Entity: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130100 Icon Type: Full Octagon
N/A
BRIDGE MOUNTED ON UTILITY VEHICLE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130200 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
FIXED BRIDGE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130300 Icon Type: Full Octagon
N/A
FLOATING BRIDGE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130400 Icon Type: Full Octagon
N/A
FOLDING GIRDER BRIDGE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130500 Icon Type: Full Octagon
N/A
HOLLOW DECK BRIDGE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130600 Icon Type: Full Octagon
N/A
DRILL Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130700 Icon Type: Full Octagon
N/A
DRILL MOUNTED ON UTILITY VEHICLE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/DRILL Symbol Set Code: 15 Code: 130701 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
EARTHMOVER Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130800 Icon Type: Full Octagon
N/A
MULTIFUNCTIONAL EARTHMOVER/DIGGER Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/ EARTHMOVER Symbol Set Code: 15 Code: 130801 Icon Type: Full Octagon
N/A
MINE CLEARING EQUIPMENT Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 130900 Icon Type: Full Octagon
N/A
MINE CLEARING EQUIPMENT, TRAILER MOUNTED Type: Entity Subtype Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/ MINE CLEARING EQUIPMENT Symbol Set Code: 15 Code: 130901 Icon Type: Full Octagon
N/A
MINE CLEARING EQUIPMENT ON TANK CHASSIS Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/ MINE CLEARING EQUIPMENT Symbol Set Code: 15 Code: 130902 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
MINE LAYING EQUIPMENT Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131000 Icon Type: Full Octagon
N/A
MINE LAYING EQUIPMENT ON UTILITY VEHICLE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/ MINE LAYING EQUIPMENT Symbol Set Code: 15 Code: 131001 Icon Type: Full Octagon
N/A
ARMORED CARRIER WITH VOLCANO Type: Entity Subtype Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/ MINE LAYING EQUIPMENT Symbol Set Code: 15 Code: 131002 Icon Type: Full Octagon
N/A
TRUCK MOUNTED WITH VOLCANO Type: Entity Subtype Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/ MINE LAYING EQUIPMENT Symbol Set Code: 15 Code: 131003 Icon Type: Full Octagon
N/A
DOZER Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131100 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
DOZER, ARMORED Type: Entity Subtype Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT/DOZER Symbol Set Code: 15 Code: 131101 Icon Type: Full Octagon
N/A
ARMORED ASSAULT Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131200 Icon Type: Full Octagon
N/A
ARMORED ENGINEER RECON VEHICLE (AERV) Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131300 Icon Type: Full Octagon
N/A
BACKHOE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131400 Icon Type: Full Octagon
N/A
CONSTRUCTION VEHICLE Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131500 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
FERRY TRANSPORTER Type: Entity Type Entity/Entity Type: ENGINEER VEHICLES AND EQUIPMENT Symbol Set Code: 15 Code: 131600 Icon Type: Full Octagon
N/A
UTILITY VEHICLE Type: Entity Symbol Set Code: 15 Code: 140000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
UTILITY Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140100 Icon Type: Full Octagon
N/A
MEDICAL Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140200 Icon Type: Full Octagon
N/A
MEDICAL EVACUATION (MEDEVAC) Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140300 Icon Type: Full Octagon
N/A
MOBILE EMERGENCY PHYSICIAN Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140400 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
BUS Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140500 Icon Type: Full Octagon
N/A
SEMI-TRAILER AND TRUCK Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140600 Icon Type: Full Octagon
N/A
SEMI-TRAILER AND TRUCK - LIGHT Type: Entity Subtype Entity/Entity Type: UTILITY VEHICLE/SEMI-TRAILER AND TRUCK Symbol Set Code: 15 Code: 140601 Icon Type: Full Octagon
N/A
SEMI-TRAILER AND TRUCK - MEDIUM Type: Entity Subtype Entity/Entity Type: UTILITY VEHICLE/SEMI-TRAILER AND TRUCK Symbol Set Code: 15 Code: 140602 Icon Type: Full Octagon
N/A
SEMI-TRAILER AND TRUCK - HEAVY Type: Entity Subtype Entity/Entity Type: UTILITY VEHICLE/SEMI-TRAILER AND TRUCK Symbol Set Code: 15 Code: 140603 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
LIMITED CROSS-COUNTRY TRUCK Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140700 Icon Type: Full Octagon
N/A
CROSS-COUNTRY TRUCK Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140800 Icon Type: Full Octagon
N/A
PETROLEUM, OIL AND LUBRICANT Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 140900 Icon Type: Full Octagon
N/A
WATER Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 141000 Icon Type: Full Octagon
N/A
AMPHIBIOUS UTILITY WHEELED VEHICLE Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 141100 Icon Type: Full Octagon
N/A
TOW TRUCK Type: Entity Type Entity: UTILITY VEHICLE Symbol Set Code: 15 Code: 141200 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
TOW TRUCK, LIGHT Type: Entity Subtype Entity/ Entity Type: UTILITY VEHICLE/TOW TRUCK Symbol Set Code: 15 Code: 141201 Icon Type: Full Octagon
N/A
TOW TRUCK, HEAVY Type: Entity Subtype Entity/ Entity Type: UTILITY VEHICLE/TOW TRUCK Symbol Set Code: 15 Code: 141202 Icon Type: Full Octagon
N/A
TRAIN Type: Entity Type Symbol Set Code: 15 Code: 150000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
LOCOMOTIVE Type: Entity Type Entity: TRAIN Symbol Set Code: 15 Code: 150100 Icon Type: Full Octagon
N/A
RAILCAR Type: Entity Type Entity: TRAIN Symbol Set Code: 15 Code: 150200 Icon Type: Full Octagon
N/A
CIVILIAN VEHICLE Type: Entity Symbol Set Code: 15 Code: 160000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
AUTOMOBILE Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160100 Icon Type: Full Octagon
M2M
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
COMPACT Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/AUTOMOBILE Symbol Set Code: 15 Code: 160101 Icon Type: Full Octagon
M2M
MIDSIZE Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/AUTOMOBILE Symbol Set Code: 15 Code: 160102 Icon Type: Full Octagon
M2M
SEDAN Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/AUTOMOBILE Symbol Set Code: 15 Code: 160103 Icon Type: Full Octagon
M2M
OPEN-BED TRUCK Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160200 Icon Type: Full Octagon
M2M
PICKUP Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ OPEN-BED TRUCK Symbol Set Code: 15 Code: 160201 Icon Type: Full Octagon
M2M
SMALL Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ OPEN-BED TRUCK Symbol Set Code: 15 Code: 160202 Icon Type: Full Octagon
M2M
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
LARGE Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/OPEN-BED TRUCK Symbol Set Code: 15 Code: 160203 Icon Type: Full Octagon
M2M
MULTIPLE PASSENGER VEHICLE Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160300 Icon Type: Full Octagon
M2M
VAN Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/MULTIPLE PASSENGER VEHICLE Symbol Set Code: 15 Code: 160301 Icon Type: Full Octagon
M2M
SMALL BUS Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/MULTIPLE PASSENGER VEHICLE Symbol Set Code: 15 Code: 160302 Icon Type: Full Octagon
M2M
LARGE BUS Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/MULTIPLE PASSENGER VEHICLE Symbol Set Code: 15 Code: 160303 Icon Type: Full Octagon
M2M
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
UTILITY VEHICLE Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160400 Icon Type: Full Octagon
M2M
SPORT UTILITY VEHICLE (SUV) Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ UTILITY VEHICLE Symbol Set Code: 15 Code: 160401 Icon Type: Full Octagon
M2M
SMALL BOX TRUCK Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ UTILITY VEHICLE Symbol Set Code: 15 Code: 160402 Icon Type: Full Octagon
M2M
LARGE BOX TRUCK Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ UTILITY VEHICLE Symbol Set Code: 15 Code: 160403 Icon Type: Full Octagon
M2M
JEEP TYPE VEHICLE Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160500 Icon Type: Full Octagon
M2M
SMALL/LIGHT Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ JEEP TYPE VEHICLE Symbol Set Code: 15 Code: 160501 Icon Type: Full Octagon
M2M
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
MEDIUM Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ JEEP TYPE VEHICLE Symbol Set Code: 15 Code: 160502 Icon Type: Full Octagon
M2M
LARGE/HEAVY Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ JEEP TYPE VEHICLE Symbol Set Code: 15 Code: 160503 Icon Type: Full Octagon
M2M
TRACTOR TRAILER TRUCK WITH BOX Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160600 Icon Type: Full Octagon
M2M
SMALL/LIGHT BOX TRAILER Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ TRACTOR TRAILER TRUCK WITH BOX Symbol Set Code: 15 Code: 160601 Icon Type: Full Octagon
M2M
MEDIUM BOX TRAILER Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/ TRACTOR TRAILER TRUCK WITH BOX Symbol Set Code: 15 Code: 160602 Icon Type: Full Octagon
M2M
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
LARGE/HEAVY BOX TRAILER Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/TRACTOR TRAILER TRUCK WITH BOX TRAILER Symbol Set Code: 15 Code: 160603 Icon Type: Full Octagon
M2M
TRACTOR TRAILER TRUCK WITH FLATBED TRAILER M2M
Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160700 Icon Type: Full Octagon
SMALL/LIGHT FLATBED TRAILER Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/TRACTOR TRAILER TRUCK WITH FLATBED TRAILER Symbol Set Code: 15 Code: 160701 Icon Type: Full Octagon
M2M
MEDIUM FLATBED TRAILER Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/TRACTOR TRAILER TRUCK WITH FLATBED TRAILER
M2M
Symbol Set Code: 15 Code: 160702 Icon Type: Full Octagon
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
LARGE/HEAVY FLATBED TRAILER Type: Entity Subtype Entity/Entity Type: CIVILIAN VEHICLE/TRACTOR TRAILER TRUCK WITH FLATBED TRAILER Symbol Set Code: 15 Code: 160703 Icon Type: Full Octagon
M2M
KNOWN INSURGENT VEHICLE Type: Entity Type Entity: CIVLIAN VEHICLE Symbol Set Code: 15 Code: 160800 Icon Type: Main
N/A
DRUG VEHICLE Type: Entity Type Entity: CIVILIAN VEHICLE Symbol Set Code: 15 Code: 160900 Icon Type: Main
N/A
LAW ENFORCEMENT Type: Entity
Symbol Set Code: 15 Code: 170000 Icon Type: N/A
M2M
BUREAU OF ALCOHOL, TOBACCO, FIREARMS AND EXPLOSIVES (ATF) (DEPARTMENT OF JUSTICE)
MIL-STD-2525 use
Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170100 Icon Type: Main
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
BORDER PATROL Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170200 Icon Type: Full Octagon
M2M
CUSTOMS SERVICE Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170300 Icon Type: Full Octagon
M2M
DRUG ENFORCEMENT AGENCY (DEA) Type: Entity Type Entity: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170400 Icon Type: Main
N/A
DEPARTMENT OF JUSTICE (DOJ) Type: Entity Type Entity/Entity Type: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170500 Icon Type: Full Octagon
M2M
FEDERAL BUREAU OF INVESTIGATION (FBI) Type: Entity Type Entity/Entity Type LAW ENFORCEMENT Symbol Set Code: 15 Code: 170600 Icon Type: Main
N/A
POLICE Type: Entity Type Entity/Entity Type: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170700 Icon Type: Main
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
UNITED STATES SECRET SERVICE(TREAS) (USSS) Type: Entity Type Entity/Entity Type: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170800 Icon Type: Main
MIL-STD-2525 use
TRANSPORTATION SECURITY ADMINISTRATION (TSA) Type: Entity Type Entity/Entity Type: LAW ENFORCEMENT Symbol Set Code: 15 Code: 170900 Icon Type: Main
N/A
COAST GUARD Type: Entity Type Entity/Entity Type: LAW ENFORCEMENT Symbol Set Code: 15 Code: 171000 Icon Type: Full Octagon
N/A
US MARSHALS SERVICE Type: Entity Type Entity/Entity Type: LAW ENFORCEMENT Symbol Set Code: 15 Code: 171100 Icon Type: Full Octagon
MIL-STD-2525 use M2M
PACK ANIMALS Type: Entity Symbol Set Code: 15 Code: 180000 Icon Type: Full Octagon
N/A
MISSILE SUPPORT Type: Entity Symbol Set Code: 15 Code: 190000 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
TRANSLOADER Type: Entity Type Entity: MISSILE SUPPORT Symbol Set Code: 15 Code: 190100 Icon Type: Full Octagon
N/A
TRANSPORTER Type: Entity Type Entity: MISSILE SUPPORT Symbol Set Code: 15 Code: 190200 Icon Type: Full Octagon
N/A
CRANE/LOADING DEVICE Type: Entity Type Entity: MISSILE SUPPORT Symbol Set Code: 15 Code: 190300 Icon Type: Full Octagon
N/A
PROPELLANT TRANSPORTER Type: Entity Type Entity: MISSILE SUPPORT Symbol Set Code: 15 Code: 190400 Icon Type: Full Octagon
N/A
WARHEAD TRANSPORTER Type: Entity Type Entity: MISSILE SUPPORT Symbol Set Code: 15 Code: 190500 Icon Type: Full Octagon
N/A
OTHER EQUIPMENT Type: Entity Symbol Set Code: 15 Code: 200000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
ANTENNAE Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200100 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
BOMB Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200200 Icon Type: Full Octagon
N/A
BOOBY TRAP Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200300 Icon Type: Full Octagon
N/A
CBRN EQUIPMENT Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200400 Icon Type: Full Octagon
N/A
COMPUTER SYSTEM Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200500 Icon Type: Full Octagon
N/A
COMMAND LAUNCH EQUIPMENT (CLE) Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200600 Icon Type: Main
N/A
GENERATOR SET Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200700 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
GROUND-BASED MIDCOURSE DEFENSE (GMD) FIRE CONTROL (GFC) CENTER N/A Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200800 Icon Type: Main
IN-FLIGHT INTERCEPTOR COMMUNICATIONS SYSTEM (IFICS) DATA TERMINAL (IDT) N/A Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 200900 Icon Type: Main
LASER Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 201000 Icon Type: Full Octagon
N/A
MILITARY INFORMATION SUPPORT OPERATIONS (MISO) N/A
Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 201100 Icon Type: Full Octagon
SUSTAINMENT SHIPMENTS Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 201200 Icon Type: Main
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
TENT Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 201300 Icon Type: Full Octagon
N/A
UNIT DEPLOYMENT SHIPMENTS Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 201400 Icon Type: Main
N/A
EMERGENCY MEDICAL OPERATION Type: Entity Type Entity: OTHER EQUIPMENT Symbol Set Code: 15 Code: 201500 Icon Type: Full Octagon
N/A
MEDICAL EVACUATION HELICOPTER Type: Entity Subtype Entity: OTHER EQUIPMENT/ EMERGENCY MEDICAL OPERATION Symbol Set Code: 15 Code: 201501 Icon Type: Main+1
N/A
LAND MINES Type: Entity Symbol Set Code: 15 Code: 210000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
LAND MINE Type: Entity Type Entity: LAND MINE Symbol Set Code: 15 Code: 210100 Icon Type: Full Octagon
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
ANTIPERSONNEL LAND MINE (APL) Type: Entity Type Entity: LAND MINE Symbol Set Code: 15 Code: 210200 Icon Type: Full Octagon
N/A
ANTITANK MINE Type: Entity Type Entity: LAND MINE Symbol Set Code: 15 Code: 210300 Icon Type: Full Octagon
N/A
IMPROVISED EXPLOSIVE DEVICE (IED) Type: Entity Type Entity: LAND MINE Symbol Set Code: 15 Code: 210400 Icon Type: Full Octagon
N/A
LESS THAN LETHAL Type: Entity Type Entity: LAND MINE Symbol Set Code: 15 Code: 210500 Icon Type: Full Octagon
N/A
SENSORS Type: Entity Symbol Set Code: 15 Code: 220000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
SENSOR Type: Entity Type Symbol Set Code: 15 Code: 220100 Icon Type: Main
N/A
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Note: See Table A-29 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
SENSOR EMPLACED Type: Entity Type Entity: SENSOR Symbol Set Code: 15 Code: 220200 Icon Type: Full Octagon
N/A
RADAR Type: Entity Type Entity: SENSOR Symbol Set Code: 15 Code: 220300 Icon Type: Full Octagon
N/A
EMERGENCY OPERATION Type: Entity Symbol Set Code: 15 Code: 230000 Icon Type: Full Octagon
N/A
AMBULANCE Type: Entity Type Entity/Entity Type: EMERGENCY OPERATION Symbol Set Code: 15 Code: 230100 Icon Type: Full Octagon
M2M
FIRE FIGHTING/FIRE PROTECTION Type: Entity Type Entity/Entity Type: EMERGENCY OPERATION Symbol Set Code: 15 Code: 230200 Icon Type: Main
N/A
MANUAL TRACK Type: Entity (Local) Symbol Set Code: 15 Code:230000
N/A
Icon Type: Full Octagon
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Table 3-17: Land equipment icons.
3.4.7. Equipment Sector 1 and 2 Modifiers 1. Sector 1 modifiers have been designated to portray additional information regarding a symbol’s icon. Currently, there are no specific sector 2 modifiers for equipment systems. 2.
Table 3-18 below provides land equipment sector 1 modifiers. Note: See Table A-30 for associated symbol identification codes.
DESCRIPTION BIOLOGICAL
CATEGORY
MODIFIER
SENSOR TYPE
Symbol Set Code: 15 Code: 01 CHEMICAL
N/A
SENSOR TYPE
Symbol Set Code: 15 Code: 02 EARLY WARNING RADAR
REMARKS
N/A
SENSOR TYPE N/A
Symbol Set Code: 15 Code: 03 INTRUSION
SENSOR TYPE
Symbol Set Code: 15 Code: 04 NUCLEAR
N/A
SENSOR TYPE
Symbol Set Code: 15 Code: 05 RADIOLOGICAL
N/A
SENSOR TYPE
Symbol Set Code: 15 Code: 06 UPGRADED EARLY WARNING RADAR
N/A
SENSOR TYPE N/A
Symbol Set Code: 15 Code: 07
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Note: See Table A-30 for associated symbol identification codes. DESCRIPTION HIJACKING
CATEGORY
MODIFIER
REMARKS
CRIME
Symbol Set Code: 15 Code: 08 CIVILIAN
N/A
ORGANIZATION
Symbol Set Code: 15 Code: 09
N/A
Table 3-18: Land equipment sector 1 modifiers.
3.4.8. Equipment Mobility Indicator Amplifiers Table 3-19 below provides mobility indicator amplifiers for the equipment types for Field R for equipment symbols. DESCRIPTION
MOBILITY SYMBOL
UNFRAMED
UNKNOWN
FRIEND
NEUTRAL
HOSTILE
WHEELED (LIMITED CROSSCOUNTRY) WHEELED (CROSSCOUNTRY)
TRACKED
WHEELED AND TRACKED COMBINATION
TOWED
RAILWAY
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DESCRIPTION
MOBILITY SYMBOL
UNFRAMED
UNKNOWN
FRIEND
NEUTRAL
HOSTILE
OVER-SNOW (PRIME MOVER)
SLED
PACK ANIMALS
BARGE
AMPHIBIOUS
Table 3-19: Equipment mobility indicators. 3.4.9. Equipment Size or Range Indicators In building equipment symbols, horizontal or vertical lines are added for size or range indicators. If an equipment symbol has no lines, it is a basic equipment symbol. Adding one line designates it as light or short-range. Adding two lines designates it as medium or medium-range. Finally, adding three lines designates it as heavy or long-range. (See Table 3-19)
SYSTEM
STANDARD WEIGHT/RANGE/ CALIBRE
CANNON ARTILLERY
LIGHT/SHORT
MEDIUM/MEDIUM (INTERMEDIATE)
HEAVY/LONG
Calibre and Maximum Range1
120 mm or less
Greater than 120 mm but not greater than 160 mm
Greater than 160 mm but not greater than 210 mm
MORTAR
Calibre
60 mm or less
Greater than 60 mm but less than 107 mm
107 mm or larger
SEMI TRAILERS
Cargo Capacity
UTILITY HELICOPT
Weight
Less than 12 tons Less than 4,000 lbs
Between 12 tons and 40 tons Between 4,000 lbs and 10,000 lbs
Greater than 40 tons Greater than 10,000 lbs
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Range
Less than 240 nautical miles
Between 240 and 320 nautical miles
Greater than 320 nautical miles
Capacity
Less than 300 tons
Between 300 tons and 1,700 tons
Greater than 1,700 tons
Cannon artillery has a very heavy category: greater than 210 mm, but there is no modifier.
Table 3-19. Examples of Equipment Systems Size and Range Indicators. 3.5.
LAND INSTALLATION SYMBOLS
Installations are sites that incorporate permanent, semi-permanent, and temporary structures. 3.5.1. General This chapter establishes a single standard system for the development of a variety of installation symbols. Avoid using any symbols, or combinations and modifications of symbols, different from those in this publication. If, after searching the doctrinal symbols and modifiers in this publication, a new symbol must be created, explain it in an accompanying legend. 3.5.2. Installation Symbols Composition and Process 1. An installation symbol is composed of a frame, colour (fill), installation icon, text or graphic modifiers (Figure 3-17), and text or graphic amplifiers.
Figure 3-17. Installation Symbol Composition. 2.
Table 3-20 below outlines the steps used to build installation symbols.
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Step #
Step
Step 1.
Choose the frame Standard Identity.
Example according
to
Land Installation Frame Shapes and Standard Identity STANDARD IDENTITY
FRIENDLY
HOSTILE
NEUTRAL
UNKNOWN
PENDING
ASSUMED FRIEND
SUSPECT
FRAME
Steps 2
Choose and add main sector icon.
Step 3.
Choose and add a modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization.
Step 4.
Choose and add a second modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization. NOTE: Only one modifier is permitted per modifier position.
There are no specific sector 2 modifiers at this time.
Table 3-20. Building Installation Symbols. 3.5.3. Installation Symbol icons, modifiers, and amplifiers Fields 1. Figure 3-18 shows the placement of installation symbol icons, modifiers, and amplifiers in and around the friendly land installation symbol frame. The placement of installation symbol icons, modifiers, and amplifiers is the same regardless of frame shape or affiliation.
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AB* W
AC
X/Y
G
AI*
H
A*
T*
M AH
Z
J/K Q
S
* Those fields marked by an asterisk are critical to symbol composition and should be displayed as part of the symbol when known.
Figure 3-18. Land Installation Icon, Modifier, and Amplifier Fields. 2. Table 3-21 provides a description of each of the installation symbol icon, modifier, and amplifier fields as shown in Figure 3-18. Field
Field Title
Description
Text/Graphic
A
Symbol
Basic installation symbol that includes an icon and can include capability modifiers.
Both
G
Staff Comments
Free text. Can be used by staff for information required by commander.
Text
H
Additional Information
Free text. For installations, this field is used to describe the specific nature of the installation, such as production, processing, or storage.
Text
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Field
Field Title
Description
Text/Graphic
Degree of confidence that may be placed on the information represented by the symbol. It is shown as one letter and one number made up of Reliability of Source and Credibility of Information. Reliability of Source: A. Completely reliable B. Usually reliable C. Fairly reliable D. Not usually reliable E. Unreliable F. Reliability cannot be judged Credibility of Information: 1. Confirmed by other sources 2. Probably true 3. Possibly true 4. Doubtful 5. Improbable 6. Truth cannot be judged
J
Evaluation Rating
K
Capacity Installation
M
Higher Formation
Number or organization.
Q
Offset Indicator
Used to denote precise location of installation or to declutter multiple installation locations.
Graphic
S
Headquarters Staff Indicator/Offset Location Indicator
Used to indicate precise location of headquarters or to declutter multiple headquarters locations.
Graphic
T
Unique Designation
An alphanumeric designator that uniquely identifies a particular installation (name).
Text
of
Location
Capacity of installation displayed. title
of
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Field
Field Title
Description
Text/Graphic
W
Date-Time Group
An alphanumeric designator for displaying a date-time group (DDHHMMSSZMONYY) or “O/O” for on order. The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month followed by two digits. The first pair of digits represents the day; the second pair, the hour; the third pair, the minutes. The last two digits of the year are after the month. For automated systems, two digits may be added before the time zone suffix and after the minutes to designate seconds.
X
Altitude/Depth
Height in feet of equipment or structure on the ground.
Text
Y
Location
Latitude and coordinates.
Text
Z
Speed
Displays speed in nautical miles per hour or kilometres per hour.
Text
AB
Feint or Indicator
Indicates that it is a dummy for deception purposes.
Graphic
Country Indicator
A three-letter code that indicates the country of the owner of the installation. This field can be used also for factions or groups in stability activities.
Text
Installation Composition
Indicates the component type of the installation: Development Research Production Service Storage Utility.
Text
AC
AI
Dummy
longitude
or
grid
Text
Table 3-21. Description of Installation Icon, Modifier, and Amplifier Fields.
3.5.4. Installation Icons and Modifiers Placement inside Octagon (Field A) 1. The octagon is divided into three sectors specify where icons and modifiers are positioned and how much space is available for sizing of icons and modifiers. Figure 3-19 provides examples showing the sectors for each of the frame shape types. The lettering size for text icons and modifiers will vary based on the number of letters used.
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FRIENDLY
HOSTILE
1
1
MAIN
MAIN
2
2
NEUTRAL
UNKNOWN
1
1
MAIN
MAIN
2
2
Figure 3-19. Location of Icons and Modifiers. 2. Most Icons do not exceed the dimensions of the main sector of the octagon or touch the interior border of the frame. However, full frame icons are an exceptions to this size rule. Full frame icons exceed the dimensions of the main sector of the octagon and touch the interior border of the frame (see Figure 3-20).
1
MAIN 2
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Figure 3-20. Icon Placement for Full Frame Icons. 3.5.5. Installation Main Icons 1. Icons in the main sector (Figure 3-21) normally reflect the main function of the symbol.
1
MAIN 2 Figure 3-21. Main Sector Icons. 2. Table 3-22 provides installation icons for use in land unit symbols in the A area of the symbol. Those icons that appear in the unit and equipment sections of this chapter can be used to create installation symbols.
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ICON
INSTALLATION
REMARKS No icon is associated with this entity. It is for hierarchal purposes only.
Type: Entity Symbol Set Code: 20 Code: 110000
AIRCRAFT PRODUCTION/ASSEMBLY Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110100 Icon Type: Main
M2M
AMMUNITION AND EXPLOSIVE/PRODUCTION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110200 Icon Type: Full Octagon
N/A
AMMUNITION CACHE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110300 Icon Type: Full Frame
ARMAMENT PRODUCTION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110400 Icon Type: Full Octagon
N/A
BLACK LIST LOCATION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110500 Icon Type: Main
N/A
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ICON
REMARKS
CHEMICAL, BIOLOGICAL, RADIOLOGICAL AND NUCLEAR (CBRN) N/A
Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110600 Icon Type: Main
ENGINEER EQUIPMENT PRODUCTION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110700 Icon Type: Full Octagon
N/A
BRIDGE Type: Entity Type Entity: INSTALLATION/ENGINEER EQUIPMENT PRODUCTION Symbol Set Code: 20 Code: 110701 Icon Type: Main
N/A
EQUIPMENT MANUFACTURE Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110800 Icon Type: Full Octagon
N/A
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ICON
REMARKS
GOVERNMENT LEADERSHIP Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 110900 Icon Type: Main
N/A
GRAY LIST LOCATION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111000 Icon Type: Main
N/A
MASS GRAVE SITE Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111100 Icon Type: Main
N/A
MATERIEL
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111200 Icon Type: Full Frame MINE Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111300 Icon Type: Main
N/A
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ICON
REMARKS
MISSILE AND SPACE SYSTEM PRODUCTION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111400 Icon Type: Full Octagon
N/A
NUCLEAR (NON CBRN DEFENSE) Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111500 Icon Type: Main
N/A
PRINTED MEDIA Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111600 Icon Type: Main
N/A
SAFE HOUSE Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111700 Icon Type: Main
N/A
WHITE LIST LOCATION Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111800 Icon Type: Main
N/A
TENTED CAMP Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 111900 Icon Type: Full Octagon
N/A
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ICON
REMARKS
DISPLACED PERSONS/ REFUGEE/EVACUEES CAMP Type: Entity Subtype Entity/Entity Type: INSTALLATION/TENTED CAMP Symbol Set Code: 20 Code: 111901 Icon Type: Full Octagon
N/A
TRAINING CAMP Type: Entity Subtype Entity/Entity Type: INSTALLATION/TENTED CAMP Symbol Set Code: 20 Code: 111902 Icon Type: Full Octagon
N/A
WAREHOUSE/STORAGE FACILITY Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 112000 Icon Type: Full Octagon
M2M
LAW ENFORCEMENT Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 112100
M2M
BUREAU OF ALCOHOL, TOBACCO, FIREARMS AND EXPLOSIVES (ATF) (DEPARTMENT OF JUSTICE) MIL-STD-2525 use
Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112101 Icon Type: Main
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ICON
REMARKS
BORDER PATROL Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112102 Icon Type: Full Octagon
M2M
CUSTOMS SERVICE Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112103 Icon Type: Full Octagon
M2M
DRUG ENFORCEMENT AGENCY (DEA) Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112104 Icon Type: Main
N/A
DEPARTMENT OF JUSTICE (DOJ) Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112105 Icon Type: Full Octagon
M2M
FEDERAL BUREAU OF INVESTIGATION (FBI) Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112106 Icon Type: Main
N/A
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ICON
REMARKS
POLICE Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112107 Icon Type: Main
N/A
PRISON Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112108 Icon Type: Full Octagon
M2M
UNITED STATES SECRET SERVICE(TREAS) (USSS) Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112109 Icon Type: Main
MIL—STD-2525 use
TRANSPORTATION SECURITY ADMINISTRATION (TSA) Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112110 Icon Type: Main
N/A
COAST GUARD Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112111 Icon Type: Full Octagon
N/A
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ICON
REMARKS
US MARSHALS SERVICE Type: Entity Subtype Entity/Entity Type: INSTALLATION/ LAW ENFORCEMENT Symbol Set Code: 20 Code: 112112 Icon Type: Full Octagon
MIL-STD-2525 use M2M
EMERGENCY OPERATION N/A
Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 112200 FIRE STATION Type: Entity Subtype Entity/Entity Type: INSTALLATION/ EMERGENCY OPERATION Symbol Set Code: 20 Code: 112201 Icon Type: Full Octagon
N/A
EMERGENCY MEDICAL OPERATION Type: Entity Type Entity: INSTALLATION/ EMERGENCY OPERATION Symbol Set Code: 20 Code: 112202 Icon Type: Full Octagon
N/A
INFRASTRUCTURE Type: Entity Symbol Set Code: 20 Code: 120000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
AGRICULTURE AND FOOD INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120100 Icon Type: Full Octagon
M2M
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ICON
REMARKS
AGRICULTURAL LABORATORY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120101 Icon Type: Full Octagon
M2M
ANIMAL FEEDLOT Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120102 Icon Type: Full Octagon
M2M
COMMERCIAL FOOD DISTRIBUTION CENTER
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120103 Icon Type: Full Octagon FARM/RANCH Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120104 Icon Type: Full Octagon
M2M
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ICON
FOOD DISTRIBUTION
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120105 Icon Type: Full Frame FOOD PRODUCTION CENTER
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120106 Icon Type: Full Octagon FOOD RETAIL
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120107 Icon Type: Full Octagon GRAIN STORAGE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ AGRICULTURAL LABORATORY Symbol Set Code: 20 Code: 120108 Icon Type: Full Octagon
M2M
BANKING FINANCE AND INSURANCE INFRASTRUCTURE N/A
Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120200 Icon Type: Full Octagon
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ICON
REMARKS
ATM Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120201 Icon Type: Full Octagon
M2M
BANK Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120202 Icon Type: Full Octagon
M2M
BULLION STORAGE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120203 Icon Type: Full Octagon
M2M
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ICON
REMARKS
ECONOMIC INFRASTRUCTURE ASSET Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120204 Icon Type: Full Frame
N/A
FEDERAL RESERVE BANK Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120205 Icon Type: Full Octagon
M2M
FINANCIAL EXCHANGE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120206 Icon Type: Full Octagon
M2M
FINANCIAL SERVICES, OTHER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ BANKING FINANCE AND INSURANCE INFRASTRUCTURE Symbol Set Code: 20 Code: 120207 Icon Type: Full Octagon
N/A
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Note: See Table A-31 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
COMMERCIAL INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120300 Icon Type: Full Octagon
M2M
CHEMICAL PLANT Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120301 Icon Type: Full Octagon
M2M
FIREARMS MANUFACTURER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120302 Icon Type: Full Octagon
M2M
FIREARMS RETAILER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120303 Icon Type: Full Octagon
M2M
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ICON
REMARKS
HAZARDOUS MATERIAL PRODUCTION Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120304 Icon Type: Full Octagon
M2M
HAZARDOUS MATERIAL STORAGE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120305 Icon Type: Full Octagon
N/A
INDUSTRIAL SITE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120306 Icon Type: Full Octagon
N/A
LANDFILL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120307 Icon Type: Full Octagon
M2M
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ICON
REMARKS
PHARMACEUTICAL MANUFACTURER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120308 Icon Type: Full Octagon
N/A
CONTAMINATED HAZARDOUS WASTE SITE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120309 Icon Type: Full Octagon
M2M
TOXIC RELEASE INVENTORY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ COMMERCIAL INFRASTRUCTURE Symbol Set Code: 20 Code: 120310 Icon Type: Full Octagon
M2M
EDUCATIONAL FACILITIES INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120400 Icon Type: Full Octagon
N/A
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ICON
REMARKS
COLLEGE/UNIVERSITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/EDUCATIO NAL FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120401 Icon Type: Full Octagon
N/A
SCHOOL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/EDUCATIO NAL FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120402 Icon Type: Full Octagon
N/A
ENERGY FACITILIES INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120500 Icon Type: Full Octagon
N/A
ELECTRIC POWER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ENERGY FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120501 Icon Type: Main
N/A
GENERATION STATION Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ENERGY FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120502 Icon Type: Full Octagon
N/A
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ICON
REMARKS
NATURAL GAS FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ENERGY FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120503 Icon Type: Full Octagon
N/A
PETROLEUM FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ENERGY FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120504 Icon Type: Full Octagon
N/A
PETROLEUM/GAS/OIL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ENERG Y FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120505 Icon Type: Main
N/A
PROPANE FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ENERGY FACILITIES INFRASTRUCTURE Symbol Set Code: 20 Code: 120506 Icon Type: Full Octagon
M2M
GOVERNMENT SITE INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120600 Icon Type: Full Octagon
M2M
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ICON
MEDICAL INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120700
N/A
MEDICAL
REMARKS No icon is associated with this entity. It is for hierarchal purposes only.
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 120701 Icon Type: Full Frame
MEDICAL TREATMENT FACILITY (HOSPITAL)
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: INSTALLATION Symbol Set Code: 20 Code: 120702 Icon Type: Full Frame MILITARY INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120800 Icon Type: Full Octagon
M2M
MILITARY ARMORY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/MILITARY INFRASTRUCTURE Symbol Set Code: 20 Code: 120801 Icon Type: Full Octagon
N/A
MILITARY BASE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/MILITARY INFRASTRUCTURE Symbol Set Code: 20 Code: 120802 Icon Type: Full Octagon
N/A
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ICON
REMARKS
POSTAL SERVICE INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 120900 Icon Type: Full Octagon
N/A
POSTAL DISTRIBUTION CENTER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/POSTAL SERVICE INFRASTRUCTURE Symbol Set Code: 20 Code: 120901 Icon Type: Full Octagon
N/A
POST OFFICE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/POSTAL SERVICE INFRASTRUCTURE Symbol Set Code: 20 Code: 120902 Icon Type: Full Octagon
N/A
PUBLIC VENUES INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 121000 Icon Type: Full Octagon
N/A
ENCLOSED FACITLITY (PUBLIC VENUE) Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/PUBLIC VENUES INFRASTRUCTURE Symbol Set Code: 20 Code: 121001 Icon Type: Full Octagon
M2M
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ICON
REMARKS
OPEN FACILITY (OPEN VENUE) Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/PUBLIC VENUES INFRASTRUCTURE Symbol Set Code: 20 Code: 121002 Icon Type: Full Octagon
M2M
RECREATIONAL AREA Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/PUBLIC VENUES INFRASTRUCTURE Symbol Set Code: 20 Code: 121003 Icon Type: Full Octagon
M2M
RELIGIOUS INSTITUTION Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/PUBLIC VENUES INFRASTRUCTURE Symbol Set Code: 20 Code: 121004 Icon Type: Full Octagon
N/A
SPECIAL NEEDS INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 121100 Icon Type: Full Octagon
M2M
ADULT DAY CARE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/SPECIAL NEEDS INFRASTRUCTURE Symbol Set Code: 20 Code: 121101 Icon Type: Full Octagon
M2M
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ICON
REMARKS
CHILD DAY CARE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/SPECIAL NEEDS INFRASTRUCTURE Symbol Set Code: 20 Code: 121102 Icon Type: Full Octagon
M2M
ELDER CARE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/SPECIAL NEEDS INFRASTRUCTURE Symbol Set Code: 20 Code: 121103 Icon Type: Full Octagon
M2M
TELECOMMUNICATIONS INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 121200 Icon Type: Full Octagon
M2M
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ICON
REMARKS
BROADCAST TRANSMITTER ANTENNAE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TELECOMMUNICATIONS INFRASTRUCTURE Symbol Set Code: 20 Code: 121201 Icon Type: Full Octagon
N/A
TELECOMMUNICATIONS (CIVILIAN) Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TELECOMMUNICATIONS INFRASTRUCTURE Symbol Set Code: 20 Code: 121202 Icon Type: Main
N/A
TELECOMMUNICATIONS TOWER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TELECOMMUNICATIONS INFRASTRUCTURE Symbol Set Code: 20 Code: 121203 Icon Type: Full Octagon
N/A
TRANSPORTATION INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 121300 Icon Type: Full Octagon
N/A
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ICON
REMARKS
AIRPORT/AIR BASE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121301 Icon Type: Main+1
N/A
AIR TRAFFIC CONTROL FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121302 Icon Type: Full Octagon
N/A
BUS STATION Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121303 Icon Type: Full Octagon
M2M
FERRY TERMINAL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121304 Icon Type: Full Octagon
N/A
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ICON
REMARKS
HELICOPTER LANDING SITE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121305 Icon Type: Full Octagon
N/A
MAINTENANCE FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121306 Icon Type: Full Octagon
N/A
RAILHEAD/RAILROAD STATION Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121307 Icon Type: Main+1
N/A
REST STOP Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121308 Icon Type: Full Octagon
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ICON
REMARKS
SEA PORT/NAVAL BASE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121309 Icon Type: Main+1
N/A
SHIP YARD Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121310 Icon Type: Main+1
N/A
TOLL FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121311 Icon Type: Full Octagon
M2M
TRAFFIC INSPECTION FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121312 Icon Type: Full Octagon
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ICON
REMARKS
TUNNEL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ TRANSPORTATION INFRASTRUCTURE Symbol Set Code: 20 Code: 121313 Icon Type: Full Octagon
M2M
WATER SUPPLY INFRASTRUCTURE Type: Entity Type Entity: INFRASTRUCTURE Symbol Set Code: 20 Code: 121400 Icon Type: Full Octagon
N/A
CONTROL VALVE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121401 Icon Type: Full Octagon
M2M
DAM Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121402 Icon Type: Full Octagon
M2M
DISCHARGE OUTFALL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121403 Icon Type: Full Octagon
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ICON
REMARKS
GROUND WATER WELL Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121404 Icon Type: Full Octagon
N/A
PUMPING STATION Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121405 Icon Type: Full Octagon
M2M
RESERVOIR Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121406 Icon Type: Full Octagon
M2M
STORAGE TOWER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121407 Icon Type: Full Octagon
M2M
SURFACE WATER INTAKE Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121408 Icon Type: Full Octagon
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Note: See Table A-31 for associated symbol identification codes. DESCRIPTION
ICON
REMARKS
WASTEWATER TREATMENT FACILITY Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121409 Icon Type: Full Octagon
M2M
WATER Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121410 Icon Type: Main
N/A
WATER TREATMENT Type: Entity Subtype Entity/Entity Type: INFRASTRUCTURE/ WATER SUPPLY INFRASTRUCTURE Symbol Set Code: 20 Code: 121411 Icon Type: Main
N/A
Table 3-22: Land installation icons.
3.5.6. Installation Sector 1 Modifiers 1. Land installation sector 1 modifiers (Figure 3-22) provide additional information regarding the symbol’s icon.
1
MAIN 2 Figure 3-22: Land Installation Sector 1 Icons.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 2. Table 3-23 shows the modifiers for use in installation symbols in sector 1 of the field A of the symbol.
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Note: See Table A-32 for associated symbol identification codes. DESCRIPTION
BIOLOGICAL
CATEGORY
MODIFIER
Symbol Set Code: 20 Code: 01
CHEMICAL
N/A
CBRN TYPE
Symbol Set Code: 20 Code: 02
NUCLEAR
N/A
CBRN TYPE
Symbol Set Code: 20 Code: 03
RADIOLOGICAL
REMARKS
CBRN TYPE
N/A
CBRN TYPE
Symbol Set Code: 20 Code: 04
N/A
DECONTAMINATIO CBRN TYPE N N/A
Symbol Set Code: 20 Code: 05 COAL
ELECTRIC POWER TYPE
Symbol Set Code: 20 Code: 06
GEOTHERMAL
N/A
ELECTRIC POWER TYPE
Symbol Set Code: 20 Code: 07
HYDROELECTRIC
N/A
ELECTRIC POWER TYPE
Symbol Set Code: 20 Code: 08
N/A
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NATURAL GAS
CATEGORY
MODIFIER
REMARKS
ELECTRIC POWER TYPE
Symbol Set Code: 20 Code: 00
PETROLEUM
N/A
ELECTRIC POWER TYPE
Symbol Set Code: 20 Code: 10
CIVILIAN
N/A
OPERATION
Symbol Set Code: 20 Code: 11
CIVILIAN TELEPHONE
N/A
CIVILIAN TELECOMMUNICATION S TYPE
N/A
CIVILIAN TELECOMMUNICATION S TYPE
N/A
Symbol Set Code: 20 Code: 12
CIVILIAN TELEVISION Symbol Set Code: 20 Code: 13
Table 3-23: Land installation sector 1 modifiers. 3.5.7. Installation Sector 2 Modifiers Table 3-24 provides land installation sector 2 modifiers. Sector 2 modifiers identify additional information pertaining the symbol’s icon.
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Note: See Table A-33 for associated symbol identification codes. DESCRIPTION
CATEGORY
MODIFIER
REMARKS
BIOLOGICAL WARFARE PRODUCTION N/A
Symbol Set Code: 12 Code: 01 CHEMICAL WARFARE PRODUCTION N/A
Symbol Set Code: 12 Code: 02 NUCLEAR WARFARE PRODUCTION Nuclear Warfare Production
N/A
Symbol Set Code: 12 Code: 03 RADIOLOGICAL WARFARE PRODUCTION Radiologicial Warfare Production
N/A
Symbol Set Code: 12 Code: 04 ATOMIC ENERGY REACTOR N/A
Symbol Set Code: 12 Code: 05
NUCLEAR MATERIAL PRODUCTION N/A
Symbol Set Code: 12 Code: 06
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NUCLEAR MATERIAL STORAGE N/A
Symbol Set Code: 12 Code: 07 WEAPONS GRADE PRODUCTION N/A
Symbol Set Code: 12 Code: 08 Table 3-24: Land installation sector 2 modifiers.
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CHAPTER 4 DISMOUNTED INDIVIDUAL SYMBOLS 4.1.
GENERAL
This chapter establishes a single standard for developing land symbols representing individuals. It provides a selection of icons capable of depicting dismounted soldiers and other individuals with a standard construction method. Once the user is familiar with the prescribed system, any symbol of an individual can be developed using the logical sequence provided in this chapter. 4.2.
DISMOUNTED INDIVIDUAL SYMBOL COMPOSITION
A land symbol for an individual soldier is normally composed of a frame which is optional, colour (fill), icon, modifiers, and text or graphic amplifiers (see Figure 4-1). (See Table 4-1 for the steps used to build land soldier symbols.)
Figure 4-1: Dismounted Individual Symbol Composition.
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4.2.1. Dismounted Individual Symbol Composition Process Table 4-1 provides the steps used to build dismounted individual symbols.
Step #
Step
Step 1.
First choose the frame that matches the Standard Identity of the land soldier symbol (friendly, hostile, neutral). In this example, the Standard Identity is friendly and the equipment is Machine Gun.
Example
Friendly Soldier Dismounted Individual Symbol Frame Shapes and Standard Identity STANDARD FRIENDLY HOSTILE NEUTRAL UNKNOWN ASSUMED SUSPECT PENDING IDENTY FRIEND FRAME
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Step #
Step
Step 2.
Then choose the basic icon for field “A.” In this example, it is the icon Rifle. (See Figure 9-6 and Table 9-6)
Step 3.
If needed, choose the sector 1 modifier. In this example, it is the modifier “Squad” (See Table 9-7.).
Example
Friendly Soldier with Rifle
Friendly Soldier with Rifle from Squad Step 4.
If needed, choose the sector 2 modifier. In this example, it is the rank code “OR-7” (See Table 9-7.).
Friendly Soldier, Rank OR-7, with Rifle from Squad
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Step #
Step
Step 5
Choose the leadership indicator amplifier for field “D.” In this example, the leadership indicator amplifier is “Leader” (See Table 9-9.).
Example
Friendly Soldier, Rank OR-7, Squad Leader with Rifle Step 6
Choose text amplifiers as necessary to provide further information. In this example, the text amplifier indicates the higher formation.
Friendly Soldier, Rank OR-7, Squad Leader with Rifle, 3rd Platoon, 2nd Company, 161st Battalion Table 4-1: Building Dismounted Individual Symbols with Frames. 4.2.2. Dismounted Individual Symbology Icon, Modifier and Amplifier Fields 1. The placement of dismounted individual symbol modifier fields is the same regardless of frame shape or Standard Identity. Figure 4-2 shows the placement of labelling fields around the friendly land dismounted individual symbol frame.
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Figure 4-2. Dismounted Individual Symbology Icon, Modifier and Amplifier Fields 2. Table 4-2 provides a description of each of the symbol fields as shown in Figure 4-3. Field
Field Title
Description
Text/Graphic
A
Icon
Basic branch or functional symbol or basic equipment symbol that can include size or capability modifiers
D
Leadership Identifier
Identifies Leadership
G
Staff Comments
Free text. Can be used by staff for information required by commander.
Text
H
Additional Information
Free text.
Text
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Field
Description
Text/Graphic
Evaluation Rating
Degree of confidence that may be placed on the information represented by the symbol. It is shown as one letter and one number made up of Reliability of Source and Credibility of Information. Reliability of Source: A. Completely reliable B. Usually reliable C. Fairly reliable D. Not usually reliable E. Unreliable F. Reliability cannot be judged. Credibility of Information: 1. Confirmed by other sources 2. Probably true 3. Possibly true 4. Doubtful 5. Improbable 6. Truth cannot be judged.
Text
K
Combat Effectiveness
Effectiveness of the soldier being displayed. 1. Fully Operational 2. Substantially Operational 3. Marginally Operational 4. Not Operational
Text
M
Higher Formation
Number or title of higher echelon command of the soldier being displayed.
Text
P
Identification Friend or Foe (IFF)/Selective Identification Feature (SIF)
Q
Direction of Movement Arrow/Offset Location Indicator
With arrow, it denotes the direction symbol is moving or will move. Without arrow, it is used to denote precise location or to declutter.
R
Quantity
Identifies the number of soldiers present.
Text
T
Unque Designation
An alphanumeric designator that uniquely identifies a particular unit (designation).
Text
V
Type of Equipment
J
Field Title
Identification modes and codes. Text
Identifies unique designation (such as G 36).
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Field
Field Title
Description
Text/Graphic
Text
W
Date-Time Group
An alphanumeric designator for displaying a date-time group (DDHHMMSSZMONYY) or “O/O” for on order. The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized three-letter abbreviation for the month, followed by two digits. The first pair of digits represents the day; the second pair, the hour; the third pair, the minutes. The last two digits of the year are after the month. For automated systems, two digits may be added before the time zone suffix and after the minutes to designate seconds.
X
Altitude/Depth
Altitude as displayed on the global positioning system (GPS).
Text
Y
Location
Latitude and longitude; grid coordinates.
Text
Z
Speed
Displays speed in nautical miles per hour or kilometres per hour.
Text
Dummy Indicator
Indicates that it is a dummy or a feint for deception purposes.
Graphic
AC
Country Indicator
A three-letter code that indicates the country of origin of the unit (STANAG 1059). In stability activities, this field can be used for factions or groups.
Text
AF
Common Identifier
Example: …….
Text
AB
Table 4-2: Description of Dismounted Individual Icon, Modifier, and Amplifier Fields.
4.2.3. Dismounted Individual Icons and Modifiers Placement inside Octagon Chapter 1, section 1.2.2., serves as the foundation for placement of icons and modifiers within the octagon. The octagon is divided into three sectors that specify where icons and modifiers are positioned and how much space is available for sizing of icons and modifiers. Figure 4-3 provides examples showing the sector for each of the frame shape types. The lettering size for text icons and modifiers will vary based on the number of letters used.
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FRIENDLY
HOSTILE
NEUTRAL
UNKNOWN
Figure 4-3: Location of Icons and Modifiers for Land Soldier Symbols
4.2.4. Dismounted Individual Main Icons 1. Icons in the main sector (Figure 4-4) normally reflect the main function of the symbol, but in some cases can also reflect modifying information (e.g., armoured engineers). In most cases, the dimensions of the icon will be sized to occupy as much area in the main sector as is available. However, in some cases the icon may be reduced to allow more room for modifiers for better recognition (see Figure 4-5).
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Figure 4-4. Main sector icons.
Figure 4-5. Relative Symbol Sizes for the full octagon, main sector, main + sector 1 and main + sector 2 2. Most main icons do not exceed the dimensions of the main sector of the octagon or touch the interior border of the frame. The only exception to the octagon size rule are the full frame icons. Full frame icons can occupy the entire frame and exceed the dimensions of the octagon main sector, and touch the interior border of the frame. The diagonal lines used for full frames icons such as infantry, reconnaissance, signal, etc. will be angled to conform to the shape of the frame. 3. Table 4-3 below provides an example listing of full frame icons for use in symbols of soldiers and other individuals.
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ICON
REMARKS
Type: Entity Type
Entity: Military Symbol Set Code: 12 Code: 110101 Icon Type: Full Frame
N/A
MEDICAL Type: Entity Type
Entity: Military Symbol Set Code: 12 Code: 110102 Icon Type: Full Frame
N/A
RECONNAISSANCE Type: Entity Type
Entity: Military Symbol Set Code: 12 Code: 110103 Icon Type: Full Frame
N/A
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Entity: Military Symbol Set Code: 12 Code: 110104 Icon Type: Full Frame
N/A
Table 4-4. Full Frame Main Icons
4. Table 4-5 below shows main icons for use in Dismounted Individual symbols in the A field of the symbol.
DESCRIPTION
ICON
REMARKS
POLICE Type: Entity Type Entity: Civilian Symbol Set Code: 12 Code: 120101 Icon Type: Main EXPLOSIVE ORDNANCE DISPOSAL (EOD)
N/A
N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110201 Icon Type: Main FIELD ARTILLERY OBSERVER
N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110202 Icon Type: Main
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ICON
REMARKS
JOINT FIRE SUPPORT N/A
Type: Entity Type Entity: Activity/Task Symbol Set Code: 12 Code: 110203 Icon Type: Main LIAISON Type: Entity Type Entity: Activity/Task Symbol Set Code: 12 Code: 110204 Icon Type: Main MESSENGER
N/A
Type: Entity Type Entity: Activity/Task Symbol Set Code: 12 Code: 110205 Icon Type: Main MILITARY POLICE
N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110206 Icon Type: Main OBSERVER
N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110207 Icon Type: Main SECURITY
N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110208 Icon Type: Main SNIPER
N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110209 Icon Type: Main
N/A
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ICON
REMARKS
SPECIAL OPERATIONS FORCES (SOF) N/A
Type: Entity Type Entity: Military Symbol Set Code: 12 Code: 110210 Icon Type: Main
Table 4-5. Main Sector Icons
4.2.5. Dismounted individual equipment type symbols 1. In most cases, the dimensions of the icon will be sized to occupy as much area in the symbol as is available. Most equipment icons are full frame. However, in some cases the icon may be reduced to allow more room for modifiers for better recognition (Figure 4-6). 2. Table 4-6 provides the equipment types to be used in symbols of dismounted individuals. Rifle EQUIPMENT TYPE
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110301 Icon Type: Full Octagon
Symbol Set Code: Code: 110302 Icon Type: Main
Symbol Set Code: Code: 110303 Icon Type: Main+1
Symbol Set Code: Code:110304 Icon Type:Main+2
Remarks:
N/A
EQUIPMENT TYPE
Single Shot Rifle
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Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110305 Icon Type: Full Octagon
Symbol Set Code: Code: 110306 Icon Type: Main
Symbol Set Code: Code: 110307 Icon Type: Main+1
Symbol Set Code: Code:110308 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Semiautomatic Rifle
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 1103009 Icon Type: Full Octagon
Symbol Set Code: Code: 110310 Icon Type: Main
Symbol Set Code: Code: 110311 Icon Type: Main+1
Symbol Set Code: Code:110312 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Automatic Rifle
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110313 Icon Type: Full Octagon
Symbol Set Code: Code: 110314 Icon Type: Main
Symbol Set Code: Code: 110315 Icon Type: Main+1
Symbol Set Code: Code:110316 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Machine Gun
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Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110317 Icon Type: Full Octagon
Symbol Set Code: Code: 110318 Icon Type: Main
Symbol Set Code: Code: 110319 Icon Type: Main+1
Symbol Set Code: Code:110320 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Light Machine Gun
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110321 Icon Type: Full Octagon
Symbol Set Code: Code: 110322 Icon Type: Main
Symbol Set Code: Code: 110323 Icon Type: Main+1
Symbol Set Code: Code:110324 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Medium Machine Gun
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110325 Icon Type: Full Octagon
Symbol Set Code: Code: 110326 Icon Type: Main
Symbol Set Code: Code: 110327 Icon Type: Main+1
Symbol Set Code: Code:110328 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Heavy Machine Gun
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Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110329 Icon Type: Full Octagon
Symbol Set Code: Code: 110330 Icon Type: Main
Symbol Set Code: Code: 110331 Icon Type: Main+1
Symbol Set Code: Code:110332 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Grenade Launcher
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110333 Icon Type: Full Octagon
Symbol Set Code: Code: 110334 Icon Type: Main
Symbol Set Code: Code: 110335 Icon Type: Main+1
Symbol Set Code: Code:110336 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Light Grenade Launcher
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110337 Icon Type: Full Octagon
Symbol Set Code: Code: 110338 Icon Type: Main
Symbol Set Code: Code: 110339 Icon Type: Main+1
Symbol Set Code: Code:110340 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Medium Grenade Launcher
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Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110341 Icon Type: Full Octagon
Symbol Set Code: Code: 110342 Icon Type: Main
Symbol Set Code: Code: 110343 Icon Type: Main+1
Symbol Set Code: Code:110344 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Heavy Grenade Launcher
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110345 Icon Type: Full Octagon
Symbol Set Code: Code: 110346 Icon Type: Main
Symbol Set Code: Code: 110347 Icon Type: Main+1
Symbol Set Code: Code:110348 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Flame Thrower
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110349 Icon Type: Full Octagon
Symbol Set Code: Code: 110350 Icon Type: Main
Symbol Set Code: Code: 110351 Icon Type: Main+1
Symbol Set Code: Code:110352 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Mortar
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Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110353 Icon Type: Full Octagon
Symbol Set Code: Code: 110354 Icon Type: Main
Symbol Set Code: Code: 110355 Icon Type: Main+1
Symbol Set Code: Code:110356 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Single Rocket Launcher
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110357 Icon Type: Full Octagon
Symbol Set Code: Code: 110358 Icon Type: Main
Symbol Set Code: Code: 110359 Icon Type: Main+1
Symbol Set Code: Code:110360 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Antitank Rocket Launcher
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110361 Icon Type: Full Octagon
Symbol Set Code: Code: 110362 Icon Type: Main
Symbol Set Code: Code: 110363 Icon Type: Main+1
Symbol Set Code: Code:110364 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Non-Lethal Weapon
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Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110401 Icon Type: Full Octagon
Symbol Set Code: Code: 110402 Icon Type: Main
Symbol Set Code: Code: 110403 Icon Type: Main+1
Symbol Set Code: Code:110404 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Non-Lethal Grenade Launcher
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110405 Icon Type: Full Octagon
Symbol Set Code: Code: 110406 Icon Type: Main
Symbol Set Code: Code: 110407 Icon Type: Main+1
Symbol Set Code: Code:110408 Icon Type:Main+2
Remarks
N/A
EQUIPMENT TYPE
Taser
Type: Entity Type Entity: Military
Type: Entity Type Entity: Military
Type: Entity Type Entity:
Type: Entity Type Entity:
Symbol Set Code: 12 Code: 110409 Icon Type: Full Octagon
Symbol Set Code: Code: 110410 Icon Type: Main
Symbol Set Code: Code: 110411 Icon Type: Main+1
Symbol Set Code: Code:110412 Icon Type:Main+2
Remarks
N/A Table 4-6: Equipment Type Main Sector Icons
4.2.6. Dismounted Individual Sector 1 Modifiers 1. Sector 1 modifiers depict additional information pertaining to the icon (Figure 4-6).
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Figure 4-6: Sector 1 Modifiers Placement 2. Table 4-7 shows the modifiers for use in land symbols for soldier and other individuals in sector 1 of the A field of the symbol.
DESCRIPTION
CATEGORY
MODIFIER
REMARKS The individual is from a Battalion.
BATTALION
Symbol Set Code: 12 Code: 01
The individual is from a Brigade.
BRIGADE
Symbol Set Code: 12 Code: 02
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS The individual is from a Company.
COMPANY
Symbol Set Code: 12 Code: 03
CLOSE PROTECTION Symbol Set Code: 12 Code: 04
N/A
CROWD AND RIOT CONTROL
N/A
Symbol Set Code: 12 Code: 05
DEPUTY (LEADERSHIP)
Symbol Set Code: 12 Code: 06
N/A
The individual is from a Division.
DIVISION
Symbol Set Code: 12 Code: 07
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
EXPLOSIVE ORDNANCE DISPOSAL (EOD)
N/A
Symbol Set Code: 12 Code: 08
FUNCTIONAL STAFF AREA J1
Symbol Set Code: 12 Code: 09
N/A
FUNCTIONAL STAFF AREA J2
Symbol Set Code: 12 Code: 10
N/A
FUNCTIONAL STAFF AREA J3
Symbol Set Code: 12 Code: 11
N/A
FUNCTIONAL STAFF AREA J4
Symbol Set Code: 12 Code: 12
N/A
FUNCTIONAL STAFF AREA J5
Symbol Set Code: 12 Code: 13
N/A
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
FUNCTIONAL STAFF AREA J6
Symbol Set Code: 12 Code: 14
N/A
FUNCTIONAL STAFF AREA J7
Symbol Set Code: 12 Code: 15
N/A
FUNCTIONAL STAFF AREA J8
Symbol Set Code: 12 Code: 16
N/A
FUNCTIONAL STAFF AREA J9
Symbol Set Code: 12 Code: 17
N/A
GOVERNMENTAL ORGANIZATION MEMBER
N/A
Symbol Set Code: 12 Code: 18 LEADER OR LEADERSHIP Symbol Set Code: 12 Code: 19
N/A
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
MULTINATIONAL Symbol Set Code: 12 Code: 20
N/A
MULTINATIONAL SPECIALIZED UNIT Symbol Set Code: 12 Code: 21
N/A
NONGOVERNMENT AL ORGANIZATION MEMBER
N/A
Symbol Set Code: 12 Code: 22
Individual belongs to a formation larger than a section, but smaller than a company.
PLATOON/ DETACHMENT
Symbol Set Code: 12 Code: 23
RANK CODE OF-1
Symbol Set Code: 12 Code: 24
N/A
RANK CODE OF-2
Symbol Set Code: 12 Code: 25
N/A
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
RANK CODE OF-3
Symbol Set Code: 12 Code: 26
N/A
RANK CODE OF-4
Symbol Set Code: 12 Code: 27
N/A
RANK CODE OF-5
Symbol Set Code: 12 Code: 28
N/A
RANK CODE OF-6
Symbol Set Code: 12 Code: 29
N/A
RANK CODE OF-7
Symbol Set Code: 12 Code: 30
N/A
RANK CODE OF-8
Symbol Set Code: 12 Code: 31
N/A
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
RANK CODE OF-9
Symbol Set Code: 12 Code: 32
N/A
RANK CODE OF-10
Symbol Set Code: 12 Code: 33
N/A
RANK CODE OF-D
Symbol Set Code: 12 Code: 34
N/A
RANK CODE OR-1
Symbol Set Code: 12 Code: 35
N/A
RANK CODE OR-2
Symbol Set Code: 12 Code: 36
N/A
RANK CODE OR-3
Symbol Set Code: 12 Code: 37
N/A
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
RANK CODE OR-4
Symbol Set Code: 12 Code: 38
N/A
RANK CODE OR-5
Symbol Set Code: 12 Code: 39
N/A
RANK CODE OR-6
Symbol Set Code: 12 Code: 40
N/A
RANK CODE OR-7
Symbol Set Code: 12 Code: 41
N/A
RANK CODE OR-8
Symbol Set Code: 12 Code: 42
N/A
RANK CODE OR-9
Symbol Set Code: 12 Code: 43
N/A
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
RANK CODE WO-1
Symbol Set Code: 12 Code: 44
N/A
RANK CODE WO-2
Symbol Set Code: 12 Code: 45
N/A
RANK CODE WO-3
Symbol Set Code: 12 Code: 46
N/A
RANK CODE WO-4
Symbol Set Code: 12 Code: 47
N/A
RANK CODE WO-5
Symbol Set Code: 12 Code: 48
N/A
Individual belongs to a formation larger than a battalion, but smaller than a brigade.
REGIMENT/GROUP
Symbol Set Code: 12 Code: 49
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS Individual belongs to a formation larger than a squad, but smaller than a platoon.
SECTION
Symbol Set Code: 12 Code: 50
SECURITY Symbol Set Code: 12 Code: 51
N/A
SNIPER Symbol Set Code: 12 Code: 52
N/A
Normally used in conjunction with the military police icon.
SPECIAL WEAPONS AND TACTICS Symbol Set Code: 12 Code: 53
Individual belongs to a formation larger than a team, but smaller than a section.
SQUAD
Symbol Set Code: 12 Code: 54
Individual belongs to a Team.
TEAM/CREW
Symbol Set Code: 12 Code: 55
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DESCRIPTION
CATEGORY
MODIFIER
REMARKS
VIDEO IMAGERY (COMBAT CAMERA) Symbol Set Code: 12 Code: 56
N/A
Table 4-7: Sector 1 Modifier
4.2.7. Dismounted Individual Sector 2 Modifiers 1. Sector 1 modifiers depict additional information pertaining to the icon (Figure 4-7).
Figure 4-7: Location of Sector 2 Icons 2.
Table 4-8 shows the icons for use in land unit symbols in sector 2 the symbol. DESCRIPTION
CATEGORY
MODIFIER
REMARKS
AIRBORNE Symbol Set Code: 12 Code: 01
N/A
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CATEGORY
MODIFIER
REMARKS
BICYCLE EQUIPPED Symbol Set Code: 12 Code: 02
N/A
DEMOLITION Symbol Set Code: 12 Code: 03
N/A
FUNCTIONAL STAFF AREA J1
Symbol Set Code: 12 Code: 04
N/A
FUNCTIONAL STAFF AREA J2
Symbol Set Code: 12 Code: 05
N/A
FUNCTIONAL STAFF AREA J3
Symbol Set Code: 12 Code: 06
N/A
FUNCTIONAL STAFF AREA J4
Symbol Set Code: 12 Code: 07
N/A
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CATEGORY
MODIFIER
REMARKS
FUNCTIONAL STAFF AREA J5
Symbol Set Code: 12 Code: 08
N/A
FUNCTIONAL STAFF AREA J6
Symbol Set Code: 12 Code: 09
N/A
FUNCTIONAL STAFF AREA J7
Symbol Set Code: 12 Code: 10
N/A
FUNCTIONAL STAFF AREA J8
Symbol Set Code: 12 Code: 11
N/A
FUNCTIONAL STAFF AREA J9
Symbol Set Code: 12 Code: 12
N/A
MOUNTAIN Symbol Set Code: 12 Code: 13
N/A
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CATEGORY
MODIFIER
REMARKS
RANK CODE OF-1
Symbol Set Code: 12 Code: 14
N/A
RANK CODE OF-2
Symbol Set Code: 12 Code: 15
N/A
RANK CODE OF-3
Symbol Set Code: 12 Code: 16
N/A
RANK CODE OF-4
Symbol Set Code: 12 Code: 17
N/A
RANK CODE OF-5
Symbol Set Code: 12 Code: 18
N/A
RANK CODE OF-6
Symbol Set Code: 12 Code: 19
N/A
RANK CODE OF-7
Symbol Set Code: 12 Code: 20
N/A
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CATEGORY
MODIFIER
REMARKS
RANK CODE OF-8
Symbol Set Code: 12 Code: 21
N/A
RANK CODE OF-9
Symbol Set Code: 12 Code: 22
N/A
RANK CODE OF-10
Symbol Set Code: 12 Code: 23
N/A
RANK CODE OF-D
Symbol Set Code: 12 Code: 24
N/A
RANK CODE OR-1
Symbol Set Code: 12 Code: 25
N/A
RANK CODE OR-2
Symbol Set Code: 12 Code: 26
N/A
RANK CODE OR-3
Symbol Set Code: 12 Code: 27
N/A
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CATEGORY
MODIFIER
REMARKS
RANK CODE OR-4
Symbol Set Code: 12 Code: 28
N/A
RANK CODE OR-5
Symbol Set Code: 12 Code: 29
N/A
RANK CODE OR-6
Symbol Set Code: 12 Code: 30
N/A
RANK CODE OR-7
Symbol Set Code: 12 Code: 31
N/A
RANK CODE OR-8
Symbol Set Code: 12 Code: 32
N/A
RANK CODE OR-9
Symbol Set Code: 12 Code: 33
N/A
RANK CODE WO-1
Symbol Set Code: 12 Code: 34
N/A
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CATEGORY
MODIFIER
REMARKS
RANK CODE WO-2
Symbol Set Code: 12 Code: 35
N/A
RANK CODE WO-3
Symbol Set Code: 12 Code: 36
N/A
RANK CODE WO-4
Symbol Set Code: 12 Code: 37
N/A
RANK CODE WO-5
Symbol Set Code: 12 Code: 38
N/A
SKI Symbol Set Code: 12 Code: 39
N/A
Table 4-8. Sector 2 Icons
4.2.8. Leadership Indicator Amplifiers Table 4-9 provides leadership indicator amplifiers for the soldier symbols for Field D. FUNCTION
ICON
LOCATION EXAMPLE
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ICON
LOCATION EXAMPLE
REMARKS
LEADER (Friend)
Symbol Set Code: 12 Code: 01
N/A
DEPUTY (Friend)
N/A
Symbol Set Code: 12 Code: 02
LEADER Hostile
N/A
Symbol Set Code: 12 Code: 01
DEPUTY Hostile
N/A
Symbol Set Code: 12 Code: 02
LEADER Neutral
Symbol Set Code: 12 Code: 01
N/A
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ICON
LOCATION EXAMPLE
REMARKS
DEPUTY Neutral
Symbol Set Code: 12 Code: 02
N/A
LEADER Unknown
Symbol Set Code: 12 Code: 01
N/A
DEPUTY Unknown
Symbol Set Code: 12 Code: 02
N/A
Table 4-9. Leadership Indicator Amplifiers
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CHAPTER 5 MARITIME SYMBOLS 5.1.
SCOPE
This chapter covers symbols for operations in the maritime Dimension, and establishes a single standard and the basics for building maritime symbols for maritime Dimension symbols 5.1.1. Maritime Dimension Symbol Characteristics 1. The maritime Dimension is composed of the sea surface and subsurface battle dimensions. 2. In the maritime Dimension, a ship is both a unit and equipment, and is normally represented by a surface or subsurface icon with equipment frame. Nonmanned equipment exists at the surface and in the subsurface dimension in stationary or moving sensor carriers autonomous underwater vehicles (AUV) or stationary or moving weapons (mines and torpedoes). 3. The surface dimension contains a multitude of non-military ships and stationary objects (e.g. oil rigs), which are the primary objects of military operations (protect, control, deny, access, and destroy). 5.1.2. General 1. The chapter is divided into two sections. Section I covers sea surface symbols and Section II sea subsurface symbols. Each section contains both military and non-military, civilian symbols. The symbols are, accordingly subdivided into: a.
Surface warfare units, equipment and objects.
b.
Subsurface warfare units, equipment and objects.
2. Maritime control measure symbols (points, lines, areas, commands, standard positions, emergencies, hazards and sonobuoys) are shown in Chapter 5. 5.2.
SEA SURFACE SYMBOLS
5.2.1. Symbol Subset Structure The units, equipment, and objects of maritime surface operations as described in paragraph 5.1.2., are further subdivided in:
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2.
Military surface objects (units), consisting of: a.
Surface warfare (line ships) units.
b.
Amphibious warfare units.
c.
Mine warfare units.
d.
Task organization units military.
e.
Non-combatants /auxiliaries and service craft.
Non-military objects (ships, boats and installations).
5.2.2. Sea Surface Symbol Composition 1. A sea surface symbol is composed of a frame, colour (fill), functional icons (pictogram and/or letters), modifiers and amplifiers (Figure 5-1).
Figure 5-1: Sea Surface Symbol Composition. 2.
Table 5-1 depicts the sea surface symbol composition process. Step No.
Step
Examples
Step 1
Choose frame according to Standard Identity
Maritime Standard Identities and Frame Shapes
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Unknown
Assumed Friend
Friend
Neutral
Suspect
Hostile
Sea Surface
Step 2
Choose and add main sector icon
Step 3
Choose and add a modifier in either sector 1 or sector 2 position if applicable or deemed necessary for visualization.
DD G
DD DD N
Step 4
Choose and add a second modifier (if applicable and/or deemed necessary for visual representation. NOTE: only one modifier is permitted per modifier position
G
DD N
Table 5-1: Sea Surface Symbol Composition Process.
5.2.3. Main Icons and Modifiers 1. To ensure that all icons and modifiers can be depicted in all standard identities, they must fit into the boundaries of the octagon presented in Figure 5-2 and adhere to the rules provided in Chapter 1. 2. Main icons shall be placed within the “MAIN” sector of the bounding octagon. Icons may be re-sized accordingly due to the presence or absence of modifiers in order to optimise legibility. Icons may be single icons or compound icons. 3. Modifiers may be placed above (octagon sector 1) and below (octagon sector 2) of the icon (see Figure 5-2). Only one modifier may be placed within sector 1 or 2 at a given time. Multiple modifiers in the same position are prohibited due to legibility concerns.
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Figure 5-2: Icon and Modifier sectors for Sea Surface Symbols. 4.
Sea Surface Sector 1 Modifiers. a.
Used to denote: (1)
Mission area.
(2)
Weapons capability.
(3)
Asset capability.
b. Table 5-2 lists sea surface sector 1 modifiers, Table 5-7 lists the respective icons. Modifier AAW ASW E EW BM ISR MCM MD ME MW OWN RMV SBX SOF ST
Name Anti-air Warfare Antisubmarine Warfare Escort Electronic Warfare Ballistic Missile Defence, Shooter Intelligence, Surveillance, Reconnaissance Mine Countermeasures Missile Defence Medical (Facilities Role 2+) Mine Warfare Own Ship Remote Multi-Mission Vehicle Sea-base X-Band Special Operations Force Ballistic Missile Defense, Long-range Surveillance and 5-4 NATO UNCLASSIFIED
Type Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area
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5.
Name Track (LR&T) Surface Warfare Ballistic Missile Guided Missile Other Guided Missile (Point Defence) Torpedo Drone-Equipped
Type Mission Area Weapons Capability Weapons Capability Weapons Capability Weapons Capability
Helicopter-Equipped/VSTOL
Asset Capability Asset Capability
Hijacking/Hijacked Crime Table 5-2: Sea Surface Sector 1 Modifiers.
Sea surface sector 2 modifiers. a.
Used to denote: (1)
Ship propulsion.
(2)
Ship mobility.
(3)
Ship capacity.
(4)
Cargo capacity.
(5)
Unmanned Surface Water Vehicle (USV) control.
b. Table 5-3 lists sea surface sector 2 modifiers, and Table 5-9 lists the respective icons. Modifier N H L M D LOG T V F J AC K
Name Nuclear Powered Heavy Light Medium Dock Logistics Tank Vehicle Fast Air-Cushioned Air-Cushioned (USA only) Hydrofoil 5-5 NATO UNCLASSIFIED
Type Ship Propulsion Ship Capacity Ship Capacity Ship Capacity Cargo Capacity Cargo Capacity Cargo Capacity Cargo Capacity Ship Mobility Ship Mobility Ship Mobility Ship Mobility Edition D Version 1
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AUT RP EXP
Autonomous Control USV Control Remotely Piloted USV Control Expendable USV Control Table 5-3: Sea Surface Sector 2 Modifiers.
5.2.4. Sea Surface Amplifiers. 1. The purpose of the amplifiers described in this section is to standardize the display of additional alphanumerical information on identity, movement and location, capabilities, etc. On the tactical display, information about a displayed object is conveyed by the symbol via frame shape, icon/letter and colour coding. 2. The set of amplifiers for sea surface symbols including object name, position, speed, and time, shall be displayed in the five standard amplifier scheme fields to the right of the symbol. The speed leader is a dynamic amplifier that depicts the speed and direction of movement (course) and originates from the centre of the object. The length of the speed leader corresponds to the speed of the object. Figure 5-3 shows the placement of amplifiers with a symbol frame. The placement of the amplifier is the same regardless of frame shape or Standard Identity.
Figure 5-3: Sea Surface symbol amplifier fields. 3. Maritime Dimension symbol amplifiers require a reduced amount of information to be displayed in one position relative to the symbol as compared to Land Symbols (see Chapter 3). Maritime amplifiers shall be placed to the immediate right of the symbol as opposed to separate positions surrounding it. 4. The following are 2 methods of adding additional information that can only be conveyed alphanumerically, and not by graphical means. 5-6 NATO UNCLASSIFIED
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a.
Use of amplifiers in the form of symbol labels.
b. Displaying in secondary information fields outside the tactical screen. This method forces the operator to a constant shift of focus and will not be considered further in this text. 5. In the default mode, the amplifier is not shown. It is the user’s task to define and call up for display the information considered to be necessary. Additionally, the user must be enabled to suppress the amplifier to reduce screen clutter and call it up again as considered appropriate to the tactical situation. 6. Table 5-4 provides the possibilities of information display for military and nonmilitary surface objects by amplifiers.
Field
Field Title
Prefix (when applicable)
Description (Alternatives)
1
Track Number
System Track Number
2
Name
Ships Name, Hull Number or Task Organization Designator (military only), Mission / International call sign
3
Position Movement
Course [degrees] /Speed [knots] and/or Bearing [degrees] / Distance [nautical miles]
TN
B/D
(if speed leader is suppressed)
4
DTG
Date-Time Group
Identification
Country of origin (STANAG 1059 - 3-letter code) or Organization (e.g. UN, NATO, EU) Any other information (e.g. IFF / AIS)
5
Additional Information
For friendly units: - Sensor or weapon load, endurance, etc. For other units: - Credibility of information
Table 5-4: Contents of Amplifiers for Sea Surface Symbols.
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Sea Surface Main Icons
1. The 2- and 3-letter codes used in the military sea surface icons are in accordance with STANAG 1166 (Edition 7). 2.
Non-military, civilian sea surface icons: a. Displayed with a Standard Identity colour frame, but a white symbol icon to differentiate from military units. b. The single letter codes used within the merchant ship icons are derived from the STANAG 1166 as the 3rd letter specifying the type of the merchant ship. c. Other types of non-military surface vessels, the icons/letter codes of the symbol were chosen without STANAG reference. d. In order to enable the operator to “de-clutter” a large display, civilian symbols may be displayed in reduced-size symbols without a frame but with their Standard Identity colour.
3.
The symbols of Tables 5-5 through 5-18 are shown in the bounding octagon.
4.
Table 5-5 below list the main icon for Military and Civilian Vessels/Ships.
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
MILITARY
REMARKS This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 30 Code: 110000 Icon Type: Main
MILITARY COMBATANT
This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 30 Code: 120000 Icon Type: Main
CARRIER Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120100 Icon Type: Main
N/A
SURFACE COMBATANT, LINE Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120200 Icon Type: Main
N/A
BATTLESHIP Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SURFACE COMBATANT, LINE Symbol Set Code: 30 Code: 120201 Icon Type: Main
N/A
CRUISER Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SURFACE COMBATANT, LINE Symbol Set Code: 30 Code: 120202 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
DESTROYER Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SURFACE COMBATANT, LINE Symbol Set Code: 30 Code: 120203 Icon Type: Main
N/A
FRIGATE Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SURFACE COMBATANT, LINE Symbol Set Code: 30 Code: 120204 Icon Type: Main
N/A
CORVETTE Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SURFACE COMBATANT, LINE Symbol Set Code: 30 Code: 120205 Icon Type: Main
N/A
LITTORAL COMBATANT SHIP Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SURFACE COMBATANT, LINE Symbol Set Code: 30 Code: 120206 Icon Type: Main
N/A
AMPHIBIOUS WARFARE SHIP Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120300 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
AMPHIBIOUS COMMAND SHIP Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120301 Icon Type: Main
N/A
AMPHIBIOUS ASSAULT, NON-SPECIFIED Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120302 Icon Type: Main
N/A
AMPHIBIOUS ASSAULT SHIP, GENERAL Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120303 Icon Type: Main
N/A
AMPHIBIOUS ASSAULT SHIP, MULTIPURPOSE Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120304 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
AMPHIBIOUS ASSAULT SHIP, HELICOPTER Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120305 Icon Type: Main
N/A
AMPHIBIOUS TRANSPORT DOCK Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120306 Icon Type: Main
N/A
LANDING SHIP Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120307 Icon Type: Main
N/A
LANDING CRAFT Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/AMPHIBIOUS WARFARE SHIP Symbol Set Code: 30 Code: 120308 Icon Type: Main
N/A
MINE WARFARE SHIP Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120400 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
MINE LAYER Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/MINE WARFARE SHIP Symbol Set Code: 30 Code: 120401 Icon Type: Main
N/A
MINE SWEEPER Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/MINE WARFARE SHIP Symbol Set Code: 30 Code: 120402 Icon Type: Main
N/A
MINE SWEEPER, DRONE Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/MINE WARFARE SHIP Symbol Set Code: 30 Code: 120403 Icon Type: Main
N/A
MINE HUNTER Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/MINE WARFARE SHIP Symbol Set Code: 30 Code: 120404 Icon Type: Main
N/A
MINE COUNTERMEASURES Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/MINE WARFARE SHIP Symbol Set Code: 30 Code: 120405 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
MINE COUNTERMEASURES, SUPPORT SHIP Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/MINE WARFARE SHIP Symbol Set Code: 30 Code: 120406 Icon Type: Main
N/A
PATROL BOAT Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120500 Icon Type: Main
N/A
PATROL CRAFT, SUBMARINE CHASER/ESCORT, GENERAL N/A
Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/PATROL BOAT Symbol Set Code: 30 Code: 120501 Icon Type: Main
PATROL SHIP, GENERAL Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/PATROL BOAT Symbol Set Code: 30 Code: 120502 Icon Type: Main
N/A
DECOY Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120600 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
UNMANNED SURFACE WATER VEHICLE (USV) Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120700 Icon Type: Main
N/A
SPEEDBOAT Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120800 Icon Type: Main
N/A
RIGID-HULL INFLATABLE BOAT (RHIB) Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/SPEEDBOAT Symbol Set Code: 30 Code: 120801 Icon Type: Main
N/A
JET SKI Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 120900 Icon Type: Main
N/A
NAVY TASK ORGANIZATION Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 121000 Icon Type: Main
N/A
NAVY TASK ELEMENT Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/NAVY TASK ORGANIZATION Symbol Set Code: 30 Code: 121001 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
NAVY TASK FORCE Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/NAVY TASK ORGANIZATION Symbol Set Code: 30 Code: 121002 Icon Type: Main
N/A
NAVY TASK GROUP Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/NAVY TASK ORGANIZATION Symbol Set Code: 30 Code: 121003 Icon Type: Main
N/A
NAVY TASK UNIT Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/NAVY TASK ORGANIZATION Symbol Set Code: 30 Code: 121004 Icon Type: Main
N/A
CONVOY Type: Entity Subtype Entity/Entity Type: MILITARY COMBATANT/NAVY TASK ORGANIZATION Symbol Set Code: 30 Code: 121005 Icon Type: Main
N/A
SEA-BASED X-BAND (SBX) RADAR Type: Entity Type Entity: MILITARY COMBATANT Symbol Set Code: 30 Code: 121100 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
MILITARY NONCOMBATANT
REMARKS This symbol shall not be displayed on a C2 system but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 30 Code: 130000 Icon Type: Main
AUXILIARY SHIP Type: Entity Type Entity: MILITARY NONCOMBATANT Symbol Set Code: 30 Code: 130100 Icon Type: Main
N/A
AMMUNITION SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130101 Icon Type: Main
N/A
NAVAL STORES SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130102 Icon Type: Main
N/A
AUXILIARY FLAG SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130103 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
INTELLIGENCE COLLECTOR Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130104 Icon Type: Main
N/A
OCEANOGRAPHIC RESEARCH SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130105 Icon Type: Main
N/A
SURVEY SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130106 Icon Type: Main
N/A
HOSPITAL SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130107 Icon Type: Main
N/A
NAVAL CARGO SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130108 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
COMBAT SUPPORT SHIP, FAST Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130109 Icon Type: Main
N/A
OILER, REPLENISHMENT Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130110 Icon Type: Main
N/A
REPAIR SHIP Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130111 Icon Type: Main
N/A
SUBMARINE TENDER Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130112 Icon Type: Main
N/A
TUG, OCEAN GOING Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/AUXILIARY SHIP Symbol Set Code: 30 Code: 130113 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
SERVICE CRAFT/YARD Type: Entity Type Entity: MILITARY NONCOMBATANT Symbol Set Code: 30 Code: 130200 Icon Type: Main
N/A
BARGE, NOT SELFPROPELLED Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/SERVICE CRAFT/YARD Symbol Set Code: 30 Code: 130201 Icon Type: Main
N/A
BARGE, SELF-PROPELLED Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/SERVICE CRAFT/YARD Symbol Set Code: 30 Code: 130202 Icon Type: Main
N/A
TUG, HARBOR Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/SERVICE CRAFT/YARD Symbol Set Code: 30 Code: 130203 Icon Type: Main
N/A
LAUNCH Type: Entity Subtype Entity/Entity Type: MILITARY NONCOMBATANT/SERVICE CRAFT/YARD Symbol Set Code: 30 Code: 130204 Icon Type: Main
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
CIVILIAN Type: Entity Symbol Set Code: 30 Code: 140000 Icon Type: Main
N/A
MERCHANT SHIP Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140100 Icon Type: Full Octagon
N/A
CARGO, GENERAL Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140101 Icon Type: Full Octagon
N/A
CONTAINER SHIP Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140102 Icon Type: Full Octagon
N/A
DREDGE Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140103 Icon Type: Full Octagon
N/A
ROLL ON/ROLL OFF Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140104 Icon Type: Full Octagon
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
FERRY Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140105 Icon Type: Full Octagon
N/A
HEAVY LIFT Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140106 Icon Type: Full Octagon
N/A
HOVERCRAFT Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140107 Icon Type: Full Octagon
N/A
LASH CARRIER (WITH BARGES) Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140108 Icon Type: Full Octagon
N/A
OILER/TANKER Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140109 Icon Type: Full Octagon
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
PASSENGER Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140110 Icon Type: Full Octagon
N/A
TUG, OCEAN GOING Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140111 Icon Type: Full Octagon
N/A
TOW Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140112 Icon Type: Full Octagon
N/A
TRANSPORT SHIP, HAZARDOUS MATERIAL Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140113 Icon Type: Full Octagon
N/A
JUNK/DHOW Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140114 Icon Type: Full Octagon
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
BARGE, NOT SELFPROPELLED Type: Entity Subtype Entity/Entity Type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140115 Icon Type: Full Octagon
N/A
HOSPITAL SHIP Type: Entity Subtype Entity/Entity type: CIVILIAN/MERCHANT SHIP Symbol Set Code: 30 Code: 140116 Icon Type: Full Octagon
N/A
FISHING VESSEL Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140200 Icon Type: Full Octagon
N/A
DRIFTER Type: Entity Subtype Entity/Entity Type: CIVILIAN/FISHING VESSEL Symbol Set Code: 30 Code: 140201 Icon Type: Full Octagon
N/A
TRAWLER Type: Entity Subtype Entity/Entity Type: CIVILIAN/FISHING VESSEL Symbol Set Code: 30 Code: 140202 Icon Type: Full Octagon
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
DREDGER Type: Entity Subtype Entity/Entity Type: CIVILIAN/FISHING VESSEL Symbol Set Code: 30 Code: 140203 Icon Type: Full Octagon
N/A
LAW ENFORCEMENT VESSEL Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140300 Icon Type: Full Octagon
N/A
LEISURE CRAFT, SAILING Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140400 Icon Type: Full Octagon
N/A
LEISURE CRAFT, MOTORIZED Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140500 Icon Type: Full Octagon
N/A
RIGID-HULL INFLATABLE BOAT (RHIB) Type: Entity Subtype Entity/Entity Type: CIVILIAN/LEISURE CRAFT, MOTORIZED Symbol Set Code: 30 Code: 140501 Icon Type: Full Octagon
N/A
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(See Table A-35 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
SPEEDBOAT Type: Entity Subtype Entity/Entity Type: CIVILIAN/LEISURE CRAFT, MOTORIZED Symbol Set Code: 30 Code: 140502 Icon Type: Full Octagon
N/A
JET SKI Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140600 Icon Type: Full Octagon
N/A
UNMANNED SURFACE WATER VEHICLE (USV) Type: Entity Type Entity: CIVILIAN Symbol Set Code: 30 Code: 140700 Icon Type: Full Octagon
N/A
Table 5-5: Sea surface military and civilian vessel/ship icons. 5. Table 5-6 shows the main icon for Own Ship civilian vessel. The singular own ship symbol is necessary in order to display the own position in an off-centre display mode. (See Table A-35 for associated symbol identification codes) DESCRIPTION OWN SHIP
ICON
REMARKS The diameter of the icon shall be 1L. This icon shall be used with a friend Standard Identity only.
Type: Entity (Local) Symbol Set Code: 30 Code: 150000 Icon Type: Full Octagon
Table 5-6: Own Ship. 5.2.6. Sea Surface Sector 1 and 2 Modifiers 1. Table 5-7 below shows sea surface sector 1 modifiers and illustrates their placement within the bounding octagon.
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OWN SHIP
CATEGORY
MODIFIER
REMARKS
MISSION AREA
Symbol Set Code: 30 Code: 01
APP-6
ANTIAIR WARFARE MISSION AREA Symbol Set Code: 30 Code: 02
ANTISUBMARINE WARFARE
N/A
MISSION AREA N/A
Symbol Set Code: 30 Code: 03
ESCORT
MISSION AREA
Symbol Set Code: 30 Code: 04
ELECTRONIC WARFARE
N/A
MISSION AREA N/A
Symbol Set Code: 30 Code: 05
INTELLIGENCE, MISSION AREA SURVEILLANCE, RECONNAISSANCE
N/A
Symbol Set Code: 30 Code: 06
MINE MISSION AREA COUNTERMEASUR ES
N/A
Symbol Set Code: 30 Code: 07
MISSILE DEFENSE MISSION AREA Symbol Set Code: 30 Code: 08
N/A
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MEDICAL
CATEGORY
MODIFIER
MISSION AREA
Symbol Set Code: 30 Code: 09
MINE WARFARE
N/A
MISSION AREA
Symbol Set Code: 30 Code: 10
REMOTE MULTIMISSION VEHICLE (RMV)
REMARKS
N/A
MISSION AREA N/A
Symbol Set Code: 30 Code: 11
SPECIAL OPERATIONS FORCES (SOF)
ASSET CAPABILITY N/A
Symbol Set Code: 30 Code: 12
SURFACE WARFARE
MISSION AREA N/A
Symbol Set Code: 30 Code: 13
BALLISTIC MISSILE WEAPONS CAPABILITY Symbol Set Code: 30 Code: 14
GUIDED MISSILE
N/A
WEAPONS CAPABILITY
Symbol Set Code: 30 Code: 15
OTHER GUIDED MISSILE
N/A
WEAPONS CAPABILITY N/A
Symbol Set Code: 30 Code: 16
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TORPEDO
CATEGORY
MODIFIER
REMARKS
WEAPONS CAPABILITY
Symbol Set Code: 30 Code: 17
N/A
DRONE EQUIPPED ASSET CAPABILITY Symbol Set Code: 30 Code: 18
HELICOPTER EQUIPPED/VSTOL
N/A
ASSET CAPABILITY N/A
Symbol Set Code: 30 Code: 19
BALLISTIC MISSILE MISSION AREA DEFENSE, SHOOTER
N/A
Symbol Set Code: 30 Code: 20
BALLISTIC MISSILE MISSION AREA DEFENSE, LONGRANGE SURVEILLANCE AND TRACK (LRS&T)
N/A
Symbol Set Code: 30 Code: 21
SEA-BASE X-BAND MISSION AREA Used with SBX Radar (Code: 121100) only
Symbol Set Code: 30 Code: 22
HIJACKING/HIJACK CRIME ED N/A
Symbol Set Code: 30 Code: 23 Table 5-7: Sea surface sector 1 modifiers.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 2. Table 5-8 below lists sea surface sector 2 modifiers and illustrates their placement within the bounding octagon.
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(See Table A-37 for associated symbol identification codes) DESCRIPTION
NUCLEAR POWERED
CATEGORY
MODIFIER
REMARKS
SHIP PROPULSION N/A
Symbol Set Code: 30 Code: 01
HEAVY
SHIP CAPACITY
Symbol Set Code: 30 Code: 02
LIGHT
N/A
SHIP CAPACITY
Symbol Set Code: 30 Code: 03
MEDIUM
N/A
SHIP CAPACITY
Symbol Set Code: 30 Code: 04
DOCK
N/A
CARGO CAPACITY
Symbol Set Code: 30 Code: 05
LOGISTICS
N/A
CARGO CAPACITY
Symbol Set Code: 30 Code: 06
TANK
N/A
CARGO CAPACITY
Symbol Set Code: 30 Code: 07
VEHICLE
N/A
CARGO CAPACITY
Symbol Set Code: 30 Code: 08
N/A
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(See Table A-37 for associated symbol identification codes) DESCRIPTION
FAST
CATEGORY
MODIFIER
REMARKS
SHIP MOBILITY
Symbol Set Code: 30 Code: 09
AIR-CUSHIONED (US)
N/A
SHIP MOBILITY N/A
Symbol Set Code: 30 Code: 10
AIR-CUSHIONED (NATO)
SHIP MOBILITY N/A
Symbol Set Code: 30 Code: 11
HYDROFOIL
SHIP MOBILITY
Symbol Set Code: 30 Code: 12
AUTONOMOUS CONTROL
N/A
USV CONTROL N/A
Symbol Set Code: 30 Code: 13
REMOTELY PILOTED
USV CONTROL N/A
Symbol Set Code: 30 Code: 14
EXPENDABLE
USV CONTROL
Symbol Set Code: 30 Code: 15
N/A
Table 5-8: Sea surface sector 2 modifiers.
5.3.
SEA SUBSURFACE SYMBOLS
5.3.1. Symbol Subset Structure
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NATO UNCLASSIFIED APP-6 (Study Draft 1) The units, equipment, and objects of sea subsurface operations as mentioned in paragraph 5.1.2, and are further subdivided in: 1.
2.
Military sea subsurface objects (units): a.
Submarines.
b.
Non-stationary sensors (i.e., AUV).
c.
Non-stationary weapons (torpedoes) and decoys.
d.
Stationary weapons (mines) with an additional display mode.
e.
Other (e.g., diver).
Non-military sea subsurface objects.
5.3.2. Sea Subsurface Symbol Composition 1. A unit symbol is composed of a frame (in this case the subsurface frame), colour (fill), icon (pictogram and/ or letters) and amplifiers. Figure 5-4 shows an example without amplifiers.
Figure 5-4: Sea Subsurface Symbol. 2.
The Mine warfare symbol allows a second icon within the main icon to denote the status of “OPERATIONAL/NEUTRALIZED” (see Table 5-14).
3.
Table 5-9 demonstrates the sea subsurface symbol composition process.
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Step No.
Step
Examples
Step 1
Choose frame according to Standard Identity
Maritime Standard Identities and Frame Shapes Pending
Unknown
Assumed Friend
Friend
Neutral
Suspect
Hostile
Sea Sub-surface
Step 2
Choose and add functional icon
Step 3
Choose and add a modifier in either sector 1 or sector 2 position if applicable or deemed necessary for visualization.
B
N
Step 4
Choose and add a second modifier (if applicable and/or deemed necessary for visual representation. NOTE: only one modifier is permitted per modifier position
B N
Table 5-9: Sea Subsurface Symbol Composition Process. 5.3.3. Sea Subsurface Modifiers 1.
Sea subsurface sector 1 modifiers denote: a.
Mission area. 5-34 NATO UNCLASSIFIED
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b.
Weapons capability.
c.
Asset capability.
d.
Submarine classification.
2. Modifiers may be placed above (sector 1) and below (sector 2) of the icon (see Figure 5-5).
Figure 5-5. Icon and Modifier sectors for Sea Subsurface Symbols. 3. Only one modifier may be placed within sector 1 or 2 at a given time. Multiple modifiers in the same sector are prohibited. 4.
Table 5-10 below lists sea subsurface sector 1 modifier descriptions. Modifier ASW AUX C2 ISR MCM MIW SUW A B G M SOF P1 P2 P3 P4 PB
Name Anti-Submarine Warfare Auxiliary Command and Control Intelligence, Surveillance, Reconnaissance Mine Countermeasures Mine Warfare Surface Warfare Attack Ballistic Missile Guided Missile Other Guided Missile (Point Defence) Special Operations Force Possible Submarine – Low 1 Possible Submarine – Low 2 Possible Submarine – High 3 Possible Submarine – High 4 Probable Submarine
Description Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Mission Area Weapons Capability Weapons Capability Weapons Capability Weapons Capability Asset Capability Submarine Classification Submarine Classification Submarine Classification Submarine Classification Submarine Classification
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CT
Certain Submarine
Submarine Classification
Table 5-10: Subsurface Sector 1 Modifiers Descriptions. 5.
6.
Sea subsurface sector 2 modifiers depict: a.
Ship propulsion.
b.
Unmanned underwater vehicle (UUV) control.
Table 5-11 lists sea subsurface sector 2 modifiers descriptions. Name
Description
Modifier AI Air Independent Propulsion Ship Propulsion D Diesel Propulsion Ship Propulsion D1 Diesel – Type 1 Ship Propulsion D2 Diesel – Type 2 Ship Propulsion D3 Diesel – Type 3 Ship Propulsion N Nuclear Powered Ship Propulsion N1 Nuclear – Type 1 Ship Propulsion N2 Nuclear – Type 2 Ship Propulsion N3 Nuclear – Type 3 Ship Propulsion N4 Nuclear – Type 4 Ship Propulsion N5 Nuclear – Type 5 Ship Propulsion N6 Nuclear – Type 6 Ship Propulsion N7 Nuclear – Type 7 Ship Propulsion AUT Autonomous Control UUV Control RP Remotely Piloted UUV Control EXP Expendable UUV Control Table 5-11. Descriptions of Subsurface Sector 2 Modifiers. 5.3.4. Sea subsurface Amplifiers. 1. Sea subsurface amplifiers use the same guidelines as sea surface (see paragraph 5.2.4). Figure 5-6 demonstrates the proper placement of subsurface symbol amplifiers.
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Figure 5-6: Placement of subsurface symbol amplifiers. 2. Table 5-12 provides a description of each of the symbol fields as shown in Figure 5-6. FIELD
FIELD TITLE
DESCRIPTION
FORMAT
A
Sub/Sub Type Icon
Uses icon and sector modifiers
G
Staff Comments
A text amplifier for units, equipment and installations; content is implementation specific.
H
Additional Information
A text amplifier for units, equipment and installations; content is implementation specific.
T
Unique Designation A text amplifier for units, equipment and installations that uniquely identifies a (Track Number) particular symbol or track number.
V
Type
A text amplifier for equipment that indicates types of equipment.
X
Depth
A text amplifier for equipment that displays Measurement units (FT, M) shall be displayed within the depth for submerged objects. string. Ex: 105 FT
AL
Operational Condition
A graphic amplifier for equipment or installations that indicates operational condition or capacity.
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Prefix = TN:##### Example: TN:13579
Operational Condition amplifier, if used, shall be comprised of only one color. Ex. Aircraft: Red - damaged, Green – fully capable Ex: Missile: Red – imminent threat, Green – no threat
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FIELD
FIELD TITLE
DESCRIPTION
FORMAT
AO
Engagement Bar
A graphic amplifier placed immediately A:BBB-CC, atop the symbol. May denote, 1) where local/remote status; 2) engagement status; A = remote/local and 3) weapon type. BBB = engagement status CC = weapon asset
AR
Special Designator
Special track designators such as NonThe 3-character strings, Real Time (NRT) and Tactically Significant NRT or SIG (SIG) tracks are denoted here.
Table 5-12: Descriptions and formats of subsurface symbol amplifiers.
5.3.5. Sea Subsurface Main Icons. 1. Table 5-13 below provides the subsurface symbol subset for military main icons.
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(See Table A-38 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
MILITARY Type: Entity Symbol Set Code: 35 Code: 110000 Icon Type: Main
N/A
SUBMARINE Type: Entity Type Entity: MILITARY Symbol Set Code: 35 Code: 110100 Icon Type: Main
N/A
SUBMARINE, SURFACED Type: Entity Subtype Entity/Entity Type: MILITARY/SUBMARINE Symbol Set Code: 35 Code: 110101 Icon Type: Main
N/A
SUBMARINE, SNORKELING Type: Entity Subtype Entity/Entity Type: MILITARY/SUBMARINE Symbol Set Code: 35 Code: 110102 Icon Type: Main
N/A
SUBMARINE, BOTTOMED Type: Entity Subtype Entity/Entity Type: MILITARY/SUBMARINE Symbol Set Code: 35 Code: 110103 Icon Type: Main
N/A
OTHER SUBMERSIBLE Type: Entity Type Entity: MILITARY Symbol Set Code: 35 Code: 110200 Icon Type: Main
N/A
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(See Table A-38 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
NONSUBMARINE Type: Entity Type Entity: MILITARY Symbol Set Code: 35 Code: 110300 Icon Type: Full Octagon
N/A
AUTONOMOUS UNDERWATER VEHICLE (AUV)/UNMANNED UNDERWATER VEHICLE (UUV)
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 35 Code: 110400 Icon Type: Main
DIVER Type: Entity Type Entity: MILITARY Symbol Set Code: 35 Code: 110500 Icon Type: Main
N/A
CIVILIAN Type: Entity Symbol Set Code: 35 Code: 120000 Icon Type: Main
N/A
SUBMERSIBLE Type: Entity Type Entity: CIVILIAN Symbol Set Code: 35 Code: 120100 Icon Type: Main
N/A
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(See Table A-38 for associated symbol identification codes) DESCRIPTION
ICON
AUTONOMOUS UNDERWATER VEHICLE (AUV)/UNMANNED UNDERWATER VEHICLE (UUV)
REMARKS
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 35 Code: 120200 Icon Type: Full Octagon
DIVER Type: Entity Type Entity: CIVILIAN Symbol Set Code: 35 Code: 120300 Icon Type: Main
N/A
WEAPON Type: Entity Symbol Set Code: 35 Code: 130000 Icon Type: Main
N/A
TORPEDO Type: Entity Type Entity: WEAPON Symbol Set Code: 35 Code: 130100 Icon Type: Main
N/A
IMPROVISED EXPLOSIVE DEVICE (IED)
Used with hostile Standard Identity only.
Type: Entity Type Entity: WEAPON Symbol Set Code: 35 Code: 130200 Icon Type: Main
DECOY Type: Entity Type Entity: WEAPON Symbol Set Code: 35 Code: 130300 Icon Type: Main
N/A
Table 5-13: Subsurface Military and Civilian Main Icons. 5-41 NATO UNCLASSIFIED
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2. Table 5-14 below provides the subsurface symbol subset for mine warfare main icons.
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MEDAL ICON
ALTERNATIVE ICON
SEA MINE, GENERAL N/A
Type: Entity Symbol Set Code: 36 Code: 110000 Icon Type: Full Octagon
SEA MINE, BOTTOM
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110100 Icon Type: Full Octagon
N/A
SEA MINE, MOORED
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110200 Icon Type: Full Octagon
N/A
SEA MINE, FLOATING
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110300 Icon Type: Full Octagon
REMARKS
N/A
SEA MINE, RISING
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110400 Icon Type: Full Octagon
N/A
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MEDAL ICON
ALTERNATIVE ICON
SEA MINE, OTHER POSITION
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110500 Icon Type: Full Octagon
There is no MEDAL icon associated with this symbol. N/A
SMALL OBJECT, MINE-LIKE
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110700 Icon Type: Full Octagon
N/A
KINGFISHER
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110600 Icon Type: Full Octagon
REMARKS
There is no MEDAL icon associated with this symbol. N/A
EXERCISE MINE, GENERAL MIL-STD-2525 Used with exercise frame only.
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110800 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
EXERCISE MINE, BOTTOM
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/EXERCISE MINE, GENERAL Symbol Set Code: 36 Code: 110801 Icon Type: Full Octagon
MIL-STD-2525 Used with exercise frame only.
EXERCISE MINE, MOORED
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/EXERCISE MINE, GENERAL Symbol Set Code: 36 Code: 110802 Icon Type: Full Octagon
MIL-STD-2525 Used with exercise frame only.
EXERCISE MINE, FLOATING
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/EXERCISE MINE, GENERAL Symbol Set Code: 36 Code: 110803 Icon Type: Full Octagon
REMARKS
MIL-STD-2525 Used with exercise frame only.
EXERCISE MINE, RISING
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/EXERCISE MINE, GENERAL Symbol Set Code: 36 Code: 110804 Icon Type: Full Octagon
MIL-STD-2525 Used with exercise frame only.
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MEDAL ICON
ALTERNATIVE ICON
NEUTRALIZED MINE, GENERAL
Type: Entity Type Entity: SEA MINE, GENERAL Symbol Set Code: 36 Code: 110900 Icon Type: Full Octagon
N/A
NEUTRALIZED MINE, BOTTOM
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/NEUTRALIZE D MINE, GENERAL Symbol Set Code: 36 Code: 110901 Icon Type: Full Octagon
N/A
NEUTRALIZED MINE, MOORED
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/NEUTRALIZE D MINE, GENERAL Symbol Set Code: 36 Code: 110902
REMARKS
N/A
NEUTRALIZED MINE, FLOATING
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/NEUTRALIZE D MINE, GENERAL Symbol Set Code: 36 Code: 110903 Icon Type: Full Octagon
N/A
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MEDAL ICON
ALTERNATIVE ICON
NEUTRALIZED MINE, RISING
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/NEUTRALIZE D MINE, GENERAL Symbol Set Code: 36 Code: 110904 Icon Type: Full Octagon
REMARKS
N/A
NEUTRALIZED MINE, OTHER POSITION
Type: Entity Subtype Entity/Entity Type: SEA MINE, GENERAL/NEUTRALIZE D MINE, GENERAL Symbol Set Code: 36 Code: 110905 Icon Type: Full Octagon
N/A
UNEXPLODED ORDNANCE N/A
Type: Entity Symbol Set Code: 36 Code: 120000 Icon Type: Full Octagon
SEA MINE DECOY N/A
Type: Entity Symbol Set Code: 36 Code: 130000 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
SEA MINE DECOY, BOTTOM
Type: Entity Type Entity: SEA MINE DECOY Symbol Set Code: 36 Code: 130100 Icon Type: Full Octagon
REMARKS
N/A
SEA MINE DECOY, MOORED
Icon Type: Full Octagon N/A Type: Entity Type Entity: SEA MINE DECOY Symbol Set Code: 36 Code: 130200 Icon Type: Full Octagon
MINE-LIKE CONTACT (MILCO)
N/A
N/A
N/A
Type: Entity Symbol Set Code: 36 Code: 140000
MILCO GENERAL
Type: Entity Type Entity: MILCO Symbol Set Code: 36 Code: 140100 Icon Type: Full Octagon
N/A
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO GENERAL, CONFIDENCE LEVEL 1 N/A
Type: Entity Subtype Entity/Entity Type:MILCO/MILCOGENERAL Symbol Set Code: 36 Code: 140101 Icon Type: Full Octagon
MILCO GENERAL, CONFIDENCE LEVEL 2 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOGENERAL Symbol Set Code: 36 Code: 140102 Icon Type: Full Octagon
MILCO GENERAL, CONFIDENCE LEVEL 3 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOGENERAL Symbol Set Code: 36 Code: 140103 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO GENERAL, CONFIDENCE LEVEL 4 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOGENERAL Symbol Set Code: 36 Code: 140104 Icon Type: Full Octagon
MILCO GENERAL, CONFIDENCE LEVEL 5 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOGENERAL Symbol Set Code: 36 Code: 140105 Icon Type: Full Octagon
MILCO BOTTOM
Type: Entity Type Entity: MILCO Symbol Set Code: 36 Code: 140200
N/A
Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO BOTTOM, CONFIDENCE LEVEL 1 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-BOTTOM Symbol Set Code: 36 Code: 140201 Icon Type: Full Octagon
MILCO BOTTOM, CONFIDENCE LEVEL 2 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-BOTTOM Symbol Set Code: 36 Code: 140202 Icon Type: Full Octagon
MILCO BOTTOM, CONFIDENCE LEVEL 3 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-BOTTOM Symbol Set Code: 36 Code: 140203 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO BOTTOM, CONFIDENCE LEVEL 4 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-BOTTOM Symbol Set Code: 36 Code: 140204 Icon Type: Full Octagon
MILCO BOTTOM, CONFIDENCE LEVEL 5 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-BOTTOM Symbol Set Code: 36 Code: 140205 Icon Type: Full Octagon
MILCO MOORED
Type: Entity Type Entity: MILCO Symbol Set Code: 36 Code: 140300
N/A
Icon Type: Full Octagon
MILCO MOORED, CONFIDENCE LEVEL 1 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-MOORED Symbol Set Code: 36 Code: 140301 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO MOORED, CONFIDENCE LEVEL 2 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-MOORED Symbol Set Code: 36 Code: 140302 Icon Type: Full Octagon
MILCO MOORED, CONFIDENCE LEVEL 3 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-MOORED Symbol Set Code: 36 Code: 140303 Icon Type: Full Octagon
MILCO MOORED, CONFIDENCE LEVEL 4 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-MOORED Symbol Set Code: 36 Code: 140304 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO MOORED, CONFIDENCE LEVEL 5 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCO-MOORED Symbol Set Code: 36 Code: 140305 Icon Type: Full Octagon
MILCO FLOATING
Type: Entity Type Entity: MILCO Symbol Set Code: 36 Code: 140400
N/A
Icon Type: Full Octagon
MILCO FLOATING, CONFIDENCE LEVEL 1 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOFLOATING Symbol Set Code: 36 Code: 140401 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO FLOATING, CONFIDENCE LEVEL 2 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOFLOATING Symbol Set Code: 36 Code: 140402 Icon Type: Full Octagon
MILCO FLOATING, CONFIDENCE LEVEL 3 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOFLOATING Symbol Set Code: 36 Code: 140403 Icon Type: Full Octagon
MILCO FLOATING, CONFIDENCE LEVEL 4 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOFLOATING Symbol Set Code: 36 Code: 140404 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MILCO FLOATING, CONFIDENCE LEVEL 5 N/A
Type: Entity Subtype Entity/Entity Type: MILCO/MILCOFLOATING Symbol Set Code: 36 Code: 140405 Icon Type: Full Octagon
MINE-LIKE ECHO (MILEC), GENERAL N/A
Type: Entity Symbol Set Code: 36 Code: 150000 Icon Type: Full Octagon
MINE-LIKE ECHO, BOTTOM Type: Entity Type Entity: MINE-LIKE ECHO (MILEC), GENERAL Symbol Set Code: 36 Code: 150100 Icon Type: Full Octagon
N/A
MINE-LIKE ECHO, MOORED Type: Entity Type Entity: MINE-LIKE ECHO (MILEC), GENERAL Symbol Set Code: 36 Code: 150200 Icon Type: Full Octagon
N/A
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
MINE-LIKE ECHO, FLOATING
Type: Entity Type Entity: MINE-LIKE ECHO (MILEC), GENERAL Symbol Set Code: 36 Code: 150300 Icon Type: Full Octagon
N/A
NEGATIVE REACQUISITION, GENERAL N/A Type: Entity Symbol Set Code: 36 Code: 160000 Icon Type: Full Octagon
NEGATIVE REACQUISITION, BOTTOM Type: Entity Type Entity: NEGATIVE REACQUISITION, GENERAL Symbol Set Code: 36 Code: 160100 Icon Type: Full Octagon
N/A
NEGATIVE REACQUISITION, MOORED Type: Entity Type Entity: NEGATIVE REACQUISITION, GENERAL Symbol Set Code: 36 Code: 160200 Icon Type: Full Octagon
N/A
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
NEGATIVE REACQUISITION, FLOATING Type: Entity Type Entity: NEGATIVE REACQUISITION, GENERAL Symbol Set Code: 36 Code: 160300 Icon Type: Full Octagon
N/A
OBSTRUCTOR
Type: Entity Symbol Set Code: 36 Code: 170000 Icon Type: Full Octagon
N/A
NEUTRALIZED OBSTRUCTOR
Type: Entity Type Entity: OBSTRUCTOR Symbol Set Code: 36 Code: 170100 Icon Type: Full Octagon
N/A
GENERAL MINE ANCHOR N/A
Type: Entity Symbol Set Code: 36 Code: 180000 Icon Type: Full Octagon
NON-MINE MINE-LIKE OBJECT (NMLO), GENERAL
N/A
Type: Entity Symbol Set Code: 36 Code: 190000 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
NON-MINE MINE-LIKE OBJECT, BOTTOM N/A
Type: Entity Type Entity: NON-MINE MINELIKE OBJECT (NMLO), GENERAL Symbol Set Code: 36 Code: 190100 Icon Type: Full Octagon
NON-MINE MINE-LIKE OBJECT, MOORED N/A
Type: Entity Type Entity: NON-MINE MINELIKE OBJECT (NMLO), GENERAL Symbol Set Code: 36 Code: 190200 Icon Type: Full Octagon
NON-MINE MINE-LIKE OBJECT, FLOATING N/A
Type: Entity Type Entity: NON-MINE MINELIKE OBJECT (NMLO), GENERAL Symbol Set Code: 36 Code: 190300 Icon Type: Full Octagon
REMARKS
ENVIRONMENTA L REPORT LOCATION N/A
Type: Entity Symbol Set Code: 36 Code: 200000 Icon Type: Full Octagon
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MEDAL ICON
ALTERNATIVE ICON
REMARKS
DIVE REPORT LOCATION N/A
Type: Entity Symbol Set Code: 36 Code: 210000 Icon Type: Full Octagon
Table 5-14: Mine warfare main icons. 3. Table 5-16 below provides the subsurface symbol subset for Seabed Installations main icons. (See Table A-42 for associated symbol identification codes) DESCRIPTION
ICON
LOCATION : MAIN
SEABED INSTALLATION, MAN-MADE, MILITARY
REMARKS
None
Type: Entity Symbol Set Code: 39 Code: 110000 Icon Type: Full Octagon
SEABED INSTALLATION, MAN-MADE, NON-MILITARY
None
Type: Entity Symbol Set Code: 39 Code: 120000 Icon Type: Full Octagon
Table 5-15: Sea Subsurface Seabed Installations. 5.3.6. Sea Subsurface Sector 1 and 2 Modifiers
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 1. Sector 1 modifiers depict additional information pertaining to the icon. Table 5-16 lists sea subsurface sector 1 modifiers and illustrates their placement within the bounding octagon.
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(See Table A-39 for associated symbol identification codes) DESCRIPTION
CATEGORY
MODIFIER
REMARKS
ANTISUBMARIN MISSION AREA E WARFARE N/A
Symbol Set Code: 35 Code: 01
AUXILIARY
MISSION AREA
Used with SUBMARINE entity type only.
COMMAND AND MISSION AREA CONTROL
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 02
Symbol Set Code: 35 Code: 03
INTELLIGENCE, MISSION AREA SURVEILLANCE, RECONNAISSAN CE
N/A
Symbol Set Code: 35 Code: 04
MISSION AREA MINE COUNTERMEAS URES
N/A
Symbol Set Code: 35 Code: 05
MINE WARFARE MISSION AREA N/A
Symbol Set Code: 35 Code: 06
SURFACE WARFARE
MISSION AREA N/A
Symbol Set Code: 35 Code: 07
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(See Table A-39 for associated symbol identification codes) DESCRIPTION
ATTACK
CATEGORY
MODIFIER
REMARKS
WEAPONS CAPABILITY
Used with SUBMARINE entity type only.
WEAPONS CAPABILITY
Used with SUBMARINE entity type only.
WEAPONS CAPABILITY
Used with SUBMARINE entity type only.
OTHER GUIDED WEAPONS CAPABILITY MISSILE
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 08
BALLISTIC MISSILE
Symbol Set Code: 35 Code: 09
GUIDED MISSILE
Symbol Set Code: 35 Code: 10
Symbol Set Code: 35 Code: 11 ASSET CAPABILITY SPECIAL OPERATIONS FORCES (SOF)
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 12
SUBMARINE POSSIBLE SUBMARINE - CONFIDENCE LOW 1
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 13
SUBMARINE POSSIBLE SUBMARINE - CONFIDENCE LOW 2
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 14
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CATEGORY
MODIFIER
SUBMARINE POSSIBLE SUBMARINE - CONFIDENCE HIGH 3
REMARKS Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 15
SUBMARINE POSSIBLE SUBMARINE - CONFIDENCE HIGH 4
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 16
PROBABLE SUBMARINE
SUBMARINE CONFIDENCE
Used with SUBMARINE entity type only.
SUBMARINE CONFIDENCE
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 17
CERTAIN SUBMARINE
Symbol Set Code: 35 Code: 18
ANTI-TORPEDO WEAPONS CAPABILITY TORPEDO
Used with TORPEDO entity type only.
Symbol Set Code: 35 Code: 19
HIJACKING/HIJA CRIME CKED
Symbol Set Code: 35 Code: 20
N/A
Table 5-16: Sea subsurface sector 1 modifiers. 2. Sector 2 modifiers depict additional information pertaining to the icon. Table 5-17 lists sea subsurface sector 2 modifiers and illustrates their placement within the bounding octagon.
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(See Table A-40 for associated symbol identification codes) DESCRIPTION
CATEGORY
MODIFIER
AIR INDEPENDENT SHIP PROPULSION PROPULSION
REMARKS Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 01
DIESEL ELECTRIC, SHIP PROPULSION GENERAL
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 02
DIESEL - TYPE 1
SHIP PROPULSION
Used with SUBMARINE entity type only.
SHIP PROPULSION
Used with SUBMARINE entity type only.
SHIP PROPULSION
Used with SUBMARINE entity type only.
SHIP PROPULSION
Used with SUBMARINE entity type only.
NUCLEAR - TYPE 1 SHIP PROPULSION
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 03
DIESEL - TYPE 2 Symbol Set Code: 35 Code: 04
DIESEL - TYPE 3 Symbol Set Code: 35 Code: 05
NUCLEAR POWERED, GENERAL Symbol Set Code: 35 Code: 06
Symbol Set Code: 35 Code: 07
NUCLEAR - TYPE 2 SHIP PROPULSION
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 08
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CATEGORY
MODIFIER
NUCLEAR - TYPE 3 SHIP PROPULSION
REMARKS Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 09
NUCLEAR - TYPE 4 SHIP PROPULSION
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 10
NUCLEAR - TYPE 5 SHIP PROPULSION
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 11
NUCLEAR - TYPE 6 SHIP PROPULSION
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 12
NUCLEAR - TYPE 7 SHIP PROPULSION
Used with SUBMARINE entity type only.
Symbol Set Code: 35 Code: 13
AUTONOMOUS CONTROL
UUV CONTROL
Used with AUV/UUV entity type only.
UUV CONTROL
Used with AUV/UUV entity type only.
UUV CONTROL
Used with AUV/UUV entity type only.
Symbol Set Code: 35 Code: 14
REMOTELY PILOTED Symbol Set Code: 35 Code: 15
EXPENDABLE Symbol Set Code: 35 Code: 16
Table 5-17: Sea Subsurface sector 2 modifiers.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 5.3.7. Subsurface Tracks. 1. Local Tracks. Local tracks are tracks internal to a particular Combat Information Center (CIC). These tracks are not intended to be transmitted outside the ship’s CIC. Modifiers are not permitted with local track symbols. 2. Fused tracks. Fused tracks are tracks in the process of classification. Multiple sources of incoming information need to be adjudicated and combined (fused) into a single track. Fused tracks are denoted by a question mark (?) encapsulated within an hourglass icon. All fused tracks have a pending Standard Identity frame. 3.
Table 5-18 depicts local and fused tracks icons.
DESCRIPTION ECHO TRACKER CLASSIFIER (ETC)/POSSIBLE CONTACT (POSCON)
ICON
REMARKS All ETC/POSCON tracks shall have a pending Standard Identity frame.
Type: Entity (Local) Symbol Set Code: 35 Code: 140000 Icon Type: Full Octagon FUSED TRACK
All fused tracks shall have a pending Standard Identity frame.
Type: Entity (Local) Symbol Set Code: 35 Code: 150000 Icon Type: Full Octagon MANUAL TRACK Type: Entity (Local) Symbol Set Code: 35 Code: 160000 Icon Type: Full Octagon
N/A
TABLE 5-18: Subsurface tracks.
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CHAPTER 6 SPACE SYMBOLS 6.1.
SCOPE
This chapter covers symbols for space assets, related activities and other relevant objects (debris) within earth orbit. Space-related ground installations are covered in Chapter 3 “Land Symbols”. 6.1.1. Space Operations Symbol Characteristics 1. Security and military operations are dependent on space capabilities for command and control (C2), communications, situation awareness, and intelligence, surveillance and reconnaissance (ISR). The persistence (always on orbit), perspective (high altitude), penetration (no over flight restrictions), and presence (ability to provide combat support without being physically located with forward forces) of space systems provide forces beyond line of sight secure communications. 2. In order to depict in near-real time large areas with fast moving space users manoeuvring within all three dimensions, specific requirements for the space picture production have to be met: a.
The picture has to be updated in near real-time.
b. Vectors have to be provided in order to help to anticipate movement of own, neutral and hostile objects. c. Wherever known, relevant data like “type”, “mission”, “operator”, “capabilities” etc. have to be affiliated to the objects without cluttering the display. d. Objects may overlap on the display but must still be recognisable to controllers. e. Depending on the scenario, the display may contain a multitude of moving objects (debris).
6.2.
BUILDING SPACE SYMBOLS
6.2.1. General 1. This section establishes a single standard method for developing space symbols. It includes a variety of space related icons, modifiers, and amplifiers for building symbols. However, no attempt to depict all possible space symbols has
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NATO UNCLASSIFIED APP-6 (Study Draft 1) been made, but the symbols shown in this chapter are adequate for depicting all standard identities. 2. Once the user is familiar with the prescribed system, a symbol for any conceivable object can be created using the logical sequence provided in this chapter. a. When representing not yet defined objects, the most appropriate symbol combination contained herein shall be selected. b. Any symbols, or combinations and modifications of symbols that differ from those laid down in this publication should be avoided. c. If, after searching icons and modifiers given in this publication, it is necessary to create a new symbol, the symbol shall be explained in an accompanying legend. d. Automated systems may have difficulty in passing non-standard symbols. 6.2.2. Space Symbol Composition A space symbol is composed of a frame, colour (fill), functional icon (main icon), and modifiers (secondary icons) (Figure 6-1).
Figure 6-1: Space Symbol Composition. 6.2.3. Space Symbol Composition Process Table 6-1 provides the steps used to build space symbols.
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Step # Step 1.
Step
Example
Choose the frame Standard Identity.
according
to
Affiliations and Frame Shapes Affiliation
Pending
Unknown
Assumed Friend
Friend
Neutral
Suspect
Hostile
Frame
Step 2.
Choose and add main sector icon.
Step 3.
Choose and add a modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization.
Step 4.
Choose and add a modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization. NOTE: Only one modifier is permitted per modifier position.
Table 6-1: Building Unit Symbols. 6.2.4. Amplifier Fields. 1. The purpose of the amplifier fields described in this section is to standardize the display of additional alphanumerical information, i.e. on identity, location and
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NATO UNCLASSIFIED APP-6 (Study Draft 1) movement, capabilities. On the tactical display, information about a displayed object is conveyed by the symbol via frame shape, icon/letter and colour coding. 2. Space amplifier fields are to be displayed in one position relative to the symbol, its right side and not in different and separate positions all around it. Track number, name, position, and nation are considered essential information and displayed in fields 1 through 5 to the right of the symbol. The placement of the label is the same regardless of frame shape or affiliation. Figure 6-2 shows the placement of amplifier fields around a space symbol frame. 1
2
3
4
5
Figure 6-2: Symbol Amplifier Fields. 3. The following are 2 methods of adding additional information that can only be conveyed alphanumerically, and not by graphical means. a.
Use of amplifiers in the form of symbol labels.
b. Displaying in secondary information fields outside the tactical screen. This method forces the operator to a constant shift of focus and will not be considered further in this text. 4. In the default mode, the label is not shown. It is the user’s task to define and call up for display the information considered to be necessary. Additionally, the user must be enabled to suppress the filled and displayed label to reduce screen clutter and call it up again as considered appropriate to the tactical situation. 5.
Table 6-2 lists the contents and descriptions for the space amplifier fields.
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Field 1 2
3
Field Title
Prefix (when applicable)
Description (Alternatives)
SSTNUM
Space System Track Number
SSNAME
a) Space System Name b) Mission call sign
Position and Orbit, 3rd Dimension Info
Georef Position [degrees]/Inclination] or Trajectory
SSTN
Height [feet/orbit] 4
Nation
Nations Name: A 3-letter code indicating the object’s country of origin (STANAG 1059)
Additional Information
For FRIENDLY units - Sensor or Weapon load, specific orbit, footprint etc. For other Units
5
- Credibility of Information
Table 6-2: Contents of Labels for Space Symbols. 6.2.5. Space Main Icons 1. Icons in the main sector reflect the main function or capability to be depicted by a symbol.
Figure 6-3: Main Sector Icons Placement. 2. Table 6-4 below shows the icons for use in space symbols in the main sector of the symbol.
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(See Table A-17 for associated symbol identification codes) DESCRIPTION MILITARY
ICON
REMARKS This symbol shall not be displayed on a C2 system, but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 05 Code: 110000 Icon Type: Main SPACE VEHICLE Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110100 Icon Type: Main RE-ENTRY VEHICLE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110200 Icon Type: Main PLANET LANDER
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110300 Icon Type: Main ORBITER SHUTTLE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110400 Icon Type: Main CAPSULE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110500 Icon Type: Main SATELLITE, GENERAL
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110600 Icon Type: Main
N/A
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(See Table A-17 for associated symbol identification codes) DESCRIPTION SATELLITE
ICON
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110700 Icon Type: Main ANTISATELLITE WEAPON
REMARKS
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110800 Icon Type: Main ASTRONOMICAL SATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 110900 Icon Type: Main BIOSATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111000 Icon Type: Main COMMUNICATIONS SATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111100 Icon Type: Main EARTH OBSERVATION SATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111200 Icon Type: Main
N/A
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(See Table A-17 for associated symbol identification codes) DESCRIPTION MINIATURIZED SATELLITE
ICON
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111300 Icon Type: Main NAVIGATIONAL SATELLITE
REMARKS
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111400 Icon Type: Main RECONNAISSANCE SATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111500 Icon Type: Main SPACE STATION
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111600 Icon Type: Main TETHERED SATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111700 Icon Type: Main WEATHER SATELLITE
N/A
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111800 Icon Type: Main
N/A
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(See Table A-17 for associated symbol identification codes) DESCRIPTION SPACE LAUNCHED VEHICLE (SLV)
ICON
Type: Entity Type Entity: MILITARY Symbol Set Code: 05 Code: 111900 Icon Type: Main CIVILIAN
REMARKS
N/A
This symbol shall not be displayed on a C2 system, but may be displayed for training or hierarchal explanation purposes.
Type: Entity Symbol Set Code: 05 Code: 120000 Icon Type: Main ORBITER SHUTTLE Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120100 Icon Type: Main CAPSULE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120200 Icon Type: Main SATELLITE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120300 Icon Type: Main ASTRONOMICAL SATELLITE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120400 Icon Type: Main BIOSATELLITE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120500
N/A
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(See Table A-17 for associated symbol identification codes) DESCRIPTION COMMUNICATIONS SATELLITE
ICON
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120600 Icon Type: Main EARTH OBSERVATION SATELLITE
REMARKS
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120700 Icon Type: Main MINIATURIZED SATELLITE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120800 Icon Type: Main NAVIGATIONAL SATELLITE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 120900 Icon Type: Main SPACE STATION
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 121000 Icon Type: Main TETHERED SATELLITE
N/A
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 121100 Icon Type: Main
N/A
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(See Table A-17 for associated symbol identification codes) DESCRIPTION WEATHER SATELLITE
ICON
REMARKS
Type: Entity Type Entity: CIVILIAN Symbol Set Code: 05 Code: 121200 Icon Type: Main MANUAL TRACK
N/A
Type: Entity (Local) Symbol Set Code: 05 Code: 130000 Icon Type: Full Octagon
N/A
Table 6-4: Space equipment and platform icons. 6.2.6. Space Sector 1 and 2 Modifiers 1. Modifiers in sector 1 placement identifies modifying information (Figure 6-4) pertaining to orbit.
Figure 6-4: Sector 1 Modifier Placement. 2.
Tables 6-5 show the icons for use in space symbols in sector 1. (See Table A-18 for associated symbol identification codes)
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DESCRIPTION LOW EARTH ORBIT (LEO)
CATEGORY
MODIFIER
REMARKS
ORBIT N/A
Symbol Set Code: 05 Code: 01 MEDIUM EARTH ORBIT (MEO)
ORBIT N/A
Symbol Set Code: 05 Code: 02 HIGH EARTH ORBIT (HEO)
ORBIT N/A
Symbol Set Code: 05 Code: 03 GEOSYNCHRONOUS ORBIT (GSO)
ORBIT N/A
Symbol Set Code: 05 Code: 04 GEOSTATIONARY ORBIT (GO)
ORBIT N/A
Symbol Set Code: 05 Code: 05 MOLNIYA ORBIT (MO) ORBIT Symbol Set Code: 05 Code: 06
N/A
Table 6-5: Space equipment and platform sector 1. 3. Space modifiers in sector 2 placement identifies modifying information (Figure 6-5) pertaining to sensors.
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Figure 6-5: Sector 2 Modifier Placement. 4.
Table 6-6 show the icons for use in space symbols in sector 2. (See Table A-19 for associated symbol identification codes)
DESCRIPTION OPTICAL
CATEGORY
MODIFIER
REMARKS
SENSOR
Only used with satellite icons.
SENSOR
Only used with satellite icons.
SENSOR
Only used with satellite icons.
SENSOR
Only used with satellite icons.
Symbol Set Code: 05 Code: 01
INFRARED Symbol Set Code: 05 Code: 02
RADAR Symbol Set Code: 05 Code: 03
SIGNALS INTELLIGENCE (SIGINT) Symbol Set Code: 05 Code: 04
Table 6-6: Space equipment and platform sector 2 modifiers. 6.2.7. Space Hazards (debris) Symbols Table 6-7 provides space hazards symbols pertaining to space debris.
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FUNCTION
LOCATION
REMARKS
None MAN MADE SPACE DEBRIS SMALL None MAN MADE SPACE DEBRIS MEDIUM None MAN MADE SPACE DEBRIS BIG None NATURAL SPACE DEBRIS SMALL None NATURAL SPACE DEBRIS MEDIUM None NATURAL SPACE DEBRIS BIG
Table 6-7: Hazards (Space Debris)
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CHAPTER 7 STABILITY AND CIVIL SUPPORT ACTIVITIES SYMBOLS 7.1.
SCOPE
This chapter covers symbols used in relation to stability and civil support activities. 7.1.1. Stability and Civil Support Activities Symbol Characteristics 1. Alliance security interests can be affected by risks of a wide nature, including acts of terrorism, sabotage and organized crime, and by the disruption of the flow of vital resources. Additionally, the uncontrolled movement of large numbers of people, particularly because of armed conflicts, can also pose problems for security and stability affecting the Alliance. 2. The joint force commander requires a set of symbols that provide the capability to depict stability activities and civil support activities across the continuum of operations. This set of symbols, as with the other sets in this publication, is built upon the basics as described in Chapter 1. 7.2.
BUILDING STABILITY AND CIVIL SUPPORT ACTIVITIES SYMBOLS
7.2.1. Stability and Civil Support Activities Symbol Composition An activity symbol is composed of a frame, colour (fill), activity functional icon, modifiers (secondary icons), and text/graphic amplifiers (Figure 7-1).
Figure 7-1. Stability and Civil Support Activities Symbol Composition.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 7.2.2. Stability and Civil Support Activities Symbol Composition Process Table 7-1 provides the steps for building an activity symbol. Once the user is familiar with the system any desired symbol can be developed using this logical sequence.
Step # Step 1.
Step
Example
Choose the frame according to Standard Identity.
Activity Symbol Frame Shapes and Affiliation STANDARD IDENTITY
FRIENDLY
HOSTILE
NEUTRAL
UNKNOWN
ASSUMED FRIEND
SUSPECT
PENDING
FRAME
Steps 2.
Choose and add main sector icon.
Step 3.
Choose and add a modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization.
Step 4.
Choose and add a modifier in either sector 1 or sector 2 if applicable or deemed necessary for visualization. NOTE: Only one modifier is permitted per modifier position.
There are no specific sector 2 modifiers at this time.
Table 7-1. Building Stability and Civil Support Activities Symbol.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 7.2.3. Stability and Civil Support Activities Icon, Modifier, and Amplifier Fields 1. The purpose of activity icon, modifier, and amplifier fields is to standardize the location of information that graphically describes a stability and civil support activity and provides additional information on capabilities, status, location, etc. 2. The placement of activity icon, modifier, and amplifier information fields is the same regardless of frame shape or affiliation. Figure 7-2 shows the placement of the activity icon, modifier, and amplifier fields around the friendly activity symbol frame.
Figure 7-2. Stability and Civil Support Activities Icon, Modifier, and Amplifier Fields. 3. Table 7-2 provides a description of each of the unit symbol amplifying information fields as shown in Figure 7-2. See Chapter 1, paragraph 1.2., for a description of and more information on amplifiers. Field
Field Title
A
Symbol
G
Staff Comments
H
Additional Information
Description
Text/Graphic
Symbol contains an icon in the “Main” sector of the bounding octagon and may contain a modifier in sector 1, sector 2, or both. Free text. Can be used by staff for information required by commander. Free text.
Either
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Field
Field Title
J
Evaluation Rating
Q W
Offset Location Indicator Date-Time Group
AC
Country Indicator
Description
Text/Graphic
Degree of confidence that may be placed on the information represented by the symbol. It is shown as one letter and one number made up of Reliability of Source and Credibility of Information. (STANAG 2511). Reliability of Source: A. Completely reliable B. Usually reliable C. Fairly reliable D. Not usually reliable E. Unreliable F. Reliability cannot be judged. Credibility of Information: 1. Confirmed by other sources 2. Probably true 3. Possibly true 4. Doubtful 5. Improbable 6. Truth cannot be judged. It is used to denote precise location.
Text
Graphic
An alphanumeric designator for displaying a date-time group (DDHHMMSSZMONYY) or “O/O” for on order. The date-time group is composed of a group of six numeric digits with a time zone suffix and the standardized threeletter abbreviation for the month followed by two digits. The first pair of digits represents the day; the second pair, the hour; the third pair, the minutes. The last two digits of the year are after the month. For automated systems, two digits may be added before the time zone suffix and after the minutes to designate seconds. A three-letter code that indicates the country of origin of the organization (STANAG 1059). In stability activities, this field can be used for factions or groups.
Text
Text
Table 7-2. Description of Icon, Modifier, and Amplifier Fields.
7.2.4. Icons and Modifiers Placement inside Octagon 1. In general, icons should not be so large as to exceed the dimensions of the main sector of the octagon or touch the interior border of the frame. 2. Full frame icons are exceptions to this size rule, and exceed the dimensions of the main sector of the octagon and touch the interior border of the frame. See Chapter 3 for more information concerning full frame icons.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 3. It Chapter 1, paragraph 1.2.2., and 1.3., serves as the foundation for placement of icons and modifiers inside the Octagon. The octagon is divided onto three sectors specify where icons and modifiers are positioned and how much space is available for sizing. The lettering size for text icons and modifiers will vary based on the number of letters used. Figure 7-3 provides examples showing the sectors for each of the frame shape types.
Figure 7-3: Locations of Icons and Modifiers. 7.2.5. Main Sector Icons 1. Icons in the main sector (Figure 7-4) normally reflect the main function of the symbol, but in some cases can also reflect modifying information as well.
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Figure 7-4: Main Sector Icons. 2. Table 6-3 below shows the Stability and Civil Support Activities icons for use in the main sector of the A field of the symbol. The use of icons from chapters 2, 3, and 4 is also permissible in building activity symbols. (See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
INCIDENT Type: Entity Symbol Set Code: 40 Code: 110000
N/A
REMARKS No icon is associated with this entity. It is for hierarchal purposes only.
CRIMINAL ACTIVITY INCIDENT Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 110100 Icon Type: Full Octagon
M2M
ARREST Type: Entity Subtype Entity: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110101 Icon Type: Full Octagon
N/A
ARSON Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110102 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
ATTEMPTED CRIMINAL ACTIVITY Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110103 Icon Type: Main
N/A
DRIVE-BY SHOOTING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110104 Icon Type: Full Octagon
N/A
DRUG RELATED Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110105 Icon Type: Main
N/A
EXTORTION Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110106 Icon Type: Full Octagon
N/A
GRAFFITI Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110107 Icon Type: Full Octagon
N/A
KILLING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110108 Icon Type: Main
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
POISONING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110109 Icon Type: Full Octagon
N/A
CIVIL RIOTING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110110 Icon Type: Main
N/A
BOOBY TRAP Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110111 Icon Type: Full Octagon
N/A
HOME EVICTION Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110112 Icon Type: Full Octagon
N/A
BLACK MARKETING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110113 Icon Type: Full Octagon
N/A
VANDALISM / LOOT / RANSACK / PLUNDER Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110114 Icon Type: Full Octagon
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
JAIL BREAK Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110115 Icon Type: Full Octagon
M2M
ROBBERY Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110116 Icon Type: Main
N/A
THEFT Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110117 Icon Type: Main
N/A
BURGLARY Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110118 Icon Type: Main
N/A
SMUGGLING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110119 Icon Type: Main
N/A
ROCK THROWING Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110120 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
DEAD BODY Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110121 Icon Type: Full Octagon
N/A
SABOTAGE Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Code: 110122 Icon Type: Main
N/A
SUSPICIOUS ACTIVITY Type: Entity Subtype Entity/Entity Type: INCIDENT/ CRIMINAL ACTIVITY INCIDENT Symbol Set Code: 40 Code: 110123 Icon Type: Full Octagon
M2M
BOMB/BOMBING Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 110200 Icon Type: Main
N/A
BOMB THREAT Type: Entity Subtype Entity/Entity Type: INCIDENT/BOMB/BOMBING Symbol Set Code: 40 Code: 110201 Icon Type: Full Octagon
N/A
IED EVENT Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 110300 Icon Type: Main
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
IED EXPLOSION Type: Entity Subtype Entity/Entity Type: INCIDENT/IED EVENT Symbol Set Code: 40 Code: 110301 Icon Type: Full Octagon
N/A
PREMATURE IED EXPLOSION Type: Entity Subtype Entity/Entity Type: INCIDENT/IED EVENT Symbol Set Code: 40 Code: 110302 Icon Type: Full Octagon
N/A
IED CACHE
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: INCIDENT/IED EVENT Symbol Set Code: 40 Code: 110303 Icon Type: Full Frame IED SUICIDE BOMBER Type: Entity Subtype Entity/Entity Type: INCIDENT/IED EVENT Symbol Set Code: 40 Code: 110304 Icon Type: Full Octagon
N/A
SHOOTING Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 110400 Icon Type: Full Octagon
M2M
SNIPING Type: Entity Subtype Entity/Entity Type: INCIDENT/SHOOTING Symbol Set Code: 40 Code: 110401 Icon Type: Full Octagon
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
ILLEGAL DRUG OPERATION Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 110500 Icon Type: Main
N/A
TRAFFICKING Type: Entity Subtype Entity/Entity Type: INCIDENT/ILLEGAL DRUG OPERATION Symbol Set Code: 40 Code: 110501 Icon Type: Full Octagon
N/A
ILLEGAL DRUG LAB Type: Entity Subtype Entity/Entity Type: INCIDENT/ILLEGAL DRUG OPERATION Symbol Set Code: 40 Code: 110502 Icon Type: Full Octagon
N/A
EXPLOSION Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 110600 Icon Type: Full Octagon
N/A
GRENADE EXPLOSION Type: Entity Subtype Entity: INCIDENT/EXPLOSION Symbol Set Code: 40 Code: 110601 Icon Type: Full Octagon
N/A
INCENDIARY EXPLOSION Type: Entity Subtype Entity: INCIDENT/EXPLOSION Symbol Set Code: 40 Code: 110602 Icon Type: Full Octagon
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
MINE EXPLOSION Type: Entity Subtype Entity: INCIDENT/EXPLOSION Symbol Set Code: 40 Code: 110603 Icon Type: Full Octagon
N/A
MORTAR FIRE EXPLOSION Type: Entity Subtype Entity: INCIDENT/EXPLOSION Symbol Set Code: 40 Code: 110604 Icon Type: Full Octagon
N/A
ROCKET EXPLOSION Type: Entity Subtype Entity: INCIDENT/EXPLOSION Symbol Set Code: 40 Code: 110605 Icon Type: Full Octagon
N/A
BOMB EXPLOSION Type: Entity Subtype Entity: INCIDENT/EXPLOSION Symbol Set Code: 40 Code: 110606 Icon Type: Full Octagon
N/A
CIVIL DISTURBANCE Type: Entity Symbol Set Code: 40 Code: 120000 Icon Type: Full Octagon
M2M
DEMONSTRATION Type: Entity Type Entity/Entity Type: CIVIL DISTURBANCE Symbol Set Code: 40 Code: 120100 Icon Type: Main
N/A
OPERATION Type: Entity Symbol Set Code: 40 Code: 130000
N/A
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No icon is associated with this entity. It is for hierarchal purposes only.
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
PATROLLING Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130100 Icon Type: Full Octagon
N/A
MILITARY INFORMATION SUPPORT OPERATION (MISO) Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130200 Icon Type: Full Octagon
N/A
TV AND RADIO PROPAGANDA
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: OPERATION/MISO OPERATION Symbol Set Code: 40 Code: 130201 Icon Type: Full Frame FORAGING/SEARCHING Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130300 Icon Type: Full Octagon
N/A
RECRUITMENT Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130400
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
WILLING Type: Entity Subtype Entity/Entity Type: OPERATION/RECRUITMENT Symbol Set Code: 40 Code: 130401 Icon Type: Full Octagon
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
COERCED/IMPRESSED Type: Entity Subtype Entity/Entity Type: OPERATION/RECRUITMENT Symbol Set Code: 40 Code: 130402 Icon Type: Full Octagon
N/A
MINE LAYING Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130500 Icon Type: Main
N/A
SPY Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130600 Icon Type: Main
N/A
WARRANT SERVED Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130700 Icon Type: Main
N/A
EXFILTRATION Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130800 Icon Type: Full Octagon
N/A
INFILTRATION Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 130900 Icon Type: Full Octagon
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
MEETING Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131000 Icon Type: Full Octagon
N/A
POLLING PLACE/ELECTION Type: Entity Type Entity: OPERATION/MEETING Symbol Set Code: 40 Code: 131001 Icon Type: Full Octagon
N/A
RAID ON HOUSE Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131100 Icon Type: Full Octagon
N/A
EMERGENCY OPERATION Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131200 Icon Type: Full Octagon
M2M
EMERGENCY COLLECTION EVACUATION POINT Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131201 Icon Type: Full Octagon
M2M
EMERGENCY FOOD DISTRIBUTION
The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131202 Icon Type: Full Frame
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ICON
REMARKS
EMERGENCY INCIDENT COMMAND CENTER Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131203 Icon Type: Full Octagon
M2M
EMERGENCY OPERATIONS CENTER Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131204 Icon Type: Full Octagon
M2M
EMERGENCY PUBLIC INFORMATION CENTER Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131205 Icon Type: Full Octagon
M2M
EMERGENCY SHELTER Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131206 Icon Type: Full Octagon
M2M
EMERGENCY STAGING AREA Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131207 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
EMERGENCY WATER DISTRIBUTION CENTER
REMARKS The grey box is not to be drawn. It is shown here only as a reference to position and proportion of the icon within the frame.
Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY OPERATION Symbol Set Code: 40 Code: 131208 Icon Type: Full Frame EMERGENCY MEDICAL OPERATIONS Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131300 Icon Type: Full Octagon
N/A
EMT STATION LOCATION Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY MEDICAL OPERATION Symbol Set Code: 40 Code: 131301 Icon Type: Full Octagon
M2M
HEALTH DEPARTMENT FACILITY Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY MEDICAL OPERATION Symbol Set Code: 40 Code: 131302 Icon Type: Full Octagon
M2M
MEDICAL FACILITIES OUTPATIENT Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY MEDICAL OPERATION Symbol Set Code: 40 Code: 131303 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
MORGUE Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY MEDICAL OPERATION Symbol Set Code: 40 Code: 131304 Icon Type: Full Octagon
M2M
PHARMACY Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY MEDICAL OPERATION Symbol Set Code: 40 Code: 131305 Icon Type: Full Octagon
N/A
TRIAGE Type: Entity Subtype Entity/Entity Type: OPERATION/EMERGENCY MEDICAL OPERATION Symbol Set Code: 40 Code: 131306 Icon Type: Full Octagon
M2M
FIRE FIGHTING OPERATION Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131400 Icon Type: Main
N/A
FIRE HYDRANT Type: Entity Type Entity: OPERATION/ FIRE FIGHTING OPERATION Symbol Set Code: 40 Code: 131401 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
FIRE STATION Type: Entity Type Entity: OPERATION/ FIRE FIGHTING OPERATION Symbol Set Code: 40 Code: 131402 Icon Type: Full Octagon
M2M
OTHER WATER SUPPLY LOCATION Type: Entity Type Entity: OPERATION/ FIRE FIGHTING OPERATION Symbol Set Code: 40 Code: 131403 Icon Type: Full Octagon
M2M
LAW ENFORCEMENT OPERATION Type: Entity Type Entity: OPERATION Symbol Set Code: 40 Code: 131500 Icon Type: Full Octagon
M2M
BUREAU OF ALCOHOL, TOBACCO, FIREARMS AND EXPLOSIVES (ATF) (DEPARTMENT OF JUSTICE) Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131501 Icon Type: Main
MIL-STD-2525 use
BORDER PATROL Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131502 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
CUSTOMS SERVICE Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131503 Icon Type: Full Octagon
M2M
DRUG ENFORCEMENT ADMINISTRATION (DEA) Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131504 Icon Type: Main
N/A
DEPARTMENT OF JUSTICE (DOJ) Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131505 Icon Type: Full Octagon
M2M
FEDERAL BUREAU OF INVETIGATION (FBI) Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131506 Icon Type: Main
N/A
POLICE Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131507 Icon Type: Main
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
PRISON Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131508 Icon Type: Full Octagon
M2M
UNITED STATES SECRET SERVICE (USSS) Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131509 Icon Type: Main
MIL-STD-2525 use
TRANSPORATION SECURITY ADMINISTRATION (TSA) Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131510 Icon Type: Main
N/A
COAST GUARD Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131511 Icon Type: Full Octagon
N/A
US MARSHALS SERVICE Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131512 Icon Type: Full Octagon
MIL-STD-2525 use M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
INTERNAL SECURITY FORCE Type: Entity Subtype Entity/Entity Type: OPERATION/LAW ENFORCEMENT OPERATION Symbol Set Code: 40 Code: 131513 Icon Type: Main
N/A
FIRE EVENT Type: Entity Symbol Set Code: 40 Code: 140000 Icon Type: Full Octagon
M2M
FIRE ORIGIN Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140100 Icon Type: Full Octagon
M2M
SMOKE Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140200 Icon Type: Full Octagon
M2M
HOT SPOT Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140300 Icon Type: Full Octagon
M2M
NON-RESIDENTIAL FIRE Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140400 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
RESIDENTIAL FIRE Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140500 Icon Type: Full Octagon
M2M
SCHOOL FIRE Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140600 Icon Type: Full Octagon
M2M
SPECIAL NEEDS FIRE Type: Entity Type Entity/Entity Type: FIRE EVENT Symbol Set Code: 40 Code: 140700 Icon Type: Full Octagon
M2M
WILD FIRE Type: Entity Subtype Entity/Entity Type: INCIDENT/FIRE EVENT Symbol Set Code: 40 Code: 140800 Icon Type: Full Octagon
M2M
HAZARDOUS MATERIALS Type: Entity Symbol Set Code: 40 Code: 150000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
HAZARDOUS MATERIALS INCIDENT Type: Entity Type Entity: INCIDENT Symbol Set Code: 40 Code: 150100 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
CHEMICAL AGENT Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150101 Icon Type: Full Octagon
M2M
CORROSIVE MATERIAL Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150102 Icon Type: Full Octagon
M2M
HAZARDOUS WHEN WET Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150103 Icon Type: Full Octagon
M2M
EXPLOSIVE MATERIAL Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150104 Icon Type: Full Octagon
M2M
FLAMMABLE GAS Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150105 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
FLAMMABLE LIQUID Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150106 Icon Type: Full Octagon
M2M
FLAMMABLE SOLID Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150107 Icon Type: Full Octagon
M2M
NON-FLAMMABLE GAS Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150108 Icon Type: Full Octagon
M2M
ORGANIC PEROXIDE Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150109 Icon Type: Full Octagon
M2M
OXIDIZER Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150110 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
RADIOACTIVE MATERIAL Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150111 Icon Type: Full Octagon
M2M
SPONTANEOUSLY COMBUSTIBLE MATERIAL Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150112 Icon Type: Full Octagon
M2M
TOXIC GAS Type: Entity Subtype Entity/Entity Type: HAZARDOUS MATERIALS /HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150113 Icon Type: Full Octagon
M2M
TOXIC INFECTIOUS MATERIAL Type: Entity Subtype Entity/Entity Type: INCIDENT/HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150114 Icon Type: Full Octagon
M2M
UNEXPLODED ORDNANCE Type: Entity Subtype Entity/Entity Type: INCIDENT/HAZARDOUS MATERIALS INCIDENT Symbol Set Code: 40 Code: 150115 Icon Type: Full Octagon
N/A
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
TRANSPORTATION INCIDENT Type: Entity Symbol Set Code: 40 Code: 160000 Icon Type: Full Octagon
N/A
AIR Type: Entity Type Entity: TRANSPORTATION INCIDENT Symbol Set Code: 40 Code: 160100 Icon Type: Main
N/A
MARINE Type: Entity Type Entity: TRANSPORTATION INCIDENT Symbol Set Code: 40 Code: 160200 Icon Type: Main
N/A
RAIL Type: Entity Type Entity: TRANSPORTATION INCIDENT Symbol Set Code: 40 Code: 160300 Icon Type: Main
N/A
VEHICLE Type: Entity Type Entity: TRANSPORTATION INCIDENT Symbol Set Code: 40 Code: 160400 Icon Type: Main
N/A
WHEELED VEHICLE EXPLOSION Type: Entity Type Entity: TRANSPORTATION INCIDENT Symbol Set Code: 40 Code: 160500 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
NATURAL EVENT Type: Entity Symbol Set Code: 40 Code: 170000 Icon Type: Main
N/A
GEOLOGIC Type: Entity Type Entity: NATURAL EVENT Symbol Set Code: 40 Code: 170100 Icon Type: Main
N/A
AFTERSHOCK Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170101 Icon Type: Full Octagon
M2M
AVALANCHE Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170102 Icon Type: Full Octagon
M2M
EARTHQUAKE EPICENTER Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170103 Icon Type: Full Octagon
M2M
LANDSLIDE Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170104 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
SUBSIDENCE Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170105 Icon Type: Full Octagon
M2M
VOLCANIC ERUPTION Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170106 Icon Type: Full Octagon
N/A
VOLCANIC THREAT Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170107 Icon Type: Full Octagon
N/A
CAVE ENTRANCE Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/GEOLOGIC Symbol Set Code: 40 Code: 170108 Icon Type: Full Octagon
N/A
HYDRO-METEOROLOGICAL Type: Entity Type Entity: NATURAL EVENT Symbol Set Code: 40 Code: 170200 Icon Type: Main
N/A
DROUGHT Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/HYDROMETEOROLOGICAL Symbol Set Code: 40 Code: 170201 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
FLOOD Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/HYDROMETEOROLOGICAL Symbol Set Code: 40 Code: 170202 Icon Type: Full Octagon
M2M
TSUNAMI Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/HYDROMETEOROLOGICAL Symbol Set Code: 40 Code: 170203 Icon Type: Full Octagon
M2M
For training or hierarchical purposes only
INFESTATION Type: Entity Type Entity: NATURAL EVENT Symbol Set Code: 40 Code: 170300 Icon Type: Main BIRD Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/INFESTATION Symbol Set Code: 40 Code: 170301 Icon Type: Full Octagon
M2M
INSECT Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/INFESTATION Symbol Set Code: 40 Code: 170302 Icon Type: Full Octagon
M2M
MICROBIAL Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/INFESTATION Symbol Set Code: 40 Code: 170303 Icon Type: Full Octagon
M2M
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(See Table A-43 for associated symbol identification codes) DESCRIPTION
ICON
REMARKS
REPTILE Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/INFESTATION Symbol Set Code: 40 Code: 170304 Icon Type: Full Octagon
M2M
RODENT Type: Entity Subtype Entity/Entity Type: NATURAL EVENT/INFESTATION Symbol Set Code: 40 Code: 170305 Icon Type: Full Octagon
M2M
INDIVIDUAL Type: Entity Symbol Set Code: 40 Code: 180000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
RELIGIOUS LEADER Type: Entity Type Entity: INDIVIDUAL Symbol Set Code: 40 Code: 180100 Icon Type: Full Octagon
N/A
SPEAKER Type: Entity Type Entity: INDIVIDUAL Symbol Set Code: 40 Code: 180200 Icon Type: Full Octagon
N/A
Table 7-3: Stability and Civil Support Activities main sector icons. 7.2.6. Stability and Civil Support Activities Sector 1 Modifiers 1. Sector 1 modifiers provide additional information regarding the icon within the symbol. Figure 7-5 demonstrates the proper placement of this modifier.
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Figure 7-5: Sector 1 Modifier Placement. 2. Table 7-4 shows the modifiers for use in activity, location, or non-military organization symbols in sector 1 of the symbol.
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ASSASSINATION
CATEGORY
MODIFIER
N/A
Symbol Set Code: 40 Code: 01
EXECUTION (WRONGFUL KILLING)
REMARKS
CRIME
CRIME
N/A
Symbol Set Code: 40 Code: 02
HIJACKING/HIJACKED CRIME N/A
Symbol Set Code: 40 Code: 03
HOUSE-TO-HOUSE
Symbol Set Code: 40 Code: 04
KIDNAPPING
MILITARY INFORMATION SUPPORT OPERATIONS
CRIME N/A
Symbol Set Code: 40 Code: 05
MURDER
CRIME N/A
Symbol Set Code: 40 Code: 06
PIRACY
CRIME N/A
Symbol Set Code: 40 Code: 07
RAPE
N/A
CRIME N/A
Symbol Set Code: 40 Code: 08
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WRITTEN MILITARY INFORMATION SUPPORT OPERATIONS
CATEGORY
MODIFIER
MILITARY INFORMATION SUPPORT OPERATIONS
REMARKS
N/A
Symbol Set Code: 40 Code: 09
PIRATE
CRIME
Symbol Set Code: 40 Code: 10
FALSE
N/A
IED CATEGORY N/A
Symbol Set Code: 40 Code: 11
FIND
IED CATEGORY N/A
Symbol Set Code: 40 Code: 12
FOUND AND CLEARED
IED CATEGORY N/A
Symbol Set Code: 40 Code: 13
HOAX (DECOY)
IED CATEGORY N/A
Symbol Set Code: 40 Code: 14
ATTEMPTED
INCIDENT QUALIFIER N/A
Symbol Set Code: 40 Code: 15
ACCIDENT
INCIDENT QUALIFIER
Symbol Set Code: 40 Code: 16
N/A
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INCIDENT
MODIFIER
REMARKS
Symbol Set Code: 40 Code: 17
CATEGORY INCIDENT QUALIFIER
THEFT
N/A
CRIME
Symbol Set Code: 40 Code: 18
N/A
Table 7-4: Activities sector 1 modifiers. 7.2.7. Stability and Civil Support Activities Sector 2 Modifiers Presently, there are no specific sector 2 modifiers for Stability and Civil Support Activities.
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CHAPTER 8 CONTROL MEASURE SYMBOLS 8.1.
SCOPE
This chapter establishes a standard system for the development and use of control measures symbols. This chapter provides rules for automated and hand-drawn symbols and examples for all control measure symbols. These control measure symbols are the standard for all command and control systems and simulations, including those used in live, virtual, and constructive environments. 8.1.1. Control Measure Symbol Characteristics 1. Ultimately, the joint force commander and his forces must be capable of accomplishing their mission, either directly or indirectly, by the employment of capabilities to create physical or psychological effects, and be able to sustain such operations for as long as is necessary to achieve operational objectives. 2. The principal method by which this capability is delivered is through the combination of joint operational capabilities and a range of mechanisms and control measures. 3.
The standard system within this chapter provides: a. A series of control measure symbols that follow standard formats and control measure symbols that follow standalone formats. b.
Corresponding control measure symbol colouring.
c.
Proper labelling of control measure symbols
d.
Corresponding definitions to help add clarity in using these symbols.
8.1.2. General 1. This chapter divides the control measure symbols into groups that correspond to the joint functions of command and control to include joint targeting, manoeuvre and fires, intelligence, force protection, sustainment, and deception under information operations. 2.
The symbol groups are divided into the following control measure sections: e.
Areas
f.
Command and control
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4.
g.
Manoeuver
h.
Airspace
i.
Maritime
j.
Deception
k.
Fire support
l.
Targets
m.
Target acquisition
n.
Force Protection
o.
Chemical, Biological, Radiological and Nuclear Attacks or Events
p.
Sustainment
q.
Intelligence
Colouring control measures. a. Friendly graphic control measures will be shown in black or blue when drawn manually or on a colour computer-generated display. b. Hostile graphic control measures will be shown in red. If red is not available, they will be drawn in black with the abbreviation “ENY” placed on the graphic in at least two places. c. Obstacles as shown in this chapter, friendly, hostile, neutral, unknown or factional, will be drawn using the colour green. If the colour green is not available obstacles should be drawn using black. d. The colour yellow will be used for the cross-hatching for CBRN contaminated areas. NOTE: The use of green and yellow for obstacles and CBRN is in contradiction to the standard identities.
5.
Labelling control measures. a. Make all text labelling in upper case letters. The reader should be able to read the labels for all text labels of modifier or amplifier fields for control measures symbols when the bottom of the overlay is closest to the reader. b. Labelling written on an angle should be readable to the viewer so they do not have to turn their head.
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BOUNDARIES
In land warfare, a boundary is a line by which areas of responsibility between adjacent units/formations are defined. 8.2.1. Boundary Composition. 1.
Boundaries are composed of the following: a.
Line.
b. The graphic for the highest echelon (Field B) unit on lateral boundaries is used for the boundary line. The graphic for the lower echelon (Field B) unit on a rear or forward boundary is used for the boundary line. (See Table 8-2) When units of the same echelon are adjacent to each other, the abbreviated echelon designator (Field T) can be omitted from the alphanumeric designator. Tables 8-20 and 8-21 at the end of the chapter provide a list of abbreviations and acronyms to be used for Field T. c. When the boundary is between units of different countries, the threeletter country code (Field AH) is shown in parenthesis behind or below the unit designation. d.
e. line.
Numerals. (1)
Arabic numerals to show the numbers of units.
(2)
Roman numerals to show the number of corps.
Field labels. All field labels are displayed perpendicular to the boundary
2. Figure 8-1 below provides a boundary composition template that includes orientation of field labels for horizontal (east/west) and vertical (north/south) boundaries.
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Figure 8-1. Boundary composition template.
3.
Table 8-1 below lists boundary control measures.
CONTROL MEASURE
TEMPLATE
DRAW RULES
Friendly Present Boundary
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend and shape the line. Size/Shape. The first and last anchor points determine the length of the line. The line segment between each pair of anchor points will repeat all information associated with the line segment between points 1 and 2. Orientation. Orientation is determined by the anchor
T/AH B PT 1
Friendly Planned or On Order Boundary
T/AH
PT 2
T/AH B PT 1
Enemy Known Boundary
EXAMPLE Note: The symbols that have been coloured gray are used to help explain how the control measure is used, but they are not a part of the control measure.
T/AH
PT 2
Monochrome T/AH N
N
B T/AH PT 1
PT 2
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2ID (USA) XX 52ID (GBR)
1ID (CAN) XX 2AD (FRA)
12IN ENY
II 7IN
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CONTROL MEASURE
TEMPLATE
DRAW RULES
points.
Colour
PT 1 Enemy Suspected or Templated Boundary
EXAMPLE Note: The symbols that have been coloured gray are used to help explain how the control measure is used, but they are not a part of the control measure.
T/AH
1AAB
B
X
T/AH
3ARBN
PT 2
211AR
T/AH B
N
ENY
N
12ARCOY
T/AH PT 1
PT 1
II
PT 2
T/AH
3ABB
B
X
T/AH
8ABR
PT 2 Table 8-1.
Boundaries.
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Table 8-2 below lists lateral, forward, and rear Boundaries. (See Table A-31 for associated symbol identification codes)
BOUNDARY TYPE
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Lateral Boundary Control measure that defines the left or right limit of a unit’s operational area. Together with the rear and forward boundaries and a coordinating altitude, lateral boundaries define the area of operations for a commander.
MND(N) XX MND(S) MND(S) X 5MB (CAN) ARRC X X MND(S)
5MB (CAN) X 6IN (NLD)
MND(S) X 6IN (NLD) MND(S) XX 1AD (DEU)
Forward Boundary The farthest limit, in the direction of the enemy, of an organization’s responsibility.
MND(S) X X ARRC
MND(N) XX MND(S) MND(S) X 5MB (CAN) ARRC X X MND(S)
5MB (CAN) X 6IN (NLD)
MND(S) X X ARRC
MND(S) X 6IN (NLD) MND(S) XX 1AD (DEU)
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(See Table A-31 for associated symbol identification codes) BOUNDARY TYPE
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Rear Boundary Line that defines the rear area of operations assigned to a particular unit. The area behind the rear boundary belongs to the next higher commander and positioning of elements behind it must be coordinated with that commander.
MND(N) XX MND(S) MND(S) X 5MB (CAN) ARRC X X MND(S)
5MB (CAN) X 6IN (NLD)
MND(S) X X ARRC
MND(S) X 6IN (NLD) MND(S) XX 1AD (DEU) Table 8-2: Lateral, Forward, and Rear Boundaries.
8.3.
POINTS
1. Point control measure symbols follow a specific format (sustainment, CBRN decontamination, and special C2). 2. Supply points follow this same format with a modification to the symbol. Supply points use the same icon used for supply units. The supply icon is placed toward the bottom of the box. 3. This is format for use only with these types of points, as there are other points (contact, coordination, decision, targets, etc.) as displayed throughout this section on land control measure symbols that are formatted differently. 4. Type of point is abbreviated and positioned inside the top part of the point symbol in field A. For supply symbols this may be a graphic depiction. 5. Below the abbreviation of the point name, the designation of the unit servicing that point can be included in field T. To differentiate points, the point is numbered, lettered, or a combination. The number, letter or combination is placed on the outside of the symbol on the right side at the top in field T.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 6. On the outside of the point on the left side at the top and middle, date-time groups can be associated with the point. 7. On the outside of the point at the top, additional information can be provided in field H. 8. Point symbols cannot be rotated and therefore text will not be written on an angle. 9. Figure 8-2 below provides Template for Point and Supply Point Control Measure Symbols.
Figure 8-2: Template for Point and Supply Point Control Measure Symbols. 8.4.
LINES
1.
Line control measure symbols that follow a specific format.
2. Most lines are also named as a phase line for easy reference for use in orders and during transmissions. 3. Phase lines will be marked as PL with the name in the T field. Other lines that have a specific purpose and are also named as phase lines should have the primary purpose in the T1 field (such as restrictive fire line “RFL”) labelled on top of the line at both ends of the line inside the lateral boundaries or as often as necessary for clarity. 4. The T2 field is used for fire support coordination measures to show the designation of the controlling headquarters. 5. The use of phase lines to mark line control measure symbols is not mandatory. 8-8 NATO UNCLASSIFIED
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Figure 8-3 below provides template for line control measure symbols.
Figure 8-3: Template for Line Control Measure Symbols. 8.5.
AREAS
1.
Area control measure symbols that follow a specific format.
2. Areas will normally be marked with the abbreviation for the type of area in the A field followed by a name in the T field. This labelling should be in the centre of the area unless the area is too small or the labelling would interfere with the locating of units. 3. Not all fields are required for each area, some areas may use only one field, while other will use several. 4.
Figure 8-3 below provides template for line control measure symbols.
Figure 8-4: Template for Area Control Measure Symbols. 8.6.
AREA OF OPERATIONS
1. An area of operations is an operational area defined by a joint commander for land or maritime forces to conduct military activities. Normally, an area of operations does not encompass the entire joint operations area of the joint commander, but is sufficient in size for the joint force component commander to accomplish assigned missions and protect forces. 2. Operational area is an overarching term encompassing more descriptive terms for geographic areas in which military operations are conducted.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 3. Operational areas include, but are not limited to, such descriptors as area of responsibility, theatre of war, theatre of operations, joint operations area, amphibious objective area, joint special operations area, and area of operations. 4.
Table 8-3 below lists area of operations control measure symbols. (See Table A-31 for associated symbol identification codes)
CONTROL MEASURE
TEMPLATE
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Area of Operations T
AO
Named Area of Interest A geographical area where information is gathered to satisfy specific intelligence requirements. (AAP-6)
DRAW RULES
NAI
T
TAI
T
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable.
AO BUFFALO
NAI 1
Target Area of Interest The geographical area where high-value targets can be acquired and engaged by friendly forces.
TAI YUKON
Table 8-3. Area of Operations. 8.7.
COMMAND AND CONTROL MEASURE SYMBOLS
The symbols in Table 8-4 below are used in the exercise of authority and direction by a properly designated commander over assigned and attached forces in the accomplishment of the mission. 8-10 NATO UNCLASSIFIED
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Points Unspecified Control Point
H W
A
T
W1 T
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
Examples follow.
ANCHOR POINT
Amnesty Point
WEAPONS
H W
AMN
080700ZMAY08120700ZMAY08
T
W1
AMN UN
T
ANCHOR POINT
Checkpoint A predetermined point on the surface of the earth used as a means of controlling movement, a registration target for fire adjustment, or reference for location. (AAP-6)
H W
CKP
CKP
T
4
W1 T
ANCHOR POINT
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Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the symbol. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location. Note: For the Centre of Main effort, the symbol can be rotated so that the lines at the top of the symbol are oriented toward the point of main effort.
Centre of Main Effort
Contact Point In land warfare, a point on the terrain, easily identifiable, where two or more units are required to make contact. (AAP-6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
T
1
CENTRE POINT
Coordinating Point Designated point at which, in all types of combat, adjacent units/formations must make contact for purposes of control and coordination. (AAP-6)
CENTRE POINT
Decision Point A point in space and time, identified during the planning process, where it is anticipated that the commander must make a decision concerning a specific course of action.
T
3
CENTRE POINT
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Linkup Point A point where two infiltrating elements in the same or different infiltration lanes are scheduled to meet to consolidate before proceeding with their missions.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
H W
LU
T
W1 T
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right, but will be rotated in 90 degree increments .
LU
1
3BN
ANCHOR POINT
Passage Point A specifically designated place where the passing units will pass through the stationary unit.
H W
PP
120700ZMAY08120900ZMAY08
T
PP 3BDE
W1 T
ANCHOR POINT
Point of Interest T
9 ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Rally Point An easily identifiable point on the ground at which units can reassemble and reorganize if they become dispersed.
H W
RLY
RLY T
A
W1 T
ANCHOR POINT
Release Point In road movements, a well defined point on a route at which the elements composing a column return under the authority of their respective commanders, each one of these elements continuing its movement towards its own appropriate destination. (AAP6)
H W
RP
RP
T
5
W1 T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Start Point A well defined point on a route at which a movement of vehicles begins to be under the control of the commander of this movement. It is at this point that the column is formed by the successive passing, at an appointed time, of each of the elements composing the column. In addition to the principal start point of a column there may be secondary start points for its different elements. (AAP-6)
H W
SP
060630ZJUN07
SP
T 2BN
W1 T
ANCHOR POINT
Special Point CENTRE POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the symbol. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Waypoint A designated point or series of points loaded and stored in a global positioning system or other electronic navigational aid system to facilitate movement.
CENTRE POINT
8
T
Lines Light Line A designated line forward of which vehicles are required to use black-out lights at night. (AAP-6)
LL PL
T
LL PL
PT 1
PL CRAB
T
LL
LL
PL CR
PT 2 Areas
Airfield Zone
H
Note: The Field “H” for this symbol includes type of airfield, length of runway and other pertinent information.
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
750M
Table 8-4: Command and Control Measure Symbols.
8.8.
MANOEUVER
Manoeuvre is the employment of forces on the battlefield through movement in combination with fire, or fire potential, to achieve a position of advantage in respect to the enemy in order to accomplish the mission.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.8.1. Manoeuvre Control Measure Symbols Table 8-5 below lists manoeuver control measure symbols. (See Table A-31 for associated symbol identification codes) CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Forward Line of Troops A line which indicates the most forward positions of forces in any kind of military operation at a specific time. Anchor Points. This Friendly Present graphic requires at PT 1 least two points, X points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The end-of PT 2 line information will typically be posted at X the ends of the line as it is displayed on the screen. Orientation. Orientation is Friendly Planned determined by the order in which the or On Order PT 1 X anchor points are entered.
PT 2 X
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Enemy Known ENY
N PT 1
ENY
PT 2 N
PT 1
PT 2 Enemy Suspected or Templated
ENY
N PT 1
ENY
PT 2 N
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT 1
PT 2 Line of Contact A general trace delineating the locations where two opposing forces are engaged.
The line of contact symbol is created when both the friendly and enemy forward line of troops symbols are displayed.
I I
I I
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Phase Line A line utilized for control and coordination of military operations, usually a terrain feature extending across the zone of action. (AAP6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PL
T
PL PT 1
PT 2
Anchor Points. This graphic requires at least T two points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The end-of line information will typically be posted at the ends of the line as it is displayed on the screen. Orientation. Orientation is determined by the anchor points.
PL ECHO XX
PL ECHO XX
Areas Friendly Area
Friendly Planned or On Order Area
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Enemy Known or Confirmed Area N
N
ENY
ENY
N
N
ENY
ENY
Enemy Suspected Area
Assembly Area (AA) An area in which a command is assembled preparatory to further action.
AA
T
AA
T
Occupied Assembly Area A
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
Occupied Assembly Area with Offset Unit
AA BLUE
AA BLUE
AA BLUE
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Occupied Assembly Area with Offset Units
AA BLUE
Proposed or On Order Assembly Area
AA LION AA
T
Drop Zone (DZ) A specified area upon which airborne troops, equipment, or supplies are airdropped. (AAP6)
DZ
T
EZ
T
LZ
T
Extraction Zone (EZ) A specified drop zone used for the delivery of supplies and/or equipment by means of an extraction technique from an aircraft flying very close to the ground. (AAP-6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
DZ HAWK
EZ ROCK
Landing Zone (LZ) A specified zone used for the landing of aircraft on land, water or deck. (AAP-6)
LZ SILVER
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Pickup Zone (PZ) A geographic area used to pick up troops or equipment by helicopter.
PZ
Fortified Area
T
Limited Access Area A
PZ WOLF
T
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. 2. Size/Shape. Determined by the anchor points. 3. Orientation. Not applicable.
TANGO
Anchor Points. The area graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. The LAA point symbol requires one anchor point and is connected to the area graphic with a straight line. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. The LAA point symbol will be oriented upright, as shown in the example to the right,
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Areas Encirclement The loss of freedom of manoeuvre resulting from enemy control of all ground routes of evacuation and reinforcement . Anchor Points. This Friendly graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to A accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not Enemy applicable.
N
A
N
ENY
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Lines Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
Airhead Line A line denoting the limits of the objective area for an airborne assault.
Airhead A designated area in a hostile or threatened territory which, when seized and held, ensures the continuous air landing of troops and materiel and provides the manoeuvre space necessary for projected operations. Normally it is the area seized in the assault phase of an airborne operation. (AAP-6)
AIRHEAD LINE
Bridgehead Line (BL) The limit of the objective area in the development of the bridgehead. (AAP-6)
PL BL
T
PT 1
PT 2 BL PL
T
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the line . Size/Shape. The first and last anchor points determine the length of the line. The end-of line information will typically be posted as it is displayed In the template. Orientation. Orientation is determined by the anchor points.
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OBJ 1
B
D
OBJ 3 C
A DZ RED
B OBJ 2
A
D
C
OBJ 4
AIRHEAD LINE
PL CAT BL
BL PL CAT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Holding Line (HL) In retrograde river crossing operations, the outer limit of the area established between the enemy and the water obstacle to preclude direct and observed indirect fires into the crossings.
HL PL
HL
PL DOG PL
T
XX
T
HL PT 1
PT 2
HL X PL DOG
Release Line Phase line used in river crossing operations that delineates a change in the headquarters controlling movement.
RL PL
RL
T
PL PT 1
HL
PL WIND
T
HL
PL WIND
PT 2 XX
X HL PL RAIN
HL
PL RAIN
Table 8-5. Manoeuvre Control Measure Symbols. 8.8.2. Defensive Manoeuvre Control Measure Symbols 1. Defensive operations defeat an enemy attack, buy time, economize forces, or develop conditions favourable for offensive operations. 2.
Table 8-6 below lists defensive manoeuver control measure symbols. (See Table A-31 for associated symbol identification codes)
CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Areas
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable and scalable within the area. Orientation. The side opposite Field B (Echelon) faces toward the hostile force.
Battle Position A defensive location oriented on a likely enemy avenue of approach.
T B
Battle Position Planned T B
XRAY II
7 II Battle Position Prepared (P) but not Occupied
(P)
T B (P) MARS I
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Strong Point A key point in a defensive position, usually strongly fortified and heavily armed with automatic weapons, around which other positions are grouped for its protection. (AAP-6)
T B TWO I
Engagement Area (EA) An area where the commander intends to contain and destroy an enemy force with the massed effects of all available weapons and supporting systems.
EA
T
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
EA ROCK I I I
Observation Post /Outpost A position from which military observations are made, or fire directed and adjusted, and which possesses appropriate communications; may be airborne. Anchor Points. Observation This graphic Post /Outpost requires one (Unspecified) anchor point. The centre point CENTRE defines the POINT centre of the graphic. Size/Shape. Static. Orientation. The
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
graphic is typically centred over the desired location.
Observation Post /Outpost (Specified) A
Examples follow.
CENTRE POINT
Reconnaissanc e Outpost CENTRE POINT
Forward Observer Outpost CENTRE POINT
CBRN Observation Outpost CENTRE POINT
Sensor Outpost/Listening Post
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Combat Outpost CENTRE POINT
Target Reference Point An easily recognizable point on the ground (either natural or manmade) used to initiate, distribute, and control fires. Target reference points (TRPs) can also designate the centre of an area where the commander plans to distribute or converge the fires of all his weapons rapidly. They are used by task force and below, and can further delineate sectors of fire within an engagement area. TRPs are designated using the standard target symbol and numbers issued by the fire support officer. Once designated, TRPs also constitute indirect fire targets.
PT 1
T
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
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Forward Edge of the Battle Area The foremost limits of a series of areas in which ground combat units are deployed, excluding the areas in which the covering or screening forces are operating, designated to coordinate fire support, the positioning of forces or the manoeuvre of units. (AAP-6)
Proposed or On Order Forward Edge of the Battle Area
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
FEBA PT 1
FEBA PT 1
FEBA PT 2
FEBA PT 2
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The end-of line information will typically be posted at the ends of the line as it is displayed on the screen. Orientation. Orientation is determined by the order in which the anchor points are entered.
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FEBA PL KING 2
FEBA 2 PL KING
FEBA PL INK
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Principal Direction of Fire PT 2 PT 1 A
Anchor Points. This symbol requires three anchor points. Point 1 defines the vertex of the PT 3graphic. Points 2 and 3 define the tips of the arrowheads. Size/Shape. The length and orientation of the arrows can vary independently. Orientation. Orientation is determined by the anchor points. The arrowheads may touch other graphics that define the limits of the task. The tactical symbol indicator is centred over point 1.
Table 8-6: Defensive Manoeuvre Control Measure Symbols.
8.8.3. Offensive Manoeuvre Control Measure Symbols 1.
Offensive operations aim at destroying or defeating an enemy.
2.
Table 8-7 below lists offensive manoeuver control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Axis of Advance A line of advance assigned for purposes of control; often a road or a group of roads, or a designated series of locations, extending in the direction of the enemy.
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Friendly Airborne/ Aviation
PT N
W W1 PT 1
T
PT 2
A
PT N+1
PT 3
Anchor Points. The graphic requires N anchor points, where N is between 3 and 50. Point 1 defines the tip of the arrowhead. Point N-1 defines the rear of the symbol. Point N defines the back of the arrowhead. Anchor points are numbered sequentially beginning with point number one (1), in increments of one (1). 2. Size/Shape. Points 1 through N-1 and 2 determine the graphic’s centreline and Point N determines the width. The crossover point on the graphic shall occur between Points 1 and 2. 3. Orientation. The arrowhead typically points toward enemy forces.
Airborne SWORD
Aviation SNOW
Attack Helicopter
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Main Attack The principal attack or effort into which the commander throws the full weight of the offensive power at his disposal. (AAP-6)
PT N W W1 T
PT 1
PT 2
A
PT N+1 PT 3 Supporting Attack An offensive operation carried out in conjunction with a main attack and designed to achieve one or more of the following: a. deceive the enemy; b. destroy or pin down enemy forces which could interfere with the main attack; c. control ground whose occupation by the enemy will hinder the main attack; or d. force the enemy to commit reserves prematurely or in an indecisive area. (AAP-6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT N W W1
T
PT 2
A
PT N+1
PT 1
Anchor Points. The graphic requires N anchor points, where N is between 3 and 50. Point 1 defines the tip of the arrowhead. Point N-1 defines the rear of the symbol. Point N defines the back of the arrowhead. Anchor points are numbered sequentially beginning with point number one (1), in increments of one (1). Size/Shape. Points 1 through N-1 and 2 determine the graphic’s centreline and Point N determines the width. Orientation. The arrowhead typically points toward enemy forces.
WHITE
DAVID
PT 3
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Supporting Attack Planned or On Order
PT N W W1 T
PT 2
A
PT N+1 Axis of Advance for a Feint
PT 1
PT 3 PT N HURON
W W1 T
PT 2
PT 1
A
PT 3 PT N+1
Enemy Confirmed
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Enemy Templated or Suspected
Direction of Attack A specific direction or route that the main attack or centre of mass of the unit will follow. Anchor Points. This Friendly graphic requires at Aviation least two points, T A points 1 and 2, to define the line. W W Additional points can be defined to 1 PT 2 extend and shape PT 1 the line. Size/Shape. The first and last anchor points determine Friendly the length of the line. Direction of Orientation. Main Attack Orientation is T A determined by the anchor points.
W
PT 2
Friendly Direction of Supporting Attack
W 1
W PT 2
W 1
MAIN
PT 1
T
A
AVON
YALU
PT 1
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CONTROL MEASURE
Planned or On Order with Effective Date and Time (if known) Direction of Attack for a Feint
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
T
A W PT 2
W 1
ORNE EFF110730ZFEB08
PT 1
T
A W PT 2
Enemy Confirmed
HAN
W 1 PT 1
N
PT 2 Enemy Templated or Suspected
ENY
PT 1 N
PT 2
ENY
PT 1
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Lines Final Coordinatio n Line A line close to the enemy position used to coordinate the lifting or shifting of supporting fires with the final deployment of manoeuvre elements.
Infiltration Lane A control measure that coordinates forward and lateral movement of infiltrating units and fixes fire planning responsibilities.
PT 3
T PT 1
PT 2
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The end-of line information will typically be posted at the ends of the line as it is displayed on the screen. Orientation. Orientation is determined by the anchor points. Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the endpoints of the infiltration lane, and point 3 defines one side of the lane. Size/Shape. Points 1 and 2 determine the centreline of the graphic, and point 3 determines the width of the infiltration lane. The rest of the graphic stays proportional to the length of the centreline. Orientation. Orientation is determined by points 1 and 2.
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FCL
FCL
PL OPAL
PL OPAL
2 X 3
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CONTROL MEASURE
Limit of Advance An easily recognized terrain feature beyond which attacking elements will not advance.
Line of Departure In land warfare, a line designated to coordinate the departure of attack elements. (AAP-6) In amphibious warfare, a suitably marked offshore coordinating line to assist assault craft to land on designated beaches at scheduled times. (AAP-6)
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The end-of line information will typically be posted at the ends of the line as it is displayed on the screen. Orientation. Orientation is determined by the anchor points.
LOA
LOA
PL RUBY
PL RUBY
2 X 3
LD
3 X 1
LD
PL JADE 2 X 3
PL JADE 3 X 1
Line of Departure/L ine of Contact The designation of forward friendly positions as the line of departure when opposing forces are in contact.
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Probable Line of Deployment
PLD
PLD PL PEARL
PL PEARL
A line selected on the ground, usually the last covered and concealed position prior to the objective and forward of the line of departure, where attacking units deploy prior to beginning an assault; it is generally used under conditions of limited visibility.
2 X 3
3 X 1
Areas Assault Position That position between the line of departure and the objective in an attack from which forces assault the objective. Ideally, it is the last covered and concealed position before reaching the objective
ASLT
T
ATK
T
Attack Position The last position occupied by the assault echelon before crossing the start line/line of departure.
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
ASLT DANUBE
ATK NILE
(AAP-6)
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CONTROL MEASURE
TEMPLATE
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Friendly Occupied Note: Only used if a unit must stop in the attack position. Offset indicator may also be used.
T
ATK
ATK AMAZON
A
Attack By Fire Position
PT 1
PT 2
PT 3
Anchor Points. This graphic requires three anchor points. Point 1 is the tip of the arrowhead. Points 2 and 3 define the endpoints of the straight line on the back side of the graphic. Size/Shape. Points 2 and 3 determine the length of the straight line on the back side of the graphic. The rear of the arrow should connect to the midpoint of the line between points 2 and 3. Orientation. Orientation is determined by the anchor points. The back side of the graphic encompasses the firing position, while the arrowhead typically points at the target .
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CONTROL MEASURE
Support by Fire Position
TEMPLATE
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT 3
PT 4
PT 1
PT 2
Objective Objective Area – A defined geographical area within which is located an objective to be captured or reached by the military forces. This area is defined by competent authority for purposes of command and control. (AAP-6)
DRAW RULES
OBJ
T
Anchor Points. This graphic requires four anchor points. Points 1 and 2 define the endpoints of the straight line on the back side of the graphic. Points 3 and 4 define the tips of the arrowheads. Size/Shape. Points 1 and 2 determine the length of the straight line on the back side of the graphic. The rear of the arrows should connect to points 1 and 2. Orientation. Orientation is determined by the anchor points. The back side of the graphic encompasses the firing position, while the arrowheads typically indicate the arc of coverage that the firing position is meant to support. Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
OBJ FIVE
Points
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CONTROL MEASURE
TEMPLATE
PD
T
ANCHOR POINT
Ambush A surprise attack by fire from concealed positions on a moving or temporarily halted enemy.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Point of Departure A specific place where a unit will cross the line of departure.
DRAW RULES
PT 2 PT 1 PT 3
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
PD
PL WOOL
LD
1
LD
Anchor Points. This graphic requires three anchor points. Point 1 is the tip of the arrowhead. Points 2 and 3 define the endpoints of the curved line on the back side of the graphic. 2. Size/Shape. Points 2 and 3 determine the length of the curved line on the back side of the graphic. The rear of the arrow should connect to the midpoint of the line between points 2 and 3. 3. Orientation. Orientation is determined by the anchor points. The back side of the graphic encompasses the ambush position with the airhead shaft positioned at the centre of mass, while the arrowhead points in the direction of fire.
Table 8-7: Offensive Manoeuvre Control Measure Symbols.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.9.
AIRSPACE CONTROL MEASURES (MEANS)
1. Airspace control measures (means) are control measures used by NATO to segregate, control and/or reserve airspace for allied operations. 2.
3.
Airspace control means can be broken down into the following groups: a.
Points.
b.
Lines.
c.
Air corridors and routes, and areas.
Airspace control means are used to: a. Enhance the effectiveness of accomplishing the joint force commander’s objectives. b.
Prevent mutual interference.
c.
Facilitate air defence identification.
d.
Prevent fratricide.
e. Help in safely accommodating the flow of all air traffic in the area of operations. 4. Table 8-8 below lists Airspace control means symbols. CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Points Air Control Point
ACP T
CENTER POINT
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape.
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Communicati ons Check Point
CCP
Static. Orientation. The graphic is typically centred over the desired location.
CENTER POINT
T
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
Downed Aircrew Pick-Up Pont
ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Pop-Up Point (PUP) The location at which aircraft quickly gain altitude for target acquisition and engagement.
CCP 1
PUP
CENTER POINT
PUP
Lines Identification , Friend-orFoe (IFF) Off Line Line demarking where friendly aircraft en-route to targets stop emitting an IFF signal. (AJP3.5.5)
IFF OFF
PT 1
IFF OFF
PT 2
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and
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IFF OFF
IFF OFF
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CONTROL MEASURE
Identification , Friend-orFoe (IFF) On Line Line demarking where friendly aircraft returning to friendly territory start emitting an IFF signal. (AJP-
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
IFF ON
PT 1
IFF ON
PT 2
last anchor points determine the length of the line. Orientation. Orientation is determined by the anchor points.
IFF ON
IFF ON
3.5.5)
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Corridors (Areas) Anchor Points.
Air Corridor A restricted air route of travel specified for use by friendly aircraft and established for the purpose of preventing friendly aircraft from being fired on by friendly forces. (AAP-6)
NAME:
T
WIDTH:
H
MIN ALT:
X
MAX ALT:
X1
DTG START:
W
DTG END:
W1
AC T PT 1
PT 2
This graphic may contain multiple segments. Each segment requires 2 anchor points. Point numbers that define the trace of the segment are sequential beginning with point 1, in increments of 1, up to a max of 99 points. Each anchor point defines the endpoint of a segment’s centreline. The anchor points are Air Control Points (ACP), Communications Checkpoints (CCP) or both.
NAME: GOLD WIDTH: 400M MIN ALT: 500M MAX ALT: 4000M DTG START: 240700ZMAY08 DTG END: 280700ZMAY08
ACP 1
AC GOLD
Size/Shape. Points 1 and 2 determine the length of a segment. The information field inside each segment should be moveable and scalable within each segment. The information box outside the graphic should be placed between points 1 and 2 in such a way it does not obscure the graphic. Orientation. The anchor points determine orientation.
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Air Corridor with Multiple Segments
NAME: GOLD WIDTH: 400M MIN ALT: 500M MAX ALT: 4000M
ACP 2
DTG START: 240700ZMAY08 DTG END: 280700ZMAY08
AC ACP 1
Low-Level Transit Route A temporary corridor of defined dimensions established in the forward area to minimize the risk to friendly aircraft from friendly air defences or surface forces.
CCP 1
NAME:
T
NAME: COBRA
WIDTH:
H
WIDTH: 100M
MIN ALT:
X
MIN ALT: 50M
MAX ALT:
X1
MAX ALT: 1000M
DTG START:
W
DTG START: 090700ZOCT08
DTG END:
W1
DTG END: 091700ZOCT08
ACP 1
LLTR T PT 1
MinimumRisk Route A temporary route of defined dimensions recommended for use by fixedwing platforms to route them between transit routes and the rear of the forward area and their operations areas. (AJP3.3.5)
AC GOLD
LLTR COBRA
ACP 2
PT 2 NAME:
T
NAME: RED
WIDTH:
H
WIDTH: 500M
MIN ALT:
X
MIN ALT: 1000M
MAX ALT:
X1
MAX ALT: 7000M
DTG START:
W
DTG START: 110200ZSEP08
DTG END:
W1
DTG END: 140300ZSEP08
ACP 1
MRR T PT 1
LD O G
MRR RED
PT 2
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Safe Lane A bi-directional lane connecting an airbase, landing site and/or base defence zone to adjacent routes/corridors. Safe lanes may also be used to connect adjacent activated routes/corridors. (AJP-3.3.5)
NAME:
T
NAME: LION
WIDTH:
H
WIDTH: 200M
MIN ALT:
X
MIN ALT: 200M
MAX ALT:
X1
MAX ALT: 1000M
DTG START:
W
DTG START: 240730ZFEB08
DTG END:
W1
DTG END: 280900ZFEB08
ACP 1
SL T PT 1
SL LION
PT 2
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CONTROL MEASURE
TEMPLATE
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Standard Use Army Aircraft Flight Route (SAAFR) Route established below the coordination level to facilitate movement of army aviation assets in the forward area in direct support of ground operations. (AJP-3.3.5)
DRAW RULES
NAME:
T
WIDTH:
H
MIN ALT:
X
MAX ALT:
X1
DTG START:
W
DTG END:
W1
SAAFR T PT 1
PT 2
Anchor Points. This graphic may contain multiple segments. Each segment requires 2 anchor points. Each anchor point defines the endpoint of a segment’s centreline. The anchor points are Air Control Points, Communication s Check Points or a combination of the two. Size/Shape. Points 1 and 2 determine the length and width of the graphic. The information fields associated with each segment should be moveable and scalable within each segment. Orientation. The anchor points determine orientation.
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NAME: BLUE WIDTH: 200M MIN ALT: 50M MAX ALT: 1000M DTG START: 260930ZMAY08 DTG END: 280700ZMAY08
ACP 1
SAAFR BLUE
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Transit Corridors Bi-directional and established to route aircraft through air defences, in the rear area where appropriate, with minimum risk.
NAME:
T
NAME: KING
WIDTH:
H
WIDTH: 300M
MIN ALT:
X
MIN ALT: 700M
MAX ALT:
X1
MAX ALT: 2000M
DTG START:
W
DTG START: 260700ZMAR08
DTG END:
W1
DTG END: 280700ZMAR08
ACP 1
TC T
TC KING
ACP 2
PT 1
Unmanned Aerial Vehicle Route Airspace created specifically for unmanned aerial vehicle operations. (AJP-3.3.5)
NAME:
T
NAME: DRAGON
WIDTH:
H
WIDTH: 400M
MIN ALT:
X
MIN ALT: 500M
MAX ALT:
X1
MAX ALT: 4000M
DTG START:
W
DTG START: 200700ZMAY08
DTG END:
W1
DTG END: 210700ZMAY08
UAV PT 1
ACP 1
T
UAV DRAGON
PT 2
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Areas (Zones) Base Defence Zone
BDZ
A zone established around airbases to enhance the effectiveness of local ground based air defence systems. (AJP
3.3.5)
HighDensity Airspace Control Zone Airspace of defined dimensions, designated by the airspace control authority, in which there is a concentrated employment of numerous and varied weapons/airspac e users. (AAP-6)
HIDACZ T MIN ALT: X MAX ALT:
X1
TIME FROM: W TIME TO: W1
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable. Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable.
BDZ
HIDACZ 32AADC MIN ALT: 150000M MAX ALT: 37000M TIME FROM: 120700ZMAY08 TIME TO: 140630ZMAY08
Restricted Operations Zones
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CONTROL MEASURE
Restricted Operating Zone (ROZ) Airspace of defined dimensions, designated by the airspace control authority, in response to specific operational situations/requir ements within which the operation of one or more airspace users is restricted. (AAP6) Note: This is the definition for restricted operations area.
Air-to-Air Restricted Operations Zone (AARROZ)
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
ROZ T MIN ALT: X MAX ALT:
X1
TIME FROM: W TIME TO: W1
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable.
ROZ 11ADA BDE MIN ALT: 900M MAX ALT: 7000M TIME FROM: 030001ZJUL08 TIME TO: 032400ZJUL08
AARROZ AARROZ
T
ISAF
MIN ALT: X MAX ALT:
MIN ALT: 100M MAX ALT: 27000M
X1
TIME FROM: 210030ZNOV07
TIME FROM: W
TIME TO: 300029ZNOV07
TIME TO: W1
Unmanned Aerial Vehicle Restricted Operations Zone (UAVROZ)
UAVROZ UAVROZ
T
MND(N)
MIN ALT: X MAX ALT:
MIN ALT: 25M MAX ALT: 2000M
X1
TIME FROM: 190500ZDEC07
TIME FROM: W
TIME TO: 262400ZDEC07
TIME TO: W1
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Weapons Engagement Zones Weapon Engagemen t Zone In air defence, airspace of defined dimensions within which the responsibility for engagement normally rests with a particular weapon system. (AAP-6) Note: Includes FEZ, JEZ, MEZ (LOMEZ and HIMEZ), SHORADEZ.
Fighter Engagemen t Zone In air defence, airspace of defined dimensions within which the responsibility for engagement normally rests with a particular weapon system. (AAP-6)
Joint Engagemen t Zone (JEZ)
WEZ T MIN ALT: X MAX ALT:
X1
TIME FROM: W TIME TO: W1
FEZ T MIN ALT: X MAX ALT:
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable.
WEZ 21 ADA BN MIN ALT: 100M MAX ALT: 34000M TIME FROM: 040030ZJAN08 TIME TO: 040029ZJAN08
FEZ ATF MIN ALT: 250M MAX ALT: 50000M
X1
TIME FROM: 030100ZOCT08
TIME FROM: W
TIME TO: 210100ZDEC08
TIME TO: W1
JEZ JEZ
T
ATF
MIN ALT: X MAX ALT:
MIN ALT: 100M MAX ALT: 40000M
X1
TIME FROM: 310100ZOCT08
TIME FROM: W
TIME TO: 010100ZNOV08
TIME TO: W1
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CONTROL MEASURE
Missile Engagemen t Zone (MEZ) In air defence, airspace of defined dimensions within which the responsibility for engagement normally rests with a particular weapon system. (AAP-6)
Low (Altitude) Missile Engagemen t Zone (LOMEZ)
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
MEZ MEZ
T
2-4 ADA BN
MIN ALT: X MAX ALT:
MIN ALT: 2000M MAX ALT: 15000M
X1
TIME FROM: 160100ZFEB08
TIME FROM: W
TIME TO: 150100ZMAR08
TIME TO: W1
LOMEZ LOMEZ
T
AACC
MIN ALT: X MAX ALT:
MIN ALT: 100M MAX ALT: 2000M
X1
TIME FROM: 070600ZAUG08
TIME FROM: W
TIME TO: 071600ZAUG08
TIME TO: W1
High (Altitude) Missile Engagemen t Zone (HIMEZ)
HIMEZ HIMEZ
T
AACC
MIN ALT: X MAX ALT:
MIN ALT: 20000M MAX ALT: 50000M
X1
TIME FROM: 070600ZAUG08
TIME FROM: W
TIME TO: 071600ZAUG08
TIME TO: W1
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Short Range Air Defence Engagemen t Zone (SHORADE Z) In air defence, airspace of defined dimensions within which the responsibility for engagement normally rests with a particular weapon system. (AAP-6) Note: Replaces Forward Area Air Defence Engagement Zone (FAADEZ)
TEMPLATE
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
SHORADEZ SHORADEZ
T
ATF
MIN ALT: X MAX ALT:
MIN ALT: 100M MAX ALT: 8000M
X1
TIME FROM: 240600ZAUG08
TIME FROM: W
TIME TO: 242300ZAUG08
TIME TO: W1
Weapons Free Zone An air defence zone established around key assets or facilities other than airbases which merit special protection by ground based air defence assets where weapons may be fired at any target not positively identified as friendly. (AJP3.3.5)
DRAW RULES
WFZ T TIME FROM: W TIME TO: W1
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable. Note: Upward diagonal lines are part of the fill.
WFZ ATF TIME FROM: 070805ZDEC 07 TIME TO: 210805ZDEC07
Table 8-8: Airspace Control Means.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.10. MARITIME CONTROL MEASURES 1. Maritime control measures are used by NATO to help the maritime component commander and his subordinate commanders to direct action by establishing responsibilities and to prevent ships, units, or aircraft from impeding one another and to impose necessary coordination. 2. They aid in the cooperation among forces without imposing needless restrictions on their freedom of action. In general terms, maritime control measures can be broken down into the following groups: points, lines, and areas. 3. CONTROL MEASURE
Table 8-9 below lists maritime control measure symbols. TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Points Weapons Aim Point
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Drop Point
Anchor Points. This graphic requires one anchor point. The point defines the bottom of the central vertical line in the graphic where the curved and vertical lines meet. Size/Shape. Static. Orientation. The graphic will typically be oriented upright (as shown in the example to the right).
ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The point defines the point where all the lines meet. Size/Shape. Static. Orientation. The graphic will typically be oriented upright (as shown in the example to the right).
Entry Point
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Ground Zero
ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The anchor point defines the midpoint of the graphic’s base. Size/Shape. Static. Orientation. The graphic will typically be oriented upright (as shown in the example to the right).
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Impact Point
Predicted Impact Point
Missile Detection Point
ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The anchor point defines the midpoint of the graphic’s base. Size/Shape. Static. Orientation. T The graphic will typically be oriented upright (as shown in the example to the right).
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Sub-Surface Warfare Brief Contact
B C ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The point defines the tip of the arrowhead. Size/Shape. Static. Orientation. The graphic will typically be oriented upright (as shown in the example to the right).
Datum
Anchor Points. This graphic requires one anchor point. The point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic will be oriented as shown in the example to the right, and will be centred over the datum.
Lost Contact
Anchor Points. This graphic requires one anchor point. The point defines the tip of the arrowhead. Size/Shape. Static. Orientation. The graphic will typically be oriented upright (as shown in the example to the right).
L C ANCHOR POINT
B C
L C
Sinker
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Fix Acoustic Fix
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Electroma gnetic Fix
Optical Fix
Formation
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic, where the two lines intersect. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
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TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Harbour Harbour
Note: Normally, the H field has four possible entries as shown in the harbour entrance point entry below.
Harbour Entrance Point
A
Q
X
Y
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. The graphic’s corners form a 70degree angle. Orientation. The graphic is typically centred over the desired location. A user can use this graphic to define a new type of point if the selection that follows is not sufficient. Must be used in conjunction with the harbour control measure symbol.
Q Search
Dip Position
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
D
P
Search
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Search Area
S
A
Search Centre
Navigation al Reference Point
Sonobouys Sonobouy
Ambient Noise
Anchor Points. This graphic requires one anchor point. The point defines the centre of the circle. Size/Shape. Static. The diameter of the circle should be 1/2 the height of the graphic. Orientation. The graphic’s centre point is typically centred over the desired location. The graphic will be oriented upright, as shown in the example.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Sonobouy
A
Air TransporT able Communic ation (ATAC)
T Bathlyther mograph Transmittin g Sonobouy
B
Command Active Sonobouy Directional Command Active Sonobouy System
C
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Digital Frequency Analysing and Recording (DIRAR)
D
Expired Sonobouy
Kingpin Sonobouy
K
Low Frequency Analysing and Recording Sonobouy
L
Pattern Sonobouy
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
P
Range Only Sonobouy
R
Vertical Line Array Directional Frequency Analysis and Recording (DIFAR) Sonobouy
V
Reference Points Reference Point
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Special Point
Navigation al Reference Point
Data Link Reference Point
D
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Corridor Tab Point
C
Marshall Point
M
Position and Intended Movement (PIM)
P
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Waypoint
W
Subsurface Stations General Subsurfac e Station
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Submarine Subsurfac e Station
SS Submarine Antisubma rine Warfare Subsurfac e Station
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Unmanned Underwate r Vehicle Subsurfac e Station
Antisubma rine Warfare (ASW) Unmanned Underwate r Vehicle Subsurfac e Station
ASW
Mine Warfare Unmanned Underwate r Vehicle Subsurfac e Station
Surface Warfare Unmanned Underwate r Vehicle Subsurfac e Station
SUW
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Surface Stations General Surface Station
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Antisubma rine Warfare (ASW) Surface Station
ASW
Mine Warfare Surface Station
NonCombatant Surface Station
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Picket Surface Station
PK
Rendezvo us Surface Station
RZ
Replenish ment at Sea Surface Station
Rescue Surface Station
RS
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Surface Warfare Surface Station
SUW
Unmanned Underwate r Vehicle Surface Station
CENTER POINT
Antisubma rine Warfare (ASW) Unmanned Underwate r Vehicle Surface Station
ASW
Mine Warfare Unmanned Underwate r Vehicle Surface Station
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Remote MultiMission Vehicle Unmanned Underwate r Vehicle Surface Station Surface Warfare Unmanned Underwate r Vehicle Surface Station
RMV
SUW
Routes General Route
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic’s straight line. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Diversion
D
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Position and Intended Movement (PIM)
P
Picket
PK
Point R
R
Rendezvo us
RZ
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Waypoint
W
Emergency Anchor Points. This graphic requires one anchor point. The anchor point defines the midpoint of the graphic’s base. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
Distressed Vessel
ANCHOR POINT
Ditched Aircraft/ Downed Aircraft
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Person In Water/Bail out
ANCHOR POINT
Hazards Iceberg
Anchor Points. This graphic requires one anchor point. The centre point defines centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centreed over the desired location.
Navigation al
Anchor Points. This graphic requires two anchor points. Points 1 and 2 define the corner points of the graphic. Size/Shape. The graphic varies only in length. Orientation. Orientation is determined by the anchor points.
PT 1
PT 2
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Oil Rig
Anchor Points. This graphic requires one anchor point. The centre point defines centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Sea MineLike
Anchor Points. This graphic requires one anchor point. The centre point is the centre of the octagon. Size/Shape. Static. Orientation. The graphic’s centre point is typically centred over the desired location. The graphic will typically be oriented upright, as shown in the example to the right, but can be rotated in 90 degree increments.
Sea Subsurface Returns Bottom Return/ Non-Mine, Mine-Like Bottom Object (NOMBO) ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The anchor point defines the midpoint of the graphic’s base. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right, but can be rotated in 90 degree increments.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Bottom Return/ Non-Mine, Mine-Like Bottom Object (NOMBO)/ Installation / Manmade
ANCHOR POINT
Table 8-9: Maritime Control Measures. 8.11. DECEPTION CONTROL MEASURES 1. Deception control measures are designed to mislead the enemy by manipulation, distortion, or falsification of evidence to induce him to react in a manner prejudicial to his interests. 2.
Table 8-10 below lists deception control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
Decoy/Dummy An imitation of a person, object or phenomenon, which is intended to deceive hostile surveillance or detection systems or mislead the adversary. (AAP-6)
PT 1
PT 2
A
PT 3
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires 3 anchor points. Point 1 defines the vertex of the graphic, and points 2 and 3 define its endpoints. Size/Shape. Points 1, 2, and 3 determine the length of the lines connecting them. The line defined by points 1 and 2 is typically the same length as the line between points 2 and 3. Orientation. Orientation is determined by the anchor points.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) Decoy/Dummy and Feint In military deception, an offensive action involving contact with the adversary conducted for the purpose of deceiving the adversary as to the location and/or time of the actual main offensive action.
Axis of Advance for a Feint Direction of Attack for a Feint Decoy Mined Area Dummy Minefield
PT 1
PT 2
PT 3
Note: Anchor points are determined by the relationship between the control measure symbol being modified and the decoy/dummy or feint control measure symbol modifying it. See the specific control measure being modified for anchor points.
See Axis of Advance under Manoeuvre Control Measures (Page 8-35) See Direction of Attack under Manoeuvre Control Measures (Page 8-37) See Decoy Mined Area under Obstacles (Page 8-109) See Decoy Mined Minefield under Obstacles (Page 8-108) Table 8-10: Deception Control Measure Symbols.
8.12. FIRE SUPPORT COORDINATION MEASURES 1. Fire support coordination measures are measures employed by land or amphibious commanders to facilitate the rapid engagement of targets and simultaneously provide safeguards for friendly forces. 2. Fire support control measures should be labelled with the abbreviation of the control measure, the controlling headquarters (Field T), and the effective times (Field W/W1). 3. Lines should have this labelling on both ends of the line and repeated as often as necessary for clarity along any line that passes through many boundaries. 4. CONTROL MEASURE
Table 8-11 below lists fire support coordination control measure symbols. TEMPLATE
DRAW RULES
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure. Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1) CONTROL MEASURE
TEMPLATE
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Lines Fire Support Coordinatio n Line (FSCL) Note: Because of the length of the FSCL definition it is included in the glossary.
FSC T L W W 1 PT 1
FSCL T W
W 1 PT 2
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the
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PL FOX
FSCL MND(S) 110800ZMAY98041200MAY08
FSCL MND(S)
PL FOX
110800ZMAY98041200MAY08
XX
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NATO UNCLASSIFIED APP-6 (Study Draft 1) CONTROL MEASURE
Fire Support Safety Line (FSSL) A line short of which indirect fire systems do not fire except on request or approval of the commander who established the line, but beyond which they may fire at any time without danger to friendly troops. (AartyP-5) No Fire Line
TEMPLATE
FSS T L W W 1 PT 1
DRAW RULES
FSSL T W
W 1 PT 2
NFL
T
NFL
W
W1
W
line. Size/Shape. The first and last anchor points determine the length of the line. The endof line information will typically be posted at the ends of the line as it is shown in the example. Orientation. Orientation is determined by the anchor points.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
FSSL 2 ABB 110800ZFEB00041200FEB00
PL MAPLE
PL MAPLE
X
X
T PL RAM
PT 1
FSSL 2 ABB 110800ZFEB00041200FEB00
W1
NFL II CORPS 140800ZMAY98141200MAY08
NFL II CORPS
PL RAM
140800ZMAY98141200MAY08
PT 2
XXX
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XXX
NATO UNCLASSIFIED APP-6 (Study Draft 1) CONTROL MEASURE
Restrictive Fire Line A line established between converging friendly forces (one or both may be moving) that prohibits all fire or effects from fires across the line without coordinatio n with the affected force. (AartyP-5)
TEMPLATE
RFL
T
RFL
W
W1
W
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure. X
T 3 PL RED
PT 1
1
W1 RFL 23ID
RFL 23ID
110800ZMAY98041200MAY08
PT 2
X
XX 2
XX 23
Areas
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PL RED
110800ZMAY98041200MAY08
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Airspace Coordinatio n Area (ACA) A restricted area or route of travel specified for use by friendly aircraft and established for the purpose of preventing friendly aircraft from being fired on by friendly forces. (AartyP-5)
TEMPLATE
ACA T MIN ALT MAX ALT Y W
W1
DRAW RULES
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
ACA MND(N) MIN ALT 500 MAX ALT 3000 GRID FD1173, FD825, FD8211, FD1111 240000ZDEC07291100ZDEC07
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Free Fire Area (FFA) A specific designated area into which any weapon system may fire without additional coordination with the establishin g headquarte rs. No Fire Area (NFA) An area into which no fires or the effects of fires are allowed.
TEMPLATE
FFA T W
W1
DRAW RULES
be movable and scalable as a block within the area. Field W1 is optional. Orientation. Not applicable.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
FFA 2AD (DEU) 031230ZMAY07072330ZMAY07
NFA NFA 52ID (GBR) 051230ZMAY07072330ZMAY07
T W
W1
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Restricted Fire Area (RFA) An area in which specific restrictions are imposed and in which fires that exceed those restrictions are not delivered without coordination with the establishin g headquarte rs. (AartyP5)
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
RFA T W
W1
Table 8-11: Fire Support Coordination Measures. 8.13. TARGET CONTROL MEASURE 1. A target is the object of a particular action, for example a geographic area, a complex, an installation, a force, equipment, an individual, a group or a system, planned for capture, exploitation, neutralization or destruction by military forces. 2. CONTROL MEASURE
Table 8-12 below lists target control measure symbols. TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
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Point or Single Target A target which requires the accurate placement of bombs or fire. (AAP-6) Note: Guidance on building target numbers is found in AArtyP-1.
TEMPLATE
DRAW RULES
PT 1
TARGET NUMBER
TARGET DESCRIPTION
X
Nuclear Target Note: The point at the centre of the target represents the desired ground zero.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT 1
TARGET NUMBER
Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the graphic. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
AA0001
25
MISSILE LAUNCHER
AA0777
Linear Targets Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The line segment between each pair of anchor points will repeat all information
Linear Target TARGET NUMBER
PT 1 Linear Smoke Target
PT 2
TARGET NUMBER SMOKE PT 1
PT 2
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LA2961
VB1910 SMOKE
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CONTROL MEASURE
Final Protective Fire (FPF) An immediately available prearranged barrier of fire designed to impede enemy movement across defensive lines or areas. (AAP6)
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
associated with the line segment between points 1 and 2. Orientation. Orientation is determined by the anchor points.
TARGET NUMBER FPF PT 1
T
PT 2
QC1968 FPF 12 IN BN MORTAR
V Area Targets Anchor Points. This graphic requires one (1) anchor point. Point 1 defines the centre point of the graphic. Size/Shape. Size: The radius, defined in meters, determines the size of the Circular Target. Shape: Circle. The information fields should be movable and scaleable within the circle. Orientation. Not applicable.
Circular Target TARGET NUMBER RADIUS
PT 1
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Rectangular Target
LENGTH
TARGET NUMBER ATTITUDE
WI DT H
PT 1
Anchor Points. This graphic requires one (1) anchor point to define the centre of the area. Size/Shape. Size Is determined by the anchor point, the target length (in meters), and target width (in meters). A rectangular target is wider and longer than 200 meters. The information fields should be moveable and scaleable within the area. Shape: Rectangle. Orientation. As determined by the Target Attitude (in mils). Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
Irregular Target TARGET NUMBER
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BE0065
PC9008
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Series of Targets In artillery and naval fire support, a number of targets and/or group(s) of targets planned to support a manoeuvre phase. A series of targets may be indicated by a nickname. (AAP-6)
TEMPLATE
DRAW RULES
Point Targets T TARGET NUMBER
TARGET NUMBER
TARGET NUMBER
Targets and Groups of Targets T TARGET NUMBER
T TARGET NUMBER
TARGET NUMBER
TARGET NUMBER
Group of Targets Two or more targets on which fire is desired simultaneously. A group of targets is designated by a letter/number combination or a nickname. (AAP-6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
TARGET NUMBER
Point Targets T TARGET NUMBER
TARGET NUMBER
TARGET NUMBER
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable. The area will encompass two or more fire support graphics (point/single target, nuclear target, circular target, rectangular target, or area target). The naming convention determines whether the area describes a series or group of targets.
OWL AF2019
AF2525
AF2287
RED IF1001 C4F KL0002
KL0003
IF1005 KL0001
C7F KF2019
KF2525
KF2287
Linear Targets T TARGET NUMBER
M9W TARGET NUMBER UA0127 UA0227
TARGET NUMBER UA0177
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Area Targets T TARGET NUMBER
V2P TARGET NUMBER
FC6705
TARGET NUMBER
FC6704
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information field should be moveable within the area. Orientation. Not applicable.
Smoke
SMOKE
Smoke Planned or On Order SMOKE W
FC6706
W1
Bomb Area
BOMB
SMOKE
SMOKE 010700ZJAN08010745ZJAN08
BOMB
Naval Gunfire
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Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the symbol. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location. Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should be moveable and scalable as a block within the area. Orientation. Not applicable.
Fire Support Station An exact location at sea within a fire support area from which a fire support ship delivers fire.
FSS
T
CENTRE POINT
Fire Support Area An appropriate manoeuvre area assigned to fire support ships from which to deliver gunfire support of an amphibious operation. (AAP-6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
FSA
T
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Field Artillery Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
Firing Point H W
FP
T
W1 T
ANCHOR POINT
FP
2
1
Hide Point
H W
HP
HP
T
3
2/A
W1 T
ANCHOR POINT
Launch Point H W
LP
LP
4
T
1/1/B
W1 T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Reload Point
120700ZJUN08140700ZJUN08
H W
RLP
T
RLP C
W1 T
ANCHOR POINT
Survey Control Point
H W
SCP
SCP T
12
101
W1 T
ANCHOR POINT
Position Area for Artillery An area assigned to an artillery unit where individual artillery systems can maneuver to increase their survivability.
Anchor Points. This graphic requires two anchor points. Point 1 and 2 define the opposite corners of this four-sided Figure. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
PAA PAA
PAA PAA
PAA PAA
PAA PAA
Table 8-12: Target Control Measure Symbols.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.14. TARGET ACQUISITION 1. Target acquisition is the detection, identification, and location of a target in sufficient detail to permit the effective employment of weapons. 2.
Table 8-13 below lists target acquisition control measure symbols.
CONTROL MEASURE
Artillery Target Intelligence Zone An area in enemy territory that the commander wishes to monitor closely.
TEMPLATE
W
DRAW RULES
W1
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
ATI
T
ATI MND(N)
CFF
T
CFF 16AAB
Call For Fire Zone A search area from which the commander wants to attack hostile firing systems.
W
W1
Censor Zone An area from which radar is prohibited from reporting acquisitions. (Normally placed around friendly weapons systems and is most often used in non-linear or cross forward line of own troop activities.)
W
W1
CENSOR ZONE T
CENSOR ZONE 3/319FA
Critical Friendly Zone An area, usually a friendly unit or location, that the manoeuvre commander designates as critical to the protection of an asset whose loss would seriously jeopardize the mission.
W
W1 CF ZONE
T
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Dead Space Area An area where hostile weapons cannot be detected.
W
W1 DA
T
DA 6/37FA
Sensor Zone W
W1
SENSOR ZONE T
SENSOR ZONE RC(N)
Target Build-up Area W
W1 T
TBA RC(W)
TVAR T
TVAR RC(E)
TBA
Target Value Area W
W1
Zone of Responsibility W
W1 ZOR
T
ZOR RC(C)
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Weapons/Radar Range Fan Circular
CENTRE POINT
T T T
Anchor Points. This graphic requires one anchor point that defines an object at a dynamic grid location. This coordinate, which pinpoints the current physical location of a specific unit, weapon or acquisition system, may change with the movement of the object. The symbol for that object is located at the anchor point. Size/Shape. Shapes are concentric circles. Size is defined by the minimum and maximum ranges (as many as required) measured from the anchor point. All units in meters. Orientation. The centre point is typically centred over the known location of a weapon or target acquisition system. The orientation of the Circular Range Fan is the direction of engagement. The orientation may change as the object moves or changes.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires one anchor point that defines an object at a dynamic grid location. This coordinate, which pinpoints the current physical location of a specific unit, weapon or acquisition system, may change with the movement of the object. The symbol for that object is located at the anchor point. Size/Shape. Determined from the anchor point with a single azimuth that denotes Sector Centre. The maximum left and right limits of the sector are measured from the sector centreline. Multiple ranges and/or maximum left and right limits of the sector, as well as height, may be entered, as required, to define the sector. All ranges in meters. Orientation. The centre point is typically centred over the known location of a weapon or target acquisition system. The orientation may change as the object moves or changes.
Sector
8400
5600 6100
300 2800
Table 8-13: Target Acquisition Control Measure Symbol.
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FORCE PROTECTION CONTROL MEASURES
8.15.1. Obstacles Control Measures 1. An obstacle is a natural or man-made restriction to movement which will impose delay and which will normally require specific equipment or munitions to overcome. 2.
Table 8-14 below lists obstacle control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
Abatis An obstacle constructed by the felling and interlacing of trees across a route. (AAP-19)
PT 1
PT 2
Obstacle Line A conceptual control measure used at battalion or brigade level to show placement intent without specifying a particular type of linear obstacle.
T PT 1
PT 2
Obstacle Belt An area designated at brigade level in which barrier operations are focused. (AAP-19)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
T
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The size of the tooth does not change. Orientation. Orientation is determined by the anchor points. Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. Orientation. Orientation is determined by the anchor points. Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The information fields should
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be moveable within the area. Orientation. Not applicable.
Obstacle Zone An area designated at corps or division level in which barrier operations are focused. It may be subdivided, below division, into a number of obstacle belts. (AAP-19)
DRAW RULES
T 5-7 RAR
Obstacle Free Zone
Obstacle Restricted Zone
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Antitank Obstacles Antitank Ditch A ditch which is impassable to vehicles unaided. It may be prepared using machinery or explosives. Anchor Points. This Antitank Ditch graphic requires at least – Under PT 1 two anchor points, points 1 Construction and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. Orientation. Orientation is determined by the anchor PT 2 points. The teeth point toward enemy forces.
Antitank Ditch – Completed
PT 1
PT 2 Obstacle Effects Block An obstacle effect that integrates fire planning and obstacle effort to stop an attacker along a specific avenue of approach or to prevent him from passing through an engagement area.
PT 1 PT 3 PT 2 The horizontal line is the limit of the enemy advance. The vertical line indicates where obstacles tie in to terrain that is untraffickable.
Anchor Points: The graphic requires three anchor points. They define the endpoints of the symbol’s vertical lines. Size/Shape: The anchor points determine the length of the horizontal and vertical lines. Orientation: The horizontal line’s orientation must be selected. The vertical line faces away from the enemy with the horizontal line projecting toward from the enemy.
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Disrupt An obstacle effect that focuses fire planning and obstacle effort to cause the enemy to break up his formation and tempo, interrupt his timeTable, commit breaching assets prematurely, and attack in a piecemeal effort.
PT 3
PT 1
PT 2 Short arrow indicates where enemy is disrupted by obstacles. Longer arrows indicates where movement is allowed and enemy is attacked by fires.
Fix An obstacle effect that focuses fire planning and obstacle effort to slow an attacker’s movement within a specified area, normally an engagement area.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT 1
PT 2
From the tip of the arrow to the back of the irregular part of the graphic indicates where enemy advance is slowed by obstacles.
Anchor Points: This graphic requires three anchor points. Points 1 and 2 define the end points of the graphic’s vertical line. Point 3 defines the tip of the longest arrow. Size/Shape: Points 1 and 2 determine the height of the graphic and point 3 determines its length. The spacing between the graphic’s arrows will stay proportional to the graphic’s vertical line. The length of the short arrows will remain in proportion to the length of the longest arrow. Orientation: The arrows point away from enemy forces. Anchor Points: This graphic requires 2 anchor points. Point 1 defines the tip of the arrowhead, and point 2 defines the rear of the graphic.2 Size/Shape: Points 1 and 2 determine the length of the graphic, which varies only in length. Orientation: The arrow points away from enemy forces with the tip of the arrowhead indicating the location of the action.
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Turn An obstacle effect that integrates fire planning and obstacle effort to drive an enemy formation from one avenue of approach to an adjacent avenue of approach or into an engagement area.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT 1 PT 3 PT 2 Direction of the arrow indicates the desired direction of turn.
Anchor Points: This symbol requires two anchor points. Point 1 defines the rear of the graphic. Point 2 defines the tip of the arrowhead. Point 3 defines the 90 degree arc. Size/Shape: Points 1 and 2 are connected by a 90 degree arc. Point 3 indicates on which side of the line the arc is placed. Orientation: The rear of the graphic identifies the enemy’s location and the arrow points in the direction the obstacle should force the enemy to turn.
Wire Obstacles Unspecified
PT 2
PT 1
PT 2
PT 1
PT 2
PT 1
Single Fence
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. Orientation. Orientation is determined by the anchor points.
Double Fence
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Double Apron Fence PT 2
PT 1
PT 2
PT 1
PT 2
PT 1
PT 2
PT 1
PT 2
PT 1
Low Wire Fence
High Wire Fence
Single Concertina
Double Strand Concertina
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Triple Strand Concertina PT 2
PT 1
Obstacle Bypass Obstacle Bypass Easy PT 1 PT 3
PT 2 Obstacle Bypass Difficult PT 1
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the tips of the arrowheads and point 3 defines the rear of the graphic. Size/Shape. Points 1 and 2 determine the graphic’s height and point 3 determines its length. The vertical line at the rear of the graphic will be the same length as the opening. Orientation. The opening typically faces enemy forces.
PT 3
PT 2
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Obstacle Bypass Impossible PT 1 PT 3
PT 2
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the tips of the arrowheads and point 3 defines the rear of the graphic. Size/Shape. Points 1 and 2 determine the graphic’s height and point 3 determines its length. The vertical line at the rear of the graphic will be the same length as the opening, and the gap will be at the line’s midpoint. Orientation. The opening typically faces enemy forces.
Land Mines In land mine warfare, an explosive ammunition designed to be placed under, on or near the ground or other surface area and to be actuated by the presence, proximity or contact of a person, land vehicle, aircraft or boat, including landing craft. (AAP-6) Anchor Points. This Antipersonnel graphic requires one Mine anchor point. The centre In land mine point defines the centre of warfare, a mine the circle. CENTRE designed to be Size/Shape. Static. POINT exploded by the Orientation. The graphic is presence, proximity typically centred over the or contact of a desired location. person and that will incapacitate, wound or kill one or more persons. (AAP-19)
Antipersonnel Mine with Directional Effects
CENTRE POINT
Antitank Mine A mine designed to immobilize or destroy a tank. (AAP-19)
CENTRE POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Antitank Mine with Antihandling Device
CENTRE POINT
A device intended to protect a mine and which is part of, linked to, attached to or placed under the mine and which activates when an attempt is made to tamper with or otherwise intentionally disturb the mine. (AAP-19)
Wide Area Antitank Mine An antitank mine that detects and acquires targets then launches a subammunition that attacks the top of the targets.
CENTRE POINT
Unspecified Mine CENTRE POINT
Mine Cluster
PT 2
PT 1
Anchor Points. This graphic requires at least two anchor points. Points 1 and 2 define the corners of the graphic. Size/Shape. Points 1 and 2 determine the length of the straight line. The radius of the semicircle is ½ the length of the straight line. Orientation. Not applicable.
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Trip Wire PT 1
PT 3
PT 2
Booby Trap A device designed, constructed or adapted to kill or injure, which functions when a person disturbs or approaches an apparently harmless object or performs an apparently safe act. (AAP-6)
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
CENTRE POINT
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the vertical straight line portion of the graphic. Point 3 defines an end of the horizontal line. Size/Shape. Points 1 and 2 determine the length of the vertical, straight-line portion of the graphic and point 3 determines its width. The distance between the line connecting points 1 and 2, and point 3 is the radius of the 90 degree arc at the bottom of the graphic. Orientation. Orientation is determined by the anchor points. Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the circle. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Minefield In land mine warfare, a defined area in which mines have been emplaced. (AAP-6) Anchor Points. This Completed graphic requires one Minefield anchor point. The centre H point defines the centre of the graphic. Size/Shape. Static. The A A field (graphics) will be filled with the type of mine(s) contained in the minefield (see mine types W listed in this appendix). If only scatterable mines are
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Planned Minefield
within the minefield, the H field will be filled with an “S” or a “+S” will be used if there is a mix of scatterable and other mines as appropriate, and a self-destruct time will be posted in the W field for the scatterable mines. Orientation. The graphic’s centre point is typically centred over the desired location. If an offset location indicator is used with this graphic, the indicator will point to the centre of mass of the minefield.
H A W
Known Enemy Minefield
H N
A
S
220001ZDEC07
ENY
ENY
ENY
ENY
N
W Suspected or Templated Enemy Minefield
H N
A
N
W Dummy Minefield
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Size/Shape. Determined by the anchor points. The graphic will be filled with the type of mine(s) contained in the minefield (see mine types listed in this appendix). If scatterable mines are within the minefield, the H field will be filled with an “S” or a “+S” as appropriate, and a selfdestruct time will be posted in the W field. Orientation. Not applicable.
Mined Area An area which is dangerous because of the presence or suspected presence of mines. (AAP-6)
H M M
A
M
M W Decoy Mined Area
M M
M
M
M
M
M
UXO
UXO
Lane A route through an enemy or friendly obstacle that provides a passing force safe passage.
PT 1
PT 2 W
M
M
M
Unexploded Explosive Ordnance (UXO) Area
M
M
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable. Anchor Points. This graphic requires two anchor points. Points 1 and 2 define the tips of the arrowheads. Size/Shape. Points 1 and 2 determine the length of the graphic, which varies only in length. The lines of the arrowhead will form an acute angle. Orientation. Orientation is determined by the anchor points.
UXO
UXO
120600ZFEB07
W1
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires four points. Points 1 and 2 define one side of the gap and points 3 and 4 define the opposite side of the gap. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
Gap An area within a minefield or obstacle belt, free of live mines or obstacles, whose width and direction will allow a friendly force to pass through in tactical formation.
Roadblocks, Craters, and Blown Bridges Crater obstacle – An obstacle consisting of one or more craters, created normally in a roadway using demolitions.
Planned PT 1
PT 3
PT 2
Explosives, State of Readiness 1 (Safe)
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the endpoints of the graphic, and point 3 defines the location of one side of the graphic. Size/Shape. Points 1 and 2 determine the centreline of the graphic, and point 3 determines its width. Orientation. Orientation is determined by the anchor points.
PT 1
PT 3
PT 2
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Explosives, State of Readiness 2 (armed but passable)
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
PT 1
PT 3
PT 2 Roadblock Complete (Executed)
PT 1
PT 3
PT 2
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the endpoints of the graphic, and point 3 defines the location of one side of the graphic. Size/Shape. Points 1 and 2 determine the centreline of one set of the graphic’s parallel lines, and point 3 determines their width. The additional set of parallel lines stays proportional to the first set, and crosses the first set at the centre point of the overall graphic. Orientation. Orientation is detemined by the anchor points.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Water Crossing Site The location of a single bridge or rafting site, or in an initial assault a site for the crossing of assault boats or for the swimming or fording of vehicles on a broad front. Anchor Points. This Assault graphic requires four Crossing PT 1 PT 3points. Points 1 and 2 define one side of the assault crossing site and points 3 and 4 define the opposite side of the assault crossing site. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
PT 2
PT 4 W
W1
Bridge PT 1
PT 3
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the endpoints of the first line. Point 3 defines the location of the parallel line. Size/Shape. Points 1 and 2 determine the length of the graphic. Point 3 determines its width.
PT 2 Ferry
PT 1
PT 2
Anchor Points. This graphic requires two anchor points. Points 1 and two define the tips of the arrowheads. Size/Shape. Points 1 and 2 determine the length of the graphic, which varies only in length. The arrowheads will be filled-in versions of a common arrowhead. Orientation. Orientation is determined by the anchor points.
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Ford Easy PT 3
PT 1
PT 2
Ford Difficult PT 3
PT 1
Anchor Points. This graphic requires three anchor points. Points 1 and 2 define the endpoints of the first line. Point 3 defines the location of the parallel line. Size/Shape. Points 1 and 2 determine the length of the graphic. Point 3 determines its width. Orientation. Orientation is determined by the anchor points.
PT 2 Anchor Points. This graphic requires two anchor points. Points 1 and 2 define the tips of the arrowheads. Size/Shape. Points 1 and 2 determine the length of the graphic, which varies only in length. The lines of the arrowhead will form an acute angle. Orientation. Orientation is determined by the anchor points.
Raft Site PT 1
PT 2 Engineer Regulating Point Checkpoint to ensure that vehicles do not exceed the capacity of the crossing means and to give drivers final instructions on sitespecific procedures and information, such as speed and vehicle interval.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
H W
ERP
T
W1 T
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
ERP
8
ANCHOR POINT
Table 8-14: Obstacle Control Measure Symbols. 8-113 NATO UNCLASSIFIED
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.15.2. Field Fortification Obstacle Control Measures 1. A field fortification is an emplacement or shelter of a temporary nature which can be constructed with reasonable facility by units requiring no more than minor engineer supervisory and equipment participation. 2. Table 8-15 below lists target field fortification obstacle control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Points Anchor Points. This graphic requires one anchor point. The centre point defines the centre of the circle. Size/Shape. Static. Orientation. The graphic is typically centred over the desired location.
Shelter CENTRE POINT
Above Ground Shelter CENTRE POINT
Below Ground Shelter CENTRE POINT
Fort CENTRE POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Fortified Line
PT 1
PT 2
Anchor Points. This graphic requires two anchor points. Points 1 and two define the corners on the front of the graphic. Size/Shape. Points 1 and 2 determine the length of the graphic, which varies only in length. Orientation. Orientation is determined by the anchor points. The graphic typically faces enemy forces.
Fortified Position
PT 1
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. Orientation. Orientation is determined by the anchor points. The ramparts typically point toward enemy forces.
PT 2
Table 8-15: Field Fortification Control Measure Symbols
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 8.15.3. Chemical, Biological, Radiological and Nuclear (CBRN) Attacks or Events 1. These control measure symbols depict those conditions found in an area resulting from immediate or persisting effects of chemical, biological, radiological or nuclear attacks or events (release other than attack). 2.
Table 8-16 below lists CBRN control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Chemical C W
H
T
N Y Q
Biological
Anchor Points. This graphic requires one anchor point. The anchor point defines the midpoint of the graphic’s base. Size/Shape. Static. Orientation. The graphic will ANCHOR typically be POINT oriented upright, as shown in the example to the right, but can be rotated in 90 degree increments.
3 NERVE AGENT
300700ZJUN08
ENY
CANNISTER HS10211948
1
C W
H
T
N ANCHOR POINT
Y
211400ZNOV07
ANTHRAX
LETTER
ENY DT03071952
Q
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Nuclear 1
C W
092100ZFEB07
H
XRAY SOURCE
V T
IED
N ANCHOR POINT
Y
ENY
SL12071962
Q Nuclear Fallout Producing
1
C W
291000ZFEB08
H
V T
BOMB
N ANCHOR POINT
Y
ENY
JK01041973
Q Decontamination Points/Sites General Decontamination Point/Site
H W
DCN
T
W1 T
ANCHOR POINT
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Alternate Decontamination Point/Site
H W W1
DCN ALT
DCN ALT
T
8A
6ABB
T
ANCHOR POINT
Equipment Decontamination Point/Site
WHEELED
H W W1
DCN E
T
DCN E
L
41CB
T
ANCHOR POINT
Troop Decontamination Point/Site
H W W1
DCN T
DCN T
T
RC(W)
212CB
T
ANCHOR POINT
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DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Equipment/Troop Decontamination Point/Site
CONTRACTOR OPERATED
H W W1
DCN E/T
T
210700ZAPR08 071800ZMAY08
DCN E/T DEU
T
ANCHOR POINT
Operational Decontamination Point/Site
H W W1
DCN O
DCN O
T
V
ACO
T
ANCHOR POINT
Thorough Decontamination Point/Site
MEDICAL
H W W1
DCN TH
T
DCN TH
E
1CB
T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Main Equipment Decontamination Point/Site
H W W1
DC N (M) E T
DCN (M) E
T
2
2COY
ANCHOR POINT
Forward Troop Decontamination Point/Site
H W W1
DC N (F) T T
DCN (F) T
T
2A
1/2COY
ANCHOR POINT
Wounded Personnel Decontamination Site
H W W1
DCN W
T
T
ANCHOR POINT
Contaminated Areas
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TEMPLATE
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. The graphic should be moveable within the area. Orientation. Not applicable.
Biologically Contaminated Area
Chemical Contaminated Area
Radioactive Contaminated Area
N
N
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Minimum Safe Distance Zone PT 2 PT 1 PT 3
1 2 3
CENTRE POINT
Radiation Dose Rate Contour Line A line on a map, diagram or overlay joining all points at which the radiation dose rate at a given time is the same.
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Anchor Points. This graphic requires four anchor points. The centre point defines the centre of the graphic. Points 1, 2, and 3 define the radii of circles 1, 2, and 3. Size/Shape. As defined by the operator. Orientation. The centre point is typically centred over the known/suspected source location of an NBC event.
1 2 3
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
30cGy 100cGy 300cGy
Table 8-16: CBRN Control Measure Symbols.
8.16.
SUSTAINMENT CONTROL MEASURES
Sustainment is the provision of logistics and personnel services required to maintain and prolong operations until successful mission accomplishment. 8.16.1. Sustainment Point Control Measure Table 8-17 below lists sustainment point control measure symbols.
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Points Ambulance Exchange Point A location where a patient is transferred from one ambulance to another en route to a medical treatment facility. This may be an established point in an ambulance shuttle system or it may be designated independently.
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the example to the right,
H W
AXP
T
W1 T
AXP
1
4077
ANCHOR POINT
Ammunition Supply Point An area designated to receive, store, reconFigure, and issue Class V material.
H W
ASP
ASP
RC(W)
T MNSE
W1 T
ANCHOR POINT
Ammunition Transfer Point A designated temporary site from which Class V material is transferred to unit vehicles.
H W
ATP
ATP
T
4
RC(C)
W1 T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Cannibalisation Point H W
CAN
CAN
T
6X
12
W1 T
ANCHOR POINT
Casualty Collection Point A specific location where casualties are assembled to be transported to a medical treatment facility, for example, a company aid post.
H W
CCP
CCP
T
RED
3BDE
W1 T
ANCHOR POINT
Civilian Collection Point A specific location where civilians are assembled to be transported to another location.
H W
CIV
CIV T
5B
UN
W1 T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Detainee Collection Point A specific location where detainee are assembled to be transported to another location.
H W
DET
120700ZMAR08211800ZMAR08
T
2MP
W1 T
ANCHOR POINT
Enemy Prisoner of War (EPW) Collection Point A specific location where enemy prisoners of war are assembled to be transported to another location.
H W
EPW
EPW
T
T
ISAF
W1 T
ANCHOR POINT
Logistics Release Point (LRP)
H W
LRP
DET
LRP
T
10
2ID
W1 T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Maintenance Collection Point (MCP) A point established to collect equipment awaiting repair, controlled exchange, cannibalisation, or evacuation. It may be operated by the user or by the direct support maintenance units.
H W
MCP
MCP
N
T RC(E)
W1 T
ANCHOR POINT
Rearm, Refuel, and Resupply Point (R3P) A designated point through which a unit passes where it receives fuel, ammunition, and other necessary supplies to continue operations.
H W
R3P
R3P
T
C
1
W1 T
ANCHOR POINT
Refuel On the Move (ROM) Point An area established to ensure that fuel tanks on combat and fuel servicing vehicles are full before they arrive in the unit’s tactical assembly area.
H W
ROM
ROM
T
PPLI
7
W1 T
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Traffic Control Post (TCP)
MSR1
H
Manned post used to preclude interruption of traffic flow or movement along designated routes.
W
TCP
T
TCP
RC(N)
W1
3MP
T
ANCHOR POINT
Trailer Transfer Point (TTP) A location where trailers are transferred from one carrier to another while en route.
H W
TTP
TTP
T
7A
MNSE
W1 T
ANCHOR POINT
Unit Maintenance Collection Point (UMCP) A location or series of locations, operated by a battalion maintenance platoon, that is the nearest point to the combat unit to which equipment can be recovered, and where limited parts are available, and some repairs can be performed.
H W
UMCP
UMCP
T
1
2-6IN
W1 T
ANCHOR POINT
Table 8-17: Sustainment Point Control Measure Symbols 8.16.2. Supply Point. 1.
A supply point is any point where supplies are issued in detail.
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NATO UNCLASSIFIED APP-6 (Study Draft 1) 2. Supply points follow the format as shown above with a modification to the symbol. As with the symbol for supply units, there is an additional line placed toward the bottom of the box. 3. When building points, the name/type of the point is abbreviated and positioned inside the top part of the point symbol in field “A”. For some supply symbols this may be a graphic icon. STANAG 2961 provides comparison charts for NATO and NATO nation classes of supply. 4.
Table 8-18 below lists supply point control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
General Supply Point
H W W1
A
T
T
Anchor Points. This graphic requires one anchor point. The point defines the tip of the inverted cone. Size/Shape. Static. Orientation. The graphic will typically be oriented upright, as shown in the examples to the right,
ANCHOR POINT
Class I Those items which are consumed by personnel or animals at the approximately uniform rate, irrespective of local changes in combat or terrain conditions. (STANAG 2961)
H W W1
I
I
T
2
3SUST
A O
ANCHOR POINT
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Class II Supplies for which allowances are established by Tables of organization and equipment. (STANAG 2961)
H W W1
II
II
T
RC(C)
MNSE
T
ANCHOR POINT
Class III Fuels and lubricants for all purposes, except for operating aircraft or for use in weapons such as flame throwers. (STANAG 2961)
H W W1
III
III
T
5S
RC(E)
T
ANCHOR POINT
Class IV Supplies for which initial issue allowances are not prescribed by approved issue Tables. (STANAG 2961)
H W W1
IV
IV
T
7
412EN
T
ANCHOR POINT
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CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Class V Ammunition, explosives and chemical agents of all types. (STANAG 2961)
>20MM
H W W1
6A
T
55ORD
T
ANCHOR POINT
Multiple Supply Class Point Note: Use supply class numbers (I, II, III, IV and V) for A field or ALL for all classes of supply.
I/III/V 14
H W W1
A/A1/A2
T
ISAF
T
ANCHOR POINT
Medical Supply Point
H W W1
T T
ANCHOR POINT
Convoy A group of vehicles organized for the purpose of control and orderly movement with or without escort protection. (AAP-6)
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Moving V
A W
H W1 PT 1
PT 2 Halted V
A W
H
W1
Anchor Points. This graphic requires two anchor points. Point 1 defines the tip of the arrowhead, and point 2 defines the rear of the graphic. Size/Shape. Points 1 and 2 determine the length of the graphic, which varies only in length. Orientation. The arrow points in the direction the convoy is moving.
PT 1
PT 2
M1A2
5
060500ZJUN07 – 060800ZJUN07
12 251400ZJUN07 – 061600ZJUN07
Supply Route Main Supply Route (MSR) The route or routes designated within an area of operations upon which the bulk of traffic flows in support of military operations. (AAP-6)
MSR
PT 1
Alternate Supply Route (ASR) A route or routes designated within an area of operations to provide for the movement of traffic when main supply routes become disabled or congested.
T
PT 2
ASR
T
PT 1
PT 2
One Way Traffic MSR
PT 1
T
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The line segment between each pair of anchor points will repeat all information associated with the line segment between points 1 and 2. Orientation. Orientation is determined by the anchor points.
MSR CAMEL
ASR DONKEY
MSR 3
PT 2
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Two Way Traffic MSR
PT 1 Alternating Traffic
MSR SUMMER
T
PT 2
MSR
MSR 1 ALT
T
ALT
PT 1
PT 2 Areas
Detainee Holding Area
Enemy Prisoner of War Holding Area
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
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EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Forward Arming and Refueling Point (FARP) A temporary facility — organized, equipped, and deployed by an aviation commander, and normally located in the main battle area closer to the area where operations are being conducted than the aviation unit’s combat service area — to provide fuel and ammunition necessary for the employment of aviation maneuver units in combat. The forward arming and refueling point permits combat aircraft to rapidly refuel and rearm simultaneously.
FARP
FARP
RHA
RHA
Refugee Holding Area
Support Area Regimental Support Area RSA
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area’s size and
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DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
shape. Size/Shape. Determined by the anchor points. Orientation. Not applicable.
Brigade Support Area (BSA) A designated area in which combat service support elements from division support command and corps support command provide logistic support to a brigade.
BSA
BSA
Division Support Area An area normally located in the division rear and often positioned near airlanding facilities along the main supply route.
DSA
DSA
Table 8-18: Supply Point Control Measure Symbol.
8.17.
INTELLIGENCE CONTROL MEASURES
These control measure symbols support the planning, execution and support the acquisition of timely, tailored and accurate intelligence in relation with the commander’s mission. Table 8-19 below lists intelligence control measure symbols.
CONTROL MEASURE
TEMPLATE
DRAW RULES
EXAMPLE Note: The symbols that have been coloured grey are used to help explain how the control measure is used, but they are not a part of the control measure.
Intelligence Coordination Line (ICL)
PT 1
ICL
T
ICL
W
W1
W
T W1
PT 2
Anchor Points. This graphic requires at least two points, points 1 and 2, to define the line. Additional points can be defined to extend the line. Size/Shape. The first and last anchor points determine the length of the line. The end-of line information will typically be posted at the ends of the line as it is displayed on the screen. Orientation. Orientation is determined by the anchor points.
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8.18. CONTROL MEASURE ABBREVIATIONS AND ACRONYMS 8.18.1.Boundary echelon and functional organization abbreviation and acronyms Table 8-20 provides a list of abbreviations and acronyms for echelons and functional organizations to be used with boundaries. ECHELON
ABBREVIATION /ACRONYM
Army Group Army Corps
EXAMPLES Note: Any Unit identification can be followed by a 3 letter country code in parenthesis.
Marine Expeditionary Force
AG (AAP-15) A (AAP-15) Does not require an abbreviation. Corps are the only echelon to use Roman numerals. MEF (AAP-15)
Marine Air-Ground Task Force Division Air Assault Division
MAGTF (AAP-15) DIV (AAP-15) AAD
III MEF (Use Roman numerals) 4MAGTF 1DIV 101AAD
Airborne Division
ABD (AAP-15)
6ABD
Armoured Division
AD (AAP-15)
2AD
Cavalry Division
CD
1CD
Infantry Division
ID (AAP-15)
52ID
Marine Division
MARD
1MARD
Mechanized Division
MD (AAP-15)
4MD
Mountain Division
MTND
10MTND
Multinational Division
MND (AAP-15)
1MND or MND(S) Note: Multinational divisions may use geographical references in
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Brigade Air Assault Brigade
BDE (AAP-15) AAB (AAP-15)
parenthesis. 2BDE 8AAB
Airborne Brigade
ABB (AAP-15)
3ABB
Marine Expeditionary Brigade
MEB (AAP-15)
6MEB
Multinational Brigade
MNB (AAP-15)
2MNB
Naval Infantry Brigade
NIB (AAP-15)
4NIB
Regiment Airborne Regiment
REGT (AAP-15) ABR (AAP-15)
21REGT 901ABR
Marine Expeditionary Unit Group Battle Group
MEU (AAP-15) GP BG (AAP-15)
3MEU 41GP 5BG
Battalion BN (AAP-15) 7BN Company COY (AAP-15) ACOY or 2COY Platoon PLT 2PLT Team TM BTM Table 8-20: Abbreviations and Acronyms for use with Boundaries. 8.18.2.Unit funtion control measures abreviations and acronyms Table 8-21 provides a list of abbreviations and acronyms for unit functions to be used with control measures. The asterisk behind the abbreviation indicates that it is in AAP-15. Function Air Defence Antitank/Anti armour Armour Aviation Chemical Biological Radiological Nuclear (CBRN) Civil Affairs Combined Arms Counterintelligence Electronic Warfare Engineer Explosive Ordnance Disposal Field Artillery 8-136 NATO UNCLASSIFIED
Abbreviation /Acronyms ADA* AT* AR* AVN* CB CA* CAR CI* EW* EN EOD* FA* Edition D Version 1
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Abbreviation /Acronyms Infantry IN Logistics LOG* Maintenance MNT Medical MED* Military Intelligence MI* Military Police MP* Naval NAV Ordnance ORD Quartermaster QM Reconnaissance REC Signal SIG Special Forces/ SF Special Operations Force SOF Surveillance SUR Sustainment SUST Transportation TPT Table 8-21: Abbreviation and Acronyms used in Control Measure Symbols for Unit Functions.
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CHAPTER 9 METEOROLOGICAL SYMBOLS 9.1.
SCOPE
This chapter addresses control measure symbols in the atmospheric Dimension. 9.1.1. Purpose In military operations, it is important to consider meteorological impacts as part of the environmental conditions. 9.1.2. Meteorological Symbol Characteristics 1. All meteorological parameters are strictly related to both time and space, and they could represent observations or forecasts. Therefore, it is recommended to display these sets in a separate layer. 2. A meteorological symbol that displays an observation is always referred to a three-dimensional geographic point or to the vicinity of that point. 3. A meteorological symbol that represents a weather prediction is often referred to a wider area which has to be delimited in a well-defined manner. 9.2.
ATMOSPHERIC ICONS
The set of meteorological symbols and graphics is based on approved symbols and icons from the World Meteorological Organization (WMO). Table 9-1 below lists atmospheric icon symbology. DESCRIPTION (TABLE A-42)
ICON
DRAW RULES
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
PRESSURE SYSTEMS Static/Dynamic: N/A Symbol Set Code: 45 Code: 110000
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DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LOW PRESSURE CENTER Static/Dynamic: D Symbol Set Code: 45 Code: 110100
Size/Shape. Scalable. Orientation. The graphic is typically centered over the represented pressure center. Note: The graphic is a letter ‘L’ with a dynamic tag ‘P’ below it that represents the lowest atmospheric pressure of the system. The value is three or 4 digits and represents the pressure in hectoPascals (millibars). The value below, 998, represents 998 hectoPascals. A value above 1000 HectoPascals would be reflected in 4 digits like 1008 hectoPascals.
Color: Red (RGB 255,0,0)
PRESSURE SYSTEMS LOW PRESSURE CENTER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
CYCLONE CENTER
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 110101
Orientation. The graphic is typically centered over the represented pressure center. Note: The graphic is a letter ‘C’ that represents the atmospheric circulation center of the system.
Color: Red (RGB 255,0,0)
PRESSURE SYSTEMS LOW PRESSURE CENTER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
TROPOPAUSE LOW
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 110102
Orientation. The graphic is typically centered over the represented pressure center. Note: The center of the graphic is the pressure center. The low point of the tropopause topography is indicated by the letter ‘L’ and the height (H in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic
Color: Black
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DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
HIGH PRESSURE CENTER Static/Dynamic: D Symbol Set Code: 45 Code: 110200
Size/Shape. Scalable. Orientation. The graphic is typically centered over the represented pressure center. Note: The graphic is a letter ‘H’ with a dynamic tag ‘P’ below it that represents the highest atmospheric pressure of the system. The value is three or four digits and represents the pressure in hectoPascals (millibars). The value below, 1016, represents 1016 hectoPascals. A value below 1000 HectoPascals would be reflected in three digits like 998 hectoPascals.
Color: Blue (RGB 0,0,255)
PRESSURE SYSTEMS HIGH PRESSURE CENTER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
ANTICYCLONE CENTER
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 110201
Orientation. The graphic is typically centered over the represented pressure center Note: The graphic is a letter ‘A’ that represents the atmospheric circulation center of the system. .
Color: Blue (RGB 0,0,255)
PRESSURE SYSTEMS HIGH PRESSURE CENTER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
TROPOPAUSE HIGH
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 110202
Orientation. The graphic is typically centered over the represented pressure center. Note: The center of the graphic is the pressure center. The high point of the tropopause topography is indicated by the letter ‘H’ and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic.
Color: Black
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DESCRIPTION (TABLE A-42)
ICON
DRAW RULES
N/A
Note: For special lines that are not symmetrical, such as Fronts, the sequence of anchor points determines the proper alignment of the line. For two anchor points that describe the position of the front or a section of the front, with L (for left point) and R (for right point): (1) If R comes before L in sequence, the front is rendered in the way shown, (2) If L comes before R in sequence, the front is rendered in the reverse with pips shown facing the opposite direction.).
PRESSURE SYSTEMS
FRONTAL SYSTEMS Static/Dynamic: N/A Symbol Set Code: 45 Code: 110300
PRESSURE SYSTEMS FRONTAL SYSTEMS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
COLD FRONT Static/Dynamic: D Symbol Set Code: 45 Code: 110301
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, triangular pips spaced evenly along the line. The curvature of the line is operator defined.
Color: Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced. PRESSURE SYSTEMS FRONTAL SYSTEMS COLD FRONT
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
UPPER COLD FRONT Static/Dynamic: D Symbol Set Code: 45 Code: 110302
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, triangular pips spaced evenly along the line. The curvature of the line is operator defined.
Color: Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced.
9-4 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS COLD FRONT
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
COLD FRONTOGENESIS Static/Dynamic: D Symbol Set Code: 45 Code: 110303
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, triangular pips spaced evenly along the line. The curvature of the line is operator defined.
Color: Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. PRESSURE SYSTEMS FRONTAL SYSTEMS COLD FRONT
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
COLD FRONTOLYSIS Static/Dynamic: D Symbol Set Code: 45 Code: 110304
Size/Shape. Scalable/Curve. The points are typically connected with a curved oine with solid, triangular pips spaced evenly along the line separated by a crossed line. The curvature of the line is operator defined.
Color: Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. Note: Frontolysis is the process where a frontal system is dissipating/weakening
9-5 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
WARM FRONT Static/Dynamic: D Symbol Set Code: 45 Code: 110305
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, half-circle pips spaced evenly along the line. The curvature of the line is operator defined.
Color: Red (RGB 255,0,0)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. PRESSURE SYSTEMS FRONTAL SYSTEMS WARM FRONT
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
UPPER WARM FRONT Static/Dynamic: D Symbol Set Code: 45 Code: 110306
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, half-circle pips spaced evenly along the line. The curvature of the line is operator defined.
Color: Red (RGB 255,0,0)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving.
9-6 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS WARM FRONT
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
WARM FRONTOGENESIS
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, half-circle pips spaced evenly along the line separated by one dot. The curvature of the line is operator defined.
Static/Dynamic: D Symbol Set Code: 45 Code: 110307 Color: Red (RGB 255,0,0)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. Note: Frontogenesis is the process where a frontal boundary is developing.. PRESSURE SYSTEMS FRONTAL SYSTEMS WARM FRONT
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
WARM FRONTOLYSIS Static/Dynamic: D Symbol Set Code: 45 Code: 110308
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, half-circle pips spaced evenly along the line separated by a crossed line. The curvature of the line is operator defined
Color: Red (RGB 255,0,0)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. Note: Frontolysis is the process where a frontal system is dissipating/weakening.
9-7 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
OCCLUDED FRONT Static/Dynamic: D Symbol Set Code: 45 Code: 110309
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with alternating solid, triangular and half-circle pips spaced evenly along the line. The curvature of the line is operator defined.
Color: Purple (RGB 111,49,152)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. Note: An occluded front is where a cold front has overtaken a warm front and is the discontinuity between colder air and cooler air and the colder air forces the cooler air aloft. PRESSURE SYSTEMS FRONTAL SYSTEMS OCCLUDED FRONT
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
UPPER OCCLUDED FRONT
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with alternating hollow, triangular and half-circle pips spaced evenly along the line. The curvature of the line is operator defined.
Static/Dynamic: D Symbol Set Code: 45 Code: 110310 Color: Purple (RGB 111,49,152)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving.
9-8 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS OCCLUDED FRONT
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
OCCLUDED FRONTOLYSIS
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with alternating solid, triangular and half-circle pips spaced evenly along the line separated by a crossed line. The curvature of the line is operator defined.
Static/Dynamic: D Symbol Set Code: 45 Code: 110311 Color: Purple (RGB 111,49,152)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Pips point in the direction the front is moving. Note: Frontolysis is the process where a frontal system is dissipating/weakening. PRESSURE SYSTEMS FRONTAL SYSTEMS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
STATIONARY FRONT Static/Dynamic: D Symbol Set Code: 45 Code: 110312
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, triangular and half-circle pips spaced evenly on alternating sides of the line. The curvature of the line is operator defined.
Color: Alternate Red (RGB 255,0,0) & Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced. Since the front is not moving, pips alternate with warm (red) pointing one direction (normally to left or up) and the cold (blue) pointing the other (normally right or down).
9-9 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS STATIONARY FRONT
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
UPPER STATIONARY FRONT
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with hollow, triangular and half-circle pips spaced evenly on alternating sides of the line. The curvature of the line is operator defined.
Static/Dynamic: D Symbol Set Code: 45 Code: 110313 Color: Alternate Red (RGB 255,0,0) & Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Since the front is not moving, pips alternate with warm (red) pointing one direction (normally to left or up) and the cold (blue) pointing the other (normally right or down). PRESSURE SYSTEMS FRONTAL SYSTEMS STATIONARY FRONT
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, triangular and half-circle pips spaced evenly on alternating sides of the line separated by one dot. The curvature of the line is operator defined.
STATIONARY FRONTOGENESIS Static/Dynamic: D Symbol Set Code: 45 Code: 110314
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced along the line. Since the front is not moving, pips alternate with warm (red) pointing one direction (normally to left or up) and the cold (blue) pointing the other (normally right or down).
Color: Alternate Red (RGB 255,0,0) & Blue (RGB 0,0,255)
9-10 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS FRONTAL SYSTEMS STATIONARY FRONT
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
STATIONARY FRONTOLYSIS
Size/Shape. Scalable/Curve. The points are typically connected with a curved line with solid, triangular and half-circle pips spaced evenly on alternating sides of the line separated by a crossed line. The curvature of the line is operator defined.
Static/Dynamic: D Symbol Set Code: 45 Code: 110315 Color: Alternate Red (RGB 255,0,0) & Blue (RGB 0,0,255)
Orientation. The first and last anchor points determine the length of the line. The line should be drawn from the pressure center to the extent of the front. The pips will be evenly spaced. Since the front is not moving, pips alternate with warm (red) pointing one direction (normally to left or up) and the cold (blue) pointing the other (normally right or down).. PRESSURE SYSTEMS
LINES Static/Dynamic: N/A Symbol Set Code: 45 Code: 110400
N/A
PRESSURE SYSTEMS LINES
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
TROUGH AXIS Static/Dynamic: D Symbol Set Code: 45 Code: 110401
Size/Shape. Scalable/Curve. The points are typically connected with a dashed curved line. The curvature of the line is operator defined.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The line should be drawn along the trough axis. Note: This is a surface feature.
9-11 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS LINES
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
UPPER TROUGH AXIS Static/Dynamic: D Symbol Set Code: 45 Code: 110402
Size/Shape. Scalable/Curve. The points are typically connected with a solid curved line. The curvature of the line is operator defined
Color: Black
Orientation. The first and last anchor points determine the length of the line. The line should be drawn along the trough axis. PRESSURE SYSTEMS LINES
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
RIDGE AXIS Static/Dynamic: D Symbol Set Code: 45 Code: 110403
Size/Shape. Scalable/Curve. The points are typically connected with a solid zigzag line. The zigzag of the line is operator defined.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The line should be drawn along the ridge axis. The zigzag of the line will be placed at regular intervals along the entire length of the line.
9-12 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS LINES
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
SEVERE SQUALL LINE Static/Dynamic: D Symbol Set Code: 45 Code: 110404
Size/Shape. Scalable/Curve. The points are typically connected with a straight line consisting of a short line section and an alternating V shape. The curvature and amplitude of the waves of the line are operator defined.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The line should be drawn so the "V" shapes are facing in the direction of movement. The "V" shapes and short line segment will alternate along the line. Note: This line type is rarely seen, but may appear in products from the Canadian meteorological service (Meteorological Services of Canada). The term “severe squall line” is generally implied by “squall line” PRESSURE SYSTEMS LINES
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
INSTABILITY LINE Static/Dynamic: D Symbol Set Code: 45 Code: 110405
Size/Shape. Scalable/Curve. The points are typically connected with a straight line consisting of a short line section and alternating two dots. The curvature and amplitude of the waves of the line are operator defined.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The two dots and the short line segment will alternate along the line.
9-13 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS LINES
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
SHEAR LINE Static/Dynamic: D Symbol Set Code: 45 Code: 110406
Size/Shape. Scalable/Curve. The points are typically connected with a curved/wavy line consisting of a short line and one dot. The curvature and amplitude of the waves of the line are operator defined.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The dot and the short line segment will alternate along the line. Note: A shear line is normally the convergent easterly winds where a cold front has intruded into a tropical region. PRESSURE SYSTEMS LINES
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
INTER-TROPICAL CONVERGANCE ZONE Static/Dynamic: D Symbol Set Code: 45 Code: 110407
Size/Shape. Determined by the anchor points.
Color: Orange (RGB 255,128,0)
Orientation. The first and last anchor points determine the length of the line. The dual line segments will be parallel to slightly wider at the western end.. Note: The operator should place the modifier(s) to indicate areas of weather activity within the graphic. The Inter-Tropical Convergence Zone (ITCZ) is a region where the northeasterly and southeasterly trade winds converge.
9-14 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS LINES
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
CONVERGANCE LINE Static/Dynamic: D Symbol Set Code: 45 Code: 110408
Size/Shape. Scalable/Curve. The points are typically connected with a solid straight line with alternating slanted lines connected as depicted in the example to indicate convergence.
Color: Orange (RGB 255,128,0)
Orientation. The first and last anchor points determine the length of the line. The alternating slanted lines will be evenly spaced along the line. Orientation is determined by the anchor points. PRESSURE SYSTEMS LINES
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
INTER-TROPICAL DISCONTINUITY Static/Dynamic: D Symbol Set Code: 45 Code: 110409
Size/Shape. Scalable/Curve. The points are typically connected with a dashed straight or curved line. The curvature of the line is operator defined.
Color: : Alternate Red (RGB 255,0,0) and Green (RGB 13,223,39)
Orientation. The first and last anchor points determine the length of the line. The red and green line segments will alternate along the line. Orientation is determined by the anchor points. PRESSURE SYSTEMS
N/A
Note: Each symbol within the pressure tendency group is static, but only one can be applied to a particular station plot, dependent upon the pressure tendency at that location. As such, the group of symbols is dynamic.
9-15
Edition D Version 1
PRESSURE TENDENCY Static/Dynamic: D Symbol Set Code: 45 Code: 110500
NATO UNCLASSIFIED
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS PRESSURE TENDENCY
DRAW RULES Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
RISE THEN FALL HIGHER Static/Dynamic: D Symbol Set Code: 45 Code: 110501
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Blue (RGB 0,0,255)
PRESSURE SYSTEMS PRESSURE TENDENCY
Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
RISE THEN STEADY Static/Dynamic: D Symbol Set Code: 45 Code: 110502
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Blue (RGB 0,0,255)
9-16 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS PRESSURE TENDENCY
DRAW RULES Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
RISE Static/Dynamic: D Symbol Set Code: 45 Code: 110503
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location.
Color: Black / Blue (RGB 0,0,255)
Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol. PRESSURE SYSTEMS PRESSURE TENDENCY
Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
RISE THEN RISE HIGHER Static/Dynamic: D Symbol Set Code: 45 Code: 110504
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Blue (RGB 0,0,255)
9-17 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS PRESSURE TENDENCY
DRAW RULES Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
STEADY Static/Dynamic: D Symbol Set Code: 45 Code: 110505
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black
PRESSURE SYSTEMS PRESSURE TENDENCY
Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
FALL THEN RISE LOWER Static/Dynamic: D Symbol Set Code: 45 Code: 110506
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Red (RGB 255,0,0)
PRESSURE SYSTEMS PRESSURE TENDENCY
Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
FALL THEN STEADY Static/Dynamic: D Symbol Set Code: 45 Code: 110507
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Red (RGB 255,0,0)
9-18 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
PRESSURE SYSTEMS PRESSURE TENDENCY
Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
FALL Static/Dynamic: D Symbol Set Code: 45 Code: 110508
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Red (RGB 255,0,0)
PRESSURE SYSTEMS PRESSURE TENDENCY
Anchor Points: This graphic requires one anchor point. The center point defines the geometric center of the graphic.
RISE THEN FALL LOWER Static/Dynamic: D Symbol Set Code: 45 Code: 110509
Size/Shape: Scalable. Orientation: The graphic is centered over the anchor location. Note: Pressure tendency symbols are depicted to the right of the plot circle just after the text value for the actual pressure change. Pressure tendency is displayed in two digits in black immediately to right of the plot circle followed by the pressure tendency symbol.
Color: Black / Red (RGB 255,0,0)
TURBULENCE Static/Dynamic: N/A Symbol Set Code: 45 Code: 120000
DRAW RULES
N/A
9-19 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
TURBULENCE
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT Static/Dynamic: D Symbol Set Code: 45 Code: 120100
Size/Shape. Scalable. Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Blue (RGB 0,0,255)
Note: Intensity is dependent upon the associated aircraft type. The turbulence is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. TURBULENCE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE Static/Dynamic: D Symbol Set Code: 45 Code: 120200
Size/Shape. Scalable. Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Blue (RGB 0,0,255)
Note: Intensity is dependent upon the associated aircraft type. The turbulence is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. TURBULENCE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SEVERE Static/Dynamic: D Symbol Set Code: 45 Code: 120300
Size/Shape. Scalable. Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Blue (RGB 0,0,255)
Note: Intensity is dependent upon the associated aircraft type. The turbulence is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic.
9-20 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
TURBULENCE
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
EXTREME Static/Dynamic: D Symbol Set Code: 45 Code: 120400
Size/Shape. Scalable. Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Blue (RGB 0,0,255)
Note: Intensity is dependent upon the associated aircraft type. The turbulence is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. TURBULENCE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MOUNTAIN WAVES Static/Dynamic: D Symbol Set Code: 45 Code: 120500
Size/Shape. Scalable. Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Blue (RGB 0,0,255)
Note: The turbulence is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic.
ICING Static/Dynamic: N/A Symbol Set Code: 45 Code: 130000
N/A
ICING
CLEAR ICING Static/Dynamic: N/A Symbol Set Code: 45 Code: 130100
N/A
9-21 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ICING CLEAR ICING
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130101
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING CLEAR ICING
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130102
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING CLEAR ICING
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SEVERE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130103
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING
RIME ICING Static/Dynamic: N/A Symbol Set Code: 45 Code: 130200
N/A
9-22 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ICING RIME ICING
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130201
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING RIME ICING
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130202
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING RIME ICING
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SEVERE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130203
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING
MIXED ICING Static/Dynamic: N/A Symbol Set Code: 45 Code: 130300
N/A
9-23 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ICING MIXED ICING
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130301
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING MIXED ICING
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130302
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic. ICING MIXED ICING
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SEVERE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 130303
Orientation: The graphic is oriented upright on the display and operatorcentered over the desired location.
Color: Brown (RGB 124,96,13)
Note: The icing is indicated by the graphic and the height (X in 3 digits) above mean sea level in hundreds of feet (or meters) is included within the graphic.
WINDS Static/Dynamic: N/A Symbol Set Code: 45 Code: 140000
N/A
9-24 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
WINDS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
CALM WINDS Static/Dynamic: D Symbol Set Code: 45 Code: 140100
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported wind.
Color: Black
WINDS
DRAW RULES
Image 1
WIND PLOT Static/Dynamic: D Symbol Set Code: 45 Code: 140200 Color: Black
Image 2
Anchor Points. This graphic requires a minimum of two anchor points. The first point defines the location of the plot circle. Additional points define the wind shaft and the speed of the wind. Wind speed is depicted on the shaft using a combination of the shaft alone (1-2 knots), half barbs (5 knots), barbs (10 knots) and pennants (50 knots). Wind speeds 5 knots or greater are rounded to the nearest 5 knots. Missing wind speed is depicted by an "X" at the end of the wind shaft. Winds with missing direction are not displayed. Size/Shape. Not applicable.
Image 3
Image 4
Orientation. The shaft of the graphic is oriented with reference to true north in the direction from which the wind is blowing to the nearest 10 degrees. The barbs and pennants lie back from the shaft at an angle of 120 degrees and are oriented to the left of the shaft in the Northern Hemisphere and to the right in the Southern Hemisphere. The graphic is operator-centered over the desired location. Note: Cloud coverage is typically depicted in the plot circle in accordance with cloud coverage graphics. The wind speed, direction and cloud coverage depicted in wind plot graphics are example only. Image 1: From 270 degrees at 1-2 knots
9-25 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
DRAW RULES
Image 5 Image 2: From 270 degrees at 5 knots Image 3: From 250 degrees at 10 knots Image 4: From 110 degrees at 25 knots Image 6
Image 5: From 250 degrees at 50 knots Image 6: From 270 degrees with missing wind speed
WINDS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
JET STREAM Static/Dynamic: D Symbol Set Code: 45 Code: 140300
Size/Shape. Scalable/Curve.
Color: Red or Black
Orientation. The first and last anchor points determine the length of the line. The arrowheads will be evenly spaced along the line.
WINDS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
STREAM LINE Static/Dynamic: D Symbol Set Code: 45 Code: 140400
Size/Shape. Scalable/Curve.
Color: Operator Defined
Orientation. The first and last anchor points determine the length of the line. The arrowheads will be evenly spaced along the line.
CLOUD COVERAGE Static/Dynamic: N/A Symbol Set Code: 45 Code: 150000
N/A
9-26 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
DRAW RULES No icon is associated with this entity. It is for hierarchal purposes only.
CLOUD COVERAGE
CLOUD COVERAGE SYMBOLS N/A Static/Dynamic: N/A Symbol Set Code: 45 Code: 150100 CLOUD COVERAGE CLOUD COVERAGE SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
CLEAR SKY
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 150101
Orientation. The graphic is centered over the location of the reported cloud cover.
Color: Black
CLOUD COVERAGE CLOUD COVERAGE SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
FEW COVERAGE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 150102
Orientation. The graphic is centered over the location of the reported cloud cover.
Color: Black
CLOUD COVERAGE CLOUD COVERAGE SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SCATTERED COVERAGE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 150103
Orientation. The graphic is centered over the location of the reported cloud cover.
Color: Black
CLOUD COVERAGE CLOUD COVERAGE SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
BROKEN COVERAGE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 150104
Orientation. The graphic is centered over the location of the reported cloud cover.
Color: Black
9-27 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
CLOUD COVERAGE CLOUD COVERAGE SYMBOLS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
OVERCAST COVERAGE
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 150105
Orientation. The graphic is centered over the location of the reported cloud cover.
Color: Black
CLOUD COVERAGE CLOUD COVERAGE SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SKY TOTALLY OR PARTIALLY OBSCURED
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 150106
Orientation. The graphic is centered over the location of the reported cloud cover.
Color: Black
ATMOSPHERIC SYMBOLS Static/Dynamic: S Symbol Set Code: 45 Code: 160000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
ATMOSPHERIC SYMBOLS
RAIN Static/Dynamic: S Symbol Set Code: 45 Code: 160100
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
ATMOSPHERIC SYMBOLS RAIN
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160101
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
9-28 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS RAIN INTERMITTENT LIGHT
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
CONTINUOUS LIGHT Size/Shape. Scalable. Static/Dynamic: S Symbol Set Code: 45 Code: 160102
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS RAIN
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT MODERATE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160103
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS RAIN
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT MODERATE/CONTINUOUS MODERATE
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160104 Color: Green ATMOSPHERIC SYMBOLS RAIN
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160105
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
9-29 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS RAIN
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT HEAVY/CONTINUOUS HEAVY
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160106 Color: Green ATMOSPHERIC SYMBOLS
FREEZING RAIN Static/Dynamic: N/A Symbol Set Code: 45 Code: 160200
N/A
ATMOSPHERIC SYMBOLS FREEZING RAIN
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160201
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS FREEZING RAIN
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE/HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160202
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS
RAIN SHOWERS Static/Dynamic: N/A Symbol Set Code: 45 Code: 160300
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
9-30 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS RAIN SHOWERS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160301
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS RAIN SHOWERS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE/HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160302
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS RAIN SHOWERS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
TORRENTIAL
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160303
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS
DRIZZLE Static/Dynamic: N/A Symbol Set Code: 45 Code: 160400
DRAW RULES
N/A
ATMOSPHERIC SYMBOLS DRIZZLE
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160401
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
9-31 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS DRIZZLE
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT LIGHT/CONTINUOUS LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160402
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS DRIZZLE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT MODERATE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160403
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS DRIZZLE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT MODERATE/CONTINUOUS MODERATE
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160404 Color: Green ATMOSPHERIC SYMBOLS DRIZZLE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160405
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
9-32 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS DRIZZLE
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT HEAVY/CONTINUOUS HEAVY
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160406 Color: Green ATMOSPHERIC SYMBOLS
FREEZING DRIZZLE Static/Dynamic: N/A Symbol Set Code: 45 Code: 160500
N/A
ATMOSPHERIC SYMBOLS FREEZING DRIZZLE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160501
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS FREEZING DRIZZLE
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE/HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160502
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS
RAIN AND SNOW MIXED Static/Dynamic: N/A Symbol Set Code: 45 Code: 160600
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
9-33 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS RAIN AND SNOW MIXED
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
RAIN OR DRIZZLE AND SNOW – LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160601
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS RAIN AND SNOW MIXED
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
RAIN OR DRIZZLE AND SNOW –MODERATE/HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160602
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS RAIN AND SNOW MIXED
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
RAIN AND SNOW SHOWERS - LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160603
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS RAIN AND SNOW MIXED
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
RAIN AND SNOW SHOWERS MODERATE/HEAVY
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160604 Color: Green ATMOSPHERIC SYMBOLS
SNOW Static/Dynamic: N/A Symbol Set Code: 45 Code: 160700
N/A
9-34 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS SNOW
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160701
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS SNOW
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT LIGHT/CONTINUOUS LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160702
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS SNOW
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT MODERATE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160703
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS SNOW
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT MODERATE/CONTINUOUS MODERATE
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160704 Color: Green
9-35 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS SNOW
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160705
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS SNOW
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INTERMITTENT HEAVY/CONTINUOUS HEAVY
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 160706 Color: Green ATMOSPHERIC SYMBOLS SNOW
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
BLOWING SNOW LIGHT/MODERATE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160707
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green ATMOSPHERIC SYMBOLS SNOW
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
BLOWING SNOW – HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160708
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
9-36 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SNOW GRAINS Static/Dynamic: S Symbol Set Code: 45 Code: 160800
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS
SNOW SHOWERS Static/Dynamic: N/A Symbol Set Code: 45 Code: 160900
N/A
ATMOSPHERIC SYMBOLS SNOW SHOWERS
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160901
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS SNOW SHOWERS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE/HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 160902
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
ATMOSPHERIC SYMBOLS
HAIL Static/Dynamic: N/A Symbol Set Code: 45 Code: 161000
N/A
9-37 NATO UNCLASSIFIED
No icon is associated with this entity. It is for hierarchal purposes only.
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS HAIL
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT NOT ASSOCIATED WITH THUNDER
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161001
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red ATMOSPHERIC SYMBOLS HAIL
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE/HEAVY NOT ASSOCIATED WITH THUNDER
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 161002 Color: Red ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
ICE CRYSTALS (DIAMOND DUST)
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161100
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS
ICE PELLETS (SLEET) Static/Dynamic: N/A Symbol Set Code: 45 Code: 161200
N/A
ATMOSPHERIC SYMBOLS ICE PELLETS (SLEET
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161201
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
9-38 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS ICE PELLETS (SLEET
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161202
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red ATMOSPHERIC SYMBOLS ICE PELLETS (SLEET
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
HEAVY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161203
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
INVERSION Static/Dynamic: N/A Symbol Set Code: 45 Code: 161300
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions. No icon is associated with this entity. It is for hierarchal purposes only.
ATMOSPHERIC SYMBOLS
STORMS Static/Dynamic: N/A Symbol Set Code: 45 Code: 161400
N/A
ATMOSPHERIC SYMBOLS STORMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
THUNDERSTORM - NO PRECIPITATION
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161401
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
9-39 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS STORMS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
THUNDERSTORM LIGHT TO MODERATE WITH RAIN/SNOW - NO HAIL
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 161402 Color: Red ATMOSPHERIC SYMBOLS STORMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
THUNDERSTORM HEAVY WITH RAIN/SNOW NO HAIL
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Static/Dynamic: S Symbol Set Code: 45 Code: 161403 Color: Red ATMOSPHERIC SYMBOLS STORMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
THUNDERSTORM LIGHT TO MODERATE - WITH HAIL
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161404
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red ATMOSPHERIC SYMBOLS STORMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
THUNDERSTORM HEAVY - WITH HAIL
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161405
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
9-40 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED APP-6 (Study Draft 1)
DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS STORMS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
FUNNEL CLOUD (TORNADO/WATERSPOUT)
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161406
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red ATMOSPHERIC SYMBOLS STORMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SQUALL
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161407
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS STORMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHTNING
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161408
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS
FOG Static/Dynamic: N/A Symbol Set Code: 45 Code: 161500
N/A
ATMOSPHERIC SYMBOLS FOG
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SHALLOW PATCHES
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161501
Orientation. The graphic is centered over the location of the reported conditions.
Color: Yellow
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DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS FOG
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SHALLOW CONTINUOUS
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161502
Orientation. The graphic is centered over the location of the reported conditions.
Color: Yellow
ATMOSPHERIC SYMBOLS FOG
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
PATCHY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161503
Orientation. The graphic is centered over the location of the reported conditions.
Color: Yellow
ATMOSPHERIC SYMBOLS FOG
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SKY VISIBLE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161504
Orientation. The graphic is centered over the location of the reported conditions.
Color: Yellow
ATMOSPHERIC SYMBOLS FOG
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SKY OBSCURED
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161505
Orientation. The graphic is centered over the location of the reported conditions.
Color: Yellow
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DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS FOG
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
FREEZING, SKY VISIBLE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161506
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red
ATMOSPHERIC SYMBOLS FOG
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
FREEZING, SKY NOT VISIBLE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161507
Orientation. The graphic is centered over the location of the reported conditions.
Color: Red ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MIST Static/Dynamic: S Symbol Set Code: 45 Code: 161600
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Yellow
ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SMOKE Static/Dynamic: S Symbol Set Code: 45 Code: 161700
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Brown
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DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
HAZE Static/Dynamic: S Symbol Set Code: 45 Code: 161800
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Brown
ATMOSPHERIC SYMBOLS
DUST OR SAND Static/Dynamic: N/A Symbol Set Code: 45 Code: 161900
N/A
ATMOSPHERIC SYMBOLS DUST OR SAND
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LIGHT TO MODERATE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161901
Orientation. The graphic is centered over the location of the reported conditions.
Color: Brown
ATMOSPHERIC SYMBOLS DUST OR SAND
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SEVERE
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161902
Orientation. The graphic is centered over the location of the reported conditions.
Color: Brown
ATMOSPHERIC SYMBOLS DUST OR SAND
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
DUST DEVIL
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161903
Orientation. The graphic is centered over the location of the reported conditions.
Color: Brown
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DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS DUST OR SAND
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
BLOWING DUST OR SAND
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 161904
Orientation. The graphic is centered over the location of the reported conditions.
Color: Brown ATMOSPHERIC SYMBOLS
TROPICAL STORM SYSTEMS N/A Static/Dynamic: N/A Symbol Set Code: 45 Code: 162000 ATMOSPHERIC SYMBOLS TROPICAL STORM SYSTEMS
No icon is associated with this entity. It is for hierarchal purposes only.
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
TROPICAL DEPRESSION
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 162001
Orientation. The graphic is centered over the position of the tropical system.
Color: Red, Purple or Black Red or Purple - Current and Forecast Position Black - Past Position ATMOSPHERIC SYMBOLS TROPICAL STORM SYSTEMS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
TROPICAL STORM
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 162002
Orientation. The graphic is centered over the position of the tropical system.
Color: Red, Purple or Black Red or Purple - Current and Forecast Position Black - Past Position
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DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS TROPICAL STORM SYSTEMS
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
HURRICANE/TYPHOON
Size/Shape. Scalable.
Static/Dynamic: D Symbol Set Code: 45 Code: 162003
Orientation. The graphic is centered over the position of the tropical system.
Color: Red, Purple or Black Red or Purple - Current and Forecast Position Black - Past Position ATMOSPHERIC SYMBOLS TROPICAL STORM SYSTEMS
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
TROPICAL STORM WIND AREAS AND DATE/TIME LABELS Static/Dynamic: D Symbol Set Code: 45 Code: 162004
Size/Shape. Scalable. Orientation. Not applicable.
Color: Red/Purple/Black Red - Outermost area of winds = 34 knots Purple - Second area of winds = 50 knots [=64 knots Atlantic only] Red or Black - Innermost area of winds = 100 knots Note: US Navy ship avoidance areas can be depicted using OperatorDefined Freeform. ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
VOLCANIC ERUPTION Static/Dynamic: S Symbol Set Code: 45 Code: 162100
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Black
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DESCRIPTION (TABLE A-42)
ICON
ATMOSPHERIC SYMBOLS VOLCANIC ERUPTION
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
VOLCANIC ASH
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 162101
Orientation. The graphic is centered over the location of the reported conditions.
Color: Black or Brown
ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
TROPOPAUSE LEVEL Static/Dynamic: D Symbol Set Code: 45 Code: 162200
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Black
ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
FREEZING LEVEL Static/Dynamic: D Symbol Set Code: 45 Code: 162300
Size/Shape. Scalable. Orientation. The graphic is centered over the location of the reported conditions.
Color: Black
ATMOSPHERIC SYMBOLS
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
PRECIPITATION OF UNKNOWN TYPE AND INTENSITY
Size/Shape. Scalable.
Static/Dynamic: S Symbol Set Code: 45 Code: 162400
Orientation. The graphic is centered over the location of the reported conditions.
Color: Green
BOUNDED AREAS OF ATMOSPHERIC Static/Dynamic: N/A Symbol Set Code: 45 Code: 170000
N/A
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No icon is associated with this entity. It is for hierarchal purposes only.
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DESCRIPTION (TABLE A-42)
ICON
BOUNDED AREAS OF ATMOSPHERIC
DRAW RULES Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
INSTRUMENT FLIGHT RULE (IFR) Static/Dynamic: S Symbol Set Code: 45 Code: 170100
Size/Shape. Determined by the anchor points.
Color: Red
Orientation. Not applicable.
BOUNDED AREAS OF ATMOSPHERIC
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
MARGINAL VISUAL FLIGHT RULE (MVFR) Static/Dynamic: S Symbol Set Code: 45 Code: 170200
Size/Shape. Determined by the anchor points.
Color: Blue
Orientation. Not applicable.
BOUNDED AREAS OF ATMOSPHERIC
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
TURBULENCE Static/Dynamic: S Symbol Set Code: 45 Code: 170300
Size/Shape. Determined by the anchor points.
Color: Blue
Orientation. Not applicable. BOUNDED AREAS OF ATMOSPHERIC
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
ICING Static/Dynamic: S Symbol Set Code: 45 Code: 170400
Size/Shape. Determined by the anchor points.
Color: Brown
Orientation. Not applicable.
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DESCRIPTION (TABLE A-42)
ICON
BOUNDED AREAS OF ATMOSPHERIC
DRAW RULES Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
LIQUID PRECIPITATION NON-CONVECTIVE CONTINUOUS OR INTERMITTENT
Size/Shape. Determined by the anchor points.
Static/Dynamic: S Symbol Set Code: 45 Code: 170500
Orientation. Not applicable.
Color: Green BOUNDED AREAS OF ATMOSPHERIC LIQUID PRECIPITATION - NONCONVECTIVE CONTINUOUS OR INTERMITTENT
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
LIQUID PRECIPITATION – CONVECTIVE
Size/Shape. Determined by the anchor points.
Static/Dynamic: S Symbol Set Code: 45 Code: 170501
Orientation. Not applicable.
Color: Green BOUNDED AREAS OF ATMOSPHERIC
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
FREEZING/FROZEN PRECIPITATION Static/Dynamic: S Symbol Set Code: 45 Code: 170600
Size/Shape. Determined by the anchor points.
Color: Red
Orientation. Not applicable.
BOUNDED AREAS OF ATMOSPHERIC
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
THUNDERSTORMS Static/Dynamic: S Symbol Set Code: 45 Code: 170700
Size/Shape. Determined by the anchor points.
Color: Red
Orientation. Not applicable.
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DESCRIPTION (TABLE A-42)
ICON
BOUNDED AREAS OF ATMOSPHERIC
DRAW RULES Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
FOG Static/Dynamic: S Symbol Set Code: 45 Code: 170800
Size/Shape. Determined by the anchor points.
Color: Yellow
Orientation. Not applicable. BOUNDED AREAS OF ATMOSPHERIC
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
DUST OR SAND Static/Dynamic: S Symbol Set Code: 45 Code: 170900
Size/Shape. Determined by the anchor points.
Color: Brown
Orientation. Not applicable. BOUNDED AREAS OF ATMOSPHERIC
(Used to designate areas of specific weather phenomenon as determined by the operator.)
OPERATOR-DEFINED FREEFORM
Anchor Points. This graphic requires at least three anchor points to define the boundary of the area. Add as many points as necessary to accurately reflect the area's size and shape.
Static/Dynamic: S Symbol Set Code: 45 Code: 171000 Color: Operator Defined
Size/Shape. Determined by the anchor points. Orientation. Not applicable.
ISOPLETHS Static/Dynamic: N/A Symbol Set Code: 45 Code: 180000
N/A
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No icon is associated with this entity. It is for hierarchal purposes only.
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DESCRIPTION (TABLE A-42)
ICON
ISOPLETHS
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
ISOBAR – SURFACE Static/Dynamic: D Symbol Set Code: 45 Code: 180100
Size/Shape. Scalable/Curve.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line. Note: Used on surface analyses. Although not part of the graphic, numerical values of the isopleth can be placed along the line for presentation.
ISOPLETHS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
CONTOUR - UPPER AIR Static/Dynamic: D Symbol Set Code: 45 Code: 180200
Size/Shape. Scalable/Curve.
Color: Black
Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line. Note: Used on upper air analyses. Although not part of the graphic, numerical values of the isopleth can be placed along the line for presentation.
ISOPLETHS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
ISOTHERM Static/Dynamic: D Symbol Set Code: 45 Code: 180300
Size/Shape. Scalable/Curve.
Color: Red
Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line.
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DESCRIPTION (TABLE A-42)
ICON
ISOPLETHS
DRAW RULES Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
ISOTACH Static/Dynamic: D Symbol Set Code: 45 Code: 180400
Size/Shape. Scalable/Curve.
Color: Purple
Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line.
ISOPLETHS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
ISODROSOTHERM Static/Dynamic: D Symbol Set Code: 45 Code: 180500
Size/Shape. Scalable/Curve.
Color: Green
Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line.
ISOPLETHS
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
THICKNESS Static/Dynamic: D Symbol Set Code: 45 Code: 180600
Size/Shape. Scalable/Curve.
Color: Red
Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line.
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DESCRIPTION (TABLE A-42)
ICON
ISOPLETHS
DRAW RULES (Used to display isopleth areas of specific weather parameters as determined by the operator.)
OPERATOR-DEFINED FREEFORM
Anchor Points. This graphic requires at least two anchor points, points 1 and 2, to define the line. Additional points can be defined to extend the line.
Static/Dynamic: D Symbol Set Code: 45 Code: 180700 Color: Operator Defined
Size/Shape. Scalable/Curve. Orientation. The first and last anchor points determine the length of the line. The modifier text will be placed at each end of the line and once in the middle of the line.
STATE OF THE GROUND Static/Dynamic: N/A Symbol Set Code: 45 Code: 190000
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
N/A
No icon is associated with this entity. It is for hierarchal purposes only.
STATE OF THE GROUND
WITHOUT SNOW OR MEASURABLE ICE COVER Static/Dynamic: N/A Symbol Set Code: 45 Code: 190100 STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SURFACE DRY WITHOUT CRACKS OR APPRECIABLE DUST OR LOOSE SAND
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190101 Color: Black
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DESCRIPTION (TABLE A-42)
ICON
STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SURFACE MOIST Size/Shape. Scalable. Static/Dynamic: S Symbol Set Code: 45 Code: 190102
Orientation. The graphic is typically centered over the desired location.
Color: Black STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SURFACE WET, STANDING WATER IN SMALL OR LARGE POOLS
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190103 Color: Black STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SURFACE FLOODED Size/Shape. Scalable. Static/Dynamic: S Symbol Set Code: 45 Code: 190104
Orientation. The graphic is typically centered over the desired location.
Color: Black STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SURFACE FROZEN Size/Shape. Scalable. Static/Dynamic: S Symbol Set Code: 45 Code: 190105
Orientation. The graphic is typically centered over the desired location.
Color: Black
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DESCRIPTION (TABLE A-42)
ICON
DRAW RULES
STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
GLAZE (THIN ICE) ON GROUND
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190106 Color: Black STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LOOSE DRY DUST OR SAND NOT COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190107 Color: Black STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
THIN LOOSE DRY DUST OR SAND COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190108 Color: Black STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
MODERATE/THICK LOOSE DRY DUST OR SAND COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190109 Color: Black
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DESCRIPTION (TABLE A-42)
ICON
DRAW RULES
STATE OF THE GROUND WITHOUT SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
EXTREMELY DRY WITH CRACKS
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190110 Color: Black
No icon is associated with this entity. It is for hierarchal purposes only.
STATE OF THE GROUND
WITH SNOW OR MEASURABLE ICE COVER N/A
Static/Dynamic: N/A Symbol Set Code: 45 Code: 190200 STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
PREDOMINATELY ICE COVERED
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190201 Color: Black STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
COMPACT OR WET SNOW (WITH OR WITHOUT ICE) COVERING LESS THAN ONE-HALF OF GROUND
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190202 Color: Black
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DESCRIPTION (TABLE A-42)
ICON
STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
COMPACT OR WET SNOW (WITH OR WITHOUT ICE) COVERING AT LEAST ONE-HALF GROUND, BUT GROUND NOT COMPLETELY COVERED
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190203 Color: Black STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
EVEN LAYER OF COMPACT OR WET SNOW COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190204 Color: Black STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
UNEVEN LAYER OF COMPACT OR WET SNOW COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190205 Color: Black
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DESCRIPTION (TABLE A-42)
ICON
DRAW RULES
STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LOOSE DRY SNOW COVERING LESS THAN ONE-HALF OF GROUND
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190206 Color: Black STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
LOOSE DRY SNOW COVERING AT LEAST ONEHALF GROUND, BUT GROUND NOT COMPLETELY COVERED
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190207 Color: Black STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
EVEN LAYER OF LOOSE DRY SNOW COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190208 Color: Black
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DESCRIPTION (TABLE A-42)
ICON
STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
DRAW RULES Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
UNEVEN LAYER OF LOOSE DRY SNOW COVERING GROUND COMPLETELY
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190209 Color: Black STATE OF THE GROUND WITH SNOW OR MEASURABLE ICE COVER
Anchor Points. This graphic requires one anchor point. The center point defines the center of the graphic.
SNOW COVERING GROUND COMPLETELY, DEEP DRIFTS
Size/Shape. Scalable. Orientation. The graphic is typically centered over the desired location.
Static/Dynamic: S Symbol Set Code: 45 Code: 190210 Color: Black
Table 9-1: Atmospheric icons.
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NATO UNCLASSIFIED ANNEX A TO APP-6
ANNEX A
A.1.
SYMBOL IDENTIFICATION CODES
PURPOSE
This annex outlines the procedures for developing symbol identification codes (SIDC) for symbols in APP-6(D). The SIDC codes listed shall be used for machine-tomachine processing. A.2.
SYMBOL IDENTIFICATION CODES
A SIDC is a numeric code that uniquely identifies the elements needed to build an APP-6(D)-compliant symbol. The SIDC provides the capabiltiy to exchange symbol information in a bandwidth efficient manner. A.3.
ELEMENTS OF THE SYMBOL IDENTIFICATION CODES
1. The SIDC is composed of eleven elements of information which are presented in two sets of ten digits. An additional set of ten digits composed of three elements can also be used optionally when an extension is required e.g. national or coaltion operations (See Figure A-1). 2. A Version Extension Flag (VEF) is used to indicate that the optional third set of ten SIDC digits is being used: When a VEF is used, it indicates that the extended information conveyed by the optional third ten digits is related to the field in which the VEF occurs. As an example, using the VEF in the Headquarters/Task Force/Dummy field indicates that the information conveyed by the third ten digits relates to headquarters and/or dummy or feint status. a.
When used in a simple list SIDC field, the VEF shall be the last value in that field. As examples, the VEF is value 9 in the one digit Status field and value 99 in the 2 digit Symbol Set field. b.
When a SIDC field is 2 bits but is not a simple list (the 2 digits each have discrete but related values which combine to allow 10 sets each with 10 values), either the first or second digit shall be capable of being set to 9 to represent the VEF. An example of this is the Unit Echelon/Equipment Mobility/Naval Towed Array Amplifier field where the first digit expresses echelon, mobility or naval towed array and the second digit is used to express a value related to the first digit and also has a VEF of 9 for each second digit list of values. c.
d.
Only one VEF shall be used in a SIDC. A-1 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 3.
First Ten Digits a. Version b. Standard Identity c. Symbol Set d. Status e. HQ/Task Force/Dummy f. Amplifier
4.
Second Ten Digits a. Entity b. Entity Type c. Entity Subtype d. Sector 1 Modifier e. Sector 2 Modifier
5.
Optional Third Ten Digits a. Symbology originator identifier b. Symbology originator symbol set c. Specified by the symbology originator
A-2 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6
FIRST TEN DIGITS 3 0
0
2
0
1
0
0
0
0
1
3
4
5
6
7
8
9
10
2
STANDARD IDENTITY
VERSION
SYMBOL SET
STATUS
AMPLIFIER/ HQ TASK FORCE DESCRIPTOR DUMMY
SECOND TEN DIGITS 1
1
0
7
0
0
0
0
0
0
11
12
13
14
15
16
17
18
19
20
ENTITY TYPE
ENTITY
ENTITY SUBTYP E
SECTOR 1 MODIFIER
SECTOR 2 MODIFIER
OPTIONAL THIRD TEN DIGITS 1
1
0
7
0
0
0
2 23 2 SYMBOLOGY
24
25
26
27 28
21
ORIGINATOR IDENTIFIER
SYMBOLOGY ORIGINATOR SYMBOL SET
0
0
0
29 30
SPECIFIED BY THE SYMBOLOGY ORIGINATOR
Figure A-1: Elements of the Symbol Identification Code
A.4.
FIRST TEN DIGITS
The first set of ten digits: a. b. c. d. e. f. A.5.
Digit 1 and 2 is Version. Digits 3 and 4 are Standard Identity. Digits 5 and 6 are Symbol Set. Digit 7 is Status. Digit 8 is Headquarters/Task Force/Dummy. Digits 9 and 10 are Amplifier.
VERSION A-3 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 The version is comprised of two digits and identifies a version change for the SIDC which occurs when there is a change in an established icon, modifier, or drawing rule for a control measure symbol. Subsequent changes will create further version changes for the SIDC. The basis for all symbol versions in all sets is APP-6. Description
Code 10
No changes to joint military symbology Any subsequent changes to joint military symbology
11–39
Note: The first, second, and third sets of SIDC digits can each be represented in a computer system with a single 32 bit unsigned integer. The supported range of values for a 32 bit unsigned integer is 0 to 4,294,967,295. In order to allow nine (9) as the largest value for each digit (for extension flag purposes) and to ensure each of the ten digits is easily parsed, the allowable range of values for each part of the SIDC must be 1,000,000,000 to 3,999,999,999.
Table A-1: Version
A.6.
CONTEXT AND STANDARD IDENTITY
1. Standard Identity is comprised of two digits. The first digit represents the context of the symbol and the second digit reflects the standard identities in Chapter. The following are the entries for Standard Identity: Description REAL WORLD EXERCISE SIMULATION RESERVED FOR FUTURE USE
1st Digit Context 0 1 2 3-9
2d Digit
Standard Identity PENDING UNKNOWN ASSUMED FRIEND FRIEND NEUTRAL SUSPECT/JOKER HOSTILE/FAKER RESERVED FOR FUTURE USE
0 1 2 3 4 5 6 7-9
Note 1: Digits 08, 09, 18, 19, 28 to 99 are reserved for future use. Note 2: Exercise and Simulation context are currently for US use only within this standard. Note 3: The Standard Identities Joker and Faker are currently for US use only within this standard.
Table A-3: Standard Identity 2. Context Implementation Guidance. The three contexts listed are Reality, Exercise, and Simulation, and these are directly related to frames depicted in the
A-4 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 base document of MIL-STD-2525. The graphic (svg) files2 provided for frames include complete sets of those that need “X” for Exercise or “S” for Simulation text amplifiers, however graphic (svg) files for Training are not currently available. These amplifiers are built into the Exercise and Simulation frame graphic (svg) files themselves, rather than supplied as separate text amplifier graphic (svg) files. 3. Standard Identity Implementation Guidance. The standard identities are documented, and examples of the various frames used for each of the standard identities illustrated, in Table 1-1. The standard identities themselves are also listed in see Chapter 1, Section 1.2.1. The seven standard identities are grouped into four Standard Identity groups each of which has an associated frame shape. The Standard Identity groups are Unknown, Friend, Neutral and Hostile and the mapping between them and the standard identities is as shown in Table A-4. Standard Identity Group Standard Identities Unknown Pending and Unknown Friend Friend and Assumed Friend Neutral Neutral Hostile Hostile/Faker and Suspect/Joker Table A-4: Standard Identity Groups and Standard Identities When a symbol component is variable according to frame shape, the Standard Identity group can be used to determine which of the available graphics (svg) files should be used for symbol construction. A.7.
SYMBOL SET
1.
The symbol set is comprised of two digits.
Description UNKNOWN AIR AIR MISSILE SPACE SPACE MISSILE* LAND UNIT LAND CIVILIAN UNIT/ORGANIZATION DISMOUNTED INDIVIDUAL LAND EQUIPMENT LAND INSTALLATIONS CONTROL MEASURE SEA SURFACE
Code 00 01 02 05 06 10 11 12 15 20 25 30
2
SVG files are available from the NATO Standardisation Office Web Site in the JSP Forum (Document Section).
A-5 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Description SEA SUBSURFACE MINE WARFARE ACTIVITY/EVENT ATMOSPHERIC (METEOROLOGICAL) OCEANOGRAPHIC* METEOROLOGICAL SPACE* SIGNALS INTELLIGENCE –SPACE* SIGNALS INTELLIGENCE – AIR* SIGNALS INTELLIGENCE – LAND* SIGNALS INTELLIGENCE – SURFACE* SIGNALS INTELLIGENCE – SUBSURFACE* CYBERSPACE (RESERVED FOR FUTURE USE)* RESERVED FOR FUTURE USE
Code 35 36 40 45 46 47 50 51 52 53 54 60 - 64
03-04, 07-09, 13-14, 16-19, 21-24, 2629, 31-34, 37-39, 41-44, 48-49, 55-59, and 65-98 VERSION EXTENSION FLAG 99 Note: * indicates symbol set used by US only and included in the Table for information and to account for all values. Table A-5: Symbol Set 2. Symbol Set Implementation Guidance. A symbol set represents a collection of symbol entities, sector one modifiers, and sector two modifiers. One or more symbol sets is grouped into a given dimension. A dimension is a collection of symbols that all share the same basic frame shape and amplifier placement specifications. The various dimensions are further illustrated as columns in in Chapter 1, Table 1-1 through 1-5 (see chapter1, section 1.2.1.). For any given symbol’s SIDC, its context, Standard Identity, dimension, and status codes assist in determining which frame and associated fill is used to depict that symbol. Typically, given a collection of available filled frame graphic (svg) files, a given “affiliation” or “relationship” between a single context, single Standard Identity, single dimension, together with status, will permit the identification and selection of a single best choice for frame graphic (svg) file. The optional choice of drawing a frame using the magenta fill for “civilian” provides a further opportunity to choose a particularly appropriate graphic (svg) file for frame depiction. 3. See Table A-6 for the relationships between dimensions and symbol sets and terminology. Domains used in MIL-STD-2525 cut across Dimensions. MIL-STD2525C also refers to the concept of a Battle Dimension (Air, Space, Ground, Sea Surface, Sea Subsurface, SOF, Other, and Unknown), and so, for clarity, Table A-6 also shows the relationships between the older concept of Battle Dimension and the newer concepts of Domain, Dimension, and Symbol Set. A-6 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Battle Dimension (MIL-STD2525) Unknown
Dimension
Air
Air
Space
Space
Ground
Land Unit
Unknown
Land Equipment
Land Installation N/A Sea Surface
Dismounted Individual Sea Surface
Sea Subsurface
Sea Subsurface
----
Activities Control Measure METOC
Domain Unknown
Symbol Sets Unknown
Air
Air Air Missile Air SIGINT* Cyberspace* Air Cyberspace* Space Space Space Missile* Space SIGINT* Cyberspace* Space Cyberspace* Land
Land Unit Land Civilian Unit/Organization Land Equipment Land SIGINT* Cyberspace* Land Cyberspace* Land Land Installation By Location
Dismounted Individual Sea Sea Surface Sea Surface SIGINT* Cyberspace* Sea Surface Cyberspace* Sea Sea Subsurface Mine Warfare Sea Subsurface SIGINT* Cyberspace* Sea Subsurface Cyberspace* By Location Activities By Location Control Measure Air Atmospheric Oceanographic* Sea* Meteorological Space* Space*
Note: * Not used by NATO or within this standard.
Table A-6: Domain/Dimension/Symbol Set relationships
A.8.
STATUS A-7 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 1.
The status is comprised of one digit.
Description Code PRESENT 0 PLANNED/ANTICIPATED/SUSPECT 1 PRESENT/FULLY CAPABLE 2 PRESENT/DAMAGED 3 PRESENT/DESTROYED 4 PRESENT/FULL TO CAPACITY 5 RESERVED FOR FUTURE USE 6-8 VERSION EXTENSION FLAG 9 Table A-7: Status 2. Status Implementation Guidance. Status is defined in Chapter 1, section 1.2.1. The status code in an SIDC can, alternatively, represent a present symbol’s operational condition. Operational condition and planned/anticipated/suspected status are mutually exclusive. Graphic (svg) files are available for each frame shape to enable a location Status of Present (solid frame) or Anticipated/Planned/Suspected (dashed frame) to be indicated for the relevant standard identities. Similarly, graphic (svg) files (differentiated by Context, Standard Identity, Dimension, and Status) are available to ensure that when the operational condition of an entity is expressed using the coloured bar approach, the bars are properly aligned when drawn beneath various frame shapes. A.9.
HEADQUARTERS/TASK FORCE/DUMMY
1.
The Headquarters/Task Force/Dummy is comprised of one digit.
Description Code NOT APPLICABLE 0 FEINT/DUMMY 1 HEADQUARTERS 2 FEINT/DUMMY HEADQUARTERS 3 TASK FORCE 4 FEINT/DUMMY TASK FORCE 5 TASK FORCE HEADQUARTERS 6 FEINT/DUMMY TASK FORCE 7 HEADQUARTERS RESERVED FOR FUTURE USE 8 VERSION EXTENSION FLAG 9 Table A-8: Headquarters/Task Force/Dummy 2. Headquarters /Task Force/Dummy Implementation Guidance. Task force and feint/dummy indicators are described in Chapter 1 section1.2.1. The headquarters A-8 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 staff indicator is mentioned in Chapter 1, section 1.2.1., and Figure 1-5. Code values exist for each of the eight possible combinations of these three graphic amplifiers including the case where none of the amplifiers are used. Graphic (svg) files exist for each combination of Standard Identity group, dimension, and the aforementioned Headquarters/Task Force/Dummy codes. A.10. UNIT ECHELON/EQUIPMENT MOBILITY/NAVAL TOWED ARRAY AMPLIFIER 1. The Unit Echelon/Equipment Mobility/Naval Towed Array Amplifier is comprised of two digits. Description UNKNOWN
1st Digit 0
ECHELON AT BRIGADE AND BELOW TEAM/CREW SQUAD SECTION PLATOON/DETACHMENT COMPANY/BATTERY/TROOP BATTALION/SQUADRON REGIMENT/GROUP BRIGADE VERSION EXTENSION FLAG
1
ECHELON AT DIVISION AND ABOVE DIVISION CORPS/MARINE EXPEDITIONARY FORCE ARMY ARMY GROUP/FRONT REGION/THEATRE COMMAND RESERVED FOR FUTURE USE VERSION EXTENSION FLAG
2
EQUIPMENT MOBILITY ON LAND WHEELED LIMITED CROSS
3
2nd Digit 0
1 2 3 4 5 6 7 8 9
1 2 3 4 5 6 7-8 9
1 A-9
NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Description COUNTRY WHEELED CROSS COUNTRY TRACKED WHEELED AND TRACKED COMBINATION TOWED RAIL PACK ANIMALS RESERVED FOR FUTURE USE VERSION EXTENSION FLAG
1st Digit
2nd Digit 2 3 4 5 6 7 8 9
EQUIPMENT MOBILITY ON SNOW OVER SNOW (PRIME MOVER) SLED RESERVED FOR FUTURE USE VERSION EXTENSION FLAG
4
EQUIPMENT MOBILITY ON WATER BARGE AMPHIBIOUS RESERVED FOR FUTURE USE VERSION EXTENSION FLAG
5
NAVAL TOWED ARRAY SHORT TOWED ARRAY LONG TOWED ARRAY RESERVED FOR FUTURE USE VERSION EXTENSION FLAG
6
LEADERSHIP INDICATOR LEADER INDIVIDUAL DEPUTY INDIVIDUAL RESERVED FOR FUTURE USE VERSION EXTENSION FLAG
7
RESERVED FOR FUTURE USE
8
VERSION EXTENSION FLAG
9
1 2 3-8 9
1 2 3-8 9
1 2 3-8 9
1 2 3-8 9
A-10 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-9: Amplifier 2. Echelon/Mobility/Towed Array Amplifier Implementation Guidance. An amplifier can either be textual or graphical. Documented in Chapter 1, section 1.2.1., with further echelon indicator details in paragraph Chapter 3 Table 3-6, mobility indicator details in Chapter 3 Table 3-19, and towed array amplifier details Chapter 3 Table 3-20, these codes allow, within the contents of an SIDC, for the inclusion of three of the most commonly used graphic amplifiers. An individual graphic (svg) file can be identified for use for a given amplifier based on an SIDC’s Standard Identity group and its two amplifier code digits. A.11. SECOND TEN DIGITS 1.
These digits define the icon and modifier contents of each symbol set: a. Digits 11 and 12 are the entity. b. Digits 13 and 14 are entity type. c. Digits 15 and 16 are entity subtype. d. Digits 17 and 18 are sector one (first) modifier. e. Digits 19 and 20 are sector two (second) modifier.
2. Icons are the innermost part of a symbol. A symbol is, at most, composed of one and only one icon or compound icon. Icons are fully defined in in section 1.2. The SIDC structure is organized using a logical three-tier hierarchy based on first, second and third order military functions; each tier (military function level) is expressed using a pair of digits. A first order military function is expressed as an Entity. Where there are second order military functions associated with a first order military function, these are expressed as Entity Types. Similarly, if a second order military function has related third order military functions, these are expressed as Entity Subtypes. The placement of the digits representing Entity, Entity Type and Entity Subtype can be seen in Figure A-1. Some entities and entity types are used purely for hierarchical purposes, these are never associated with an actual physical icon (an individual svg graphic file) and thus are never intended to be displayed. Most entities and entity types, however, and all entity subtypes, are associated with a single physical icon (an individual svg file). The icon used to represent a SIDC should be that associated with the highest level of detail available i.e. the one that reflects a non-zero-zero value at the most discriminating (i.e., lowest order) of the Entity, Entity Type and Entity Subtype values. When the icon to be used is a full frame icon (see section 1.2.) so by definition it touches the edge of the frame it is drawn within, one of four graphic (svg) files needs to be used, based on the Standard Identity group of the given SIDC. 3. A symbol set is also comprised of up to two sets of sector modifiers (sector 1 and sector 2). Sector modifiers are defined in section 1.2., and their placement in paragraph 1.2.2. The graphic (svg) file for a given sector one modifier can be determined through an SIDC’s symbol set and sector one modifier codes. The
A-11 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 graphic (svg) file for a given sector two modifier can be determined through an SIDC’s symbol set and sector two modifier codes. a. For example, an SIDC of 1003100216, 1204010051 would be interpreted as: (1) (2) (3) (4) (5) (6) (7) (8) (9) unit (10) (11)
10 = Original version of this symbol (no effect on how this symbol is built/drawn) 03 = Reality context, friend Standard Identity, friend Standard Identity group 10 = Land unit symbol set, which belongs to the land unit dimension 0 = status of present 2 = headquarters/task force/dummy amplifier of headquarters 16 = echelon at brigade and below, specifically a battalion/squadron echelon 12 = within the land unit symbol set, the movement and manoeuvre entity 04 = within the movement and manoeuvre entity, an antitank/anti-armour entity type 01 = within the anti-tank/anti-armour entity type, an armoured 00 = within the land unit symbol set, no sector one modifier 51 = within the land unit symbol set, the wheeled sector two modifier
4. The above example would be drawn as shown in example of SIDC Symbol Building (Figure A-2). Codes Used 03 = Reality friend 10 = Land unit symbol set (and dimension) 0 = status of present
Graphic (svg)
All of the above values must be noted, in order to select the single best graphic for the filled frame.
A-12 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 3 = Friend 10 = Land unit 2 = Headquarters All of the above values must be noted, in order to select the single best graphic for the headquarters/task force/dummy amplifier. 3 = Friend 16 = Echelon at brigade or below, battalion/squadron The friend Standard Identity belongs to the friend Standard Identity group, which in turn helps determine which graphic (svg) to use.
10 = Land unit symbol set 12 = Entity is movement/maneuver
No icon is associated with this entity (hierarchical purposes only)
3 = Friend 04 = Entity type within land unit movement/maneuver entity is antitank/antiarmor. Since this is a full frame icon, the Standard Identity of friend determines the specific graphic (svg) needed. This icon would be used if this were the highest order non-zero-zero military function code in this SIDC. But it is not, in this example, the icon we desire. 3 = Friend 01 = Entity subtype within land unit movement/maneuver entity and antitank/antiarmor entity type is armored. Since this is a full frame icon, the Standard Identity of friend determines the specific graphic (svg) needed. Since this is the highest (3rd) order non-zero-zero military function code in this particular SIDC, this icon IS used, NOT the previous icon for antitank/antiarmor. 00 = Sector one modifier code is zero.
A-13 NATO UNCLASSIFIED
Nothing is drawn in sector one.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 51 = Sector two modifier code is land unit, wheeled
When composed and drawn, the final result is… 1003100216, 1204010051
Figure A-2: Example of SIDC Symbol Building
A.12. THIRD TEN DIGITS The third ten digit set of the symbol identification codes is to accommodate national modifications/additions that are not included in APP-6. In particular, when a nation (or approved entity) has a need to transfer symbol information to another allied country/system then the third ten digit set provides an approved method to achieve this capability. The third ten digit set starts with a three digit number pre-assigned to nations (Table A-10 below) which indicates to a recipient the Symbology Originator Identifier. The three digit identifiers for Symbology Originators are sourced from ISO 3166 Country Codes. The fourth digit is to be used by the Symbology Originator to identify a particular symbol set. The remaining six digits are available for whatever use the Symbology Originator decides. To correctly interpret a complete 30-digit SIDC, requires the Symbology Originator utilizing the third ten digit set to provide amplifying documentation to recipients. The third ten digit set should not be used to reinterpret an approved APP-6 symbol. Country ALBANIA BELGIUM BULGARIA CANADA CROATIA CZECH REPUBLIC DENMARK ESTONIA FRANCE
Number Code 008 056 100 124 191 203 208 233 250 A-14 NATO UNCLASSIFIED
Remarks NATO NATO NATO NATO NATO NATO NATO NATO NATO Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Country GERMANY GREECE HUNGARY ICELAND ITALY LATVIA LITHUANIA LUXEMBOURG NETHERLANDS NORWAY POLAND PORTUGAL ROMANIA SLOVAKIA SLOVENIA SPAIN TURKEY UNITED KINGDOM UNITED STATES
Number Code 276 300 348 352 380 428 440 442 528 578 616 620 642 703 705 724 792 826 840
Remarks NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO NATO
Table A-10: NATO National Identifiers
A.13. ENTITY/ ENTITY TYPE/ENTITY SUBTYPE AND SECTOR 1 AND SECTOR 2 MODIFIERS Entity, Entity Type, Entity Subtype and Sector 1 and Sector 2 Modifier are each comprised of two digits. The Tables in this section are organised by symbol sets. Air (01) Table A-11: Air Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military
110000
Remarks
For training or hierarchical purposes only
110100
Fixed Wing
A-15 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-11: Air Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Medical Evacuation (MEDEVAC)
110101
Attack/Strike
110102
Bomber
110103
Fighter
110104
Fighter/Bomber
110105
{reserved for future use}
110106
Cargo
110107
Electronic Combat (EC)/Jammer
110108
Tanker
110109
Patrol
110110
Reconnaissance
110111
Trainer
110112
Utility
110113
Vertical or Short Take-off and Landing (VSTOL)
110114
Airborne Command Post (ACP)
110115
Airborne Early Warning (AEW)
110116
Antisurface Warfare
110117
Antisubmarine Warfare
110118
Communications
110119
Combat Search and Rescue (CSAR)
110120
Electronic Support (ES)
110121
Government
110122
Mine Countermeasures (MCM)
110123
Personnel Recovery
110124
Search and Rescue
110125
Special Operations Forces
110126
Ultra Light
110127
Photographic Reconnaissance
110128
A-16 NATO UNCLASSIFIED
Remarks
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-11: Air Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Very Important Person (VIP)
110129
Suppression of Enemy Air Defense
110130
Passenger
110131
Escort
110132
Electronic Attack (EA)
110133
Rotary Wing
110200
Unmanned Aircraft (UA) / Unmanned Aerial Vehicle (UAV) / Unmanned Aircraft System (UAS) / Remotely Piloted Vehicle (RPV)
110300
Vertical–Takeoff UAV (VT–UAV)
110400
Lighter Than Air
110500
Airship
110600
Tethered Lighter than Air
110700
Civilian
120000 Fixed Wing
120100
Rotary Wing
120200
Unmanned Aircraft (UA) / Unmanned Aerial Vehicle (UAV) / Unmanned Aircraft System (UAS) / Remotely Piloted Vehicle (RPV)
120300
Lighter Than Air
120400
Airship
120500
Tethered Lighter than Air
120600
Weapon
130000 Bomb
130100
Decoy
130200
A-17 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-11: Air Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
140000
Manual Track
Table A-11: Air Entity/Entity Type/Entity Subtype
A-18 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6
Table A-12: Air sector 1 modifier First Modifier
Code 00
Not Applicable Attack/Strike
01
Bomber
02
Cargo
03
Fighter
04
Interceptor
05
Tanker
06
Utility
07
Vertical or Short Take-off and Landing (VSTOL)/ Vertical Take-off and Landing (VTOL)
08
Passenger
09
Ultra Light
10
Airborne Command Post (ACP)
11
Airborne Early Warning (AEW)
12
Government
13
Medical Evacuation (MEDEVAC)
14
Escort
15
Electronic Combat (EC)/Jammer
16
Patrol
17
Reconnaissance
18
Trainer
19
Photographic (Reconnaissance)
20
Personnel Recovery
21
Antisubmarine Warfare
22
Communications
23
Electronic Support (ES)
24
Mine Countermeasures (MCM)
25
Search and Rescue
26
Special Operations Forces
27
Surface Warfare
28
Very Important Person (VIP) Transport
29
Combat Search and Rescue (CSAR)
30
Suppression of Enemy Air Defenses
31
Antisurface Warfare
32
Fighter/Bomber
33
Intensive Care
34
Electronic Attack (EA)
35
Multimission
36
A-19 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-12: Air sector 1 modifier First Modifier
Code 37
Hijacking ASW Helo- LAMPS
38
ASW Helo – SH-60R
39
Reserved for Future Use
40-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-12: Air sector 1 modifier Table A-13: Air sector 2 modifier Second Modifier
Code 00
Not Applicable Heavy
01
Medium
02
Light
03
Boom–Only
04
Drogue–Only
05
Boom and Drogue
06
Close Range
07
Short Range
08
Medium Range
09
Long Range
10
Remarks.
11
Downlinked Reserved for Future Use
12-98
Version Extension Flag
99
Assigned by SSMC/JSP only
Table A-13: Air sector 2 modifier Air Missile (02) Table A-14: Air Missile Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
110000
Missile
Table A-14: Air Missile Entity/Entity Type/Entity Subtype
A-20 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-15. Air Missile Sector 1 Modifier First Modifier
Code 00
Unspecified Air
01
Surface
02
Subsurface
03
Space
04
Anti–Ballistic
05
Ballistic
06
Cruise
07
Interceptor
08
Reserved for Future Use
09-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-15: Air Missile Sector 1 Modifier Table A-16: Air Missile Sector 2 Modifier Second Modifier
Code 00
Unspecified Air
01
Surface
02
Subsurface
03
Space
04
Launched
05
Missile
06
Patriot
07
Standard Missile-2 (SM-2)
08
Standard Missile-6 (SM-6)
09
Evolved Sea Sparrow Missile (ESSM)
10
Rolling Airframe Missile (RAM)
11
Short Range
12
Medium Range
13
Intermediate Range
14
Long Range
15
Intercontinental
16
Reserved for Future Use
17-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-16: Air Missile Sector 2 Modifier
A-21 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Space (05)
Table A-17: Space entity/entity type/entity subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military
110000 Space Vehicle
110100
Re–Entry Vehicle
110200
Planet Lander
110300
Orbiter Shuttle
110400
Capsule
110500
Satellite, General
110600
Satellite
110700
Antisatellite Weapon
110800
Astronomical Satellite
110900
Biosatellite
111000
Communications Satellite
111100
Earth Observation Satellite
111200
Miniaturized Satellite
111300
Navigational Satellite
111400
Reconnaissance Satellite
111500
Space Station
111600
Tethered Satellite
111700
Weather Satellite
111800
Space Launched Vehicle (SLV)
111900
Civilian
120000 Orbiter Shuttle
120100
Capsule
120200
Satellite
120300
Astronomical Satellite
120400
Biosatellite
120500
A-22 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-17: Space entity/entity type/entity subtype Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
Communications Satellite
120600
Earth Observation Satellite
120700
Miniaturized Satellite
120800
Navigational Satellite
120900
Space Station
121000
Tethered Satellite
121100
Weather Satellite
121200 130000
Manual Track
Table A-17: Space entity/entity type/entity subtype Table A-18: Space Sector 1 Modifier Second Modifier
Code 00 01
Unspecified Low Earth Orbit (LEO) Medium Earth Orbit (MEO)
02
High Earth Orbit (HEO)
03
Geosynchronous Orbit (GSO)
04
Geostationary Orbit (GO)
05
Molniya Orbit (MO)
06
Reserved for Future Use
07-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-18: Space Sector 1 Modifier Table A-19. Space Sector 2 Modifier Second Modifier
Code 00
Unspecified Optical
01
Infrared
02
Radar
03
Signals Intelligence (SIGINT)
04
Reserved for Future Use
05-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-19: Space Sector 2 Modifier A-23 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Land Unit (10) Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Command and Control
110000 Broadcast Transmitter Antennae
110100
Civil Affairs
110200
Civil–Military Cooperation
110300
Information Operations
110400
Liaison
110500
Military Information Support Operations (MISO)
110600 Broadcast Transmitter Antennae
110700
Radio Relay
110800
Radio Teletype Center
110900
Signal
111000 Radio
111001
Radio Relay
111002
Teletype
111003
Tactical Satellite
111004
Video Imagery (Combat Camera)
111005
Tactical Satellite
111100
Video Imagery (Combat Camera)
111200 120000
Air Assault with Organic Lift
120100
Air Traffic Services/Airfield Operations
120200
Amphibious
120300
Antitank/Antiarmor
120400
A-24 NATO UNCLASSIFIED
For training or hierarchical purposes only
110601
Radio
Movement and Maneuver
Remarks
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Armored
120401
Motorized
120402
Remarks
120500
Armor/Armored/Mechanized/S elf–Propelled/ Tracked Reconnaissance/Cavalry/Scout
120501
Amphibious
120502 120600
Army Aviation/Aviation Rotary Wing Reconnaissance
120601
Aviation Composite
120700
Aviation Fixed Wing
120800 Reconnaissance
120801
Combat
120900
Combined Arms
121000
Infantry
121100 Amphibious
121101
Armored/Mechanized/Tracked
121102
Main Gun System
121103
Motorized
121104
Infantry Fighting Vehicle
121105
Observer
121200
Reconnaissance/Cavalry/Scout
121300 Reconnaissance and Surveillance
121301
Marine
121302
Motorized
121303
Sea Air Land (SEAL)
121400
Sniper
121500
Surveillance
121600
Special Forces
121700
Special Operations Forces (SOF)
121800 Fixed Wing MISO
A-25 NATO UNCLASSIFIED
121801
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Ground
121802
Special Boat
121803
Special SSNR
121804
Underwater Demolition Team
121805
Remarks
121900
Unmanned Aerial Systems
130000
Fires
For training or hierarchical purposes only
130100
Air Defense Main Gun System
130101
Missile
130102
Air/Land Naval Gunfire Liaison
130200
Field Artillery
130300 Self–propelled
130301
Target Acquisition
130302
Reconnaissance
130302
Field Artillery Observer
130400
Joint Fire Support
130500
Meteorological
130600
Missile
130700
Mortar
130800 Armored/Mechanized/Tracked
130801
Self-Propelled Wheeled
130802
Towed
130803 130900
Survey
140000
Protection Chemical Biological Radiological Nuclear Defense
For training or hierarchical purposes only
140100 Mechanized
140101
Motorized
140102
Reconnaissance
140103
Reconnaissance Armored
140104
A-26 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Reconnaissance Equipped
140105
Combat Support (Maneuver Enhancement)
140200
Criminal Investigation Division
140300
Diving
140400
Dog
140500
Drilling
140600
Engineer
140700 Mechanized
140701
Motorized
140702
Reconnaissance
140703
Explosive Ordnance Disposal (EOD)
140800
Field Camp Construction
140900
Fire Fighting/Fire Protection
141000
Geospatial Support/Geospatial Information Support
141100
Military Police
141200
Mine
141300
Mine Clearing
141400
Mine Launching
141500
Mine Laying
141600
Security
141700 Mechanized
141701
Motorized
141702
Search and Rescue
141800
Security Police (Air)
141900
Shore Patrol
142000
Topographic
142100 150000
Intelligence Analysis
150100
Counterintelligence
150200
A-27 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Direction Finding
150300
Electronic Ranging
150400
Electronic Warfare
150500 Analysis
150501
Direction Finding
150502
Intercept
150503
Jamming
150504
Search
150505
Intercept (Search and Recording)
150600
Interrogation
150700
Jamming
150800
Joint Intelligence Center
150900
Military Intelligence
151000
Search
151100
Sensor
151200
Remarks
160000
Sustainment Administrative
160100
All Classes of Supply
160200
Airport of Debarkation/Airport of Embarkation
160300
Ammunition
160400
Band
160500
Combat Service Support
160600
Finance
160700
Judge Advocate General
160800
Labor
160900
Laundry/Bath
161000
Maintenance
161100
Material
161200
Medical
161300
Medical Treatment Facility
161400
A-28 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Morale, Welfare and Recreation
161500
Mortuary Affairs/Graves Registration
161600
Multiple Classes of Supply
161700
NATO Supply Class I
161800
NATO Supply Class II
161900
NATO Supply Class III
162000
NATO Supply Class IV
162100
NATO Supply Class V
162200
Ordnance
162300
Personnel Services
162400
Petroleum, Oil and Lubricants
162500
Pipeline
162600
Postal
162700
Public Affairs/Public Information
162800
Quartermaster
162900
Railhead
163000
Religious Support
163100
Replacement Holding Unit
163200
Sea Port of Debarkation/Sea Port of Embarkation
163300
Supply
163400
Joint Information Bureau
163500
Transportation
163600 163700
US Supply Class I 163800 US Supply Class II 163900 US Supply Class III 164000 US Supply Class IV 164100
US Supply Class V
A-29 NATO UNCLASSIFIED
Remarks
MIL-STD2525 use MIL-STD2525 use MIL-STD2525 use MIL-STD2525 use MIL-STD-
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
164200 US Supply Class VI 164300 US Supply Class VII 164400 US Supply Class VIII 164500 US Supply Class IX 164600 US Supply Class X Water
164700
Water Purification
164800
Broadcast
164900 170000
Naval
Remarks
2525 use MIL-STD2525 use MIL-STD2525 use MIL-STD2525 use MIL-STD2525 use MIL-STD2525 use
For training or hierarchical purposes only
170100
Naval Named Headquarters
180000 Allied Command Europe Rapid Reaction Corps (ARRC)
180100
Allied Command Operations
180200
International Security Assistance Force (ISAF)
180300
Multinational (MN)
180400
Emergency Operation
190000
Law Enforcement
200000 Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF) (Department of Justice)
200100
Border Patrol
200200
Customs Service
200300
Drug Enforcement Administration (DEA)
200400
Department of Justice (DOJ)
200500
Federal Bureau of Investigation
200600
A-30 NATO UNCLASSIFIED
For training or hierarchical purposes only
MIL-STD2525 use
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-20: Land unit entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
(FBI) Police
200700
Prison
200800
United States Secret Service (USSS)
200900
Transportation Security Administration (TSA)
201000
Coast Guard
201100 201200
US Marshals Service
MIL-STD2525 use
MIL-STD2525 use
201300
Internal Security Force
Table A-20: Land unit entity/entity type/entity subtype. Table A-21: Land unit sector 1 modifier. First Modifier
Code 00
Unspecified Air Mobile/Air Assault
01
Area
02
Attack
03
Biological
04
Border
05
Bridging
06
Chemical
07
Close Protection
08
Combat
09
Command and Control
10
Communications Contingency Package
11
Construction
12
Cross Cultural Communication
13
Crowd and Riot Control
14
Decontamination
15
Detention
16
Direct Communications
17
Diving
18
Division
19
A-31 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-21: Land unit sector 1 modifier. First Modifier
Code 20
Dog Drilling
21
Electro–Optical
22
Enhanced
23
Explosive Ordnance Disposal (EOD)
24
Fire Direction Center
25
Force
26
Forward
27
Ground Station Module
28
Landing Support
29
Large Extension Node
30
Maintenance
31
Meteorological
32
Mine Countermeasure
33
Missile
34
Mobile Advisor and Support
35
Mobile Subscriber Equipment
36
Mobility Support
37
Movement Control Center
38
Multinational
39
Multinational Specialized Unit
40
Multiple Rocket Launcher
41
NATO Medical Role 1
42
NATO Medical Role 2
43
NATO Medical Role 3
44
NATO Medical Role 4
45
Naval
46
Node Center
47
Nuclear
48
Operations
49
Radar
50
Radio Frequency Identification (RFID) Interrogator / Sensor
51
Radiological
52
Search and Rescue
53
Security
54
Sensor
55
Sensor Control Module (SCM)
56
Signals Intelligence
57
Single Shelter Switch
58
A-32 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-21: Land unit sector 1 modifier. First Modifier Single Rocket Launcher
Code 59
Smoke
60
Sniper
61
Sound Ranging
62
Special Operations Forces (SOF)
63
Special Weapons and Tactics
64
Survey
65
Tactical Exploitation
66
Target Acquisition
67
Topographic
68
Utility
69
Video Imagery (Combat Camera)
70
Accident
71
Other
72
Civilian
73
Antisubmarine Warfare
74
Medevac
75
Ranger
76
Support
77
Aviation
78
Reserved for Future Use
79-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-21: Land unit sector 1 modifier. Table A-22. Land unit sector 2 modifier. Second Modifier
Code 00
Unspecified Airborne
01
Arctic
02
Battle Damage Repair
03
Bicycle Equipped
04
Casualty Staging
05
Clearing
06
Close Range
07
Control
08
Decontamination
09
Demolition
10
Dental
11
Digital
12
Enhanced Position Location Reporting System
13
A-33 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-22. Land unit sector 2 modifier. Second Modifier
Code
(EPLRS) Equipment
14
Heavy
15
High Altitude
16
Intermodal
17
Intensive Care
18
Light
19
Laboratory
20
Launcher
21
Long Range
22
Low Altitude
23
Medium
24
Medium Altitude
25
Medium Range
26
Mountain
27
High to Medium Altitude
28
Multi–Channel
29
Optical (Flash)
30
Pack Animal
31
Patient Evacuation Coordination
32
Preventive Maintenance
33
Psychological
34
Radio Relay Line of Sight
35
Railroad
36
Recovery (Unmanned Systems)
37
Recovery (Maintenance)
38
Rescue Coordination Center
39
Riverine
40
Single Channel
41
Ski
42
Short Range
43
Strategic
44
Support
45
Tactical
46
Towed
47
Troop
48
Vertical or Short Take–Off and Landing (VTOL/VSTOL) Veterinary
49
Wheeled
51
Remarks.
50
A-34 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-22. Land unit sector 2 modifier. Second Modifier High to Low Altitude
Code 52
Medium to Low Altitude
53
Attack
54
Refuel
55
Utility
56
Remarks.
57
Combat Search and Rescue Reserved for Future Use
58-98
Version Extension Flag
99
Assigned by SSMC/JSP only
Table A-22: Land unit sector 2 modifier.
A-35 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Land Civilian unit/Organization (11) Table A-23: Land civilian unit/organization entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Civilian
110000 Environmental Protection
110100
Governmental Organization
110200
Individual
110300
Organization or Group
110400
Killing Victim
110500
Killing Victims
110600
Victim of an Attempted Crime
110700
Spy
110800
Composite Loss
110900
Emergency Medical Operation
111000
Remarks
For training or hierarchical purposes only
Table A-23: Land civilian unit/organization entity/entity type/entity subtype.
Table A-24: Land civilian unit/organization sector 1 modifier. First Modifier
Code 00
Unspecified Assassination
01
Execution (Wrongful Killing)
02
Murder Victims
03
Hijacking
04
Kidnapping
05
Piracy
06
Rape
07
Civilian
08
Displaced Person(s), Refugee(s) and Evacuee(s)
09
Foreign Fighter(s)
10
Gang Member or Gang
11
Government Organization
12
A-36 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Leader or Leadership
13
Nongovernmental Organization Member or Nongovernmental Organization
14
Coerced/Impressed Recruit
15
Willing Recruit
16
Religious or Religious Organization
17
Targeted Individual or Organization
18
Terrorist or Terrorist Organization
19
Speaker
20
Accident
21
Combat
22
Other
23
Loot
24
Reserved for Future Use
25-98
Version Extension Flag
99
Assigned by SSMC/JSP only
Table A-24: Land civilian unit/organization sector 1 modifier. Table A-25: Land civilian unit/organization sector 2 modifier Second Modifier
Code 00
Unspecified
Remarks.
01
Leader or Leadership Reserved for Future Use
02-98
Version Extension Flag
99
Assigned by SSMC/JSP only
Table A-25: Land civilian unit/organization sector 2 modifier Dismounted Individual (12) Table A-26: Land Dismounted Individual/entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military
110000 110100 Service/Branch Infantry
110101
Medical
110102
Reconnaissance
110103
A-37 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-26: Land Dismounted Individual/entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Signal
110104 110200
Activity/Task Explosive Ordnance Disposal
Remarks
Field Artillery Observer
110201 110202
Joint Fire Support
110203
Liaison
110204
Messenger
110205
Military Police
110206
Observer
110207
Security
110208
Sniper
110209
Special Operation Forces
110210
For training or hierarchical purposes only
110300
For training or hierarchical purposes only
Full Frame
Rifle
110301 110302
Rifle
110303
Main+1
Rifle
110304
Main+2
Single Shot Rifle
110305
Full Frame
Single Shot Rifle
110306
Main
Single Shot Rifle
110307
Main+1
Single Shot Rifle
110308
Main+2
Semiautomatic Rifle
110309
Full Frame
Semiautomatic Rifle
110310
Main
Semiautomatic Rifle
110311
Main+1
Semiautomatic Rifle
110312
Main+2
Automatic Rifle
110313
Full Frame
Automatic Rifle
110314
Main
Automatic Rifle
110315
Main+1
Automatic Rifle
110316
Main+2
Lethal Weapons Rifle
A-38 NATO UNCLASSIFIED
Main
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-26: Land Dismounted Individual/entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
Machine Gun
110317
Full Frame
Machine Gun
110318
Main
Machine Gun
110319
Main+1
Machine Gun
110320
Main+2
Light Machine Gun
110321
Full Frame
Light Machine Gun
110322
Main
Light Machine Gun
110323
Main+1
Light Machine Gun
110324
Main+2
Medium Machine Gun
110325
Full Frame
Medium Machine Gun
110326
Main
Medium Machine Gun
110327
Main+1
Medium Machine Gun
110328
Main+2
Heavy Machine Gun
110329
Full Frame
Heavy Machine Gun
110330
Main
Heavy Machine Gun
110331
Main+1
Heavy Machine Gun
110332
Main+2
Grenade Launcher
110333
Full Frame
Grenade Launcher
110334
Main
Grenade Launcher
110335
Main+1
Grenade Launcher
110336
Main+2
Light Grenade Launcher
110337
Full Frame
Light Grenade Launcher
110338
Main
Light Grenade Launcher
110339
Main+1
Light Grenade Launcher
110340
Main+2
Medium Grenade Launcher
110341
Full Frame
Medium Grenade Launcher
110342
Main
Medium Grenade Launcher
110343
Main+1
Medium Grenade Launcher
110344
Main+2
Heavy Grenade Launcher
110345
Full Frame
Heavy Grenade Launcher
110346
Main
Heavy Grenade Launcher
110347
Main+1
A-39 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-26: Land Dismounted Individual/entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
Heavy Grenade Launcher
110348
Main+2
Flame Thrower
110349
Full Frame
Flame Thrower
110350
Main
Flame Thrower
110351
Main+1
Flame Thrower
110352
Main+2
Mortar
110353
Full Frame
Mortar
110354
Main
Mortar
110355
Main+1
Mortar
110356
Main+2
Single Rocket Launcher
110357
Full Frame
Single Rocket Launcher
110358
Main
Single Rocket Launcher
110359
Main+1
Single Rocket Launcher
110360
Main+2
Antitank Rocket Launcher
110361
Full Frame
Antitank Rocket Launcher
110362
Main
Antitank Rocket Launcher
110363
Main+1
Antitank Rocket Launcher
110364
Main+2
110400
For training or hierarchical purposes only
Full Frame
Non-Lethal Weapon
110401 110402
Non-Lethal Weapon
110403
Main+1
Non-Lethal Weapon
110404
Main+2
Non-Lethal Grenade Launcher
110405
Full Frame
Non-Lethal Grenade Launcher
110406
Main
Non-Lethal Grenade Launcher
110407
Main+1
Non-Lethal Grenade Launcher
110408
Main+2
Taser
110409
Full Frame
Taser
110410
Main
Taser
110411
Main+1
Taser
110412
Main+2
Non-Lethal Weapons Non-Lethal Weapon
A-40 NATO UNCLASSIFIED
Main
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-26: Land Dismounted Individual/entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
120000
For training or hierarchical purposes only
120100
For training or hierarchical purposes only
Civilian Activity/Task Police
Remarks
120101
Table A-26: Land Dismounted Individual/entity/entity type/entity subtype. Table A-27: Land Dismounted Individual sector 1 modifier. First Modifier
Code 00
Unspecified Battalion
01
Brigade
02
Company
03
Close Protection
04
Crowd and Riot Control
05
Deputy
06
Division
07
Explosive Ordnance Disposal
08
Functional Staff Area J1
09
Functional Staff Area J2
10
Functional Staff Area J3
11
Functional Staff Area J4
12
Functional Staff Area J5
13
Functional Staff Area J6
14
Functional Staff Area J7
15
Functional Staff Area J8
16
Functional Staff Area J9
17
Governmental Organization Member
18
Leader or Leadership
19
Multinational
20
Multinational Specialized Unit
21
Nongovernmental Organization Member
22
Platoon/Detachment
23
Rank Code OF-1
24
A-41 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-27: Land Dismounted Individual sector 1 modifier. Rank Code OF-2
First Modifier
Code 25
Rank Code OF-3
26
Rank Code OF-4
27
Rank Code OF-5
28
Rank Code OF-6
29
Rank Code OF-7
30
Rank Code OF-8
31
Rank Code OF-9
32
Rank Code OF-10
33
Rank Code OF-D
34
Rank Code OR-1
35
Rank Code OR-2
36
Rank Code OR-3
37
Rank Code OR-4
38
Rank Code OR-5
39
Rank Code OR-6
40
Rank Code OR-7
41
Rank Code OR-8
42
Rank Code OR-9
43
Rank Code WO-1
44
Rank Code WO-2
45
Rank Code WO-3
46
Rank Code WO-4
47
Rank Code WO-5
48
Regiment/Group
49
Section
50
Security
51
Sniper
52
Special Weapons and Tactics
53
Squad
54
Team/Crew
55
Video Imagery (Combat Camera)
56
Remarks.
Table A-27: Land Dismounted Individual sector 1 modifier. Table A-28: Land Dismounted Individual sector 2 modifier. Second Modifier
Code 00
Unspecified Airborne
01
Bicycle Equipped
02
Demolition
03
A-42 NATO UNCLASSIFIED
Remarks.
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-28: Land Dismounted Individual sector 2 modifier. Second Modifier Functional Staff Area J1
Code 04
Functional Staff Area J2
05
Functional Staff Area J3
06
Functional Staff Area J4
07
Functional Staff Area J5
08
Functional Staff Area J6
09
Functional Staff Area J7
10
Functional Staff Area J8
11
Functional Staff Area J9
12
Mountain
13
Rank Code OF-1
14
Rank Code OF-2
15
Rank Code OF-3
16
Rank Code OF-4
17
Rank Code OF-5
18
Rank Code OF-6
19
Rank Code OF-7
20
Rank Code OF-8
21
Rank Code OF-9
22
Rank Code OF-10
23
Rank Code OF-D
24
Rank Code OR-1
25
Rank Code OR-2
26
Rank Code OR-3
27
Rank Code OR-4
28
Rank Code OR-5
29
Rank Code OR-6
30
Rank Code OR-7
31
Rank Code OR-8
32
Rank Code OR-9
33
Rank Code WO-1
34
Rank Code WO-2
35
Rank Code WO-3
36
Rank Code WO-4
37
Rank Code WO-5
38
SKI
39
Remarks.
Table A-28: Land Dismounted Individual sector 2 modifier.
A-43 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Land Equipment (15)
Table A-29: Land equipment entity/entity type/entity subtype. Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Weapons/ Weapons System
110000 Rifle
Remarks
For training or hierarchical purposes only
110100 Single Shot Rifle
110101
Semiautomatic Rifle
110102
Automatic Rifle
110103
Machine Gun
110200 Light
110201
Medium
110202
Heavy
110203
Grenade Launcher
110300 Light
110301
Medium
110302
Heavy
110303
Flame Thrower
110400 Light
110401
Medium
110402
Heavy
110403
Air Defense Gun
110500 Light
110501
Medium
110502
Heavy
110503
Antitank Gun
110600 Light
110601
Medium
110602
Heavy
110603
Direct Fire Gun
110700 Light
110701
Medium
110702
Heavy
110703
A-44 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Recoilless Gun
Remarks
110800 Light
110801
Medium
110802
Heavy
110803
Howitzer
110900 Light
110901
Medium
110902
Heavy
110903
Missile Launcher
111000 Light
111001
Medium
111002
Heavy
111003
Air Defense Missile Launcher
111100 Light
111101
Light, Light TransporterLauncher and Radar (TLAR)
111102
Light, Light Tactical Landing Approach Radar (TELAR)
111103
Medium
111104
Medium, TLAR
111105
Medium, TELAR
111106
Heavy
111107
Heavy, TLAR
111108
Heavy, TELAR
111109
Antitank Missile Launcher
111200 Light
111201
Medium
111202
Heavy
111203
Surface-to-Surface Missile Launcher
111300 Light
111301
Medium
111302
A-45 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Heavy
Remarks
111303
Mortar
111400 Light
111401
Medium
111402
Heavy
111403
Single Rocket Launcher
111500 Light
111501
Medium
111502
Heavy
111503
Multiple Rocket Launcher
111600 Light
111601
Medium
111602
Heavy
111603
Antitank Rocket Launcher
111701 Light
111701
Medium
111702
Heavy
111703
Nonlethal Weapon
111800
Taser
111900
Water Cannon
112000 120000
Vehicle Armored
For training or hierarchical purposes only
120100 Armored Fighting Vehicle
120101
Armored Fighting Vehicle Command and Control
120102
Armored Personnel Carrier
120103
Armored Personnel Carrier Ambulance
120104
Armored Protected Vehicle
120105
Armored Protected Vehicle Recovery
120106
A-46 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Armored Protected Vehicle Medical Evacuation
120107
Armored Personnel Carrier, Recovery
120108
Combat Service Support Vehicle
120109
Light Wheeled Armored Vehicle
120110
Tank
Remarks
120200 Light
120201
Medium
120202
Heavy
120203
Tank Recovery Vehicle
120300 Light
120301
Medium
120302
Heavy
120303
Engineer Vehicles and Equipment
130000 Bridge
130100
Bridge Mounted on Utility Vehicle
130200
Fixed Bridge
130300
Floating Bridge
130400
Folding Girder Bridge
130500
Hollow Deck Bridge
130600
Drill
130700 Drill Mounted on Utility Vehicle
Earthmover
130701 130800
Multifunctional Earthmover/Digger Mine Clearing Equipment
130801 130900
Trailer Mounted
A-47 NATO UNCLASSIFIED
130901
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity
Entity Type (Digits 3 and 4)
(Digits 1and 2)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Mine Clearing Equipment on Tank Chassis Mine Laying Equipment
Remarks
130902 131000
Mine Laying Equipment on Utility Vehicle
131001
Armored Carrier with Volcano
131002
Truck Mounted with Volcano
131003
Dozer
131100 Dozer , Armored
131101
Armored Assault
131200
Armored Engineer Recon Vehicle (AERV)
131300
Backhoe
131400
Construction Vehicle
131500
Ferry Transporter
131600 140000
Utility Vehicles Utility Vehicle
140100
Medical
140200
Medical Evacuation
140300
Mobile Emergency Physician
140400
Bus
140500
Semi–Trailer and Truck
140600 Light
140601
Medium
140602
Heavy
140603
Limited Cross Country Truck
140700
Cross Country Truck
140800
Petroleum, Oil and Lubricant
140900
Water
141000
Amphibious Utility Wheeled Vehicle
141100
A-48 NATO UNCLASSIFIED
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Tow Truck
Remarks
141200 Light
141201
Heavy
141202 150000
Train Locomotive
150100
Railcar
150200 160000
Civilian Vehicle Automobile
For training or hierarchical purposes only
For training or hierarchical purposes only
160100 Compact
160101
Midsize
160102
Sedan
160103
Open-Bed Truck
160200 Pickup
160201
Small
160202
Large
160203
Multiple Passenger Vehicle
160300 Van
160301
Small Bus
160302
Large Bus
160303
Utility Vehicle
160400 Sport Utility Vehicle (SUV)
160401
Small Box Truck
160402
Large Box Truck
160403
Jeep Type Vehicle
160500 Small/Light
160501
Medium
160502
Large/Heavy
160503
Tractor Trailer Truck with Box
160600 Small/Light
A-49 NATO UNCLASSIFIED
160601
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Medium
160602
Large/Heavy
160603
Tractor Trailer Truck with Flatbed Trailer
Remarks
160700 Small/Light
160701
Medium
160702
Large/Heavy
160703
Known Insurgent Vehicle
160800
Drug Vehicle
160900
Law Enforcement
170000 Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF) (Department of Justice)
170100
Border Patrol
170200
Customs Service
170300
Drug Enforcement Administration (DEA)
170400
Department of Justice (DOJ)
170500
Federal Bureau of Investigation (FBI)
170600
Police
170700
United States Secret Service (USSS)
170800
Transportation Security Administration (TSA)
170900
Coast Guard
171000 171100
US Marshals Service Pack Animals
180000
Missile Support
190000 Transloader
190100
Transporter
190200
Crane/Loading Device
190300
A-50 NATO UNCLASSIFIED
MIL-STD2525 use
MIL-STD2525 use
MIL-STD2525 use
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity
Entity Type (Digits 3 and 4)
(Digits 1and 2)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Propellant Transporter
190400
Warhead Transporter
190500 200000
Other Equipment Antennae
200100
Bomb
200200
Booby Trap
200300
CBRN Equipment
200400
Computer System
200500
Command Launch Equipment (CLE)
200600
Generator Set
200700
Ground-based Midcourse Defense (GMD) Fire Control (GFC) Center
200800
In-Flight Interceptor Communications System (IFICS) Data Terminal (IDT)
200900
Laser
201000
Military Information Support Operations (MISO)
201100
Sustainment Shipments
201200
Tent
201300
Unit Deployment Shipments
201400
Emergency Medical Operation
201500 Medical Evacuation Helicopter
Land Mines Land Mine
210100
Antipersonnel Land mine (APL)
210200
Antitank Mine
210300
NATO UNCLASSIFIED
For training or hierarchical purposes only
201501 210000
A-51
Remarks
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-29: Land equipment entity/entity type/entity subtype. Entity
Entity Type (Digits 3 and 4)
(Digits 1and 2)
Entity Subtype
Code
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Improvised Explosives Device (IED)
210400
Less than lethal
210500
Sensors
220000 Sensor
220100
Sensor Emplaced
220200
Radar
220300
Emergency Operation
Remarks
For training or hierarchical purposes only
230000 Ambulance
230100
Fire Fighting/Fire Protection
230200
Manual Track
240000
Table A-29: Land equipment entity/entity type/entity subtype. Table A-30. Land equipment sector 1 modifier. First Modifier
Code 00
Unspecified Biological
01
Chemical
02
Early Warning Radar
03
Intrusion
04
Nuclear
05
Radiological
06
Upgraded Early Warning Radar
07
Hijacking
08
Civilian
09
Reserved for Future Use
10-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-30: Land equipment sector 1 modifier.
A-52 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Land Installations (20) Table A-31: Land installation entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military/Civilian
110000 Aircraft Production/Assembly
110100
Ammunition and Explosives/Assembly
110200
Ammunition Cache
110300
Armament Production
110400
Black List Location
110500
Chemical, Biological, Radiological and Nuclear (CBRN)
110600
Engineering Equipment Production
110700 Bridge
110800
Government Leadership
110900
Gray List Location
111000
Mass Grave Site
111100
Materiel
111200
Mine
111300
Missile and Space System Production
111400
Nuclear (Non CBRN Defense)
111500
Printed Media
111600
Safe House
111700
White List Location
111800
Tented Camp
111900 Displaced Persons/ Refugee/Evacuees Camp
111901
Training Camp
111902
Warehouse/Storage Facility
112000
Law Enforcement
112100
NATO UNCLASSIFIED
For training or hierarchical purposes only
110701
Equipment Manufacture
A-53
Remarks
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-31: Land installation entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF) (Department of Justice)
112101
Border Patrol
112102
Customs Service
112103
Drug Enforcement Administration (DEA)
112104
Department of Justice (DOJ)
112105
Federal Bureau of Investigation (FBI)
112106
Police
112107
Prison
112108
United States Secret Service (USSS)
112109
Transportation Security Administration (TSA)
112110
Coast Guard
112111
US Marshals Service Emergency Operation
112112
Remarks
MIL-STD2525 use
MIL-STD2525 use
MIL-STD2525 use
112200 Fire Station
112201
Emergency Medical Operation
112202 120000
Infrastructure Agriculture and Food Infrastructure
For training or hierarchical purposes only
120100 Agriculture Laboratory
120101
Animal Feedlot
120102
Commercial Food Distribution Center
120103
Farm/Ranch
120104
Food Distribution
120105
Food Production Center
120106
Food Retail
120107
Grain Storage
120108
A-54 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-31: Land installation entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Banking Finance and Insurance Infrastructure
Remarks
120200 ATM
120201
Bank
120202
Bullion Storage
120203
Economic Infrastructure Asset
120204
Federal Reserve Bank
120205
Financial Exchange
120206
Financial Services, Other
120207
Commercial Infrastructure
MIL-STD2525 use
120300 Chemical Plant
120301
Firearms Manufacturer
120302
Firearms Retailer
120303
Hazardous Material Production
120304
Hazardous Material Storage
120305
Industrial Site
120306
Landfill
120307
Pharmaceutical Manufacturer
120308
Contaminated Hazardous Waste Site
120309
Toxic Release Inventory
120310
Educational Facilities Infrastructure
120400 College/University
120401
School
120402
Energy Facility Infrastructure
120500 Electric Power
120501
Generation Station
120502
Natural Gas Facility
120503
Petroleum Facility
120504
Petroleum/Gas/Oil
120505
Propane Facility
120506
A-55 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-31: Land installation entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Government Site Infrastructure
Remarks
120600 120700
Medical Infrastructure Medical
120701
Medical Treatment Facility (Hospital)
120702
Military Infrastructure
For training or hierarchical purposes only
120800 Military Armory
120801
Military Base
120802
Postal Services Infrastructure
120900 Postal Distribution Center
120901
Post Office
120902
Public Venues Infrastructure
121000 Enclosed Facility
121001
Open Facility
121002
Recreational Area
121003
Religious Institution
121004
Special Needs Infrastructure
121100 Adult Day Care
121101
Child Day Care
121102
Elder Care
121103
Telecommunications Infrastructure
121200 Broadcast Transmitter Antennae
121201
Telecommunications
121202
Telecommunications Tower
121203
Transportation Infrastructure
121300 Airport/Air Base
121301
Air Traffic Control Facility
121302
Bus Station
121303
Ferry Terminal
121304
Helicopter Landing Site
121305
A-56 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-31: Land installation entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Maintenance Facility
121306
Railhead/Railroad Station
121307
Rest Stop
121308
Sea Port/Naval Base
121309
Ship Yard
121310
Toll Facility
121311
Traffic Inspection Facility
121312
Tunnel
121313
Water Supply Infrastructure
Remarks
121400 Control Valve
121401
Dam
121402
Discharge Outfall
121403
Ground Water Well
121404
Pumping Station
121405
Reservoir
121406
Storage Tower
121407
Surface Water Intake
121408
Wastewater Treatment Facility
121409
Water
121410
Water Treatment
121411
Table A-31: Land installation entity/entity type/entity subtype. Table A-32. Land installation sector 1 modifier. First Modifier
Code 00
Unspecified
Remarks.
Biological
01
Chemical
02
Nuclear
03
Radiological
04
Decontamination
05
Coal
06
Used with Electric Power
Geothermal
07
Used with Electric Power
Hydroelectric
08
Used with Electric Power
A-57 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Natural Gas
09
Used with Electric Power
Petroleum
10
Used with Electric Power
Civilian
11
Operation
Civilian Telephone
12
Telecommunication
Civilian Television
13
Telecommunication
Reserved for Future Use
14-98
Version Extension Flag
99
Assigned by SSMC/JSP only
Table A-32. Land installation sector 1 modifier.
Table A-33. Land installation sector 2 modifier. First Modifier
Code 00
Remarks.
Biological
01
Used with CRBN
Chemical
02
Used with CRBN
Nuclear
03
Used with CRBN
Radiological
04
Used with CRBN
Atomic Energy Reactor
05
Used with CRBN
Nuclear Material Production
06
Used with CRBN
Nuclear Material Storage
07
Used with CRBN
Unspecified
08
Used with CRBN
Reserved for Future Use
09-98
Assigned by SSMC/JSP only
Version Extension Flag
99
Weapons Grade
Table A-33: Land installation sector 2 modifier.
A-58 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Control Measure (25) Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
COMMAND AND CONTROL LINES
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
110000 BOUNDARY
110100
LATERAL FORWARD REAR
110101 110102 110103 110200
LIGHT LINE COMMAND AND CONTROL AREAS
120000 AREA OF OPERATIONS NAMED AREA OF INTEREST TARGETED AREA OF INTEREST AIRFIELD ZONE
120100 120200 120300 120400
COMMAND AND CONTROL POINTS
130000 UNSPECIFIED CONTROL POINT AMNESTY POINT CHECKPOINT CENTRE OF MAIN EFFORT CONTACT POINT COORDINATING POINT DECISION POINT
130100 130200 130300 130400 130500 130600 130700
DISTRESS CALL
130800
ENTRY CONTROL POINT
130900
FLY-TO-POINT
131000
SONOBUOY
131001
WEAPON
131002
NORMAL
131003
A-59 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
LINKUP POINT PASSAGE POINT POINT OF INTEREST RALLY POINT RELEASE POINT START POINT SPECIAL POINT WAYPOINT
131100
AIRFIELD
131900
131200 131300 131400 131500 131600 131700 131800
MANOUEVRE LINES
140000 FORWARD LINE OF TROOPS
140100
FRIENDLY PRESENT FRIENDLY PLANNED OR ON ORDER ENEMY KNOWN ENEMY SUSPECTED OR TEMPLATED LINE OF CONTACT PHASE LINE FORWARD EDGE OF THE BATTLE AREA
140101 140102 140103 140104 140200 140300 140400
PROPOSED OR ON ORDER PRINCIPLE DIRECTION OF FIRE DIRECTION OF ATTACK
140401 140500 140600
FRIENDLY AIRBORNE/AVIATION FRIENDLY MAIN FRIENDLY SUPPORTING FRIENDLY PLANNED OR ON ORDER FEINT
A-60 NATO UNCLASSIFIED
140601 140602 140603 140604 140605
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
ENEMY CONFIRMED ENEMY TEMPLATED OR SUSPECTED FINAL COORDINATION LINE INFILTRATION LANE LIMIT OF ADVANCE LINE OF DEPARTURE LINE OF DEPARTURE/LINE OF CONTACT PROBABLE LINE OF DEPLOYMENT AIRHEAD LINE BRIDGEHEAD LINE HOLDING LINE RELEASE LINE
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 140606 140607 140700 140800 140900 141000 141100
141200 141300 141400 141500 141600
MANOEUVRE AREAS
150000 AREA
150100
FRIENDLY FRIENDLY PLANNED ENEMY KNOWN OR CONFIRMED ENEMY SUSPECTED ASSEMBLY AREA OCCUPIED ASSEMBLY AREA
150101 150102 150103 150104 150200 150300
WITH OFFSET UNIT WITH OFFSET UNITS PROPOSED OR ON ORDER ASSEMBLY AREA ACTION AREA
150301 150302 150400 150500
JOINT TACTICAL ACTION AREA (JTAA)
150501
SUBMARINE ACTION AREA (SAA)
150502
A-61 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
SUBMARINE-GENERATED ACTION AREA (SGAA)
DROP ZONE EXTRACTION ZONE LANDING ZONE PICK-UP ZONE FORTIFIED AREA LIMITED ACCESS AREA BATTLE POSITION
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 150503 150600 150700 150800 150900 151000 151100 151200
PLANNED
151001
PREPARED (P) BUT NOT OCCUPIED
151002
STRONG POINT ENGAGEMENT AREA AXIS OF ADVANCE
151300 151400 151500
AIRBORNE/AVIATION ATTACK HELICOPTER MAIN ATTACK/DECISIVE SUPPORTING ATTACK/SHAPING
151501
SUPPORTING ATTACK PLANNED OR ON ORDER
151505
FEINT
151506
FEINT
151507
ENEMY CONFIRMED
151508
ENEMY TEMPLATED OR SUSPECTED
151509
ASSAULT POSITION ATTACK POSITION OBJECTIVE ENCIRCLEMENT
151502 151503 151504
151600 151700 151800 151900
FRIENDLY ENEMY
A-62 NATO UNCLASSIFIED
151901 151902
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
MANOEUVRE POINTS
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
160000 OBSERVATION POST/OUTPOST (UNSPECIFIED) OBSERVATION POST/OUTPOST (SPECIFIED)
160100
160200
RECONNAISSANCE OUTPOST FORWARD OBSERVER OUTPOST CBRN OBSERVATION OUTPOST SENSOR OUTPOST/LISTENING POST RECONNAISSANCE OUTPOST COMBAT OUTPOST TARGET REFERENCE POINT ATTACK BY FIRE POSITION SUPPORT BY FIRE POINT OF DEPARTURE AMBUSH AIRSPACE CONTROL AREAS
160201 160202 160203 160204
160205 160300 160400 160500 160600 160700 160800
170000 AIR CORRIDOR LOW LEVEL TRANSIT ROUTE MINIMUM-RISK ROUTE SAFE LANE STANDARD USE ARMY AIRCRAFT FLIGHT ROUTE TRANSIT CORRIDOR UNMANNED AERIAL VEHICLE ROUTE
A-63 NATO UNCLASSIFIED
170100 170200 170300 170400 170500 170600 170700
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
BASE DEFENCE ZONE HIGH-DENSITY AIRSPACE CONTROL ZONE RESTRICTED OPERATING ZONE AIR TO AIR RESTRICTED OPERATING ZONE UNMANNED AERIAL VEHICLE RESTRICTED OPERATING ZONE WEAPON ENGAGEMENT ZONE FIGHTER ENGAGEMENT ZONE JOINT ENGAGEMENT ZONE MISSILE ENGAGEMENT ZONE LOW ALTITUDE MISSILE ENGAGEMENT ZONE HIGH ALTITUDE MISSILE ENGAGEMENT ZONE SHORT RANGE AIR DEFENCE ENGAGEMENT ZONE WEAPONS FREE ZONE AIRSPACE CONTROL POINTS
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 170800 170900 171000 171100 171200
171300 171400 171500 171600 171700 171800 171900 172000
180000 AIR CONTROL POINT COMMUNICATIONS CHECK POINT DOWNED AIRCREW PICK-UP POINT POP-UP POINT
AIRSPACE CONTROL LINES
180100 180200 180300 180400
190000 IDENTIFICATION FRIEND OR FOE OFF LINE IDENTIFICATION FRIEND OR FOE ON LINE
A-64 NATO UNCLASSIFIED
190100 190200
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
200000
MARITIME CONTROL AREAS
200100
LAUNCH AREA ELLIPSE/CIRCLE
200101 200200
DEFENDED AREA ELLIPSE/CIRCLE
200201
RECTANGLE
200202
NO ATTACK (NOTACK) ZONE
200300
SHIP AREA OF INTEREST
200400
ELLIPSE/CIRCLE
200401
RECTANGLE
200402
ACTIVE MANEUVER AREA
200500
CUED ACQUISITION DOCTRINE
200600
MARITIME CONTROL POINTS
210000 PLAN SHIP AIM POINT DEFENDED ASSET DROP POINT ENTRY POINT AIR DETONATION GROUND ZERO IMPACT POINT PREDICTED IMPACT POINT LAUNCHED TORPEDO MISSILE DETECTION POINT
210100
ACOUSTIC COUNTERMEASURE (DECOY)
211200
ELECTRONIC COUNTERMEASURES (ECM) DECOY
211300
BRIEF CONTACT DATUM
211400
210200 210300 210400 210500 210600 210700 210800 210900 211000 211100
211500
A-65 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
LOST CONTACT
211600
BT BUOY DROP
211700
REPORTED BOTTOM SUB
211800
MOVING HAVEN
211900
SCREEN CENTER
212000
LOST CONTACT
212100
SINKER TRIAL TRACK ACOUSTIC FIX ELECTROMAGNETIC FIX ELECTROMAGNETIC – MAGNETIC ANOMALY DETECTION (MAD) OPTICAL FIX FORMATION HARBOUR HARBOUR ENTRANCE POINT
212200 212300 212400 212500 212600
212700 212800 212900 213000
A Q X Y
213001 213002 213003 213004
DIP POSITION SEARCH SEARCH AREA SEARCH CENTRE NAVIGATIONAL REFERENCE POINT SONOBOUY
213100 213200 213300 213400 213500 213600
AMBIENT NOISE AIR TRANSPORTABLE COMMUNICATION BARRA BATHYMETRIC TRANSMITTING
A-66 NATO UNCLASSIFIED
213601 223602 213603 213604
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
COMMAND ACTIVE MULTI-BEAM (CAMBS) COMMAND ACTIVE SONOBOUY DIRECTIONAL COMMAND ACTIVE SONOBOUY SYSTEM DIGITAL FREQUENCY ANALYSIS AND RECORDING
213605
DIRECTIONAL COMMAND ACTIVE SONOBUOY SYSTEM (DICASS)
213608
EXPENDABLE RELIABLE ACOUSTIC PATH SONOBUOY (ERAPS)
213609
EXPIRED KINGPIN LOW FREQUENCY ANALYSIS AND RECORDING (LOFAR) PATTERN RANGE ONLY VERTICAL LINE ARRAY DIRECTIONAL FREQUENCY ANALYSIS AND RECORDING
213610
REFERENCE POINT SPECIAL POINT NAVIGATIONAL REFERENCE POINT DATA LINK REFERENCE POINT FORWARD OBSERVER / SPOTTER POSITION VITAL AREA CENTER CORRIDOR TAB POINT ENEMY POINT
A-67 NATO UNCLASSIFIED
213606
213607
213611 213612
213613 213614 213615
213700 213800 213900 214000 214100 214200 214300 214400
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
MARSHALL POINT POSITION AND INTENDED MOVEMENT (PIM) WAYPOINT
214500
PRE-LANDFALL WAYPOINT
214800
ESTIMATED POSITION (EP)
214900
GENERAL SUBSURFACE STATION SUBMARINE SUBSURFACE STATION SUBMARINE ANTISUBMARINE WARFARE SUBSURFACE STATION UNMANNED UNDERWATER VEHICLE SUBSURFACE STATION ANTISUBMARINE WARFARE UNMANNED UNDERWATER VEHICLE SUBSURFACE STATION MINE WARFARE UNMANNED UNDERWATER VEHICLE SUBSURFACE STATION SURFACE WARFARE UNMANNED UNDERWATER VEHICLE SUBSURFACE STATION GENERAL SURFACE STATION ANTISUBMARINE WARFARE SURFACE STATION MINE WARFARE SURFACE STATION NON-COMBATANT SURFACE STATION PICKET SURFACE STATION RENDEZVOUS SURFACE STATION
A-68 NATO UNCLASSIFIED
214600 214700
215000 215100 215200
215300
215400
215500
215600
215700 215800 215900
216000 216100 216200
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
REPLENISHMENT AT SEA SURFACE STATION RESCUE SURFACE STATION SURFACE WARFARE SURFACE STATION UNMANNED UNDERWATER VEHICLE SURFACE STATION ANTISUBMARINE WARFARE (ASW) UNMANNED UNDERWATER VEHICLE SURFACE STATION MINE WARFARE UNMANNED UNDERWATER VEHICLE SURFACE STATION REMOTE MULTI-MISSION VEHICLE MINE WARFARE UNMANNED UNDERWATER VEHICLE SURFACE STATION SURFACE WARFARE MINE WARFARE UNMANNED UNDERWATER VEHICLE SHORE CONTROL STATION GENERAL ROUTE DIVERSION ROUTE POSITION AND INTENDED MOVEMENT ROUTE PICKET ROUTE POINT R ROUTE RENDEZVOUS ROUTE WAYPOINT ROUTE
216300
CLUTTER, STATIONARY OR CEASE REPORTING
217900
TENTATIVE OR PROVISIONAL TRACK
DISTRESSED VESSEL DITCHED AIRCRAFT/DOWNED AIRCRAFT
A-69 NATO UNCLASSIFIED
216400 216500 216600 216700
216800
216900
217000 217100
217200 217300 217400 217500 217600 217700 217800
218000 218100 218200
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
PERSON IN WATER/BAILOUT ICEBERG NAVIGATIONAL OIL RIG SEA MINE-LIKE BOTTON RETURN/NON-MINE LIKE BOTTOM OBJECT BOTTON RETURN/NON-MINE LIKE BOTTOM OBJECT/INSTALLATION MANMADE
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 218300 218400 218500 218600 218700 218800 218900
220000
MARITIME CONTROL LINES
220100
BEARING LINE ELECTRONIC
220101
ELECTRONIC WARFARE (EW)
220102
ACOUSTIC
220103
ACOUSTIC (AMBIGUOUS)
220104
TORPEDO
220105
ELECTRO-OPTICAL INTERCEPT
220106
JAMMER
220107
RADIO DIRECTION FINDER (RDF)
220108
DECOY/DUMMY DECOY/DUMMY/FEINT
230000 230100 230200 240000
AIRSPACE COORDINATION AREA
240100
DECEPTION
FIRE AREAS
IRREGULAR
240101
RECTANGLE
240102
CIRCULAR
240103
A-70 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
FREE FIRE AREA
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 240200
IRREGULAR
240201
RECTANGLE
240202
CIRCULAR
240203
NO FIRE AREA
240300
IRREGULAR
240301
RECTANGLE
240302
CIRCULAR
240303
RESTRICTED FIRE AREA
240400
IRREGULAR
240401
RECTANGLE
240402
CIRCULAR
240403
POSITION AREA FOR ARTILLERY
240500
RECTANGLE
240502
CIRCULAR
240503
AREA TARGETS
240600
AREA TARGET
240601
RECTANGULAR TARGET CIRCULAR TARGET
240602
IRREGULAR TARGET
240603 230700
SERIES OF TARGETS GROUP OF TARGETS
240805
SMOKE TARGET SMOKE PLANNED OR ON ORDER BOMB AREA
240807
FIRE SUPPORT AREA
240806
240808 240809 241000
IRREGULAR
241001
RECTANGLE
241002
CIRCULAR
241003
A-71 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
ARTILLERY TARGET INTELLIGENCE ZONE
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 241100
IRREGULAR
241101
RECTANGLE
241102
CIRCULAR
241103
CALL FOR FIRE ZONE
241200
IRREGULAR
241201
RECTANGLE
241202
CIRCULAR
241203
CENSOR ZONE
241300
IRREGULAR
241301
RECTANGLE
241302
CIRCULAR
241303
CRITICAL FRIENDLY ZONE
241400
IRREGULAR
241401
RECTANGLE
241402
CIRCULAR
241403
DEAD SPACE ZONE
241500
IRREGULAR
241501
RECTANGLE
241502
CIRCULAR
241503
SENSOR ZONE
241600
IRREGULAR
241601
RECTANGLE
241602
CIRCULAR
241603
TARGET BUILD-UP ZONE
241700
IRREGULAR
241701
RECTANGLE
241702
CIRCULAR
241703
TARGET VALUE ZONE
241800
IRREGULAR
241801
RECTANGLE
241802
A-72 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 241803
CIRCULAR
ZONE OF RESPONSIBILITY
241900
IRREGULAR
241901
RECTANGLE
241902
CIRCULAR
241903
TERMINALLY GUIDED MUNITION FOOTPRINT (TGMF) CIRCULAR WEAPONS/RANGE FAN SECTOR WEAPONS/RANGE FAN
242000 242100
242200
FIRES POINTS POINT TARGET POINT OR SINGLE TARGET TARGET-RECORDED NUCLEAR TARGET FIRE SUPPORT STATION FIRING POINT HIDE POINT LAUNCH POINT RELOAD POINT SURVEY CONTROL POINT
250000 250100 250101 250102 250200 250300 250400 250500 250600 250700 250800
260000
FIRE LINES FIRE SUPPORT COORDINATION LINE FIRE SUPPORT SAFETY LINE NO FIRE LINE RESTRICTIVE FIRE LINE
260100 260200 260300 260400
BATTLEFIELD COORDINATION LINE
260500
MUNITION FLIGHT PATH
260600
LINEAR TARGETS
260700
LINEAR TARGET
A-73 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
LINEAR SMOKE TARGET FINAL PROTECTIVE FIRE (FPF)
PROTECTION AREAS
260000 OBSTACLE BELT OBSTACLE ZONE OBSTACLE FREE ZONE OBSTACLE RESTRICTED ZONE BLOCK DISRUPT FIX TURN OBSTACLE BYPASS EASY OBSTACLE BYPASS DIFFICULT OBSTACLE BYPASS IMPOSSIBLE COMPLETED MINEFIELD DUMMY MINEFIELD MINED AREA DECOY MINED AREA UNEXPLODED ORDNANCE AREA GAP ROADBLOCKS, CRATERS, AND BLOWN BRIDGES COMPLETE ASSAULT CROSSING BRIDGE FORD EASY FORD DIFFICULT BIOLOGICAL CONTAMINATED AREA CHEMICAL CONTAMINATED AREA
A-74 NATO UNCLASSIFIED
260100 260200 260300 260400 260500 260600 260700 260800 260900 261000 261100 261200 261300 261400 261500 261600 261700 261800 261900 262000 262100 262200 262300 262400
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
NUCLEAR CONTAMINATED AREA RADIOLOGICAL CONTAMINATED AREA MINIMUM SAFE DISTANCE ZONE RADIATION DOSE RATE CONTOUR LINES
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
262500
262600 262700
PROTECTION POINTS
270000 ABATIS ANTIPERSONNEL MINE
250100 250200
ANTIPERSONNEL MINE WITH DIRECTIONAL EFFECTS ANTITANK MINE ANTITANK MINE WITH HANDLING DEVICE WIDE AREA ANTITANK MINE UNSPECIFIED MINE BOOBY TRAP ENGINEER REGULATING POINT SHELTER SHELTER ABOVE GROUND BELOW GROUND SHELTER FORT CHEMICAL EVENT
250300 250400 250500 250600 250700 250800 250900 251000 251100 251200 251300
TOXIC INDUSTRIAL MATERIAL BIOLOGICAL EVENT
251400
TOXIC INDUSTRIAL MATERIAL NUCLEAR EVENT
251500
A-75 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
NUCLEAR FALLOUT PRODUCING EVENT RADIOLOGICAL EVENT
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 251600
TOXIC INDUSTRIAL MATERIAL GENERAL DECONTAMINATION POINT / SITE
251700
ALTERNATE EQUIPMENT TROOP EQUIPMENT/TROOP OPERATIONAL THOROUGH MAIN EQUIPMENT FORWARD TROOP WOUNDED PERSONNEL
251701 251702 251703 251704 251705 251706 251707 251708 251709
ROADBLOCKS, CRATERS, AND BLOWN BRIDGES PLANNED EXPLOSIVE STATE OF READINESS 1 EXPLOSIVE STATE OF READINESS 2 ROADBLOCK COMPLETE (EXECUTED) PROTECTION LINES
270000 OBSTACLE LINE ANTITANK DITCH
270100
ANTITANK DITCH UNDER CONSTRUCTION
A-76 NATO UNCLASSIFIED
270200
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
ANTITANK DITCH COMPLETED
270300
UNSPECIFIED WIRE SINGLE FENCE WIRE DOUBLE FENCE WIRE DOUBLE APRON FENCE LOW WIRE FENCE HIGH WIRE FENCE SINGLE CONCERTINA DOUBLE STRAND CONCERTINA TRIPLE STRAND CONCERTINA
270400
WIRE OBSTACLES
MINE CLUSTER TRIP WIRE LANE
270500 270600 270700 270800 270900 271000 271100
271200 271300 271400 271500 271600 271601 271601 271601
FERRY RAFT SITE FORTIFIED LINE
271700 271800 271900
INTELLIGENCE LINES
280000 INTELLIGENCE COORDINATION LINE
280100
SUSTAINMENT AREAS DETAINEE HOLDING AREA ENEMY PRISONER OR WAR HOLDING AREA
A-77 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
FORWARD ARMING AND REFUELLING POINT REFUGEE HOLDING AREA REGIMENTAL SUPPORT AREA BRIGADE SUPPORT AREA DIVISION SUPPORT AREA SUSTAINMENT POINTS
290000 AMBULANCE EXCHANGE POINT AMMUNITION SUPPLY POINT AMMUNITION TRANSFER POINT CANNIBALISATION POINT CASUALTY COLLECTION POINT CIVILIAN COLLECTION POINT DETAINEE COLLECTION POINT ENEMY PRISONER OR WAR COLLECTION POINT LOGISTICS RELEASE POINT MAINTENANCE COLLECTION POINT MEDICAL EVACUATION POINT (MEDEVAC) PICK-UP POINT REARM, REFUEL, AND RESUPPLY POINT REFUEL ON THE MOVE POINT TRAFFIC CONTROL POST TRAILER TRANSFER POINT UNIT MAINTENANCE COLLECTION POINT
290100
290200 290300 290400 290500 290600 290700 290800
290900 291000 291100 291200 291300 291400 291500
GENERAL SUPPLY POINT
A-78 NATO UNCLASSIFIED
291600
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
NATO CLASS I SUPPLY POINT NATO CLASS II SUPPLY POINT NATO CLASS III SUPPLY POINT NATO CLASS IV SUPPLY POINT NATO CLASS V SUPPLY POINT NATO MULTIPLE CLASS SUPPLY POINT
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 291700 291800 291900 292000
292100 292200
US CLASS I SUPPLY POINT US CLASS II SUPPLY POINT US CLASS III SUPPLY POINT US CLASS IV SUPPLY POINT US CLASS V SUPPLY POINT US CLASS VI SUPPLY POINT US CLASS VII SUPPLY POINT US CLASS VIII SUPPLY POINT US CLASS IX SUPPLY POINT US CLASS X SUPPLY POINT
MEDICAL SUPPLY POINT SUSTAINMENT LINES
292300
300000 MOVING CONVOY HALTED CONVOY MAIN SUPPLY ROUTE
300100 300200 300300
A-79 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
ONE WAY TRAFFIC TWO WAY TRAFFIC ALTERNATING TRAFFIC ALTERNATE SUPPLY ROUTE
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 300301 300302 300303 300400
ONE WAY TRAFFIC TWO WAY TRAFFIC ALTERNATING TRAFFIC
300401 300402 300403
310000 310100 310200 310300 310400 310500 310600 310700 320000
MISSION TASKS/VERBS ADVANCE TO CONTACT AMBUSH ARREST ATTACK ATTACK BY FIRE BLOCK BREACH BYPASS CANALIZE CAPTURE CLEAR CONTAIN CONTROL COUNTERATTACK
A-80 NATO UNCLASSIFIED
320100 320200 320300 320400 320500 320600 320700 320800 320900 321000 321100 321200 321300 321400
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
COUNTERATTACK BY FIRE
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits. 321500 321600
CONDUCT DECEPTION DELAY DEMONSTRATE DENY DESTROY DISENGAGE DISRUPT ENVELOP ESCORT EXFILTRATE CONDUCT EXPLOITATION FEINT FIX FOLLOW AND ASSUME FOLLOW AND SUPPORT
321700 321800 321900 322000 322100 322200 322300 322400 322500 322600 322700 322800 322900 323000 323100 323200
INFILTRATE INTERDICT ISOLATE LOCATE NEUTRALIZE OCCUPY PENETRATE PURSUE RECOVER RELIEF IN PLACE RETAIN RETIRE/RETIREMENT
323300 323400 323500 323600 323700 323800 323900 324000 324100 324200 324300 324400 324500
SECURE SECURITY
324600
A-81 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-34: Control Measure Entity/Entity Type/Entity Subtype Entity (Digits 1and 2)
Entity Type (Digits 3 and 4)
Entity Subtype (Digits 5 and 6)
Code Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
COVER GUARD SCREEN SEIZE SUPPORT BY FIRE SUPPRESS TURN WITHDRAW WITHDRAW UNDER PRESSURE
324700 324800 324900 325000 325100 325200
Table A-34: Control Measure Entity/Entity Type/Entity Subtype
A-82 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Sea Surface (30) Table A-35: Sea surface entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military Military Combatant
110000
For training or hierarchical purposes only
120000
For training or hierarchical purposes only
Carrier
120100
Surface Combatant, Line
120200 Battleship
120201
Cruiser
120202
Destroyer
120203
Frigate
120204
Corvette
120205
Littoral Combatant Ship
120206
Amphibious Warfare Ship
Remarks
120300 Amphibious Command Ship
120301
Amphibious Assault, Nonspecified
120302
Amphibious Assault Ship, General
120303
Amphibious Assault Ship, Multipurpose
120304
Amphibious Assault Ship, Helicopter
120305
Amphibious Transport Dock
120306
Landing Ship
120307
Landing Craft
120308
Mine Warfare Ship
120400 Mine Layer
120401
Mine Sweeper
120402
Mine Sweeper, Drone
120403
Mine Hunter
120404
Mine Countermeasures
120405
A-83 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-35: Sea surface entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Mine Countermeasures, Support Ship Patrol Boat
Remarks
120406 120500
Patrol Craft, Submarine Chaser/Escort, General
120501
Patrol Ship, General
120502
Decoy
120600
Unmanned Surface Water Vehicle (USV)
120700
Speedboat
120800 Rigid–Hull InflaTable Boat (RHIB)
120801
Jet Ski
120900
Navy Task Organization
121000 Navy Task Element
121001
Navy Task Force
121002
Navy Task Group
121003
Navy Task Unit
121004
Convoy
121005
Sea-Based X-Band Radar
121100
Military Non Combatant
130000 Auxiliary Ship
For training or hierarchical purposes only
130100 Ammunition Ship
130101
Naval Stores Ship
130102
Auxiliary Flag Ship
130103
Intelligence Collector
130104
Oceanographic Research Ship
130105
Survey Ship
130106
Hospital Ship
130107
Naval Cargo Ship
130108
Combat Support Ship, Fast
130109
Oiler, Replenishment
130110
A-84 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-35: Sea surface entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Repair Ship
130111
Submarine Tender
130112
Tug, Ocean Going
130113
Service Craft/Yard
Remarks
130200 Barge, not Self–Propelled
130201
Barge, Self–Propelled
130202
Tug, Harbor
130203
Launch
130204
Civilian
140000 Merchant Ship
140100 Cargo, General
140101
Container Ship
140102
Dredge
140103
Roll On/Roll Off
140104
Ferry
140105
Heavy Lift
140106
Hovercraft
140107
Lash Carrier (with Barges)
140108
Oiler/Tanker
140109
Passenger
140110
Tug, Ocean Going
140111
Tow
140112
Transport Ship, Hazardous Material
140113
Junk/Dhow
140114
Barge, not Self–Propelled
140115
Hospital Ship
140116
Fishing Vessel
140200 Drifter
140201
Trawler
140202
Dredger
140203
Law Enforcement Vessel
140300
A-85 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-35: Sea surface entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Leisure Craft, Sailing
140400
Leisure Craft, Motorized
140500 Rigid–Hull InflaTable Boat (RHIB)
140501
Speedboat
140502
Jet Ski
140600
Unmanned Surface Water Vehicle (USV)
140700
Own Ship
150000
Fused Track
160000
Manual Track
170000
Remarks
Table A-35: Sea surface entity/entity type/entity subtype. Table A-36: Sea surface sector 1 modifier. First Modifier
Code 00
Unspecified Own Ship
01
Anti-air Warfare
02
Antisubmarine Warfare
03
Escort
04
Electronic Warfare
05
Intelligence, Surveillance, Reconnaissance
06
Mine Countermeasures
07
Missile Defense
08
Medical
09
Mine Warfare
10
Remote Multi–Mission Vehicle
11
Special Operations Forces (SOF)
12
Surface Warfare
13
Ballistic Missile
14
Guided Missile
15
Other Guided Missile
16
Torpedo
17
Drone–Equipped
18
Helicopter–Equipped/VSTOL
19
A-86 NATO UNCLASSIFIED
Remarks.
MIL-STD-2525 use
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Ballistic Missile Defense, Shooter
20
Ballistic Missile Defense, Long-Range Surveillance and Track (LRS&T)
21
Sea-Base X-Band
22
Hijacking
23
Reserved for Future Use
24-98
Version Extension Flag
99
Assigned by SSMC/JSP only
Table A-36: Sea surface sector 1 modifier.
Table A-37: Sea surface sector 2 modifier. Second Modifier
Code 00
Unspecified Nuclear Powered
01
Heavy
02
Light
03
Medium
04
Dock
05
Logistics
06
Tank
07
Vehicle
08
Fast
09
Air–Cushioned
10
Air–Cushioned
11
Hydrofoil
12
Autonomous Control
13
Remotely Piloted
14
Expendable
15
Reserved for Future Use
16-98
Version Extension Flag
99
Remarks.
MIL-STD-2525 use
Assigned by SSMC/JSP only
Table A-37: Sea surface sector 2 modifier.
A-87 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Sea Subsurface (35) Table A-38: Sea Subsurface entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military
Remarks
110000 Submarine
110100 Submarine, Surfaced
110101
Submarine, Snorkeling
110102
Submarine, Bottomed
110103
Other Submersible
110200
Nonsubmarine
110300
Autonomous Underwater Vehicle (AUV)/Unmanned Underwater Vehicle (UUV)
110400
Diver
110500
Civilian
120000 Submersible
120100
Autonomous Underwater Vehicle (AUV)/ Unmanned Underwater Vehicle (UUV)
120200
Diver
120300
Weapon
130000 Torpedo
130100
Improvised Explosive Device (IED)
130200
Decoy
130300
Echo Tracker Classifier (ETC) / Possible Contact (POSCON)
140000
Fused Track
150000
Manual Track
160000
Table A-38: Sea Subsurface entity/entity type/entity subtype.
A-88 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6
Table A-39: Sea subsurface sector 1 modifier. First Modifier
Code 00
Unspecified Antisubmarine Warfare
01
Auxiliary
02
Command and Control
03
Intelligence, Surveillance, Reconnaissance
04
Mine Countermeasures
05
Mine Warfare
06
Surface Warfare
07
Attack
08
Ballistic Missile
09
Guided Missile
10
Other Guided Missile
11
Special Operations Forces (SOF)
12
Possible Submarine Low 1
13
Possible Submarine Low 2
14
Possible Submarine High 3
15
Possible Submarine High 4
16
Probable Submarine
17
Certain Submarine
18
Anti-torpedo Torpedo
19
Hijacking/Highjacked
20
Reserved for Future Use
21-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-39: Sea subsurface sector 1 modifier.
A-89 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6
Table A-40: Sea subsurface sector 2 modifier. Second Modifier
Code 00
Unspecified Air Independent Propulsion
01
Diesel Electric, General
02
Diesel – Type 1
03
Diesel – Type 2
04
Diesel – Type 3
05
Nuclear Powered, General
06
Nuclear – Type 1
07
Nuclear – Type 2
08
Nuclear – Type 3
09
Nuclear – Type 4
10
Nuclear – Type 5
11
Nuclear – Type 6
12
Nuclear – Type 7
13
Autonomous Control
14
Remotely Piloted
15
Expendable
16
Reserved for Future Use
17-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-40: Sea subsurface sector 2 modifier.
A-90 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Mine Warfare (36) Table A-41. Mine warfare entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Sea Mine, General
Code
Remarks
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
110000 Sea Mine, Bottom
110100
Sea Mine, Moored
110200
Sea Mine, Floating
110300
Sea Mine, Rising
110400
Sea Mine, Other Position
110500
Kingfisher
110600
Small Object, Mine–Like
110700
Exercise Mine, General
110800 Exercise Mine, Bottom
110801
Exercise Mine, Moored
110802
Exercise Mine, Floating
110803
Exercise Mine, Rising
110804
Neutralized Mine, General
110900 Neutralized Mine, Bottom
110901
Neutralized Mine, Moored
110902
Neutralized Mine, Floating
110903
Neutralized Mine, Rising
110904
Neutralized Mine, Other Position
110905
Unexploded Ordnance
120000
Sea Mine Decoy
130000 Sea Mine Decoy, Bottom
130100
Sea Mine Decoy, Moored
130200
Mine–Like Contact (MILCO)
140000
A-91 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-41. Mine warfare entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
MILCO - General
Code
140100
MILCO - General, Confidence Level 1
140101
MILCO - General, Confidence Level 2
140102
MILCO - General, Confidence Level 3
140103
MILCO - General, Confidence Level 4
140104
MILCO - General, Confidence Level 5
140105
MILCO - Bottom
Remarks
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
For training or hierarchical purposes only
140200 MILCO - Bottom, Confidence Level 1
140201
MILCO - Bottom, Confidence Level 2
140202
MILCO - Bottom, Confidence Level 3
140203
MILCO - Bottom, Confidence Level 4
140204
MILCO - Bottom, Confidence Level 5
140205
MILCO - Moored
140300 MILCO - Moored, Confidence Level 1
A-92 NATO UNCLASSIFIED
140301
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-41. Mine warfare entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Code
MILCO - Moored, Confidence Level 2
140302
MILCO - Moored, Confidence Level 3
140303
MILCO - Moored, Confidence Level 4
140304
MILCO - Moored, Confidence Level 5
140305
MILCO - Floating
Remarks
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
140400 MILCO - Floating, Confidence Level 1
140401
MILCO - Floating, Confidence Level 2
140402
MILCO - Floating, Confidence Level 3
140403
MILCO - Floating, Confidence Level 4 MILCO - Floating, Confidence Level 5 Mine–Like Echo (MILEC), General
140404
140405
150000 Mine–Like Echo, Bottom
150100
Mine–Like Echo, Moored
150200
Mine–Like Echo, Floating
150300
Negative Reacquisition, General
160000 Negative Reacquisition, Bottom
160100
A-93 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-41. Mine warfare entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Code
Negative Reacquisition, Moored
160200
Negative Reacquisition, Floating
160300
Obstructor
Remarks
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
170000 Neutralized Obstructor
170100
General Mine Anchor
180000
Non-Mine Mine–Like Object (NMLO), General
190000
Non-Mine Mine–Like Object, Bottom
190100
Non-Mine Mine–Like Object, Moored
190200
Non-Mine Mine–Like Object, Floating
190300
Environmental Report Location
200000
Dive Report Location
210000
Table A-41. Mine warfare entity/entity type/entity subtype. Sea Subsurface Installations (37) Table A-42: Sea Subsurface Installation Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Code
Remarks
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Sea Bed Installation ManMade Military Sea Bed Installation ManMade Non-
110000 120000
A-94 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-42: Sea Subsurface Installation Entity/Entity Type/Entity Subtype Entity
Entity Type
Entity Subtype
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Code
Remarks
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Military
Table A-42: Sea Subsurface Installation Entity/Entity Type/Entity Subtype Activities (40) Table A-43: Activities entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Incident 110000 Criminal Activity Incident
Remarks
For training or hierarchical purposes only
110100 Arrest
110101
Arson
110102
Attempted Criminal Activity
110103
Drive-by Shooting
110104
Drug Related
110105
Extortion
110106
Graffiti
110107
Killing
110108
Poisoning
110109
Civil Rioting
110110
Booby Trap
110111
Home Eviction
110112
Black Marketing
110113
Vandalism/Loot/Ransack/Plunder
110114
Jail Break
110115
Robbery
110116
Theft
110117
Burglary
110118
A-95 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-43: Activities entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Smuggling
110119
Rock Throwing
110120
Dead Body
110121
Sabotage
110122
Suspicious Activity
110123
Bomb/Bombing
Remarks
110200 Bomb Threat
IED Event
110201 110300
IED Explosion
110301
Premature IED Explosion
110302
IED Cache
110303
IED Suicide Bomber
110304
Shooting
110400 Sniping
Illegal Drug Operation
110401 110500
Trafficking
110501
Illegal Drug Lab
110502
Explosion
110600 Grenade Explosion
110601
Incendiary Explosion
110602
Mine Explosion
110603
Mortar Fire Explosion
110604
Rocket Explosion
110605
Bomb Explosion
110606
Civil Disturbance
120000 Demonstration
120100 130000
Operation Patrolling
130100
Military Information Support Operation (MISO)
130200
A-96 NATO UNCLASSIFIED
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-43: Activities entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
TV and Radio Propaganda Foraging/Searching
Remarks
130201 130300 130400
Recruitment Willing
130401
Coerced/Impressed
130402
Mine Laying
130500
Spy
130600
Warrant Served
130700
Exfiltration
130800
Infiltration
130900
Meeting
131000 Polling Place/Election
131001
Raid on House
131100
Emergency Operation
131200 Emergency Collection Evacuation Point
131201
Emergency Food Distribution
131202
Emergency Incident Command Center
131203
Emergency Operations Center
131204
Emergency Public Information Center
131205
Emergency Shelter
131206
Emergency Staging Area
131207
Emergency Water Distribution Center
131208
Emergency Medical Operation
For training or hierarchical purposes only
131300 EMT Station Location
131301
Health Department Facility
131302
Medical Facilities Outpatient
131303
Morgue
131304
A-97 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-43: Activities entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Pharmacy
131305
Triage
131306
Fire Fighting Operation
Remarks
131400 Fire Hydrant
131401
Fire Station
131402
Other Water Supply Location
131403
Law Enforcement Operation
131500 Bureau of Alcohol, Tobacco, Firearms and Explosives (ATF) (Department of Justice)
131501
Border Patrol
131502
Customs Service
131503
Drug Enforcement Administration (DEA)
131504
Department of Justice (DOJ)
131505
Federal Bureau of Investigation (FBI)
131506
Police
131507
Prison
131508
United States Secret Service(Treas) (USSS)
131509
Transportation Security Administration (TSA)
131510
Coast Guard
131511
US Marshals Service Internal Security Force Fire Event
131512
MIL-STD 2525 use
MIL-STD 2525 use
MIL-STD 2525 use
131513 140000
Fire Origin
140100
Smoke
140200
Hot Spot
140300
Non-Residential Fire
140400
Residential Fire
140500
School Fire
140600
A-98 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-43: Activities entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Special Needs Fire
140700
Wild Fire
140800 150000
Hazardous Materials Hazardous Materials Incident
Remarks
For training or hierarchical purposes only
150100 Chemical Agent
150101
Corrosive Material
150102
Hazardous when Wet
150103
Explosive Material
150104
Flammable Gas
150105
Flammable Liquid
150106
Flammable Solid
150107
Non-Flammable Gas
150108
Organic Peroxide
150109
Oxidizer
150110
Radioactive Material
150111
Spontaneously Combustible Material
150112
Toxic Gas
150113
Toxic Infectious Material
150114
Unexploded Ordnance
150115 160000
Transportation Incident Air-
160100
Marine-
160200
Rail-
160300
Vehicle-
160400
Wheeled Vehicle Explosion
160500 170000
Natural Event
A-99 NATO UNCLASSIFIED
For training or hierarchical purposes only
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-43: Activities entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
170100 Geologic Aftershock
170101
Avalanche
170102
Earthquake Epicenter
170103
Landslide
170104
Subsidence
170105
Volcanic Eruption
170106
Volcanic Threat
170107
Cave Entrance
170108 170200
Hydro-Meteorological Drought
170201
Flood
170202
Tsunami
170203 170300
Infestation Bird
170301
Insect
170302
Microbial
170303
Reptile
170304
Rodent
170305 180000
Individual Religious Leader
180100
Speaker
180200
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
Table A-43: Activities entity/entity type/entity subtype. Table A-44: Activities sector 1 modifier.
A-100 NATO UNCLASSIFIED
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 First Modifier
Code 00
Unspecified Assassination
01
Execution (Wrongful Killing)
02
Hijacking/Hijacked
03
House–to–House
04
Kidnapping
05
Murder
06
Piracy
07
Rape
08
Written Military Information Support Operations
09
Pirate
10
False
11
Find
12
Found and Cleared
13
Hoax (Decoy)
14
Attempted Accident
15 16
Incident
17
Theft
18
Reserved for Future Use
19-98
Version Extension Flag
99
Remarks.
Assigned by SSMC/JSP only
Table A-44: Activities sector 1 modifier. Atmospheric (45) Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
110000
Pressure Systems
Remarks
For training or hierarchical purposes only
110100
Low Pressure Center Cyclone Center
110101
Tropopause Low
110102 110200
High Pressure Center Anticyclone Center
110201
Tropopause High
110202
Frontal Systems
110300
A-101 NATO UNCLASSIFIED
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Cold Front
110301
Upper Cold Front
110302
Cold Frontogenesis
110303
Cold Frontolysis
110304
Warm Front
110305
Upper Warm Front
110306
Warm Frontogenesis
110307
Warm Frontolysis
110308
Occluded Front
110309
Upper Occluded Front
110310
Occluded Frontolysis
110311
Stationary Front
110312
Upper Stationary Front
110313
Stationary Frontogenesis
110314
Stationary Frontolysis
110315
Lines
110400 Trough Axis
110401
Upper Trough Axis
110402
Ridge Axis
110403
Severe Squall Line
110404
Instability Line
110405
Shear Line
110406
Inter–Tropical Convergence Zone
110407
Convergence Line
110408
Inter–Tropical Discontinuity
110409
Pressure Tendency
110500 Rise Then Fall Higher
110501
Rise Then Steady
110502
Rise
110503
Rise Then Rise Higher
110504
A-102 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Steady
110505
Fall Then Rise Lower
110506
Fall Then Steady
110507
Fall
110508
Rise Then Fall Lower
110509 120000
Turbulence Light
120100
Moderate
120200
Severe
120300
Extreme
120400
Mountain Waves
120500 130000
Icing Clear Icing
130100 Light
130101
Moderate
130102
Severe
130103
Rime Icing
130200 Light
130201
Moderate
130202
Severe
130203
Mixed Icing
130300 Light
130301
Moderate
130302
Severe
130303 140000
Winds Calm Winds
140100
Wind Plot
140200
Jet Stream
140300
A-103 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Remarks
140400
Stream Line
150000
Cloud Cover Cloud Coverage Symbols
150100 Clear Sky
150101
Few Coverage
150102
Scattered Coverage
150103
Broken Coverage
150104
Overcast Coverage
150105
Sky Totally or Partially Obscured
150106
Weather Symbols
160000 Rain
160100 Intermittent Light
160101
Continuous Light
160102
Intermittent Moderate
160103
Intermittent Moderate/Continuous Moderate
160104
Intermittent Heavy
160105
Intermittent Heavy/Continuous Heavy
160106
Freezing Rain
160200 Light
160201
Moderate/Heavy
160202
Rain Showers
160300 Light
160301
Moderate/Heavy
160302
Torrential
160303
A-104 NATO UNCLASSIFIED
For training or hierarchical purposes only For training or hierarchical purposes only
For training or hierarchical purposes only For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Drizzle
160400 Intermittent Light
160401
Intermittent Light/ Continuous Light
160402
Intermittent Moderate
160403
Intermittent Moderate /Continuous Moderate
160404
Intermittent Heavy
160405
Intermittent Heavy /Continuous Heavy
160406
Freezing Drizzle
160500 Light
160501
Moderate/Heavy
160502
Rain and Snow Mixed
160600 Rain or Drizzle and Snow – Light
160602
Rain and Snow Showers – Light
160603
Rain and Snow Showers – Moderate/Heavy
160604
160700 Intermittent Light
160701
Intermittent Light/Continuous Light
160702
Intermittent Moderate
160703
Intermittent Moderate /Continuous Moderate
160704
Intermittent Heavy
160705
Intermittent Heavy /Continuous Heavy
160706
A-105 NATO UNCLASSIFIED
For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
160601
Rain or Drizzle and Snow – Moderate/Heavy
Snow
Remarks
For training or hierarchical purposes only
Edition D Version 1
NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Blowing Snow – Light/Moderate
160707
Blowing Snow – Heavy
160708
Remarks
160800
Snow Grains Snow Showers
160900 Light
160901
Moderate/Heavy
160902
Hail
161000 Light not Associated with Thunder
161001
Moderate/Heavy not Associated with Thunder
161002
For training or hierarchical purposes only
For training or hierarchical purposes only
161100
Ice Crystals (Diamond Dust)
161200
Ice Pellets (Sleet) Light
161201
Moderate
161202
Heavy
161203
For training or hierarchical purposes only
161300
Inversion Storms
161400 Thunderstorm – No Precipitation
161401
Thunderstorm Light to Moderate with Rain/Snow – No Hail
161402
Thunderstorm Heavy with Rain/Snow – No Hail
161403
Thunderstorm Light to Moderate – With Hail
161404
Thunderstorm Heavy – With Hail
161405
Funnel Cloud (Tornado/Waterspout)
161406
A-106 NATO UNCLASSIFIED
For training or hierarchical purposes only
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NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Squall
161407
Lightning
161408
Fog
161500 Shallow Patches
161501
Shallow Continuous
161502
Patchy
161503
Sky Visible
161504
Sky Obscured
161505
Freezing, Sky Visible
161506
Freezing, Sky Obscured
161507
Mist
161600
Smoke
161700
Haze
161800 161900
Dust or Sand Light to Moderate
161901
Severe
161902
Dust Devil
161903
Blowing Dust or Sand
161904
Tropical Storm Systems
162000 Tropical Depression
162001
Tropical Storm
162002
Hurricane/Typhoon
162003
Tropical Storm Wind Areas and Date/Time Labels
162004
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only
For training or hierarchical purposes only
162100
Volcanic Eruption Volcanic Ash
162101
Tropopause Level
162200
Freezing Level
162300
Precipitation of Unknown Type and Intensity
162400
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Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Bounded Areas of Weather
170000 Instrument Flight Rule (IFR)
170100
Marginal Visual Flight Rule (MVFR)
170200
Turbulence
170300
Icing
170400
Liquid Precipitation – NonConvective Continuous or Intermittent
170500
Liquid Precipitation – Convective
170600
Thunderstorm
170700
Fog
170800
Dust or Sand
170900
Operator–Defined Freeform
171000 180000
Isobar – Surface
180100
Contour – Upper Air
180200
Isotherm
180300
Isotach
180400
Isodrosotherm
180500
Thickness
180600
Operator–Defined Freeform
180700
State of the Ground
190000 Without Snow or Measurable Ice Cover
190100 Surface Dry Without Cracks or Appreciable Dust or Loose Sand
190101
Surface Moist
190102
A-108 NATO UNCLASSIFIED
For training or hierarchical purposes only
170501
Freezing /Frozen Precipitation
Isopleths
Remarks
For training or hierarchical purposes only
For training or hierarchical purposes only For training or hierarchical purposes only
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NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Surface Wet, Standing Water in Small or Large Pools
190103
Surface Flooded
190104
Surface Frozen
190105
Glaze (Thin Ice) on Ground
190106
Loose Dry Dust or Sand not Covering Ground Completely
190107
Thin Loose Dry Dust or Sand Covering Ground Completely
190108
Moderate/Thick Loose Dry Dust or Sand Covering Ground Completely
190109
Extremely Dry with Cracks
190110
With Snow or Measurable Ice Cover
190200 Predominately Ice Covered
190201
Compact or Wet Snow (with or without Ice) Covering Less Than One–Half of Ground
190202
Compact or Wet Snow (with or without Ice) Covering at Least One–Half of Ground, but Ground not Completely Covered
190203
Even Layer of Compact or Wet Snow Covering Ground Completely
190204
Uneven Layer of Compact or Wet Snow Covering Ground Completely
190205
Loose Dry Snow Covering Less Than One–Half of Ground
190206
Loose Dry Snow Covering at Least One–Half of Ground, but Ground not Completely Covered
190207
A-109 NATO UNCLASSIFIED
Remarks
For training or hierarchical purposes only
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NATO UNCLASSIFIED ANNEX A TO APP-6 Table A-45: Atmospheric entity/entity type/entity subtype. Entity
Entity Type
Entity Subtype
Code
(Digits 1and 2)
(Digits 3 and 4)
(Digits 5 and 6)
Note: The actual code is shown in bold numbers. The remaining numbers are used to show placement within the six digits.
Even Layer of Loose Dry Snow Covering Ground Completely
190208
Uneven Layer of Loose Dry Snow Covering Ground Completely
190209
Snow Covering Ground Completely, Deep Drifts
190210
Remarks
Table A-45: Atmospheric entity/entity type/entity subtype.
INTENTIONALLY BLANK
A-110 NATO UNCLASSIFIED
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NATO UNCLASSIFIED ANNEX B TO APP-6
ANNEX B B.1.
COMPARATIVE FORMATION/UNIT DESIGNATIONS
GENERAL
The data given in this Annex has been provided by each nation. The designations assigned by the various nations to their formations/units are shown against the agreed size symbols listed in Chapter 3, section 3.3.8., Table 3-6 of this document. If a nation has no formation unit of the size indicated by the symbol, no designation will be entered. Nations not yet included in this Annex are invited to provide their unit designations. With a view to making this Annex easier to understand, each military symbol is accompanied by a group number, which is explained at the end of the Annex. B.2.
EXPLANATORY NOTES
These group numbers should not be used outside the context of this STANAG. They are not intended as definitions in themselves. a.
Group 1. The smallest basic unit, part of a group 2 and/or a group 3 unit. Requires administrative and logistical support.
b.
Group 2. A unit larger than a group 1 unit but smaller than a group 3 unit. Requires administrative and logistical support.
c.
Group 3. A unit designed to perform a tactical or support mission, composed of two or more group 1 and/or group 2 units and normally forming part of a group 4 unit. It is commanded by an OF-1/OF-2 or OR-7/OR-8 (see STANAG 2116) and may or may not require administrative support.
d.
Group 4. A unit designed to be capable of administering itself if operating independently and may be self-accounting. It is composed of two or more group 3 units and is commanded by an OF-2 or 3 (see STANAG 2116). It is normally part of a group 5 unit. It can be a composite group 4 unit of mixed arms.
e.
Group 5. A unit designed to be self-administering and self-accounting and capable of operating independently. It is composed of two or more group 4 units and is commanded by an OF-3 or 4 (see STANAG 2116). It can be grouped with group 1, 2, 3 or 4 units of different arms to form a composite group 5 unit of mixed arms.
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NATO UNCLASSIFIED ANNEX B TO APP-6 f.
Group 6. A unit of two or more group 5 units or group 4 units usually of the same arm under a designated commander. Usually commanded by an OF-4, 5 or 6 (see STANAG 2116).
g.
Group 7. A formation of two more combat arm group 5 units or group 6 units with group 1, 2, 3, 4 or 5 units from supporting arms and services normally commanded by an OF-5 or 6 (see STANAG 2116); it is smaller than a group 8 formation.
h.
Group 8. A major tactical and administrative formation which combines in itself the necessary arms and services required for sustained combat, larger than a group 7 formation and smaller than a group 9 formation. It is normally commanded by an OF-7 (see STANAG 2116).
i.
Group 9. A formation larger than a group 8 formation and smaller than a group 10 formation which usually consists of two or more group 8 formations together with supporting arms and services. It is normally commanded by OF-8 (see STANAG 2116).
j.
Group 10. The largest tactical and administrative formation of armed forces made up of a number of group 9 and group 8 formations.
k.
Group 11. Several group 10 or group 9 formations under a designated joint force commander.
GROUP
SYMBOL
1
2
3
NATIONAL DESIGNATION
REMARK
COUNTRY
ALB
4
I 5
II 6
III 7
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9
10
11
GROUP
1 2 3
SYMBOL
NATIONAL DESIGNATION FRANCAISE NEERLANDAISE
REMARK
Equipe
Ploeg
(1)
Section
Sectie
(1)
Peloton
Peloton
(1)
II
Compagnie Escadron Batterie Bataillon Escadrille
Compagnie Eskadron Batterij Bataljon Escadrille
(1) armor artillery (1) army aviation
Groepering Regiment
Applies only to home forces
III
Groupement Regiment Brigade
Brigade
(1)
Division
Divisie
(1)
Corps d’armée
Legerkorps
(1)
Armée
Leger
(2)
Group d’armée
Legergroep
(2)
4
I 5 6 7 8
COUNTRY
BEL
9 10 11
GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
BGR
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2
3
Razchet (Paзҹeт) Ekipazh (Eҝипаҗ)
Otdelenie (Отделение) Vzvod (Взвод)
4
I
Rota (Рота) Batareja (Батарея)
5
II
Bataliyon (Баталъон)
(1) artilley, signals, air-defence infantry, armour, reconnaissance, engineers, signals (1) infantry, reconnaissance, NBC, logistic, signals, engineers (1) infantry, armour, reconnaissance, artillery, air-defence, engineers, signals, NBC, logistic, (1) infantry, armour reconnaissance, signals, engineers, NBC, logistic artillery, air-defence (1) infantry, armour reconnaissance, signals, engineers, NBC, logistic artillery, air-defence
Diviziyon (Дивизион) 6
(1) infantry, armour reconnaissance, artillery, signals, engineers, NBC, logistic
III
Polk (Полк)
Brigada (Бригада)
(1) infantry, armour, artillery, engineers, logistic
No equivalent
(2)
Komandvane (Командване)
(1), (3)
Armia (Армия)
(1)
No equivalent
(2)
7
8
9 10 11
(1) basic national designation. (2) non existent in the Bulgarian armed forces. (3) will exist in the Bulgarian armed forces up to the end of 2006. Note: Words in Latin letters are the transcribed pronunciation of national designations.
GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
CAN 1
Element smaller than a Section
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Section
(1)
Platoon Troop Section
4
I 5
II 6
III 7
8
Company Squadron Battery Flight Battalion Regiment Squadron Regiment Wing Group Brigade Brigade group Aviation group Division
(1) infantry armour, artillery, engineers, signals aviation (1) infantry armour, engineers artillery aviation (1) infantry armour, artillery, engineers, signals aviation (2) aviation established as required generally in support of joint operations (1)
(2)
9 10 11
Corps
(2)
Army
(2)
Army group
(2)
(1) basic national designation. (2) non existent in the Canadian armed forces.
GROUP
SYMBOL
1
2
NATIONAL DESIGNATION Osádka, obsluha, sekce
REMARK
Družstvo
(1)
COUNTRY
Element smaller than a section
B-5 NATO UNCLASSIFIED
CZE
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4
I 5
II 6
III 7
Četa
(1)
Rota Baterie Roj Prapor Oddil Letka Pluk Letecká skupina
(1) artillery, air defense aviation (1) artillery, air defense aviation (1) aviation
Brigáda Zakladna
(1) aviation
Divize
(1)
Armádni sbar
(1)
8
9
10
(2)
11
(2)
(1) Basic national designation. (2) Non existent in the Czech army.
GROUP
SYMBOL
1
2
3
4
I 5
II
NATIONAL DESIGNATION Trupp
REMARK
Gruppe Rotte
(1) army aviation
Zug Schwarm
(1) army aviation
Staffel
echelon of command/control or support elements (1) artillery, army air defence army aviation, air force, medical and navy navy military school (1) army aviation navy military school
Kompanie Batterie Staffel Boot Inspektion Bataillon Abteilung Bootsgeschwader, Schiff Lehrgruppe
(1)
B-6 NATO UNCLASSIFIED
COUNTRY
DEU
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NATO UNCLASSIFIED ANNEX B TO APP-6 Regiment
6
III Geschwader, Bereich Schiffsgeschwader Brigade
7
Einsatzflottille Sanitätskommando Einsatz Division
8
9
10
11
Wehrbereichskommando Sanitätskommando Einsatz Korps Kommando Operative Führung Eingreifkräfte Kommando Operative Führung Luftstreitkräfte Flottenkommando Armee Component Command Einsatzführungskomman do der Bundeswehr TSK FüKdo und Ämter Armeegruppe Joint Force Command
(1) artillery, signal, army aviation, engineers, army air defence, air mobile infantry, medical, NBC defence, logistics air force navy (1) logistics, armour, armoured infantry, airborne infantry, air mechanized, special forces, army combat support navy Bundeswehr Joint Medical Service Command (1) armour, armoured infantry, special operations, air mechanized Bundeswehr Joint Medical Service Command (1) Response Forces Operations Command air force navy (2) (2) Bundeswehr Operations Command Single Service Commands & Departments (2) (2)
(1) Basic national designation. (2) Non existent in the German Armed Forces
GROUP
SYMBOL
1
2 3
NATIONAL DESIGNATION Gruppe
REMARK
Sektion
(1)
Deling
(1)
(1)
B-7 NATO UNCLASSIFIED
COUNTRY
DNK
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NATO UNCLASSIFIED ANNEX B TO APP-6 4
I 5
II 6
Kompagni Eskadron Batteri Bataljon Afdeling Bataljons kampgruppe
Regiment
III 7 8
infantry, engineers, signals armour artillery (1) artillery composite unit of mixed arms, mainly infantry or armour with other arms added peacetime training and administrative unit
Brigade
(1)
Division
(1)
Korps
(1)
Arme
(2)
Armegruppe
(2)
9 10 11
(1) basic national designation. (2) non existent in the Danish Army. GROUP
SYMBOL
1
2
3 4
I 5
II 6
III
7
8
NATIONAL DESIGNATION Escuadra/Equipo Patrulla
REMARK
COUNTRY
(1) army air
ESP
Peloton Seccion Compania Bateria Escuadron Subgrupo Tactico Battallon Grupo Grupo Tactico Regimiento Agrupacion Tactica
(1) artillery armour composite unit of mixed arms (1) artillery, cavalry, services composite unit of mixed arms (1) composite unit of mixed arms
Brigada
(1)
Division
(1)
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10
Cuerpo de Ejercito
(1)
Ejercito
(2)
Grupo de Ejercito
(2)
11
(1) basic national designation. (2) non existent in the Spanish army.
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NATO UNCLASSIFIED ANNEX B TO APP-6
GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
EST 1 2 3
4
I 5
II 6
III 7 8
9 10 11 .
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NATO UNCLASSIFIED ANNEX B TO APP-6
GROUP
SYMBOL
1
2 3 4
I 5
II 6
NATIONAL DESIGNATION Equipe Equipage
REMARK
COUNTRY
Groupe Patrouille
(1) reconnaissance
Section Peloton
(1) armour and transportation units
Compagnie Batterie Escadron Flight Bataillon Groupement
(1) artillery armour and transportation units army aviation (1) (1) temporary unit
Regiment
(1)
Brigade
(1) logistic unit
Division
(1)
Corps d’Armée
(1)
Armée
(1)
Groupe d’Armées
(2)
(1) personnel responsible for the operation of equipment
FRA
III 7 8
9 10 11
(1) Basic national designation. (2) non existent in the French army.
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GROUP
SYMBOL
1
2
3
4
I
5
II
NATIONAL DESIGNATION Section
REMARK
COUNTRY
(1)
GBR
(2) Platoon Troop Flight Company Squadron Battery Combat group. Squadron group, Coy/Sqn group Battalion Regiment Field Ambulance Armoured or Field workshop Wing Battle group Commando
6
(1) marines, armour, artillery, engineers, signals, special air service, transport, army air, RAF Regiment (1) armour, engineers, signals, special air service, army air , transport, RAF Regiment
(1) armour, artillery, engineers, signals, special air service, army air medical repair and recovery RAF Regiment composite unit of mixed arms “marines” (2)
III 7
8
9
10
11
Field force/Brigade
(1)
Division
(1)
Corps
(1)
(2)
Army Group
(1)
(1) basic national designation. (2) non existent in the British army.
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GROUP 1
2
3
SYMBOL
4
I 5
II 6
III
7 8
NATIONAL DESIGNATION Hemi-Homas Stoecheon
REMARK
COUNTRY
Homas Stoecheon
Infantry, armour, engineers, signals artillery
Themoerea Ulamos
infantry, engineers, signals artillery, armor
Lochos Pyrovolarchia Ili Taghma Mora Epilarchia Stntagma Theoekissis machis Merarchiakon Pyrovolikon Homas Pyrovolikon Mahis
infantry, engineers, signals artillery armour infantry, engineers, signals artillery armour infantry armour ) ) artillery ) )
Taxiarchia
armour
Merarchia
(1)
Soma stratou
(1)
Stratia
(1)
Infantry Infantry, armour
GRC
9 10
11
(2)
(1) Basic national designation. (2) Nonexistent in the Greek army.
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NATO UNCLASSIFIED ANNEX B TO APP-6
GROUP
SYMBOL
1
2
3
NATIONAL DESIGNATION
REMARK
COUNTRY
HRV
4
I 5
II 6
III 7
8
9
10
11
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NATO UNCLASSIFIED ANNEX B TO APP-6
GROUP
SYMBOL
1
2
3
4
I 5
II 6
NATIONAL DESIGNATION Résleg Repűlő géppár
REMARK
COUNTRY
Kezelőszmélyzet Raj
(1) armour, infantry reconaissance
Szakasz
(1) armour, infantry, engineers, signals
Század Űteg
(1) armour, infantry, signals, air artillery air defence
Zászlóalj Osztály
(1) armour, infantry, combat service support artillery air defence
Ezred
(1) radar, air
Dandár
(1) infantry, logistics
Hadosztály
(2)
Hadtest
(1)
Hadsereg
(2)
Hadseregcsoport
(2)
(1) It does not exist as an organic unit.
HUN
III 7
8
9
10
11
(1) Basic national designation. (2) Nonexistent in the Hungarian Defense Forces.
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NATO UNCLASSIFIED ANNEX B TO APP-6
GROUP
SYMBOL
1
2 3
NATIONAL DESIGNATION
REMARK
COUNTRY
ISL
4
I 5
II 6
III 7 8 9
10 11
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NATO UNCLASSIFIED ANNEX B TO APP-6
GROUP 1
2
3
SYMBOL
4
I 5
II
6
NATIONAL DESIGNATION Squadra Squadra pezzo Equipaggio Pattuglia
REMARK COUNTRY (1) artillery tank and cavalry This formation is not an organic unit. A comparable unit is organized on a case by case basis in accordance with the task. The unit strength may range from group 1 to 3.
Plotone Sezione
(1) artillery, transport
Compagnia Squadrone Batteria Autoreparto Complesso minore Battaglione
(1) cavalry, army aviation artillery transport combined arms company group (1) infantry, signal, engineers, logistic, transport artillery cavalry, army aviation transport combined arms battle group (battalion level), headquarters units, medical (1) In the Italian Army the regiment is battalion sized. Grouping of combat support units Combined arms battle group (1)
Gruppo Gruppo squaroni Autogruppo Reparto Reggimento
III 7 8
Brigata
9
10
Divisione Comando Operativo Intermedio Comando dei Supporti delle Forze Operative Terrestri Corpo d’Armata Comando Operativo Intermedio Comando Forze Operative Terrestri Armata
ITA
(1) divisional headquarters are called “Intermediate Operational Command” CS and CCS headquarters of the Operational Land Forces Command (1) The “Intermediate Operational Command”may be elevated to corps level. Operational Land Forces Command Applicable only time
(1) Basic national designation.
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SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
LTU 1 2 3
4
I 5
II 6
III 7 8
Grandis Grupė
(1) Artillery
Skyrius
(1)
Būrys Ekipa, komanda, grupė
(1) Special forces
Kuopa Baterija Grandis Batalionas Eskadrilė
(1) Artillery, Air defence Air forces (1) Air forces
Pulkas Rinktinė
Land forces training unit only National volunteer forces unit only
Brigada
(1)
Karinis regionas
Territorial (regional) organization
Ginkluotosios pajėgos
Unified command organization for all armed forces services and units
9 10 11
(2)
(2)
. (1) Basic national designation. (2) Nonexistent in the Lithuanian Armed Forces.
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GROUP
SYMBOL
1
2
3 4
NATIONAL DESIGNATION Equipe
REMARK
Groupe
(1)
Section
(1)
Compagnie
(1)
Bataillon
(1)
Regiment
(2)
Brigade
(2)
Division
(2)
Corps d’Armée
(2)
Armée
(2)
Groupe d’Armée
(2)
(1)
COUNTRY
LUX
I 5
II 6
III 7 8
9 10 11
(1) Basic national designation. (2Nonexistent in the Luxembourgian army.
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GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
LVA 1 2 3
4
I 5
II 6
III 7 8
9 10 11 .
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GROUP
SYMBOL
1
NATIONAL DESIGNATION Groep Ploeg Stuk
2
3
4
I 5
II
6
Detachement Groep Sectie Peloton Gevechtsbatterij Vlucht Compagnie Eskadron Batterij Squadron Bataljon Afdeling Groep Colonne Commando Regiment
III
Geniegevechtsgroep Groep (2)
REMARK
COUNTRY
(1) services, cavalry (reconnaissance) artillery, mortars with infantry and cavalry (1) cavalry, artillery, armour (1) anti aircraft artillery (except quad. 5 AAMG unit, designation “peloton”) army aviation (1) cavalry, armour, military police artillery, anti aircraft artillery army aviation (1) artillery, anti aircraft artillery army aviation civil defence services, indicates a non-organic formation consisting of various group 3 and 4 units exist only as a non-organic traditional grouping of battalions of the same arm or branch engineers
NLD
(1)artillery ) anti aircraft artillery )
7
8 9
10
11
Brigade Legerkorps artillerie Legerkorps logistiek commando Divisie
signals services (1) artillery services
indicates a non-organic ) formation consisting of various group 4 and 5 units
) )
(1)
Legerkorps
(1)
Leger
(3)
Legergroep
(3)
(1) basic national designation. (2) always with the prefix of an arm, branch or service, e.. “intendance groep” (3) non existent in the Royal Netherlands army.
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GROUP
SYMBOL
1
2
3 4
I 5
II
6
NATIONAL DESIGNATION
REMARK
COUNTRY
Lag
(1)
Gruppe
(1)
Tropp
(1)
Kompani Eskadron Batteri Stridsgruppe Bataljon Stridsgruppe
(1) armour, cavalry artillery composite unit of mixed arms (1) composite unit of mixed arms
Regiment
administrative unit only
Brigade Kombinert regiment
composite formation of mixed arms (Brigade Size)
Division Forsvarsdistrikt Landforsvar
(1) ) territorial organization ) (“Land Defence”)
Korps
(2)
Forsvarskommando
combined organization for all three services
Arme-gruppe
(2)
NOR
III 7
8
9
10
11
(1) basic national designation. (2) non existent in the Norwegian army.
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GROUP
SYMBOL
1
2
3
4
I 5
II 6
NATIONAL DESIGNATION Element mniejszy niż drużyna
REMARK
COUNTRY
Drużyna Załoga Działlon Pluton
(1) infantry, reconnaissance, engineers, signals, air mobile armour artillery (1)
Kompania Bateria Swadron Batalion Dywizjon
(1) artillery air cavalry (1) artillery
Pułk
(1)
Brygada
(1)
It does not exist as an organic unit and is structured each time in view of a particular task.
POL
III 7
8
Dywizja
(1)
9
Korpus
(1)
10
(2)
11
(2)
(1) Basic national designation. (2) Nonexistent in the Polish Army.
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GROUP
SYMBOL
1
2
3 4
I 5
II 6
NATIONAL DESIGNATION Esquadra
REMARK
COUNTRY
Seccao
(1)
Pelotao
(1)
Companhia Bateria Esquadrao Batalhao Grupo
(1) artillery cavalry and armour (1) cavalry, armour, artillery
Regimento
(1)
Brigada Agrupamento
(1) special duties organization
Divisao
(1)
Corps de exército
(1)
Exército de campanha
(2)
Grupo de exercitos
(2)
(1)
PRT
III 7
8
9
10
11
(1) basic national designation. (2) non existent in the Portuguese army.
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GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
ROU 1 2 3
4
I 5
II 6
Secţie Echipă Piesă
artillery.
Pluton Secţie
artillery
Companie Baterie
Artillery
Batalion Divizion
artillery
Regiment
III Brigadă
7 8
Divizie
Corp de armată
9 10 11 .
Armată
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GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
SVK 1 2 3
4
I 5
II 6
III 7 8
9 10 11 .
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GROUP
SYMBOL
NATIONAL DESIGNATION
REMARK
COUNTRY
SVN 1 2 3
4
I 5
II 6
III 7 8
9 10 11 .
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GROUP
SYMBOL
1
2
3 4
I 5
NATIONAL DESIGNATION Manga
REMARK
Kisim
(1)
Takim
(1)
Bölük Batarya
(1) artillery
Tabur
(1)
(1)
COUNTRY
TUR
II 6
Alay (muharebe grubu)
III 7
Tugay
(1)
8
Tümen
(1)
9
Kolordu
(1)
Ordu
(1)
10
11
Ordular grubu
(1) basic national designation. (2) non existent in the Turkish army.
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GROUP
SYMBOL
1
2
3 4
I 5
II 6
III 7
8
9
10
11
NATIONAL DESIGNATION Squad
REMARK
COUNTRY
Section
(1)
Platoon Detachment
(1) Special Forces, Military Police
Company Battery Troop Battalion Squadron
(1) artillery armored cavalry, air cavalry
Regiment Group
(1) armored cavalry artillery, engineer, aviation, Special Forces, combat service support
Brigade
(1)
Division
(1)
Corps
(1)
Numbered army
may be established to control two or more corps
Army group
(1)
(1)
USA
armored cavalry, air cavalry
(1) basic national designation.
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NATO UNCLASSIFIED ANNEX C TO APP-6
LEXICON
ANNEX C
C.1. ACRONYMS AND ABBREVIATIONS This section contains abbreviations relevant to APP-6 and is not meant to be exhaustive. The definitive and more comprehensive list of NATO agreed abbreviations is in AAP-15. APP-6 uses upper case for all abbreviations to reflect how they are used in this document. Chapter 8 also includes two Tables of acronyms and abbreviations relevant to that chapter. AA
assembly area
AARROZ
air-to-air restricted operations zone
AAW
anti-air warfare
ACA
airspace coordination area
AEW
airborne early warning
AGI
auxiliary group intelligence
ALT
altitude
APC
armoured personnel carrier
APOD
airport of debarkation
APOE
airport of embarkation
APP
Allied procedural publication
ASP
ammunition supply point
ASR
alternate supply route
ASUW
antisurface warfare
ASW
antisubmarine warfare
AUV
autonomous underwater vehicle
BDZ
base defense zone
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bridgehead line
BSA
brigade support area
C2
command and control
CBRN
chemical, biological, radiological, and nuclear
CBT
combat
CIE
Commission Internationale de l’Eclairage
CSAR
combat search and rescue
DET
detainee(s)
DIFAR
directional frequency analysis and recording
DSA
division support area
DTG
date-time group
DZ
drop zone
ENY
enemy
EO
electro-optical
EPLRS
enhanced position location reporting system
EPW
enemy prisoner of war
ERP
engineer regulating point
EW
electronic warfare
EZ
extraction zone
FAADEZ
forward area air defence engagement zone
FARP
forward arming and refuelling point
FC
funnel cloud
FCL
final coordination line
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forward edge of the battle area
FEZ
fighter engagement zone
FFA
free-fire area
FPF
final protective fire
FSA
fire support area
FSCL
fire support coordination line
FSS
fire support station
FSSL
fire support safety line
GOV
government
GPS
global positioning system
HIDACZ
high-density airspace control zone
HIMEZ
high missile engagement zone
HL
holding line
IFF
identification, friend-or-foe
ISR
intelligence, surveillance, and reconnaissance
JEZ
joint engagement zone
LAB
laboratory
LC
landing craft
LD
line of departure
LLTR
low-level transit route
LOA
limit of advance
LOMEZ
low missile engagement zone
LP
launch point
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logistics release point
LZ
landing zone
MAGTF
Marine air-ground task force
MCM
mine countermeasures
MCP
maintenance collection point
MEDEVAC
medical evacuation
MEZ
missile engagement zone
MP
military police
MRR
minimum-risk route
MSD
minesweeper, drone
MSR
main supply route
NAI
named area of interest
NATO
North Atlantic Treaty Organization
NFA
no-fire area
NFL
no fire line
OBJ
objective
PAA
position area for artillery
PD
point of departure
PIM
position and intended movement
PK
picket
PLD
probable line of deployment
PP
passage point
PR
personnel recovery
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personnel services
PUP
pop-up point
PX
passenger
PZ
pick-up zone
R3P
rearm, refuel, and resupply point
RFA
restricted fire area
RFL
restrictive fire line
RGB
red, green, blue
RL
release line
RLY
rally point
ROM
refuel on the move
ROZ
restricted operating zone
RS
rescue surface station
RSA
regimental support area
RS
rescue station
RV
re-entry vehicle
SAAFR
standard use Army aircraft flight route
SAM
surface-to-air missile
SAR
search and rescue
SEAD
suppression of enemy air defences
SHORADEZ
short range air defence engagement zone
SIF
selective identification feature
SIGINT
signals intelligence
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special operations force
SPOD
seaport of debarkation
SPOE
seaport of embarkation
STANAG
NATO standardization agreement
SUB
submarine
TAI
target area of interest
TCP
traffic control post
TF
task force
TGT
target
TRP
target reference point
TS
thunderstorm
TTP
trailer transfer point
TV
television
UAV
unmanned aerial vehicle
UL
ultra light
UMCP
unit maintenance collection point
UUV
unmanned underwater vehicle
UXO
unexploded explosive ordnance
VSTOL
vertical or short take-off and landing
WEZ
weapon engagement zone
WFZ
weapons free zone
WMO
World Meteorological Organization
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NATO UNCLASSIFIED ANNEX C TO APP-6 C.2.
TERMS AND DEFINITIONS
This section contains terms and definitions relevant to APP-6. assumed friend In identification, the designation given to a track, object or entity whose characteristics, behaviour or origin indicate that it is a probable friend. (AAP-6) attribute A distinctive feature or characteristic such as line, shape, colour, texture (fill), edge, mass, and value. Commission Internationale de l'Eclairage (CIE) A colour space chart widely used to describe the range of colour seen by the human eye. contact Any discrete airborne, surface or subsurface object detected by electronic, acoustic, and/or visual sensors. (AAP-6) faker A friendly track acting as a hostile for exercise purposes. (STANAG 1241) fields A defined area in which a limited combination of alphanumeric and other characters, indicators, and/or abbreviations are grouped/situated in an established way around a symbol/icon, line, area, point, or boundary and used for the purpose of providing additional information about the associated object or operational environment geometry. frame The geometric border of a symbol that provides an indication of the affiliation, battle dimension, and status of an operational object. friend In identification, the designation given to a track, object or entity belonging to a declared, presumed or recognized friendly nation, faction or group. (AAP-6) graphic Any and all products of the cartographic and photogrammetric art. A graphic may be either a map, chart, or mosaic or even a film-strip that was produced using cartographic techniques. (AAP-6) hostile
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NATO UNCLASSIFIED ANNEX C TO APP-6 In identification, the designation given to a track, object or entity whose characteristics, behaviour or origin indicate that it is a threat to friendly forces. Designation as hostile does not necessarily imply clearance to engage. (AAP-6) icon The innermost part(s) of a symbol that provides a graphic representation of an operational object. Icons can be either graphic or alphanumeric. indicator In intelligence usage, an item of information which reflects the intention or capability of a potential enemy to adopt or reject a course of action. (AAP-6) interoperability The ability to act together coherently, effectively and efficiently to achieve Allied tactical, operational and strategic objectives. (AAP-6) joker A friendly track or contact acting as a "suspect" track for exercise purposes only. (STANAG 1241) meteorological symbology A structured set of symbols and graphics for the display of meteorological information. modifier Optional text or graphics that provide additional information about a symbol or tactical graphic. neutral In identification, the designation given to a track, object or entity whose characteristics, behaviour, origin or nationality indicate that it is neither supporting nor opposing friendly forces. (AAP-6) operational environment Factors and conditions that must be understood to successfully apply combat power, protect the force and complete the mission. operational symbology Symbology used to plan and execute military operations in support of command, control, communications, computers, and intelligence functions. pending Tracks which have not been subject to the identification process but which are available for reporting. (STANAG 1241) signals intelligence The generic term used to describe communications intelligence and electronic intelligence when there is no requirement to differentiate between these two types of C-8 NATO UNCLASSIFIED
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NATO UNCLASSIFIED ANNEX C TO APP-6 intelligence, or to represent fusion of the two. (AAP-6) Also called SIGINT. status A determination or declaration as to whether a track's or object's location or battlefield environment is existing/present or is planned/anticipated at the time that the symbol was generated or the time associated/presented with the symbol itself. suspect A track or contact which is potentially hostile because of its characteristics, behaviour, origin, or nationality. (STANAG 1241) symbol An object that presents information. symbol identification code An alphanumeric code based on a database structure that provides the minimum elements required to construct the basic icon and/or a complete symbol. track A series of related contacts displayed on a data display console, other display devices, or a plotting board. The actual path of an aircraft above, or a ship on, the surface of the earth. unknown 1. A code meaning information not available. 2. In identification, the designation given to an evaluated track, object or entity that has not been identified. (AAP-6)
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REFERENCE PUBLICATIONS
AAP-6 AAP-15 AAP-19 AJP-01 AJP-2 AJP-2.1 AJP-3 AJP-3.1 AJP-3.2 AJP-3.3 AJP-3.3.5 AJP-3.4.1 AJP-4 AJP-9 STANAG 1059 STANAG 1166 STANAG 1241 STANAG 2511 STANAG 2220 STANAG 2287 STANAG 2460 STANAG 2961
NATO Glossary of Terms and Definitions NATO Glossary of Abbreviations Used in NATO Documents and Publications NATO Combat Engineer Glossary Allied Joint Doctrine Allied Joint Intelligence, Counter-Intelligence and Security Doctrine Doctrine for Intelligence Procedures Allied Doctrine for Joint Operations Allied Joint Maritime Operations Allied Joint Doctrine for Land Operations Joint Air and Space Operations Doctrine Doctrine for Joint Airspace Control Peace Support Operations Allied Joint Logistic Doctrine NATO Civil-Military Co-operation (CIMIC) Doctrine Letter Codes for Geographical Entities Standard Ship Designator System NATO Standard Identity Description Structure for Tactical Use Intelligence Reports Information/Intelligence Exchange on Irregular Forces Task Verbs for Use in Planning and the Dissemination of Orders Functional (Category) Codes for the Classification of Places and Installation and Facilities Classes of Supply of NATO Land Forces
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APP-6 (D)(1)
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