Fast Character Creation Guide Roll: (choose one of the three) 1) 1D10 for each each Statistic Statistic and and re-roll re-roll under under 5, place number number in Statistics Statistics in in order order 2) 1D10 for each each Statistic Statistic and and re-roll re-roll under under 3, place numbers numbers in desired desired Statistics Statistics 3) 2D10 for for each Statistic Statistic and re-rol re-rolll under 3, averag averagee the two die number numberss and place in desired desired Statistics Statistics.. Always round down to the nearest whole number. Character points: Career Skills: 40points, starting level not more than 7 per skill Pickup Skills: INT+REF=, starting level not more than 3 per skill Assign your skill points. B ody Type points Body Type Body Type Modi fi er Add to Dama ge 2
Very Weak
-0
-2
3-4
Weak
-1
-1
5-7
Avera ge
-2
+0
8-9
Strong
-3
+1
10
Very St rong
-4
+2
11+ Superhu man* -5 11/12=+4 13/14=+6 15+=}+8 *only possible with cybernetic enhancement. Starting Cash: Special Ability Level corresponds on the chart with monthly salary amount (day Job) x 1D6/3 (months employed) = Starting Cash Cla ss 1-5 6 7 8 9 10 R ock er 1,000 1,500 2,000 5,000 8,000 12,000 Sol o
2,000
3,000
4,500
7,000
9,000
12,000
C op
1,000
1,200
3,000
5,000
7,000
9,000
C orp
1,500
3,000
5,000
7,000
9,000
12,000
Media Fi xer
1,000 1500
1,200 3000
3,000 5000
5,000 7000
7,000 8000
10,000 10000
Techi e
1000
2000
3000
4000
5000
8000
Netrunner
1000
2000
3000
5000
7000
10000
Medt echi e
1600
3000
5000
7000
10000
15000
Nomad
1000
1500
2000
3000
4000
5000
Roll 1D6 on 5 or 6 y ou just got unemployed. Roll on the Corporate D100 Chart to find your employer. Your Age Level=2D6+16 Use the Life path Generator to figure out what happened to your character before 2020. Your Standard Equipment to start the game. A typical Outfit might i nclude: Inflatable Bed (folds to 6x6) Compressible down sleeping bag (wads to the size of a paperback book) Micro-Stereo Compo (micro boom box with headphones or speakers, possibly cd/cip/tape pla yer and tv) Handful of datachips (music recordings…) Cellular Phone (the phone is yours, service is rented by the month and you haven’t paid) Portable Computer (for records/most characters) A basic Cyberdeck and cables (for Netrunners) A basic First Aid kit ( for Medtechies) A no brand Musical Instrument (for rockerboys) Knife, Lt Handgun or Lt SMG SP 4 armored clothes Basic Personal items like a toothbrush. A shoulder bag or duffel duffel to carry all of your crap. Use your starting cash to buy nice equipment and Cyberwear for your character or Save your starting cash and roll on the Cyberwear, Guns and Armor Armor Tables. Cyberwear does take Humanity Cost. You must must start the game with what you roll. Take What What you Get. One Last thing…If you want to “BO RG” out your character… Select a secret Employer for 10000 EB in Free Cyberwear. Pick Covert Military, Organized Crime, or Owned by a Corporation. There is a 60% chance of a backfire if you try to tamper with their methods. Roll a D6 to find out what their insurance is: 1 Hos Hostag tages you you care are for 2 Blackmai l 3 You are are Mon Monito itored red cons consta tant ntly ly 4 Comm Comman and d Kill Kill (pos (posth thyp ypno notic tic sugg sugges estio tion) n) 5 Comp Compan any y Safe Safegu guar ard d (you (you can can’t ’t inj injur uree them) them) 6 Remot e Detonat or or