GURPS 4e Microlite Campaign level: /oe$en$50-75 level: /oe$en$50-75 ,&e$ional75-100 eroi&100-200 !"er200-300 Disadvantages: Ma Disadvantages: Ma 40 oin$# or 50 o a#e l"# 5 oin$# o "irk#
ST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
!T : T10 oin$#;level )< : I20 oin$#;level i$ =oin$# !T !T >ill : =er&e$ion I ?a$ig"e ?a$ig"e =oin$# T Ba#i& Li$ !T!T;5 ld# Ba#i& !eed )<+T;4@ )<+T ;4@ ee ra&$ion# Ba#i& Move B! in %ard#@ )ro ra&$ion# )odge B! +3@ )ro ra&$ion# =arr% >eaon #kill;2 +3 Blo&k !'ield #kill;2 +3 Effective skill level: ,!L level: ,!L #kill level +;- odiier# Success rolls: 3d6 re#"l$ loer $'an ,!L #"&&eed#@ I ,!L C 14 &ri$i&al #"&&e## 3-4@ I ,!L 15 &ri$i&al #"&&e## 3-5@ I ,!L D16 &ri$i&al #"&&e## 3-6@ I ,!L C15 &ri$i&al ail"re 17-18@ I ,!L D 16 &ri$i&al ail"re 18@ Margin of success/failure: )ieren&e e$een $'e re#"l$ rolled and ,!L@ ig'er dieren&e ean# larger $'e #"&&e##;ail"re@ Reaction Rolls: 0)i#a#$ro"# 1-3Eer% 1-3Eer% ad 4-6Bad 7-9=oor 7-9=oor 10-12(e"$ral 13-15Food 16-18Eer% Food 19+,&ellen$
TL TL TL TL TL TL TL TL TL TL TL TL TL
0 1 2 3 4 5 6 7 8 9 10 11 12
Damage Thrust Swing 1d-6 1d-5 1d-6 1d-5 1d-5 1d-4 1d-5 1d-4 1d-4 1d-3 1d-4 1d-3 1d-3 1d-2 1d-3 1d-2 1d-2 1d-1 1d-2 1d 1d-1 1d+1 1d-1 1d-2 1d 2d-1 1d 2d 1d+1 2d+1 1d+1 2d+2 1d+2 3d-1 1d+2 3d 2d-1 3d+1 2d-2 3d+2
Starting Wealth Iron Age Bronze Age Iron Age Medieval Age o !ail Ind"#$r% Me&'ani#ed ("&lear )igi$al Mi&ro$e&' *oo$i& ,o$i& Ma$$er .l$ra$e&'
ppearance: ideo"# -4 *ea&$ion-16 .gl% -2 *ea&$ion-8 .na$$ra&$ive -1 *ea&$ion-4 Average0 A$$ra&$ive +1 *ea&$ion4 Bea"$i"l +4;+2 *ea&$ion12 Eer% Bea"$i"l +6;+2 *ea&$ion16 Charisma: 5 oin$#;level@ +1 *ea&$ion +1 $o Leader#'i ="li& !eaking and all Inl"en&e #kill# ;level Reputation: -5;+5 er G1;+1 *ea&$ion !dious "ersonal #a$its: -5;-10;-15 oin$#@ G1 *ea&$ion;level %oice: 10@ +2 *ea&$ion +2 #kill# involving #eaking or #inging Tech &evel: -5;+5 oin$# er dieren&e in Ba#e TL &anguage: (a$ive #eaking and li$era&% i# ree "% o$'er# a$ Broken1 A&&en$ed2 (a$ive3 Wealth: )ead roke 0-25 =oor 1;5-15 !$r"ggling 1;2 -10 Average0 /oor$ale 210 >eal$'% 520 Eer% >eal$'% 2030 ?il$'% *i&' 10050 Status: 5;level@ *ange ro G2 #er $o 8 eeror cute Senses: 2;level@ +1 $o !en#e roll ;level m$ide'terit(: 5 m$ide'terit(: 5 nimal Empath(: 5 Catfall: 10@ Catfall: 10@ !"$ra&$ 5%d# ro all Com$at Refle'es: 15@ +1 =arr%;Blo&k;)odge +2 ?rig'$ /'e&k +6 re&over ro !$"n Danger Sense: 15 Daredevil: 15 Empath(: 15 Empath(: 15 Enhanced Defences: +1 Defences: +1 Blo&k5 +1 )odge15 +1 =arr%5 one;10all )earlessness: 2;level )earlessness: 2;level )le'i$ilit(: 5;15 )le'i$ilit(: 5;15 do"le-Hoin$ed #ard to *ill: 2;level *ill: 2;level #igh "ain Threshold: 10 Threshold: 10 +umper: 100 +umper: 100 &anguage Talent: 10 Talent: 10 &uck: 15;30;60 &uck: 15;30;60 ,ight %ision:: 1;level %ision:: 1;level "erfect -alance: 15 -alance: 15 Resistant: )i#ea#e Resistant: )i#ea#e +3;+83;5 =oi#on +35 Talent: Eariale Talent: Eariale
1uirks: Minor er#onali$% $rai$#@ G1 ea&' ai" G5@
-ad Sight: -10;-25 Sight: -10;-25 -ad Temper: -10 Temper: -10 -loodlust: -10 -loodlust: -10 Code of #onour: -5;-10;-15 #onour: -5;-10;-15 Curious: -5 Delusions: -5;-10;-15 Delusions: -5;-10;-15 .lutton(: -5 .lutton(: -5 .reed: -15 .reed: -15 #ard of #earing: -10 #earing: -10 #onest(: --10 mpulsiveness: -10 mpulsiveness: -10 ntolerance: Eariale ntolerance: Eariale +ealous(: -10 +ealous(: -10 &echerousness: -15 &echerousness: -15 !$session: -5-10 !verconfidence: -5 !verconfidence: -5 "acifism: -5;-10 "acifism: -5;-10 "ho$ia: Eariale "ho$ia: Eariale Sense of Dut(: Eariale Dut(: Eariale Truthfulness: -5 Truthfulness: -5 0nluckiness: -10 0nluckiness: -10 %ow: -5;-10;-15 %ow: -5;-10;-15
250 500 750 1k 2k 5k 10k 15k 20k 30k 50k 75k 100k
cro$atics: )<; )<-6 cting: I;A I-5 nimal #andling: I;A I-5 rea *nowledge: I;, I-4 rmour(: I;A I-5 -rawling: )<;, (one Camouflage: I;, I-4 Carousing: T;, T-4 Clim$ing: )<;A )<-5 Computer !peration/T&: I;, I-4 Computer "rogramming/T&: I; (one Crewman/T&: I;, I-4 Criminolog(/T&: I;A I-5 Diagnosis/T&: I; I-6 Disguise/T&: I;A I-5 Electronics !peration/T&: I;A I-5 Electronics Repair/T&: I;A I-5 Engineer/T&: I; (one Environment Suit/T&: )<;A )<-5 Escape: )<; )<-6 E'plosives/T&: I;A I-5 )irst id/T&: I;, I-4 )orger(/T&: I; I-6 .am$ling: I;A I-5 #iking: T;A T-5 #oldout: I;A I-5 #umanities: I; I-6 nfluence:Diplomac(: I; I-6 nfluence:)ast2talk: I;A I-5 nfluence:ntimidation: I;A I-5 nfluence:Savoir2)aire: I;, I-4 nfluence:Se' appeal: T;A T-3 nfluence:Streetwise: I;A I-5 nterrogation: I;A I-5 +umping: )<;, (one *arate: ); (one &aw: I; I-6 &eadership: I;A I-5 &ockpicking/T&: I;A I-5 Mathematics/T&: I; I-6 Mechanic/T&: I;A I-5 Melee:Rapier: )<;A )<-5 Melee:Smallsword: )<;A )<-5 Melee:)lail: )<; )<-6 Melee:'e/Mace: )<;A )<-5 Melee:"olearm: )<;A )<-5 Melee:Spear: )<;A )<-5 Melee:Staff: )<;A )<-5 Melee:-roadsword: )<;A )<-5 Melee:*nife: )<;, )<-4 Melee:Shortsword: )<;A )<-5 Merchant: I;A I-5 Missile:-eam: )<;, )<-4 Missile:Cannon: )<;, )<-4 Missile:Machine gun: )<;, )<-4 Missile:&W: )<;, )<-4 Missile:"istol: )<;, )<-4 Missile:Rifle: )<;, )<-4 Missile:Shotgun: )<;, )<-4 Missile:SM.: )<;, )<-4 Missile:)lamethrower: )<;, )<-4 Missile:-lowpipe: )<; )<-6 Missile:-ow: )<;A )<-5 Missile:Cross$ow: )<;, )<-4 ,atural Sciences/T&: I; I-6 ,aturalist: I; I-6 ,avigation/T&: I;A I-5 !$servation: I;A I-5
&evel A$$ri"$e-3 A$$ri"$e-2 A$$ri"$e-1 A$$ri"$e A$$ri"$e+1 A$$ri"$e+2 A$$ri"$e+3 ,$ra+1
Eas( 1 2 4 8 +4
rmour DR /lo$' 1 Lea$'er 2 !&ale 3 Mail 4 !$eel La 5 =la$e 6 ?lak a&k 7 Balli#$i& 8 Ta& Ee#$ 12
Cost 150 340 610 645 1360 4040 500 400 900
Weight 12 19@5 49 58 64 89@5 20 2 9
T& 0 2 1 2
Weapon Ae Ma&e ="n&' !a T'r"#$ing #ord
0
Large knie
4 2
*aier !'or$#ord
0
"ar$er#$a
0 0 2
Longo !'or$o /ro##o
5 6 8
)erringer @41 1d i+ 9 A"$o i#$ol 2d+2 i @44 A"$o i#$ol 3d i+
verage #ard 1 2 4 8 12 +4
1 2 4 8 12 16 +4
Shields !all Medi" Large
Cst 40 15 25
D1 2 3
!'ield )B add# $o Blo&k;=arr%;)odge Aro"r )* ded"&$# ro daage deal$
Damage Cost #+2 &"$ 50 #+3 &r 50 $'r-1 &r $'r &r 20 #+1 &"$ 600 $'r+2 i #-2 &"$ 40 $'r i $'r+1 i 500 # &"$ 400 $'r i #+2 &r 10 $'r+2 &r $'r+2 i 200 $'r i 5$'r+4 i 150 100 350 750
ST 11 12
Wt 4 5
7 10 10 6 6 9 8 8 9
1 3 1 2@75 2 4
11 7 7
3 2 6
9 9 12
@5 2@4 4@5
!ccultism: I;A I-5 "hotograph(/T&: I;A I-5 "h(sician/T&: I; I-7 "ickpocket: )<; )<-6 "u$lic Speaking: I;A I;5 Research/T&: I;A I-5 Riding: )<;A )<-5 Scrounging: I;, I-4 Search: I;A I-5 Shadowing: I;A I-5 Shield: )<;, )<-4 Social Sciences: I; I-6 Smuggling: I;A I-5 Stealth: )<;A )<-5 Survival: I;A I-5 Swimming: T;, T-4 Tactics: I; I-6 Throwing: )<;A )<-3 Thrown Weapon: )<;, )<-4 Tracking: I;A I-5 Traps: I;A I-5 %ehicle: )<;varie# )<-4;5;6
Com$at: roll eaon #kill $o 'i$ deender roll# deen&e Blo&k =arr% or )odge@ (o deen&e roll i a$$a&k i# a &ri$i&al 'i$@ *oll daage ded"&$ )* o aro"r@ )aage $aken o =@ 0= ake T roll or all "n&on#&io"#@