GARAGE GAMERS GROUP
ISSUE # 16
FEBRUARY 2014
SNAKE EYES
GARAGE GAMERS GROUP
I S S U E
1 6
F E B R U A R Y
2 0 1 5
Garage Gamers Group (GGG) Cover: Steve McQueen as Virgil Hilts, by Brian Smith
Editorial
Reviews on the Run
Gaming Tips
The Collector
Penny for your thoughts
The Extra Review
Dog County Range Wars
Special Feature
Member Spotlight
Hi Everyone and welcome to the last month of Summer...at least here in Oz. The rain was good but most of us are over this heat. I for one am looking forward to my favourite season, Autumn. Good news on the Christmas trees shown in last issue. I have tracked down the Australian distributor. Am waiting on a catalogue and prices to see what other goodies are available. With that information I can disseminate to all interested. I will also post online on the GGG Facebook page as well. GW are still in full production for the End of Times for Warhammer. The forth book is either available now, or nearly released. With the first being Nagash, the second Nurgle (The Glotkin), third was the Elves (Khaine), and now the forth is all about the Skaven. Who would have thought that Thanquol would have lasted as long as he has. The fifth and last one is Archaon. I have always had a preference for 40k, but collected the box sets and figures for Warhammer Fantasy. What I found was great about the fantasy figures were they were usable in a greater range of games. Earlier Warhammer editions had more flexibility, compared to earlier 40k, AND the
usability of the miniatures in a variety of other games such as Talisman, Warhammer Quest, WFRP, Warhammer Skirmish and Mordheim, not to mention non GW games as well. There is a lot of angst online and at home about the new edition of Warhammer. I have heard both good and bad with regard to it...mostly bad. Consider though that you as the gamer have the final say in whether you will play or not. You have many other editions, that you can still use all of your collection. I admit that I was annoyed that all of the character models I purchased are now... (spoiler alert) dead, or changed, and the same for my collection of armies, rendered unusable but only if I wanted to buy and play the next edition. Like I said above, they are still able to be used in other editions, so it’s no huge loss. DOGTOWN is entering the halfway mark this month, with 5 gamers down and out from the original 25. Lands are becoming more scarce. Will alliances be formed or will brute force be utilized? In the end, there can be only one. Pentacon should have an available date by next issue, and should be on around mid
SNAKE
EYES
2
year. PentaCon is a one day, GGG mini tourney where everything is supplied (gamewise) you just turn up and play. Each player gets to play five different games on the day, with the winner and runners up picking up prizes. The winner also gets a perpetual trophy and their name on a brass tab on the trophy itself. The winner of the first PentaCon was Simon Machin who, co-incidentally made the sword. Last years winner was Tim Prenzler. Will you be the next? SEIGE AT FORT LYTTON is on this month on the 22nd of February. This is a one day Bolt Action event. 500 points of troops and three games on the day. The event is being run by GGG member Hayden King, and starts at 0830hrs on the day and entry fee includes lunch. This event is being played at an actual Fort. See Facebook page under name above for details.
Send your submissions in to: garagegamersgroup@ gmail.com and put Editor in the subject line. SEE YOU THERE
GarageGamersGroup-The Games We Play Warhammer 40k Warhammer Fantasy Roleplay BattleCry StarWars X-Wing Old West Zombiecide Axis & Allies Warhammer 40k Roleplay
American Civil War
Mordheim
Apocolypse
Flames of War
AD & D
Pathfinder
Arkham Horror
Napoleonics
Necromunda
Warhammer Fantasy
Dreadfleet
Blood Bowl
Man O War
War Machine
Bolt Action WW2
Infinity
Blood Bowl Blood Bowl is a two-player, turn-based board game that typically uses 28 mm miniatures to represent a contest between two teams on a playing field. A board containing a grid overlay represents the field. Using dice, cards, and counters, the players attempt to score higher than each other by entering the opponent's end zone with a player who possesses the ball. The "Blood" in Blood Bowl is represented by the violent actions available to players. Game play is based on a hybrid of American Football and Rugby. Players may attempt to injure or maim the opposition in order to make scoring easier by reducing the number of enemy players on the field. The player races are drawn from the ranks of fantasy races and have characteristics that reflect the abilities of those races. Elves tend to be agile and good at scoring, while Dwarfs and Orcs are more suited to a grinding, physical style of play.
All teams offer a choice between player types with different statistics: related races (e.g. skeletons and zombies in undead teams, various lizardmen types), guests of allied races (e.g. trolls in orc and goblin teams), exotic or monstrous units (e.g. ghouls, wights and mummies in undead teams), and specialists of different roles (usually some combination of Blockers, Blitzers, Throwers, Catchers, Runners and Linemen). Teams can include any number of players of the most basic type (usually Linemen), while the stronger units are limited to 1, 2, 4 or 6 per team. In league play, players gain additional skills and abilities based on their accumulation of experience points. Players face potential injury or even death on the field throughout their careers. Teams improve by the purchase of off-field staff such as cheerleaders, assistant coaches, and apothecaries. Disparity between team values is offset by the purchase of ad hoc star players or mercenaries, as well as bribes and additional temporary support staff, such as wizards or a halfling cook.
REVIEWS ON THE RUN With GGG Member Darian Chase Up and coming game designers, Zetabyte Games, are in production of another Zombie game, however this one looks at a combination of roleplay and tabletop play. I was given limited information, as the game is some time away, with the rule set being edited, and a range of figures under negotiation, and titles still under consideration. What I can tell you, is that the initial concept is based upon a realistic version of the world, as in ‘Our World’, falling to a Zombie Apocolypse. The character that you start with is based upon ’You’, not a random character. Stats are created from your own skills. It does allow for some flexibility in skills that can be learned in a short period of time, and if you can imagine, what you would have to do in a real life situation. There are some quite dark elements in the game, and won’t be for the squeamish. Imagine a child in your group gets infected. It might even be your kid. Where NPC’s form part of your group, (unless you go solo), it is suggested, and even recommended that you can create characters using real life people that are already in your family group. It does need a GM to control the unexpected events, but there may be a Solo play option as well. The game uses a flexible mapping system, which allows for the insertion of your locality, allowing you to play across an area you already know. The main goal is survival, but with the design of the game to include real life characters (You), and random encounters with your group and any others you may run into, (Either other players or NPC’s) it can go anywhere. Real life decisions and considerations, like prioritising searches for water, food, shelter, AND
SNAKE
3
EYES
avoiding Zombies and Baddies make this game something to look forward to. Drop Site Commander by Hawk Wargames has been available for awhile, being released in early 2014. It is a 10mm scale, set in a futuristic Earth universe, for two or more players, and designed to be played on a 4’ x 4’ tabletop, although it could be played on a larger size. The 2 player box set, comes with two forces, and a complete cityscape with buildings to play it on. The buildings, though detailed, are folded cardboard, although there is a range of resin buildings available. You can also buy the cityscape separately. The gameplay relies on quick thinking strategies of rapid deployment of ships and infantry, and it all can be over very quickly. There are currently five races to choose from to form your unique faction, and each army box set comes with a selection of ships and infantry stands. Starter box sets RRP price range between $70 and $120 depending on whether you are buying the plastic or resin sets. Two player starter sets retail around the $140 mark, and include everything you need to play.
SPECIAL OFFER: LANDSKNECHT REGIMENT DEALS A lot of you have been getting enthused about our new Italian Wars range, so we’ve put together a couple of deals to help you kick off your Landsknecht armies at a bargain price! Both deals give you a FREE command section to lead your troops:
STANDING LANDSKNECHT REGIMENT DEAL
4 standing Landsknecht command – a drummer, an officer and two standard bearers. 24 Landsknecht Pike standing
ADVANCING LANDSKNECHT REGIMENT DEAL
4 advancing Landsknecht command – a drummer, two officers and a standard bearers. 24 Landsknecht Pike advancing
SNAKE
4
EYES
ISSUE
16
PAGE
5
Wargaming and the Internet Did you know that in this advanced digital civilization of ours, that you can have all of your rulebooks, codex, gaming magazines, army books, painting guides, even dice and paints on an ipad, computer or mobile phone with internet capabilities? Ok, I may have been pulling your leg about the digital paints, but everything else is available, for free or an ongoing subscription. It is cheaper than the hard copy, easier to store, and much more lighter. Books can’t be damaged. No fading, and it leaves you that much more room to place and display your pre-
cious gaming miniatures. I started collecting every issue of White Dwarf for example. I couldn’t afford them in the early 90’s and had to justify every back issue I bought. By Issue # 181, I was in a better financial position, and never missed an issue until they went digital. Over the years I did manage to fill out my collection by purchasing earlier issues from ebay and swap meets. I now hump around 3 large plastic containers full of White Dwarf magazines, where they stay to keep them safe. When WD went digital, I went searching and found a treasure trove of every
GW book ever released on paper, plus other rule books for different systems. I gladly paid to enter some of these web sites. Do I have every WD copy now? Maybe. Then there are the magazine subscriptions...so much cheaper than the hard copy. Everything is out there, or will be eventually. Be aware of the copy write on these items as even if you pay to enter the site. Some things you will still want, or need the hardcopy for when gaming, but not a lot. In the battle of price of book versus price of miniatures? Your call.
“There are many gaming systems out there...all you have to do is find one that suits you”
From the Collector’s Vault Collecting can require patience. It can be madding at times to see a piece you desperately want come up for sale when you don’t have the cash or the seller wants more than you are willing to pay. So it doesn’t hurt to contact the seller and negotiate where possible. Some sellers are prepared to wait if you indicate a preparedness to pay their asking price. Some may even be willing to lower their price if you are polite. This does of course only apply if you are dealing with a reasonable seller. Sadly many today aren’t quite that reasonable, and you may have to just wave goodbye to that much wanted item.
I think the best option to take is that like all fads, they are passing and what some may want a premium for today, they may be willing to sell for less at a later date. So patience is a virtue, save your money and negotiate where possible.
tion of toys by the other half, or you are flat broke and have sold everything else of value and now you look to your collection. There are many Facebook pages, now dedicated to some sort of miniature sales. There are swap meets, and there is Ebay.
While on the subject, and I realise that this subject has been touched on before, but in this context it needed to be revisited.
Now if you’re willing to trade, it offers you more flexibility, as you will more likely get closer to equal value.
You don’t normally buy your miniatures to on-sell them. The times when you probably are motivated to move some on, is to buy a new collection at the expense of the old, you are told to reduce your collecSNAKE
For cash sales expect to negotiate or compromise, depending on what the figure is, or figures are if a set. In the end, don’t be greedy, but don’t accept the first offer if it doesn’t suit what you are looking for. EYES
5
The Collector is a gamer with over 40 years in collectable games and wargaming...
Forward Scout By GGG Member Glen
Taylor
Well, Hello again and Wow, has this month flown. What to write about for this column this month ? Well not quite sure to tell you, I buy all the war gaming magazines I can see and a lot contain regular writers with their spots. Some I read and some lose me right from the start. Nothing wrong, just not of interest to me. Some I read and I think, ‘Well I gained nothing from that.’ So from now on I will try to at least give you something that you can take away ( I hope).
Would you believe an Archery battle took place in Prehistoric times? If you answered ‘Yes’ then you would be right. At Crickley Hill in Gloucestershire England, on top of a hill is a Neolithic ( new stone age) camp. Archaeologists found more than 400 flint arrow heads scattered around the two main entrances of the camp. It would suggest that the camp was the site of an arrow battle about 4500 years ago. So how’s that for starters? I was impressed to say the least. Ok on to other things Cancon is on Australia Day long weekend and is the biggest in Australia. Thanks go out to those who work to bring this once a year. We might not have the size of UK or US shows but you can only play one game at a time and all gamers are happy when we are playing.
Glen
[email protected]
SNAKE EYES SNAKE EYES
6
ANZAC CUP 2015 Will run on the 18th and 19th of April 2015. The venue for this tournament is the Enoggera Barracks, with proceeds going to Legacy. It is a well run tournament, operated by the boys from WW40k, GGG members and for a good cause. See Facebook Anzac Cup
Roy Well’s collection boasts another well presented and photographed model. Titled ‘Counting the Cost’, a disabled Jagdtiger constitutes a 76000 kg roadblock, as German POW’s much truculently into captivity. SNAKE
7
EYES
The Extra Review by GGG Member Peter Toh
& It was some months ago that after a marathon 6 hour paintball session as a joint bucks party & birthday party that 3 sole survivors headed into Brisbane to the Mana Bar. My first impression of the bar, after having seen some photos and descriptions of what it was, (a gaming bar), was that it was smaller than I expected. However, after walking in, I saw that the place was full without being packed in like sardines, and we easily found a table to stand at while we decided what to drink. Unfortunately all the consoles (8 set up) were all in use, so it was going to be a bit of a wait. The drinks menu was also inspired by geeky and quirky gaming references to add a little flavor to the proceedings, with such fare as the “health potion” and “mana potion” as well as “princess peach”, “red vs blue” and “finish him”. While waiting for a console to free up, some random strangers walked in – JD, RD, Cady, and Mitch were their names if my alcohol soaked memory is correct – , and seeing that we weren’t on any of the consoles, asked if we had ever played cards against humanity, as they pulled it down from the shelf next to the table. One of our group had, but the others hadn’t, so it was a “no”. As stated on the box, this is a party game for horrible people. As an icebreaker for meeting new people it is great, but ONLY IF, you are prepared for what may be a quite lewd, controversial, or offensive evening. It is also great to play amongst friends to see how really twisted you all are. For those who have not played the game, each player has a hand of 10 white cards, which have anything from a single word, to sometimes almost a paragraph of text. These are the “answer” cards. (draw to 10 after each round) In the middle of the table is the deck of black cards (insert racist jokes here), which are the “question” cards. In normal play, one player (Card Czar) will draw a question card, and all other players will choose one (or more) of their answer cards that they think will go with the question in the most amusing way. The card czar selects which one it is, and the player who played the winning answer will get the black card as a point. The title of card czar then moves to the next player on the left. Most games go till one player gets 10 points. The game started out initially as a free download, and has through Kickstarter become a commercially available product. It is now up to its 5th expansion, and also has regional decks for those not up to speed on all the US-centric references, including UK, Canadian, Australian. All are still available on-line as a free download if you want to take the time and effort to print and cut them yourself. If you are in the mood for some lighthearted fun, with some like minded people this is definitely one way to do it. For a little info about the mana bar itself, check out this link - http://www.kotaku.com.au/2012/04/a-brisbane-brew-the-mana-barstory/
SNAKE
8
EYES
SNAKE
9
EYES
Dogtown howler
5¢
Edited & Published by Jacob Adams Esq.- Journalist & Photographer - Established 1867 Dogtown County - Member of Professional Newspapermen of N.Y. February 1869
For those new to Garage Gamers Group, or to reading Snake Eyes, or those who have not kept up I wanted to pass on this update about Dog County Range Wars. The game was our first interactive game creation. It is a trial game, to allow us to experience the workings of a concept dreamed up by GGG Member Glen Taylor, with input from other members, namely John McDonnell, Martin Dorney, Darian Chase and myself. Dog County Range Wars was a chance for us to all revisit Dogtown, a successful table top and roleplay combination from our old club ‘Warhounds’ many years ago. Along with the published maps, 25 players joined on the smaller map, (the larger one had 66 ranches) to play test the
game. Each was randomly allocated a Ranch, and given 6 hexes around it to automatically earn money each month. As they expanded their lands, depending on what type the land was, they would earn income from these hexes, provided that they had at least one ranch
hand in the hex at the end of month or their turn. Money could also be derived from gold and silver mines. Alliances were allowed to have the option of travelling through a neighbours lands, rather than attacking them. Trad-
.
Another Ranch Owner was found dead this week with witnesses say that several men dressed in overcoats were seen riding away from the scene. Sandy Saunders, owner of Melody Ranch, was found by his cook, a Mister Dudley Grainger. The body of Mister Saunders was slumped over on the front steps of his verandah, and according to Grainger was unarmed at the time. When he (Grainger) rolled the body over it had been shot seven times... Saunders was deceased. More worrying is the eye witness accounts of the men seen riding away from the alleged murder. Asked about why Grainger had not heard the shots that killed Mister Saunders, he claimed that he was in the cellar, located in a building adjoining the main house. Mister Saunders is believed to have had no family members living at the ranch, and ranch hands stated that he was a quiet man who paid them regularly. He had no known enemies. This and the death of T.S. Bramblecoat last month, may be an ill omen for the new Ranchers. With the resignation of the town Sherriff, it is up to the Town Mayor to contact the authorities who can begin their investigation. “We don’t want this sort of trouble in Dogtown”, exclaimed the Mayor. “Men like this can just keep riding somewhere else.”
SNAKE
10
ing Posts were named by those who discovered them, and provided a limited benefit to those who needed it. Mountains and rivers were also named by the players. The goal of the players was to amass both land and income, to determine the three leaders each turn, and by turn 12 would allow the winning player to name the Dog County new territory. The game would also create a history, for any future games, AND, be the trial for other editions of this style of gaming. In the works are an Outer Space (with Spaceships), game, a War theme (possibly Vietnam) and a Pirate themed one. Dog County Range Wars uses Facebook for info groups like Dogtown, and Dog County Range Wars for rules and updates, as well as Snake Eyes. Check us out.
Bison have entered Dog County territory. According to Scout Thomas Morsley, the Bison have entered into the territory from the north east, herding towards the area where the Deadwood Ranch is located. Concerns are of the potential for Indian attacks in the territory, who view the Bison as their own, and of the damage that these mammals can do, when moving in large numbers. “Hopefully the Ranchers will put off feuding to deal with this”, he said. Railway Spur line considered for Dogtown...Mayor Dumphrey has put it to the state legislation, to have a spur line extended from the old site of Dogtown to the location where the town is now. As readers would know, but for those new to the area, when the original Dogtown was burnt down, so to did the local railway station. At the moment there is not a stop, as all that is left are blackened timbers on the side of the
track and some old dilapidated buildings. “A spur line would put Dogtown on the map...again”. Said the Mayor during his announcement.
The Town Sherriff has resigned, leaving a gap in our town for an Officer of the Peace, position. Persons interested in this position need apply via the appropriate avenues with a letter of introduction, stating your skills. The pay is negotiable depending on skills of the applicant. The position is temporary until a new Sherriff can be officially sworn in. No drunks or layabouts.
EYES
The Dog County Range Wars players map, turn 5, allows players in the campaign to gauge their expansion in the new territory as well as have a guess where their opponents might be. The colour coding shows where the real money is, in terms of land and income. Lush Lands that are worked, (that is to say that a Ranch Hand is holding that land at the end of the turn), are worth $100 income to that Ranch. Abundant Lands are worth $75, Grazing Lands are worth $50 and Arid Lands will produce $25 per month if worked. This information will allow players to plan their next expansion to create the most profit, and to defend the more expensive property, avoiding the cheaper lands. The black squares around the map represent Trading Posts, and the big one in the centre is where Dogtown is. The Red Stars are the Ranches. The trees represent timbered hexes which when harvested will become grazing lands. Brown colours are mountain ranges which like the rivers and trading posts, can be named as the players discover them. Silver can be found in the mountains, but it’s risky. You might lose that ranch hand. Red skull and bones show land clashes last turn where battles have occurred. Players can now just send what numbered hex that their Ranch Hands will be going to and through. Blue Stars are the Ranches now owned by someone else. Go to Dogtown group on Facebook for the current map and more details.
SNAKE
EYES
11
Figure represents Kyle Reese in the near release of Terminator Genisys the Miniatures Game, by RiverHorse. Figure designed and sculpted by Michael Perry
www.riverhorse.eu SNAKE
EYES
12
There comes a time when some miniatures can be classified as ‘fine art’. When you have the patience, skill and dedication of BRIAN SMITH, this is what you can produce. The se miniature busts, are well detailed and provide the painter with an opportunity to create an almost lifelike , looking character. I think that you would have to really love this style of painting, if you were the artist, as I imagine there are a lot of hours that go into each piece. No quick undercoated, wash and drybrush here...Brian is also the man responsible for the chosen cover for this issue...
SNAKE
13
EYES
SNAKE
14
EYES
SNAKE
15
EYES
Look familiar? These pieces have been beautifully sculpted and superbly painted...
We hope to be able to showcase more of Brian Smith’s pieces in future issues of Snake Eyes. Imagine being able to paint something like this in 28mm. Practise makes perfect and a good love of the hobby...well you already got that haven’t you?
SNAKE
16
EYES
SNAKE
17
EYES
Stephen Randall, GGG member and Bolt Action fanatic , has been working with some dense foam to create these great pieces of terrain. The foam is available from DIY store, Bunnings and Masters over here. With a bit of imagination and effort, the results can be outstanding, and is a cheaper way to get the terrain that you want for your games. You can imagine what the cost of the desert hill would be in a prefabricated resin or even plastic. Hopefully Stephen’s work will inspire other gamers to have a go at their own terrain. Well done.
SNAKE
18
EYES
Shop Expose’ - The Dark Magician The Dark Magician is located at 1 Bell Street Ipswich in Queensland. Owned and operated by Sean Outen and his wife, this gaming store has a variety of items to purchase for the local gamers. There is a wide selection of paints available, terrain packs and hobby tools. The shop holds stock for Warhammer and Warhammer 40k, Card players, Board Games, and is also a Cosplay costume hirer. Check the counter displays for curiosities for sale that you would not find in an ordinary gaming store. The Dark Magician has regular tournaments, for Card players and 40k. With the upstairs of the shop, fitted out with a slew of gaming tables. They also run a regular swap meet, and host events with proceeds going to charity. Sean Outen himself has been involved in gaming sales for many years in Ipswich and is well known in the gaming community in the area. There is limited street parking or for ease of access, The Dark Magician is just down the street from Ipswich Railway station. Like them on Facebook. Ph: 0426 732 577 Open Hours 1000-1700 Wed-Sun
SNAKE
19
EYES
28mm Cows, Cats and Dogs Whether you use our cow as Mrs O'Learys or to deliver cheesy comestibles to Marie-Antoinette, we believe this set will be invaluable to all. The latest vignette in our growing 18C range is a dairy. Two milkmaids, a cow and small boy who isn't at all interested in his work. Having received this set from Alan Marsh, we knew there was something missing. Eventually we realised what it was... cats.
SNAKE
20
EYES
MEMBER SPOTLIGHT - Peter Toh It was in the early to mid 80’s when I was first introduced to the wonderful world of gaming when my brother bought the D&D red box set. Unfortunately at the time, we were limited by the fact our closest friends or neighbors were about a 45 minute ride away, so it became boring very quickly. We also bought the first releases of Space Hulk and Hero Quest, but they went the same way too. (I think we may still have some of the original pieces lying around somewhere… game board, miniatures, “doorways”). During high school (boarding school) there were an inordinate number of weekends playing either Talisman or Monopoly (not that many games to choose from). At any rate, it wasn’t until I went to university that I finally became “reintroduced” to gaming properly. My house-mate/landlord was a very keen gamer (had 2 bookshelves of rulebooks for various game systems), and introduced me into a group who were playing D&D 2.5. We also played a lot of Battletech, as well as trying out new or old systems as we felt like (eg. Deadlands, Babylon 5, Shadowrun). We went to a few of the local gaming cons, and it was at this time that I decided to not get involved in two things: Magic, and Tabletop Gaming. Yes – Heresy!!!; but the reasoning at the time was sound – I could see that Magic rewarded those who were either a) lucky enough to get one of the rare random cards in their acquisitions or b) had enough money to keep buying cards till they did. I had neither the luck nor the money to support that habit (my brother had already spent a fortune on collectable cards, and not gaming ones either). And I found table top gaming to be in a similar field, except that you didn’t really have to worry about random figurines, just the money to buy them, then the time and skill to paint them. Also, I didn’t feel that I could do either option any justice. Once again I fell into gaming oblivion, as my work relocated me to Sydney. At this time I sunk my spare cash into collecting knives and swords. After a 4 year absence, I returned to Brisbane, and was “found” by fellow GGG member Simon, who finally persuaded me to join him in the gaming world again. This time D&D 3/3.5 and Mechwarrior were the starting games, with a little homebrewed 40K RPG thrown in. Additionally, I was introduced to Twilight Imperium – many a Saturday or Sunday spent playing that. I also connected with another couple of gamers (through a Tupperware party if you can believe it) who allowed me to explore the wide world of board and card games (as well as D&D), beginning with the likes of Settlers of Catan, Puerto Rico, and Carcassonne. The timing was fortuitous, as I had just landed myself with a new girlfriend who was not keen on RPG, but could be persuaded to those sorts of “alternative” (read as not monopoly or scrabble) games. Since being introduced to the GGG, I have reviewed my stance on table top miniature games (very keen on X-wing, and trying a lot of others), but still stand firm on Magic. I also find I now have two cupboards of games of various mechanics and genres, as well as rulebooks for at least ½ dozen RPG systems, which I still play sporadically. I love trying new games, but unfortunately find I don’t have enough time to play.
SNAKE
EYES
21
SNAKE
22
EYES
Garage Gamers Group GGG or Garage Gamers Group is a collection of gamers with similar ideals about what makes a game fun and how to have fun with it… Snake Eyes is the GGG magazine, available Phone: 0419 729794 E-mail:
[email protected]
for free to members and selected organisations…
Or
[email protected] Facebook: Garage Gamers Group
GGG supports a gamers for gamers attitude
Snake Eyes Creators & Contributors Editor: Nick Chase Copy Check: Kellie Chase Regular Contributors/Columns: Glen Taylor, John McDonnell, Kris McKiernan, Darian Chase, Michael Colclough, Peter Toh, Roy Wells This Issue: Brian Smith
Trademark names in the newsletter have been used without permission & only used for promotional purposes for GGG. They include: Games Workshop & associated trademarks, StarWars X-Wing, Wings of Glory, Zombiecide, AD &D, Army Painter. Eureka miniatures,Warlord Games, Stone Mountain miniatures, Flames of War, Perry Miniatures and RiverHorse are used with permissions. Pictures are the property of Snake Eyes & have been used with the permission of members of the GGG. Other pictures have been used with permission where possible to promote event or products.
SNAKE
23
EYES