Wings 3 I am really missing a lot of speed in straights 2 The car is lacking some speed in the straights 1 The car could have a bit more speed in the straights -1 I am missing a bit of grip in the curves -2 The car is very unstable in many corners -3 I cannot drive the car, there's no grip on it Engine 3 No, no, no!!! Favor a lot more the low revs! 2 The engine revs are too high 1 Try to favor a bit more the low revs -1 I feel that I do not have enough engine power in the straights -2 The engine power on the straights is not sufficient -3 You should try to favor a lot more the high revs Brakes 2 I think the brakes effectiveness could be higher if we move the balance to the back 1 Put the balance a bit more to the back -1 I would like to have the balance a bit more to the front -2 I think the brakes effectiveness could be higher if we move the balance to the front -3 I would feel a lot more comfortable to move the balance to the front Gear 2 The gear ratio is too high (?) 1 I cannot take advantage of the power of the engine. Put the gear ratio a bit lower -1 I am very often in the red. Put the gear ratio a bit higher -2 The gear ratio is too low -3 It feels like the engine is going to explode. Put a lot higher ratio between gears Susp 2 The suspension rigidity is too high 1 The car is too rigid. Lower a bit the rigidity -1 I think with a bit more rigid suspension I will be able to go faster -2 The suspension rigidity is too low -3 The suspension rigidity should be a lot higher Training Fitness class: +2 Stamina -1, -2 Weight -6, -7 Motivation Yoga: +5, +6 Concentration -2 Aggressiveness -2 Stamina
+5, +8 Motivation
PR training: +7 Charisma -3 Concentration Tech training: +5 Technical insight + -? Motivation Sports psychologist: +14 Motivation Ninja Class: +1 Concentration +4 Aggressiveness Tyre wear Try to describe how and what affects the maximum range of tires. Everything written below - my expert assessment, obtained by comparative analysis of different races. 1. Type of rubber. Each successive type of rubber holds up to 33% longer than the previous one. For example, if the Extras would be enough for 50 km., Then the software on the 50 * 1.33 miles., Honey 50 * 1.33 * 1.33 miles., Hardy to 50 * 1.33 * 1.33 * 1, 33 km. 2. Risk driver If you go with the risk of 0%, then the tires will last 20% longer than the risk of 100%. 3. Temperature and humidity Reducing the temperature on the 1s increases tire mileage by 1.5%. Increase humidity by 1% increases tire mileage by 0.2%. 4. Parameter Tyre Wear track Each level changes the tire mileage by 10%. Ie if on the road to deterioration V. High rubber would be enough for 50 km. then on the track with High - 50 * 1,1 km. from Medium - 50 * 1,1 * 1,1 km. from Low - at 50 * 1.1 * 1.1 * 1.1 km., with V. Low - to 50 * 1.1 * 1.1 * 1.1 * 1.1 km. 5. The level of some parts of the machine, or their level of wear (??). In tests with the same amount of fuel, a type of rubber in the two setups Stint with the same number of laps (50), first left tire 27%, while the second Stint remaining 26%. In the second Stint only increased machine wear. Options sponsors
• Finances: Represents the financial power of the sponsor (reflects the financial strength of the sponsor). • Expectations: This attribute shows how good results the sponsor expects from the team they are negotiating with (reflects how good the results of the sponsor expects from the player). • Patience: Represents the patience of the sponsor. The higher the patience the higher the chance that the sponsor is willing to make compromises about the contract details during the negotiation process (patience is a sponsor, the higher it is, the greater the likelihood that the sponsor will be ready to compromise about the parameters of the contract during negotiations ). • Reputation: Represents the reputation of the sponsor. The higher the reputation the less is the chance the sponsor to throw a surprise at you (the higher the reputation, the less likely that the sponsor will present you a surprise). • Image: Represents the overall image of the company on the sponsor market (overall image of the sponsor on the market sponsors). • Negotiation: This attribute shows how smooth the negotiations with the sponsor normally flow (reflects how smoothly the process of negotiation takes place, maybe just this parameter at high gains in the negotiations is less dependent on the outcome of a player in the race). Wear machine tests Recently found the following thing: in the tests wear rounded to the nearest whole number up. As a result of wear tests 30-40-30 laps will be much less than 10 times for 10 laps. The most optimal in terms of getting the test points - 2 sessions of 50 laps. Testing options I have here what was on A1Ring. P H A Laps Sum Test Limits 0.1 0.1 0.1 5 0.3 Top speed 3.6 0.5 0.5 5 4.6 Cornering 0.4 3.5 0.4 5 4.3 Hairpins 0.5 0.5 3.6 5 6.4 Braking 1.1 2.2 1.1 5 4.4 Overtaking 2.2 1.1 1.1 5 4.4 Chicanes 1.1 1.1 2.2 5 4.4 No special priority 1.5 1.5 1.5 5 4.5 Setup tuning 0.1 0.1 0.1 5 0.3 It turns out that if I want to pump the car on all three parameters, it can be 2 sessions of 50 laps with No Special Priority. If the data is correct, it is most advantageous Overtaking. We're a little loose in the HA, but building up the most expensive P, with reasonable speed (better for P only TopSpeed, but there HA after transformations nichrome will not come)
The cost of upgrade Chassis - 0-2-1 level 1 ($ 1.292.539) level 2 ($ 1.600.810) level 3 ($ 1.982.603) level 4 ($ 2.455.453) Engine - 6-1-2 level 1 ($ 3.311.737) level 2 ($ 4.101.586) Front Wing - 2-2-0 level 1 ($ 1.551.354) level 2 ($ 1.921.352) level 3 ($ 2.379.594) Rear Wing - ?-?-? level 1 ($ 1.504.126) level 2 ($ 1.862.860) level 3 ($ 2.307.152) Underbody - 0-1-1 level 1 ($ 510.128) level 2 ($ 631.794) level 3 ($ 782.476) level 4 ($ 969.097) Sidepods - 2-0-0 level 1 ($ 459.831) level 2 ($ 569.501) level 3 ($ 705.327) Cooling - 1-0-0 level 1 ($ 454.545) level 2 ($ 562.954) level 3 ($ 697.219) Gearbox - 4-1-4 level 1 ($ 3.098.104) level 2 ($ 3.837.002) Brakes - 0-2-0 level 1 ($ 697.674) level 2 ($ 864.069) level 3 ($ 1.070.150) level 4 ($ 1.325.380)
Suspension - 0-2-2 level 1 ($ 1.181.545) level 2 ($ 1.463.343) level 3 ($ 1.812.351) Electronics - 0-0-1 level 1 ($ 938.416) level 2 ($ 1.162.228) level 3 ($ 1.439.420) As I understand it, the price of each of the next level rose by 23.85%
And I'll post your version: 0.67-0.47-1.33 Chassis 5.73-1.07-1.47 Engine 0.93-3.33-0.40 Front Wing 0.13-2.00-2.00 Rear Wing 0.40-0.53-0.67 Underbody 0.67-0.40-0.40 Sidepods 1.33-0.00-0.00 Cooling 2.93-0.67-4.53 Gearbox 0.13-2.00-0.53 Brakes 0.00-1.47-1.20 Suspension 0.40-0.40-0.80 Electronics Search algorithm for the setup (by Vlad) Search setup Initial postulates: 1. for each part there is an optimal value, deviations from which are more or less side affects lap time. (The penalty for over-or shortfall until the same, but different for different tracks). 2. in practice, a deviation from the optimal value of the pilot gives a clue. There are several levels of hints (satisfied, a little, medium, high). Deviation from the optimum at which the pilot gives different tips, depending on the characteristics of the pilot and tehdira (technical insight). The main idea of the search setup. 1. define for your pilot and TD magnitude range within which the pilot gives a hint satisfied. For example, at 200, he says: to raise a little higher. At 201 - satisfied. At 300: Delete below. At 299 - satisfied. Range is 299-201 = 98. This means that a deviation from the optimum of 49 points will be satisfied with the pilot setup. But when you reject 50 or more points he gives hints. find the lower or upper limit values for each of the items on which there is a change feedback pilot.
finding the range, you can use a technique in which in different parts simultaneously added to a different value. For example, Lap 7: +50, +60, +70, +80, +90 2. Lap8: +72, +74, +76, +78, +79 3. added to the lower limit or take away from the top of half the range found in step 1. and get the best value on every detail. The range is searched 1 times and adjusted by changing the pilot, TD, or significant changes tehinsayta pilot. Supposedly 4 points tehinsayta pilots are 1 point range. There is a problem with the search for the wings, as the pilot gives a clue to the sum of values for front and rear wing. Therefore, the slope of the wings is determined only on the terms for different values of the wings. Should not neglect the search slope, as sometimes this value can be very significant (more than 0.5 sec.) Parsing the search setup in the race number 15 of the season number 1 (Jerez). Lap Lap time Drivermistake Net time Settings FWing RWing Engine Brakes Gear Susp Tyres Comm A 1:28.492 s 0.185s 1:28.307 s 500 500 500 500 500 500 Soft 2 1:26.819 s 0.056s 1:26.763 s 564 564 700 468 700 436 Soft 3 1:26.789 s 0.112s 1:26.677 s 596 596 832 436 668 468 Soft 4 1:26.948 s 0.009s 1:26.939 s 580 580 816 420 684 484 Soft 5 1:27.151 s 0.169s 1:26.982 s 572 572 800 428 692 492 Soft 6 1:26.689 s 0.166s 1:26.523 s 576 576 808 432 696 496 Extra Soft 7 1:26.584 s 0.121s 1:26.463 s 628 528 804 430 694 494 Extra Soft 8 1:26.572 s 0.108s 1:26.464 s 529 629 806 532 695 493 Extra Soft Search was conducted "from scratch" (all values 500). In previous races was found priblizitelnyydiapazon (101-103). Rubber: when the border was more or less defined and the values of items have changed slightly, I changed the tires (Lap 5-6) and found the speed difference between Soft and Extra Soft. Wings: lower bound, up to 1 point. 4 disc found that the boundary below 580, and a 6 disc - that it is above 576. at 7 laps I checked the value of 578 in conjunction with a slope of +50 (FW) -50 (RW). At 8 laps I checked 579 and the slope of -50 (FW) +50 (RW). In this case, could not find a better slope. But often it is immediately obvious. Engine: upper bound was found. True, up to 2 points. (804-806). Brakes: 6-7 circles lower bound (430 to lift a little higher, 432-satisfied). At the 8 disc refined range. If the response at 532 - is satisfied, it means that the range of> 100. If the feedback removal will be - is below, it means that the range of <101. (532-431 = 101). Box: An upper bound box with up to 1 point. Suspension: lower bound suspension up to 1 point.
Judging by the lay out the settings, not everyone understands how to find the exact settings. In principle, the algorithm is not described.
Therefore, the spread is one of the search options. Option to search for a full scratch. 1. Are putting everything on the 500. Listen to what he would say the pilot. 2. If you said a little, then put 750. If a lot, then 250. Ie beat the band in half. If we say that everything is OK, to choose the optional 750 or 250. Listen to what he would say the pilot. 3. Depending on what the pilot says, beat the remaining range in half again and listen. Repeating this point we can get the boundary of the range to within 4 points in 8 quarters. Knowing the range, divide it in half and add / subtract to that found border. Insignificant range, we stop when searching for the border before the 8 th round and try to find the width of the band by the method of Vlad. Ie for we add / subtract 70, +80, +90, +100, 110 (figures must be taken depending on the technology driver. on my range of approximately 112 100). After passage of the circle listening to the pilot and determine the approximate range of breaking his other hand. Since the precision in front of the 8 th round will be 8 points, to expand the boundaries better. Ie if you got 90-100, it is better to take 82-108. Further define the range in half and add / subtract to that found border.
Option to search for the characteristics derived from the other pilots (in the federal). 1. Looking for the most similar to your picture with parameters: race car driver. Either themselves estimate the possible settings. 2. Define for themselves the possible range of the pilot. For example think he's 100. 3. Put the setting as in a similar pattern. Listen to the pilot. 4. If the settings were in the range of pilot and happy, then consider this a success. 5a. If the pilot is satisfied, then jump in any direction at half the range (50). If you do not know the exact width of the range, it is better to take stock. For example 60. If after this pilot is not satisfied, then we have a range of search: "The first set -" the second set. " If the pilot is satisfied, then we have a range of search: "The first set 50 (or 60)" - "the first set." 5b. If not satisfied, then jump to half the range (50) in the right direction. If caught, then just consider this a success. If you have not got, then continue to jump on, while not busy. After the success we determine the search range. 6. With a search range of 50 (60), we specify a precise line by dividing the range in half (as in the first version) for 6 laps. Ideally, it turns out that for 8 laps will be an exact boundary. If you do not know the exact range, we can focus on certain terms and clarify it. So, my car on the algorithm settings specific example: For the background I have set my friend: 540 560 592 646 499 415 Tk my pilot tehnikal = 41, then I guess about dapazon "pretty" 120. Accordingly, for a range of practice settings subtracted from 60. Splashes - average.
A 1:22.270 s 0.470s 1:21.800 s 490 (+) 490 (+) 532 (+) 586 439 (+) 355 Soft (+) - The pilot requests to increase (-) - The pilot requests to lower. Then, where the pilot requested increase - added 16, which does not ask for - taking away 16. 2 1:22.013 s 0.238s 1:21.775 s 506 (+) 506 (+) 548 570 (+) 455 (+) 339 Soft Further, in one case the pilot was satisfied with the other not - are starting to narrow down the corridor to 8. If both times been satisfied (susp) - still taking a step down on 16. If dissatisfied both times (wing) - a step up on 16. 3 1:22.083 s 0.311s 1:21.772 s 522 522 540 578 (+) 471,323 Soft The corridor is defined everywhere except Susp. Begin to narrow it to 2 times. Susp at keeping up further down to 16. 4 1:22.080 s 0.265s 1:21.815 s 514 (+) 514 (+) 536 582 (+) 463 (+) 307 Soft Everywhere narrow down the corridor, Susp another step down on 16. 5 1:22.120 s 0.284s 1:21.836 s 518 (+) 518 (+) 534 (+) 584,467,291 (+) Soft Finally, the pilot is not satisfied suspension! At Susp narrow down the corridor to 8. And where the most narrow corridor - are trying to find an upper bound rather pilot. Engine 534 is small, 536-pleased. As a result, we take the average of 535, and lays up (120-4). Ie 535 +120-4 = 651 Brakes 582-584-a little pleased. Take the average of 583 and defer up (120 +4). Ie 583 +120 +4 = 707 We take (120-4) and (120 +4), thus constitutes a corridor for the band, hoping to get into it. 6 1:22.399 s 0.546s 1:21.853 s 520 (+) 520 (+) 651 (-) 707 (-) 465,299 (+) Soft Sorry, but because pilot both times dissatisfied Engine and Brakes, then our desired range is smaller and 116 and 124. It turns out in our hallway 116-124, he did not hit. Because grope corridor range we were not able - to define the upper border tightens Gear. Configuration Engine and Brakes decrease by 16 to yield a range of 100 and 108. And for Gear set range 92. Ie 466 +92 = 558 7 1:21.937 s 0.223s 1:21.714 s 521 (+) 521 (+) 635691558303 Soft Because Pilot pleased and Gear and Engine and Brakes, then our range of more than 92, 100 and 108, respectively. Ie more than 108, but less than 116. For the last step put off by the first lower value prikotorom pilot does not swear different values from step 1. Wing 522 + 110 = 632 Engine 535 + 111 = 646 Brakes 583 + 113 = 696 Gear 464 + 114 = 578 Susp 301 + 112 = 413
8 1:22.341 s 0.546s 1:21.795 s 632 632 646 696 578 413 Soft Pilot all pleased. This means that our range (the maximum difference between the values where the pilot is satisfied) is equal to 114 or 115. As a result, we have to qualify for the lower boundary of the pilot rather we add half the range, ie 57. TOTAL: Q1 1:21.356 s 564 594 592 640 521 358 Soft Errors and conclusions: 1. first step might be better to use a 32, not 16. Taking 16, at Susp corridor to find the bottom of the range we had to make 4 steps! 2. feeling the upper corridor, it was necessary to take not + / -4 and + / -8. Ie 112128. And so, taking too narrow hallway, we had not got, and I had to lose range of practices. 3. very similar to what the ideal settings depend on the skill of the pilot. Therefore, once this time the pilot took a significant underestimate Susp, then picking up the settings before the next race, I just underestimated Susp. 4. guidelines range and tehnikala: Tech 163 - Range 86 Tech 41 - range 114. From these data, one can roughly determine the area of your range to pick up on the practice more accurately. Now we always use the algorithm of "twos":) 1. about defining setup car (according to pred.gonok, conferences, or by eye) 2. start moving the sliders to the settings at 32 or 16. 3. find the interval of pilot's testimony and begin to refine the corridor options 8,4,2,1:) 4. knowing the interval determining the accuracy of the pilot settings (I have about 81-84), I just add / subtract from the found settings Interval / 2 ... That's it. There are still communities to determine the type of tires or the distribution of the wings.
came to the conclusion that when you know the range of its pilot - can make the second round with a step 64 of the first, if the pilot is satisfied, or somewhat dissatisfied. If the pilot is strongly dissatisfied (-2 or +2), then step 128. Then the 2nd step 32, 16, ..., 1 At the 8 disc set is guaranteed to pick up, with the last 4 terms of bus test / wings. My quest "from scratch" So: goals for the practice - as to clarify its range of "from scratch". Well, tune in estessno Plus, can be useful nubam my "intuitive setup and search range."
Outcome of practice: No shit it is not clear, moreover, that pilot error are high (Talent - 41) A 1:42.808 s 2.321s 1:40.487 s 500 500 500 500 500 500 Rain 2 1:41.447 s 1.317s 1:40.130 s 750 750 400 400 600 600 Rain 3 1:41.446 s 1.373s 1:40.073 s 710 710 415 440 585 585 Rain 4 1:40.625 s 0.560s 1:40.065 s 730 730 425 460 575 575 Rain 5 1:41.153 s 0.954s 1:40.199 s 620 820 430 450 570 580 Rain 6 1:41.677 s 1.729s 1:39.948 s 825 625 427 455 573 583 Rain 7 1:42.088 s 2.102s 1:39.986 s 777 677 429 452 571 581 Rain 8 1:42.039 s 2.104s 1:39.935 s 829 629 497 454 502 510 Rain Further deciphering the settings on each piece (if recommendations after the pilot is not the numbers, then change the value of the minimum): wings: 500-500 750-750 710-710 730-730 influence 620-820 825-625 777-677 829-629 -
up (-2) / / raise the average ok / / in the range foolishly got up / / raise at least ok (0) / / we assume that the 4-th terms of the other settings have little up (+0.134) / / spacing of the wings increased time on the track up (-0.117) / / time has decreased up (-0.079) / / and now less then +100 / -100 optimal (or more) ok / / finally found the range
low - 728-729 / / lower limit of the range, if we take the averages Disk imaging on the range there. Is it not less than 22 (circles 2, 8) engine: 500 - down 400 - up 415 - up 425 - up 430 - ok 427 - up 429 - ok / / lower bound of almost found, but you need to specify the range 497 - ok / / refine the upper bound low - 428-429 (circles 6 and 7) hi - 497-499 (circles 1 and 8) Range of no more than 72 (circles 1 and 6), namely - 428-499 or less. Range not less than 69 (circles 7 and 8), namely - 429-497 or more brakes: 500 - down
400 440 460 450 455 452 454
-
ok ok down ok down ok down / / continue to refine the upper bound
hi - 452-453 (circles 7 and 8) New disk imaging on the range there. gear: 500 - up 600 - down 585 - down 575 - down 570 - ok 573 - down 571 - ok 502 - ok / / same engine and hence trying to get information about the range of hi - 571-572 (circles 6, 7) low - 501-502 (circles 1, 8) Range of no more than 72 (circles 1 and 6), namely - 501-572 Range not less than 70 (circles 7 and 8) - namely, 502-571 suspension: 500 - up 600 - down 585 - down 575 - ok 580 - ok 583 - down 581 - ok 510 - up / / try to clarify the range hi - 581-582 (circles 6, 7) The lower boundary is almost installed, but it does not matter. Circles 6 and 8 do not provide new information on the range. He is no more than 72 (511-582) Conclusion: Range 70-72, with TI 186 - not bad for a setup from scratch. According to available data to estimate the optimal settings of machine: On the example of the wings: the range of 728-800 (maximum lower limit of 729 +
max. Range 72). According to the "method of Japanese crossword puzzles" postpone the likely range of optimal settings. Minimum range: 728-797 (728 + 70 - 1 = 797), middle - 762.5 Maximum range: 729-800 (729 + 72 - 1 = 800), mean - 764.5 With the engine easier. low - 428-429 hi - 497-499 Minimum range: 428-497, mean - 462.5 Maximum range: 429-499, middle - 464 At a minimum suspension range seems to be 510-581 (581-72 +1 = 510), but the 8 th circle says that 510 - outside. That is, the minimum range of 511-581, the middle - 546 Total: wings: 762-765 (well, plus the spacing approximately 100 + / - 100) engine: 462-464 brakes: 415-419 gear: 536-537 suspension: 546-548 Pilot Skills Currently, there is a hypothesis of the influence of State pilot on the speed (in descending order of importance): 1. Concentration (direct effect on speed) 2. Stamina (affects the rate at qualia) 3. Aggressiveness (aggressive drivers imeyus strong scatter in lap times (driver error). Ie, the smaller the better.) 4. Talent (talented pilots faster ride in the rain) 5. Experience (as a whole makes a pilot more stable in the race. Experienced pilot can afford to be a little aggressive). 6. Weight (in general affects the rate of pilot) 7. Tech. Insight (it helps the pilot to spend economical fuel during the race and umegshaet ranges fidbaka in practice) Search in the database of pilots, brought the following coefficients for calculating Overall: 8 / 48 - Concentration 12/48 - Talent 7 / 48 - Aggressiveness 4 / 48 - Experience 6 / 48 - Technical insight
7 / 48 - Stamina 4 / 48 - Charisma 4 / 48 - Motivation -4/48 - Weight (kg) ---------48/48 Tips amateurs Welcome! Here's what advice I give Vlad the elite. No need to rush to spend money! 1. Risks of 0 (at least in the first race of the season, until it is clear how much they increase the speed in the race). 2. Details are not buying as these are not worn down. 3. The pilot to change, but not for any money. Be sure to look for a new one. If you can then take a right. 4. Old pilot is not trained. On the new must also be viewed. If a perspective for the masters, you have to train. 5. Staff train each race. 6. Test ride. There is a trick. You can until you have a low level of detail to skate more tests, since buying new parts are not expensive, and then closer to 5-6 to start the race upgrade parts and reduce the test activity. 7. Make a financial plan for the whole season! Calculate what the missing money, taking into account all the costs (tests, training, repairs, etc.). In no case does not upgrade the machine above the level that you can afford for the costs! 8. SPONSORS. Getting sponsors should be the number one goal. Without them in the long run will not be able to be competitive. Pilots and fastest lap So, the conclusion - the factors affecting the fastest lap of the race. Limitations: 1. On the study allowed the pilots to the total number of races over 17. 2. Data on the pilots are taken off the market drivers, ie they are publicly available. Methodology: 1. Pilots take off the market 2. Brings all the data in Excel 3. Use factor - FL per races 4. Sort all the pilots on this factor and try to find patterns. Conclusions: Group of pilots with an average number of CMV FL = 30% -36% Concentration: 112-172 Talent: 81-118
Aggressiveness: 77-111 ... that's where she needs my dear:) Experience: 47-62 Technical insight: 27-78 Stamina: 4-17 Charisma: 37-189 Motivation: 112-250 Weight (kg): 64-87 Age: 27-30 Group of pilots with an average number of CMV FL = 20% -30% Concentration: 114-228 Talent: 57-197 Aggressiveness: 0-97 Experience: 48-141 Technical insight: 6-131 Stamina: 0-90 Charisma: 16-197 Motivation: 0-250 Weight (kg): 73-100 Age: 24-34 Draw your own conclusions:) Glasses and pilots Again, a little research on the same base of pilots, exploring the factors affecting the receipt of points in the race. Everything is done on the knee (eg not breakin 'pilots in groups novice, amateurs, etc.). Limitations: 1. On the study allowed the pilots to the total number of races over 17. 2. Data on the pilots are taken off the market drivers, ie they are publicly available. Methodology: 1. Pilots take off the market 2. Brings all the data in Excel 3. Use factor - the average number of points per race 4. Sort all the pilots on this factor and try to find patterns. 5. Use factor - WPR = average probability of winning the race 4. Sort all the pilots at a rate of WPR and try to find patterns. Conclusions: Group of pilots with an average number of CMV points = 5.0-7.3 Concentration: 122-234 Talent: 50-149 Aggressiveness: 0:) Experience: 48-124 Technical insight: 11-131
Stamina: 0-48 Charisma: 107-209 Motivation: 0-240 Weight (kg): 73-100 Age: 24-36 Group of pilots with exponent PPR = 4.0-4.99 Concentration: 86-248 Talent: 39-207 Aggressiveness: 0-89 Experience: 53-141 Technical insight: 0-202 Stamina: 0-100 Charisma: 26-214 Motivation: 0-250 Weight (kg): 62-98 Age: 25-36 Conclusion is not so clear: determine a need to win a high concentration of talent and experience. Stamina is important, but there are pilots with more victories without any stamina. Career points and pilots Decided to hold a small "knee" the study of factors affecting the gain qualifications. Limitations: 1. On the study allowed the pilots to the total number of races over 17. 2. Data on the pilots are taken off the market drivers, ie they are publicly available. Methodology: 1. Pilots take off the market 2. Brings all the data in Excel 3. Introduce a new factor PPR - pole per race 4. Sort all the pilots on this factor and try to find patterns. Conclusions: Group of pilots with exponent PPR = 30% -38% Concentration: 150-235 Talent: 83-207 Aggressiveness: 0-13 Experience: 62-141 Technical insight: 0-100 Stamina: 0-65 Charisma: 40-203 Motivation: 0-250 Weight (kg): 73-100 Age: 25-36
Group of pilots with exponent PPR = 20% -30% Concentration: 86-247 Talent: 54-223 Aggressiveness: 0-32 Experience: 54-135 Technical insight: 35-196 Stamina: 1-90 Charisma: 41-213 Motivation: 0-250 Weight (kg): 70-100 Age: 24-35 The conclusion is simple: to win the pole position, you must have a pilot with a high concentration, the talent and experience. Everything else is not so important, even stamina! The choice of pilot Welcome! Decided to share his formula find the best pilot among the pilots on the market. Algorithm: 1. Throws himself pilots shortlist, only I do not recommend throwing back the pilots with only a high OA. My experience shows that a pilot with OA = 87 may be a better pilot with the OA = 120:) It's all in the "right" choice of skills. 2. transfer the pilots in Excel and for each write a formula like this: TOTAL = Weight1 * Conc + Weight2 * Tal + Ves3 * Agg + Ves4 * Exp + Ves5 * TI + Ves6 * St + Ves7 * Cha + Ves8 * Mot + Ves9 * Wei + Ves10 * Age. 3. Sort by TOTAL, then consider that the pilot had a high experience and stamina (as compared with other pilots on the list), and the concentration was above 150 (preferably above 200), and the talent of the higher, the better. But the key indicators - this is the experience and stamina. 4. We draw attention to the salary and bonus for signing. Prices are sometimes simply devastating! Note. If the pilot to take off the market, it loses points of concentration and stamina, when it becomes cheaper in price. The key question - how to pick up the weights for the formula? Previously, I used: Conc = 1.5 Talanat = 2 Aggressiveness =- 0.5 Experience = 1 TI = 0.1 Stamina = 3 Charisma = 0.1
Motivation =- 0.1 (because I was searching for pilots with low motivation and hence OA) Weight =- 0.2 Age = 0 Now I use a more appropriate weight: Conc = 1 Talanat = 1 Aggressiveness =- 0.1 Experience = 1.5 TI = 0 Stamina = 2 Charisma = 0 Motivation = 0 Weight =- 1 Age = 0 the new formula my pilot with OA = 87 is TOTAL = 549.2, and before that was a pilot with OA = 97, TOTAL = 306.4 (selected by the old formula) the new pilot for 3-4 seconds. faster than the old qualified in 1:))) On the risks in the race In the process of communicating with the elite angling for crumbs of information that do not understand how you can get:) Explanation 1. On the risks in the race. Depreciation and speed of the car in all situations (even in heavy traffic) affects only clear track risk! risk to overtake and protection only affects the increase / decrease the probability of overtaking. set to overtake-protection with inexperienced drivers should not exceed 20, otherwise will be back. Depreciation of machines with 100/100/0 risk is the same as the risks 0/0/0. But speed is the same. Just if you come across a slower driver, in the first case, the probability to overtake or get maximum spin, while the latter - is minimal. Probability overtake also depends on the risk to the protection of the one who try to outrun (and vice versa), as well as possible from the talent and experience of pilots (but not proven). On the reduction of wear with increasing levels. Wear with 0 risk is reduced by about 1% per details About the sponsors.
Firstly, the value of the sponsorship contract depends on what you already have an income. For example, in the elite if no sponsors and you can get first in the first place, the contract size will be higher than if you get 3 or 4 of the sponsor on a vacant seat. That is, the more you get, the harder you increase revenue from sponsors. This is logical and correct, because allows players with fewer sponsors to compete with leaders who can get more sponsors. Secondly, the size and duration of the contract have vliyaenie place occupied in the race, when the proposed size and duration of the contract. If you won the race, then you will be offered much more than if you come last. Developing an effective strategy for replacement of parts car 1. Hypotheses Detail of the car is characterized by: - Level; - Cost of replacement; - Depreciation (% per race) or, more conveniently for the purposes of the study, the number of replacements parts for the entire season; - Number of points PHA and their total number (total = P + H + A). Hypothesis 1. The more points PHA has a car, the better it is. This is a simplification. It was better dealt with separately P, H and A. Also, comrades, maybe you can tell - that the bolide importantly - P, H or A? Then I would do weights and verify the work. Hypothesis 2. Under the efficiency of replacement parts means that the car we have maximum points PHA at minimal cost. Thus, the purpose is to find the optimal path replacement parts at the lowest cost of monetary resources. 2. Basic data For calculations, the following empirical data: - Each level of detail is in the 1.2385 times more expensive than the previous one; - Wear and tear parts are not dependent on the level of detail; - Number of points PHA on every detail empirically is (keep in mind that using an integer value, although in reality it is not): Detail levels (P - H - A) - TOTAL - enough for racing (at the risk = 0) Chassis - 0-2-1 (3) - 5 Engine - 6-1-2 (9) - 3 Front Wing - 2-2-0 (4) - 4 Rear Wing - 0-2-2 (4) - 4 Underbody - 0-1-1 (2) - 4 Sidepods - 1-0-0 (1) - 6 Cooling - 1-0-0 (1) - 7
Gearbox - 4-1-4 (9) - 3 Brakes - 0-2-0 (2) - 3 Suspension - 0-2-2 (4) - 3 Electronics -1-0-1 (2) - 8 3. Calculations For the calculations is a table type, column: - Detail; - Level; - Cost; - Power, - Handling, - Acceleration, - Total Points (P + H + A); - Enough detail to race - Ratio = Cost of items / Total Points - characterizes the cost of a single point of upgrade car in rubles. It is logical that the details with the lowest ratio to be changed first. But all is not just J - Efficiency, cost of ownership for a race = Cost of items / number of races without repairs - to measure the average for the season cost item in the car every race. The sum of all the details = cost of ownership of car. For example, for a car-level, cost of ownership makes 3,7 mln. for 1 race. - The coefficient (the right), cost of ownership for a race / TOTAL Points - 1 point characterizes the cost of car in euro, including repair parts. It is on this factor and choose the most optimal levels of detail. 4. Conclusions So, on the basis of the last factor, taking into account the above hypotheses, it turns out - HIT PARADE most effective parts: 1. Cooling (1) 2. Sidepods (1) 3. Electronics (1) 4. Underbody (1) 5. Cooling (2) 6. Sidepods (2) 7. Electronics (2) 8. Underbody (2) 9. Chassis (1) 10. Cooling (3) 11. Sidepods (3) 12. Electronics (3) 13. Suspension (1) 14. Rear Wing (1) 15. Front Wing (1) 16. Underbody (3) 17. Chassis (2) 18. Gearbox (1)
19. Cooling (4) 20. Brakes (1) 21. Sidepods (4) 22. Electronics (4) 23. Suspension (2) 24. Engine (1) ... More positions 13-24 are repeated. That is, the bare mathematics suggests that it is desirable to upgrade car in that order. In practice, it is not very realistic, because in every detail its wear and it will be easier to bring the following table: 5. Recommendations on upgrading car Below are levels of detail on the car, providing the most optimum ratio of the sum score (P + H + A) and the cost of an upgrade. 1. Initial level (beginners start with) - the cost of 1 race = 3.7 mln. - Ch (1), En (a), FW (1), RW (1), Un (1), Si (1), Co (1), Ge (1), Br (1), Su (1) , El (1) 2. The second level of development - the cost of 1 race = 4,1 mln. - Ch (2), En (a), FW (1), RW (1), Un (3), Si (4), Co (4), Ge (1), Br (1), Su (2) , El (4) 3. The third level - the cost of 1 race = 5.1 mln. - Ch (3), En (2), FW (2), RW (2), Un (4), Si (5), Co (5), Ge (2), Br (2), Su (3) , El (5) 4. The fourth level - the cost of 1 race = 6,3 mln. - Ch (4), En (3), FW (3), RW (3), Un (5), Si (6), Co (6), Ge (3), Br (3), Su (4) , El (6) 5. The fifth level - the cost of 1 race = 7,8 mln. - Ch (5), En (4), FW (4), RW (4), Un (6), Si (7), Co (7), Ge (4), Br (4), Su (5) , El (7) 6. The sixth level - the cost of 1 race = 9.7 mln. - Ch (6), En (5), FW (5), RW (5), Un (7), Si (8), Co (8), Ge (5), Br (5), Su (6) , El (8) 7. The seventh level - the cost of 1 race = 12.0 mln. - Ch (7), En (6), FW (6), RW (6), Un (8), Si (9), Co (9), Ge (6), Br (6), Su (7) , El (9)
Moral of the study: you should calculate how much you can spend up to 1 race car components and in accordance with this sum to choose the level of development, then to gradually upgrade components. Thank you for your attention! Here comes Rain Here's the real difference between dry and wet settings ADD 150 Wing MINUS 100 Engine ADD 100 Brakes MINUS 100 Gear MINUS 150 Suspension
gas mileage decreases by 17%. Rain tires are spent 15% less hardy.