BMS USER MANUAL
BMS 4.33 MANUAL CHANGE 1
FOREWORD PURPOSE AND SCOPE
This manual contains information on the Falcon 4 BMS fro nt end, i.e. anything that does not fall within the scope of the: TO-BMS1F-16CM-1 (aircraft, avionics, normal procedures and abnormal procedures). TO-BMS1F-16CM-34-1-1 (weapon & system employment). BMS-Training (companion guide for the new Training TEs). All three documents are located in the \Docs folder \Docs folder of your BMS install, with several other supporting documents. Only simulation specific items will be documented in this manual. Change 1 of this document is released with BMS 4.33 and has been completely overhauled since the 4.32 version. It is still considered a WIP document though and will be updated in line with fort hcoming BMS updates.
BMS 4.33 MANUAL CHANGE 1
FOREWORD PURPOSE AND SCOPE
This manual contains information on the Falcon 4 BMS fro nt end, i.e. anything that does not fall within the scope of the: TO-BMS1F-16CM-1 (aircraft, avionics, normal procedures and abnormal procedures). TO-BMS1F-16CM-34-1-1 (weapon & system employment). BMS-Training (companion guide for the new Training TEs). All three documents are located in the \Docs folder \Docs folder of your BMS install, with several other supporting documents. Only simulation specific items will be documented in this manual. Change 1 of this document is released with BMS 4.33 and has been completely overhauled since the 4.32 version. It is still considered a WIP document though and will be updated in line with fort hcoming BMS updates.
BMS 4.33 MANUAL CHANGE 1
1 TABLE OF CONTENTS 2
3
Feature Feature Overvie Overview w ............................... ................................................. .................................. ................................. ................................. ................................. .................... ... 2-9 2.1
Code (Platform) changes ...................................................................................................................... ...................................................................................................................... 2-9
2.2
Graphics changes ....................................................................................... .................................................................................................................................. ........................................... 2 -9
2.3
Terrain changes c hanges .................................................................................................................................... .................................................................................................................................... 2-9
2.4
Weather changes ................................................................. ................................................................................................................................ ............................................................... 2-10
2.5
F-16 changes .................................................................................. ....................................................................................................................................... ..................................................... 2-10
2.6
Avionics changes.................................................................. ................................................................................................................................. ............................................................... 2-10
2.7
Weapon changes ................................................................................................................................ ................................................................................................................................ 2-10
2.8
Multiplayer changes c hanges ........................................................................................................................... ........................................................................................................................... 2-11
2.9
Updated and New Tools ..................................................................................................................... ..................................................................................................................... 2-11
2.10
Artificial Intelligence ....................................................................... ........................................................................................................................... .................................................... 2-11
2.11
Documentation ........................................................................................................................... ................................................................................................................................... ........ 2-11
Installatio Installation n .................................. .................................................. ................................. .................................. ................................. ................................. .......................... ......... 3-12 3.1
System Requirements..................................................................... ......................................................................................................................... .................................................... 3-12 3 -12
3.1.1
Software.............................................................................................................................. Software........................................................... ........................................................................... ........ 3-12
BMS 4.33 MANUAL CHANGE 1
4.3.7
5
6
CONTROLLERS page - Advanced options o ptions .................................................................... .................................................................................... ................ 4-40
4.4
External Display Support .................................................................................................................... .................................................................................................................... 4-51
4.5
The FPS Quest ...................................................................... ..................................................................................................................................... ............................................................... 4-53
Weather Weather Control Control.................................. ................................................... ................................. ................................. ................................. ................................. ................... 5-54 5.1
Atmosphere ........................................................................................................................................ ........................................................................................................................................ 5-54
5.2
Turbulence ..................................................................................................................................... .......................................................................................................................................... ..... 5-55
5.3
Wind ............................................................. ................................................................................................................................... ...................................................................................... ................ 5-56 5 -56
5.4
Clouds ................................................................................................................................................. ................................................................................................................................................. 5-57
5.5
Probabilistic weather ...................................................................... .......................................................................................................................... .................................................... 5-58
5.6
Deterministic weather .......................................................................................... ........................................................................................................................ .............................. 5 -58
5.7
Map Model ......................................................................................................................................... ......................................................................................................................................... 5-59
5.8
Weather reports ......................................................................................................................... ................................................................................................................................. ........ 5-62
5.9
Auto Updates ....................................................................... ...................................................................................................................................... ............................................................... 5-63
Data Transfer Cartridge .......................................................................................................... 6-64 6.1
DTC Operation .................................................................................................................................... .................................................................................................................................... 6-66
6.1.1
Common Buttons .................................................................... ........................................................................................................................ .................................................... 6-66
6.1.2
TARGETS ...................................................................... ..................................................................................................................................... ............................................................... 6-66
BMS 4.33 MANUAL CHANGE 1
7.6
8
Aircraft Radios .................................................................................................................................... .................................................................................................................................... 7-88
7.6.1
Introduction ................................................................................................................................ ................................................................................................................................ 7-88
7.6.2
Radios in the Fal con4 BMS World .............................................................................................. 7-88
7.6.3
What about the AI? How do they fit in? .................................................................... .................................................................................... ................ 7-89
7.6.4
Setting the UI Radio Frequencies ............................................................................................... 7-91
7.6.5
Changing the default frequency list in the Callsign.ini File ......................................................... 7-91
7.6.6
Tying It All Together............................................................... .................................................................................................................... ..................................................... 7-92
Flying Different Aircraft .......................................................................................................... 8-93 8.1
Managing two engines ....................................................................................................................... ....................................................................................................................... 8-93
8.2
Managing Specific Flight Controls ...................................................................................................... 8-93
8.3
Available Aircraft and Specifics .......................................................................................................... .......................................................................................................... 8-94
8.3.1
F-16 ............................................................................................................................................. ............................................................................................................................................. 8-94
8.3.2
F/A-18 Hornet .................................................................................... ............................................................................................................................. ......................................... 8-95
8.3.3
Mirage 2000 (All versions) .......................................................................................................... .......................................................................................................... 8-97
8.3.4
A-10A/C .................................................................................................................... ....................................................................................................................................... ................... 8-97
8.3.5
AV-8A/B Harrier ............................................................................................ .......................................................................................................................... .............................. 8-98
8.3.6
F-15 Eagle.............................................. Eagle................................................................................................................. .................................................................................... ................. 8-100
BMS 4.33 MANUAL CHANGE 1
9.5.2 9.6
Mouse ....................................................................................................................................... 9-112
The Views.......................................................................................................................................... 9-113
9.6.1
General Control ........................................................................................................................ 9-113
9.6.2
Internal Views ........................................................................................................................... 9-115
9.6.3
External Views .......................................................................................................................... 9-127
9.6.4
Other View Features ................................................................................................................. 9-139
9.6.5
Displays ..................................................................................................................................... 9-142
10
User Interface .................................................................................................................. 10-145
10.1
Instant action .................................................................................................................................. 10 -145
10.2
Dogfight .......................................................................................................................................... 10-146
10.2.1
Furball ..................................................................................................................................... 10-146
10.2.2
Match Play .............................................................................................................................. 10-147
10.2.3
Team Furball ........................................................................................................................... 10-147
10.3
Tactical Engagement...................................................................................................................... 10-148
10.3.1
TRAINING missions ................................................................................................................. 10-148
10.3.2
ONLINE TEs ............................................................................................................................. 10-148
10.3.3
SAVED TEs ............................................................................................................................... 10-148
BMS 4.33 MANUAL CHANGE 1
10.8.1
ACMI Viewer ........................................................................................................................... 10-212
10.8.2
Screenshots............................................................................................................................. 10-214
10.8.3
Alternative ACMI viewer......................................................................................................... 10-214
10.9
Theater ........................................................................................................................................... 10-215
10.10
Setup ........................................................................................................................................... 10-215
10.11
Exit .............................................................................................................................................. 10-215
11
Artificial Intelligence ....................................................................................................... 11-216
11.1
AI aircraft around airbase: .............................................................................................................. 11-216
11.1.1
Takeoff changes ...................................................................................................................... 11-216
11.1.2
Departure changes ................................................................................................................. 11-216
11.1.3
Approach changes .................................................................................................................. 11-216
11.1.4
Landing changes: .................................................................................................................... 11-217
11.1.5
AI BINGO adjustments ............................................................................................................ 11-218
11.2
AI Air Traffic Control procedures .................................................................................................... 11-219
11.2.1
ATC Standard Approach.......................................................................................................... 11-219
11.2.2
Autonomous Approach........................................................................................................... 11-220
11.2.3
Final approach ........................................................................................................................ 11-221
BMS 4.33 MANUAL CHANGE 1
14.4
Third Party Theater DEV notes ....................................................................................................... 14-243
14.4.1
Tilesets .................................................................................................................................... 14-243
14.4.2
Add-On Theaters - Tilesets ..................................................................................................... 14-243
14.4.3
Add-On Theaters - File locations ............................................................................................ 14-244
14.4.4
HiRes Textures ........................................................................................................................ 14-244
14.5
IVC ................................................................................................................................................... 14-245
14.5.1
Purpose & Implementation Overview .................................................................................... 14-245
14.5.2
IVC dos and don’ts .................................................................................................................. 14-246
14.5.3
Enabling Internal Voice Comms (IVC) ..................................................................................... 14-246
14.5.4
Using the Voice Server Program ............................................................................................. 14-246
14.5.5
Using the Voice Client ............................................................................................................. 14-248
14.5.6
Radio Sound Effects ................................................................................................................ 14-262
14.6
Shared Memory Changes from 4.32 to 4.33 .................................................................................. 14-269
14.7
New Keyboard Commands ............................................................................................................. 14-271
BMS 4.33 MANUAL CHANGE 1
2 FEATURE OVERVIEW 2.1 CODE (PLATFORM) CHANGES BMS now supports a 64-bit executable. The launcher allows you to select 64-bit or 32-bit mode. Multiplayer is not compatible between the 32 and 64-bit versions, so ensure all players join using the same executable. 64-bit is the preferred mode as it will provide better management of resources and typically a smoother experience. The BMS database has been completely restructured to allow easier maintenance and simpler updates in future. As a consequence TEs or third party mods may not be compatible with 4.33 and will need to be redone. The BMS team tried as hard as possible to provide conversion tools. TEs for instance can be easily converted from 4.32 to 4.33 with Mission Commander (see 2.9 below). BMS now features an anti-cheat code ensuring that all parties joining the same session cannot take advantage of hacks and must have default, unedited files in their install. This option can be enabled or disabled by the host in the falcon bms.cfg file with the g_bRequireSameAcdataMP setting. Other
BMS 4.33 MANUAL CHANGE 1
2.4 WEATHER CHANGES Weather management has been drastically improved, with a dynamic weather system which changes with time as it moves across the BMS terrain. Bad weather effects have also been improved, with better visibility management and new cumulus cloud layers. You can now create realistic weather scenarios from real world data (GRIB files) or your imagination with a new tool, specifically created to manage the weather: Weather Commander. These weather changes significantly impact the way TEs are designed and flown and add tactical constraints and randomness to TEs and campaigns.
2.5 F-16 CHANGES Following the BMS database restructure the F-16 blocks have all been reorganised. Each block is now configured with specific avionics and ordinance. A new tool was created to tweak specific blocks: Avionics Configurator, which is accessible from the Launcher menu. All F-16 serial numbers within a flight are now dif ferent. Project licence plate is fully implemented and completely transparent for pilots. Models and skins have been updated with some extras: new pilots, A R door animation, speedbrakes, hooks and much more…
2.6 AVIONICS CHANGES Avionics upgrades and bug fixes constitute a significant part of this update. F-16 avionics have moved to the next generation and are now block dependant. Modern blocks are EGI
BMS 4.33 MANUAL CHANGE 1
2.8 MULTIPLAYER
CHANGES
More features (DOFs) are now shared over the network: TIR head positioning (yes you can now see where your human wingman is looking), primary and secondary flight control surfaces, AR receptacle, wing fold/sweep, hook, drag/drogue chutes, AB nozzle (including SEC), gear extension… Depending on available bandwidth, jitters when looking at remote players have been significantly reduced. The IVC server can now be password protected and can be configured to use any three adjacent UDP ports. IVC now offers more realistic sound effect processing according to range between stations; implementing the line of sight (LoS) effect and the ability to set sound devices separately from that in use by the game.
2.9 UPDATED AND NEW TOOLS Tools have been updated or created to help manage many aspects of BMS 4.33:
WDP: Weapon Delivery Planner: http://www.weapondeliveryplanner.nl
MC: Mission Commander : http://www.weapondeliveryplanner.nl
WC: Weather Commander : http://www.weapondeliveryplanner.nl
Korea Interactive Map for navigation in BMS Korea (including all charts): http://www.candyparty.com/ST/BMS_KOR...ive/index.html MFDE: Utility to extract displays and instruments from the shared memory: https://svn2.assembla.com/svn/lightningstools/