Bearer of the Soul Blade Benefit: You gain the Soul Blade bloodline. This bloodline can be taken in addition to other bloodlines the character may have.
Soul Blade The Soul Blade is not a bloodline in the technically sense so much as a manifestation of the character's soul. The Soul Blade manifests itself as a weapon bound to the character's soul, a weapon that follows him his entire life. Unlike normal bloodlines, the character does not suffer ! penalties for not taking levels in the bloodline. "lso, gaining a level in the Soul Blade bloodline does not increase the character's character's #$% and follows different ! re&uirements. The character can allote a certain amount everytime he gains eperience by any means. (efer to the table below. Bloodline Level ) +
XP Required
),*** ! ,*** ! -,*** !
Requirements: To &ualify to gain Soul Blade bloodline levels, a character must fulfill all the following criteria. Feats: Bearer of the Soul Blade. TABLE: SOUL BLADE BLOODL!E TRATS
"hara#ter Level )st +nd rd /th 0th -th 3th 4th 8th )*th ))th )+th )th )/th )0th )-th )3th )4th )8th +*th
$a%or
Soul Blade Bladespeak 1nitial (elease 2) True Soul Blade 5)6day7 1nitial (elease 2+ True Soul Blade 5+6day7 1nitial (elease 2 Si9e :atters True Soul Blade 56day7 1nitial (elease 2/ True Soul Blade 5/6day7 1nitial (elease 20 Untold !ower True Soul Blade 506day7
Soul Blade &Su': The character gains a soul blade. The soul blade, when ac&uired, can be one of two things, depending on the character's chakra pool when it is ac&uired. 1f the character's maimum $hakra !ool is )/ or lower at +nd level, the soul blade is a katana. k atana. 1f the character has ) bloodline level or a maimum $hakra !ool of )0 or higher at +nd level, it is a %arge ;atana. The weapon, in its sealed form, grants a mastercrafted 2) enhancement bonus to attack rolls.
(egardless of its type and si9e, the weapon has a hardness of 0 and 0 hit points, plus + per level of the character. #very soul blade has a name and a form of itself, though at this point it is unknown by the character. 1f destroyed, the soul blade is reformed at the character's side the net time he rests for at least 4 hours. The soul blade will have 0 hit points then, and will heal ) hit point per level of the character per evening of rest until it is completely repaired. 1f the weapon is captured or kept away fromt the character, it cannot be called to him an d must be recovered 5unless the weapon is destroyed7. The character is automatically proficient in the use of his soul blade. 1f the weapon re&uires additional feats to be used in an alternative way 5such as the #otic :elee
rip feat to wield a 9anbatou7, the character must still take the feat to gain the benefits. " soul blade, in all of its form, is treated as always possessing a $ontainment enhancement seal, which can be used to store ) techni&ue costing up to ) points of chakra per level, up to twice per day. " soul blade is a sentient weapon and can see, hear and feel everything the character does. 1t has an 1ntelligence score of -2+d-, a :'s discretion7. Blades(ea) &Su':
The character automatically succeeds on his check if he is disabled, or still conscious but dying 5reduced to =) hit points or lower7. nitial Release &Su': "s an attack action that does not provoke an attack of opportunity, the character is able to release the soul blade from its sealed form. ?oing so re&uires the character to speak 5or whisper7 a special key phrase, which he knows instinctively 5treated as a vocal component spell7. The weapon remains in its released form until it is broken, the character is knocked u nconscious, falls asleep or @seals@ the weapon again as a full=round action.
hear the illusion. (eleasing a Soul Blade without calling its name, or without using the vocal component, re&uires a $oncentration check 5?$ *7. True Soul Blade &Su': The character is able to use a spell=like ability when the soul blade is in its released form, up to a number of times a day specified parenthetically, without paying chakra.
The ability is a single techni&ue chosen from the techni&ues provided below. The techni&ue has its own type, Soul Blade. Soul blade techni&ues do not re&uire a perform check to be made. 1f the techni&ue can be empowered, the character must pay the chakra from his own chakra pool, and it can be converted 5unless otherwise specified7. 1f the techni&ue has a re&uirement, it must be met before it can be chosen. Cnce an ability is chosen, it cannot be changed. The character is able to create Soul Blade techni&ues of the same type as his soul blade's original ability. 1n certain special circumstances, the soul blade may teach the character a techni&ue instead 5the soul blade's level is e&ual to the character's level, plus +7. Si*e $atters &Su': The character is able to control the si9e of his soul blade in its sealed form. ?oing so re&uires the character to perform a ritual for ) hour and sacrifice an e&uivalent purchase ?$ )0 worth of ritual materials. 1t can be done once per month. (efer to the table below to determine the character's options when resealing a soul blade. !enalties for improperly si9ed weapons apply 5=+ penalty to attack rolls per si9e category of difference that the weapon is si9ed for7. +ea(on T,(e Requirements
Untold Po-er &Su': "ny attacks made with the soul blade in its initial release or bankai state now bypass epic damage reduction.
Soul Blade This type of techni&ue can only be used a certain number of times per day when the character's soul blade is released. The relevant ability modifier depends on the techni&ue's subtype. Soul Blade techni&ues may include Eocal 5E7 components as well 5see Spell ?etails for more information7. Soul Blade techni&ues re&uire no perform check. The @ Focus@ component means the character gains the specified bonus when selecting the Techni&ue Aocus feat for this techni&ue. 1f the techni&ue has a perform time of @(elease,@ it is automatically performed when the weapon is released and re&uires no additional action. " duration of @until sealed@ means the techni&ue lasts until the techni&ue's actual duration epires 5if it has one7 or until the soul blade is returned to its sealed form. Soul Blade techni&ues do not provoke an attack of opportunity if used in a threatened area.
Soul Blade techni&ues can be mastered, but the training must be performed while the weapon is in its released form, where the soul blade itself can coach the character. "om.at: This techni&ue subtype is modified by the character's Strength or ?eterity score, whichever is higher. Ener/,: This techni&ue subtype is modified by the character's 1ntelligence or
$lose 5)* ft. 2 0 ft.6+ levels7 :edium 5+* ft. 2 )* ft.6+ levels7 %ong 5* ft. 2 )0 ft.6+ levels7
!ame of the Te#hnique Soul Blade (XX) Ran): 5=$lass7F Learn D": , successF Time: ) actionF "om(onents: , , F Ran/e: F Tar/et: F Duration: F Savin/ Thro-s: 57. ?escrpition
The following abilities are meant to be shown as eamples only, first drafts and to give an idea of things that can be used as abilities. $ontact your >: for details on how to ac&uire the desired ability.
Distort Soul Blade (Combat) Ran): 0 5$=$lass7F Learn D": )4, + successF Time: ) attack actionF "om(onents: E, :asF Effe#t: Eanishes the soul blade's blade for ) attack6 levels 5maimum /7F Duration: Until discharged or sealed 5?7F Savin/ Thro-s: GoneF "ha)ra "ost: 4. The blade of the user's soul blade vanishes, no longer corporeal. The user can make melee attacks with his soul blade against any creature within +* feet, ignoring any cover, for ) attack per levels. The visual of the techni&ue depends on the soul blade's nature. The user must still swing his weapon to attack. Mastery The second and fourth steps of mastery increase the maimum attack range by 0 feet. The fifth step of mastery, obtainable at #$% )+, allows the soul blade attacks to de al normal damage against swarms. Focus Cnce per encounter, the user's may attempt to catch the opponent off=guard with an attack while this techni&ue is active. The opponent must make a Spot check against the user's attack roll or lose his ?eterity bonus to defense against that attack.
n#inerate Soul Blade (Energy; requires Primary Elemental Affinity (fire))
Ran): 0 5B=$lass7F Learn D": )8, successF Time: ) attack actionF "om(onents: E, #, :asF Ran/e: $lose 5)* ft. 2 0 ft.6+ levels7F Tar/et: Cne creatureF Duration: 1nstantaneousF Savin/ Thro-s: (efle halfF "ha)ra "ost: 0.
The user fires a flaming proectile at any creature within range. The target suffers d- points of fire damage, (efle halves. The proectile's shape depends on the nature of the soul blade. Emo!er The user can spend an additional ) point of chakra to increase the damage by ) die, maimum d- per Soul Blade bloodline levels. Mastery #very step of mastery increases the techni&ue's save ?$ by 2). The second step of mastery increases the range to :edium. 1t can only be obtained at #$% 4. The fourth step of mastery allows the user to target a )*=ft radius area rather than a single creature. 1t can only be obtained at #$% )+. Focus The user can spend / points of $hakra to perform this techni&ue when releasing his soul blade. The techni&ue's perform time changes to @(elease@ and its duration to @Until sealed 5?7@. The soul blade deals an additional )d- points of fire damage o n a successful melee attack, and an additional )d)* points of fire damage on a critical hit.
n#inerate Soul Blade (Energy; requires Primary Elemental Affinity (fire)) "#e$el %& Ran): 4 5"=$lass7F Learn D": +, / successF Time: ) move actionF "om(onents: $, E, #, :asF Ran/e: !ersonalF Tar/et: YouF Duration: Until discharged 5?7F Savin/ Thro-s: Gone. The user is able to ignore the 'and seals or 'alf seals components for the net aton ninutsu or 1ncinerate soul blade techni&ue he performs, and does not need to make a !erform check. 1n addition, he may apply the effects of the Supercharged Techni&ue meta=chakra feat to the techni&ue, including the increased chakra cost. This techni&ue can only be used once per day. Mastery The second and fourth step of mastery allows this techni&ue to be used an additional time per day. They are obtainable at #$% )0 and +* respectively.
S(eed Demon Soul Blade (Combat; equires *e+ ,-) Ran): 5B=$lass7F Learn D": )3, successF Time: ) attack action or releaseF "om(onents: E, :asF Ran/e: !ersonalF Tar/et: YouF Duration H 0 rounds or until sealed 5?7F Savin/ Thro-s: GoneF "ha)ra "ost: 4. The user gains ) speed rank for the duration of the techni&ue. 1t does not stack with other non= permanent bonus.
Mastery #very step of mastery after the first increases the speed rank bonus by ), maimum 0 . The third step of mastery can be obtained at #$% 4, the fourth a t #$% )*, and the fifth at #$% )+. Focus The soul blade grants the user a 2) speed rank bonus that stacks with other non=permanent bonus in its released form.
S(eed Demon Soul Blade (Combat) "#e$el %& Ran): 3 5"=$lass7F Learn D": ++, / successF Time: ) move actionF "om(onents: :, :asF Ran/e: * feetF Duration H 1nstantaneousF Savin/ Thro-s: Gone. The user is able to move to any location within * feet instantaneously, as though he had a flight speed with a perfect maneuverability. De gains a 2+ bonus to Dide checks if he attempts to hide 5re&uiring sufficient cover to do so7. Cnce per encounter, he may attempt to catch an opponent off=guard by moving outside its field of vision and making a Dide check opposed to the target's Spot check. Success denies the target's ?eterity bonus to defense against the user's net attack, until the opponent's net turn. The bonus to Dide checks is negated by the high speed sight + ability. Mastery #very step of mastery increases the range of the techni&ue by )* feet, and the bonus to Dide checks by 2).