Syllabus for Autodesk Auto CAD Duration 30hrs Chapter- I
1) 2D Drawing Construction: Construction: Introduction • Loading Auto CAD, Screen Organization • Entering Auto CAD Commands, Menus, Command Line, Line, Functions Key • Coordinate System, entering, distances and angles • Basic drawing commands: (point, line, arc, circle, polygon, ellipse, donut, pline) • Starting a new drawing, naming and saving, ending session, ray, multiline, sketch • 2) Drawing Aids in Auto CAD: Units, Limits, status, snap grid, ortho, rotated, snap, osnap and options. • Blip mode, use of functions keys layers, right click customization • Managing drawing files (end, save, quit, files rename) • 3) Drawing tools in Auto CAD: Help, undo and u, redo, point, filters • Display commands: zoom, pan, redraw, redraw all, regen, regenall, regenauto, • view, viewers Calculator/Geometric Calculator • 4) Modifying commands in Auto CAD Erase, offset, oops, copy, scale, array, move, break, trim, fillet, chamfer, mirror, • rotate, pedit, select, pdsize, pdmode, setvar, stretch extend, use of grips, change, chdrop, ddmodify, explode, divide, match property 5) Getting Information in Auto CAD: Id, dist, area, list, dblist, status, time • 6) Fine Tuning drawings in Auto CAD: Hatching, ucsicon, line type, ltscale, isoplane and isometric, elevation, layering • hatch patterns, colors 7) Working with in Auto CAD: Text, dtext, justifying text, text fonts, ddedit, entext, dmodify, style, qtext, special • text 8) Grouping in Auto Text Block, wblock, insert, minsert, explode, base, external reference, organizing a • block library 9) Dimensioning in Auto CAD: Dimension styles, dimensioning commands, tolerance, limits, dimension setup, dimension variables, dimension scale
Chapter- II 10) 3D drawing Construction: Basic Features, 3D entries, 3D viewing, using meshes, CAD photography, making • slides. 11) Modeling and editing solids 12). Rendering and solids Rendering commands and rendering, permissive solid models, solid modeling • 3D Co-ordinates, 3D views, using UCS, Standard view points. • Shading, using 3D orbit, perspective view • Creating 3D surface, Creating 3D solids and editing • Drawing standard shapes … (Box, Sphere, cylinder, cone, wedge, pyramid) • Creating expended solids, revolution command • Union, subtract, intersection, slice commands • Majoring, moving and rotating in 3D • Colouring face and edges, clearing and separating • Listing solid Majoring by MASSPROP Command • Rendering in 3D, creating lights, working with materials. • Chapter-III 13) Plotting Drawings Device information • Pen arrangements • Other parameters, paper size, and orientation • Scale, rotation and origin, paper space • Model space, tile mode, Mview, vplayeer, zoom xp… • 14) Project work
Note: Students are required to give practical examination after the completion of the course.