3DS MAX Tips & Tricks To To turn of the the blue outline (selection highlight) highlight) around around selected objects: Go to Customize > Preerences. In the Preerence ettings !indo!" go to the #ie!$ort tab and deselect the election%Pre&ie! 'ighlights. To To change the selection highlight highlight color: color: Customize I > Colors > lements lements > #ie!$orts #ie!$orts > election election 'ighlights *ight clic+ on sna$s icon and in the o$tions tab" to enable ,-is Constraints. To To atten ,utoC,/ ,utoC,/ $lans in 0ds 0ds 1a-" use non2uniorm scale. scale. Press Press 345 to o$en the Transorm Transorm !indo! and scale on 6 a-is to 7. To To remo&e a button on a toolbar" toolbar" $ress $ress ,8T ,8T and clic+ and drag the button of the toolbar toolbar.. Turn Turn of dis$la9 dis$la9 selected selected !ith edged edged aces and and then use 3 to toggle it on%of. 0ds 1a- deault 1aterial: *G;: <7" <7" <7 $ec. 8e&el: =7 Gloss: 5= oten: 7.4 0dsma-.ini (C:serserich,$$/ata8 (C:serserich,$$/ata8ocal,utodes+0d ocal,utodes+0ds1a-574< s1a-574< 2 <bit?) In the @electionA section: ,nimationB4........... ,nimationB4.................... .............acti&a ....acti&ates tes a sot ade in%ade out o the selection o&erla9 'ighlight3actorB7.4=7777.....controls the selection o&erla9 intensit9 secene/e$thB4 ................!hen enabled" ma+es selection outline res$ecting z2de$th (hiding occluded $arts) To To re2use an e-isting e-isting line in the modier stac+: elect the object *ight clic+ and Clone elect Co$9 Dith the clone selected" delete all modiers abo&e -trude in the 1odier stac+ Change the e-trude amount as needed ,$$l9 Ca$ nds. cri$ts$ot.com > 8oo$ *egulizer $lugin Customize > Preerences > Gizmos > Center bo- handle" chec+ E1o&e in screen s$aceF Dhen using the hell modier" enable the Straighten Corners o$tion. This ensures that the shell thic+ness remains remains constant throughout the entire length o the s$line. /ra! line around outside !all onl9. Then Extrude !ith Extrude !ith Cap Start/Ends turned of . Then use hell !ith straighten corners on. To To e-trude a closed loo$ (rectangle" (rectangle" circle" circle" suare) suare) into a solid" turn on Ca$ Ca$ tart%nds. se 5.= sna$ i 9ou are dra!ing in an orthogra$hic mode and !ant all $oints to be in one $lane. se selection loc+ toggle (s$ace bar) to ensure that 9ou onl9 mo&e the selected object (e.g. $oint" line" etc.)
3Ds Max keyboard shortcuts Viewports ,lt H D isolate%ma-imize selected &ie!$ort T 2 To$ &ie! 8 2 8et &ie! 3 2 3ront &ie! ; 2 ;ottom &ie! # 2 #ie!$orts selection !indo! G 2 sho!%hide grid 6 2 6oom to selected objects 30 2 Direrame toggle J?%J33 3 2 dge aces toggle J?%J33 hit H 3 2 sho! sae rame (to see !hat e-actl9 !ill be rendered) D 1o&e B *otate * cale K earch CT*8 H ,8T H 11D H drag B smooth zoom ,8T ; B &ie!$ort conguration b!ect "odi#cations ,lt H L 2 isolate selected object hit H , 2 uic+ align ,lt H , 2 align hit H K 2 s!itch constrains to dge or to none 2 na$ toggle J?%J33 , 2 ,ngle sna$ toggle J?%J33 Ctrl H # 2 clone selected object K 2 sho!%hide gizmo / 2 sho!%hide gizmo or afect $i&ot onl9 2 2 transorm gizmo do!n H%2 scale the transorm gizmo larger or smaller Se$ections 4 2 #erte5 2 dge 0 2 ;order 2 Pol9gon = 2 lement ,lt H K 2 see2through (trans$arenc9) J?%J33 or selected object L B elect CT*8 H I B In&ert selection CT*8 H clic+ B select ,8T H clic+ B deselect I B center &ie! on cursor !hile selecting%mo&ing $oints ther hit J B hide objects CT*8 H # B co$ies selected objects CT*8 H 6 B undo CT*8 H M B *edo 345 B Transorm T9$e in ,8T / B toggles a-is rotation !hen mo&e tool is on CT*8 H * B ,rc rotate around a $oint CT*8 H / B /eselect Ctrl H B Increment%&ersion sa&e 347 B *ender setu$ N B n&ironment settings CT*8 H ;ac+s$ace B remo&e edges !ith &ertices *ing B selects all edges $arallel to one side
8oo$ B selects all encircling %adjoining edges Turn of sna$s to stretch rom one side elect edge" then shit and drag to e-trude the edge se shit to constrain lines to O7 7 angles 3O *ender ;ac+s$ace ndo last action se hit to constrain lines to O7 deg. 1 2 1aterial editor C B Camera &ie! ' B select rom scene 2 sho!%hide selected brac+ets *ight clic+ in &ie!$ort to e-it a command hit H *ight clic+ B sna$ o$tions ho! 3rozen In Gra9 toggle: dit 1enu > Jbject Pro$erties > dit Jbject Pro$erties > General $anel > /is$la9 Pro$erties Q B *e$eat last command
Changing the "ouse whee$ %oo" incre"ent Customize user interace > 1ouse tab > Dheel 6oom Increment Materia$s not disp$aying in Viewport but they render' Clic+ on the R*ealisticR in 9our &ie!$ort and go to 1aterials and then choose either haded !ith 1a$s or *ealistic !ith 1a$. To render on$y se$ected ob!ects 4. J$en the *endered 3rame Dindo!. 5. 3rom the ,rea To *ender dro$2do!n list in the to$2let corner o the !indo!" choose elected. 0. ,cti&ate the &ie!$ort to render. . elect the objects to render. =. *ender the scene. 0ds 1a- dis$la9s a $rogress dialog that sho!s the $rogress o rendering and the rendering $arameter settings. To sto$ rendering" clic+ Cancel in this dialog" or $ress sc. To render a region 4. ,cti&ate the &ie!$ort to render" or choose it rom the #ie!$ort dro$2do!n list on the *endered 3rame Dindo!. 5. Jn the *endered 3rame Dindo!" clic+ (dit *egion). This automaticall9 sets the ,rea To *ender o$tion to *egion" and dis$la9s the region !indo! in the *endered 3rame Dindo! and the acti&e &ie!$ort. The !indo! has editing handles and a close bo(K). 0. To mo&e the region !indo!" drag inside it. To adjust its size" drag the handles. To $reser&e the !indo!Ss as$ect ratio" $ress and hold Ctrl beore 9ou drag a handle. . *ender the scene. 0ds 1a- renders the region onl9. In Production mode" the *endered 3rame Dindo! is cleared beore rendering" but in Iterati&e mode" the area o the !indo! outside the region remains intact. To render a b$owup 4. J$en the *endered 3rame Dindo! and choose the &ie!$ort to render. 5. Choose ;lo!u$ rom the ,rea To *ender list. (dit *egion) button a$$ears on the *endered 3rame Dindo!" to the right o the ,rea To *ender list" and the ;lo!u$ region !indo! is dis$la9ed in the acti&e &ie!$ort. This !indo! is diferent rom the one used or *egion and Cro$. The ;lo!u$ region !indo! does not a$$ear in the *endered 3rame Dindo! because the region e-tents might e-ceed the !indo! area" de$ending on the rendering histor9. 0. To mo&e the !indo!" drag inside it. To adjust the !indo! size" drag its handles.
The !indo! is constrained to the as$ect ratio o the current out$ut size. . *ender the scene. 0ds 1a- dis$la9s a $rogress dialog that sho!s the $rogress o rendering and the rendering $arameter settings. To sto$ rendering" clic+ Cancel in this dialog" or $ress sc. I I "ini"i%e MAX when it is rendering then ( can)t restore it unti$ it #nishes . Go to Tas+ 1anager > ,$$lication Tab" then right clic+ on the running $rocess o 0dsma- and go to S;ring to 3rontS.
Dhen attaching one object to another" using the E,ttachF unction" ma+e sure that both objects are not instances" other!ise ,ttach !ill not !or+. 1a+e then uniue b9 right clic+ing on the object in the histor9 tree (under the modier list) and selecting E1a+e niueF. I t!o $oints !ont !eld" chec+ the orientation o the normal o the $ol9gons and i$ them so the9 area ll acing in the same direction.
*indows and Materia$s ;9 deault" 0ds 1a- assigns &e diferent material I/s to !indo!s. The aectemplates.mat material librar9 includes Window-Template" a 1ulti%ub2Jbject material designed to be used !ith !indo!s. ach com$onent o the !indo!%material is listed belo! along !ith its corres$onding 1aterial I/.
1aterial I/s or a door or !indo! Materia$ (D
*indow+Materia$ Co"ponent
4
3ront *ails
5
;ac+ *ails
0
Panels (glazing)" !ith =7U o$acit9
3ront 3rame
=
;ac+ 3rame
?ote: 0ds 1a- does not automaticall9 assign a material to the !indo! object. To use the included material" o$en the librar9 and then assign the material to 9our object. To create a !indo! material: 4. Create a !indo! or select an e-isting !indo!. 5. J$en the 1aterial ditor" and select a slot or the material. 0. Clic+ the T9$e button belo! the 1aterial ditor toolbar. The 1aterial%1a$ ;ro!ser dialog o$ens. . In the 1aterial list" double2clic+ the 1ulti%ub2Jbject item" and then on the *e$lace 1aterial dialog that a$$ears" choose either o$tion and clic+ JV. =. Jn the 1ulti%ub2Jbject ;asic Parameters rollout" clic+ et ?umber and change ?umber J 1aterials to =. Clic+ JV. <. J$tionall9" change the sub2material names to those s$ecied in the abo&e table. W. dit the material as 9ou !ould an9 1ulti%ub2Jbject material.
*indow ,$ass Dhen using 0ds 1a-s Dindo!s" i ater a$$l9ing Glass material" the $ol9gons are not trans$arent" ma+e sure that both sides o the !indo! ha&e the glass material a$$lied. *hee$ -oo" (ncre"ent /etermines the sensiti&it9 o the zoom !hen 9ou use the !heel on the mouse. Increase sensiti&it9 u$ to a ma-imum &alue o 477 or reduce it to a minimum o 7.74. /eaultB4.7. The 1ouse $anel lets 9ou customize mouse beha&ior. tandard menu: Customize menu > Customize ser Interace > 1ouse tab nhanced menu: Customize menu > Customization > Customize ser Interace > 1ouse tab • •