10 Second Sexual Attraction
"The Automation Report" By Mehow
So what is automation. To explain, I have to first explain how the 10 Second Sexual Attraction System (10SSA)TM, which is mid-game, relates to to what's commonly known as Attraction Phase. Attraction Phase Phase is the first first 3 minutes minutes of the pickup - where you are building curiosity and interest in her such that she starts to put work into the interaction. Mid-game starts when when she begins putting actual effort into the interaction between you two. Typically Typically it begins begins when she answers a qualification qualification question like, "What do you do for fun?" - positively. First off all, the only thing that matters in pickup is *your performance* There is no magic internal inner game energy that's bringing you guys together. There is no such thing as romantic feng shuei. The only thing that matters is how you come off. Period. I love how inner game types insist that if you have a certain attitude, mind set or for you to just be in the moment then the girl will automatically come to you. That's only true if those mind sets that affect how you externally come off, that's your body language, vocal tonality, eye contact, what you're saying, and what you're wearing. Now that we got the whole notion of - "it's the performance, performance, duh" out there we can talk about how the performance differs differs from HER point of o f view between attraction phase and mid game. game. There are only two big differences: - in attraction phase there is way more self amusing a musing "evil clown" frame then in mid game - in attraction phase you do most of the talking and her input is largely "illusionary" meaning brief whereas in mid game she should be contributing a lot. This phenomenon is also known as the 90/10 rule. We typically have to do 90/10 to get her into you. The reason we have to do 90/10 rule most of the time is that we still have to get the girl into us and that can't
happen unless someone is talking and typically that won't be her, until she decides she likes you at least a little bit. We do 90/10 "evil clown" style such that we're not the dancing monkey, thats just giving her a lot of emotional value. When you do 90% 90% of the talking talking and you're doing it evil clown style your giving yourself emotional value while also giving it to her. This keeps the value exchange exchange equal preventing preventing you from from being a dancing clown.
An example of "evil clown" frame is any type of teasing that's at least somewhat self amusing. If you say to a girl, girl, "Things are soooo soooo complicated between between us ... like ... facebook complicated." (credit MCI candidate "InBloom") that's so fun to say for you that she gets that and understands that your interacting is not just to please her but more more so to please yourself. yourself. Attraction Phase should always be about you you you and only a little bit her. The only exception to that is if she contributes a lot (in which case you still s till have to be the dominant one, but thats a topic for a different report). Being self amusing lets us reliably do most of the talking, which reliably attracts her, and also lets us lead and be dominant at the same time. In mid game we keep the value exchange equal more so by keeping the conversational ratio 50/50, even though we still use evil clown frame (10SSA Edge and Sexual Elements tend to be particularly self amusing). Other than that mid game and attraction phase are IDENTICAL. IDENTICAL. In fact, ALL TIGHT ROUTINES and STACKS are just prefabricated 10SSA. If you look at any PureKino routine or past/present/future projection, or any piece of material that people think is TIGHT its just 10SSA. For example, the "VIP PureKino Routine" starts off with: You: "Did you know this club has a secret vip?" (10SSA Attraction Element using suspense with a built in Directive) Her: "Where?" You: "Give me your hand." (you pull her in close to you - 10SSA touch element with directive) Her: giggles usually
You: "It's within 2 feet of me at all times." (10SSA Attraction Element, Element, assumptive framing) Her: laughs etc. This not only applies applies to my stuff but but also to other people's people's stuff. For example the "Dress opener" - credit PU101 goes like this: You: "You know what's amazing?" (10SSA Attraction Element using suspense with a built in Directive) Her: "What?" You: "I almost wore that exact same dress tonight." (10SSA Attraction Element, assumptive framing) Her: laughter You (now addressing her friends): "Wouldn't you guys ... feel embarrassed ... if she walked in here wearing the exact same thing as me?" (10SSA Attraction Element, emotional talk with Directive) Group: laughs etc. In fact, 10SSA is the system you use to construct tight routines. So, if the Attraction and Mid-Game Phases are so identical - why is it that in attraction game we can stack where as in mid game we can't? The answer to that lies in "Automation." In a tight attraction stack, where you are implementing the 90/10 rule ... Her reactions will always be predictable: You: "Did you know this club has a secret vip?" (10SSA Attraction Element using suspense with a built in Directive) Her: "Where?" <<< 90% predictable You: "Give me your hand." (you pull her in close to you - 10SSA touch element with directive) Her: giggles usually <<< 90% predictable You: "It's within 2 feet of me at all times." (10SSA Attraction Element, Element, assumptive framing) Her: laughs <<< 90% predictable
ERGO ... All we're doing in Attraction Phase is running prefabricated AUTOMATED AUTOMATED 10SSA ... it makes her responses so predictable that you can just plan exactly what you're going to say in advance. 10SSA in mid game relies on free association - but you don't need to free associate at all when you know *exactly what she's going to say next*. Automation is simply simply having a stack that that a) correctly predicts her responses and is b) always high value velocity such that it is constantly getting the same reactions and c) your responses are always seemingly "free associated" (when they aren't really free associated on the spot). Knowing what she's going to say next, pretty much all the time allows you to automate everything. everything. This is why we can stack in attraction phase phase YET, when done properly it comes comes off exactly like tight, free associated associated mid game. In fact, true free associated mid game can be seamlessly blended with stacked attraction phase as long as your improvisation maintains maintains value velocity. velocity. The secret to that is, I will only *actually* free associate when I know that my free association will be tight enough to get the same, or better responses then my automated stack. A second secret is to know when a sound-bite you used before can work as free association in a new situation. situation. You can only learn to judge all that "on the fly" with practice. practice. But, I digress. Let's get back to automated automated 10SSA. 10SSA. Automated 10SSA is perfect Attraction Phase. Don't believe me? We'll tomorrow I'll prove it to you (you're also going to see a totally new, never before seen pure kino kino routine - "The Addiction Addiction PureKino"). PureKino"). I'll release some new video showing me doing some attraction phase - all I will want you to do is watch for the automated 10SSA. Now that you are conscious of these principles they will be really obvious. obvious. You will also notice notice that it's impossible to tell what I improvised on the spot vs what I've said a million times to other women before. Tight Automated Attraction phase not only gets you attraction with freaky consistency it also teaches you how to practice real free associated 10SSA because at the lowest most atomic level that's what your doing. With automation you're doing 10SSA in a prefab way - just like practicing scales when l earning how to be
a musician. You can't just "shred" on a guitar right away - you have to spend a long time practicing the basics first such that your brain learns how to do everything unconsciously. Fortunately, with new technology we're we're doing this all goes way way faster. One thing you might be wondering is if automation is so great why don't we always use it, even in mid game? The answer is that when getting to know a woman wo man you can't always use material that has a very narrow range of possible answers. That would be so constraining and fail. Additionally if you really want to get to know a woman you will get very unpredictable answers. answers. You can't have a canned canned answer for them them all. In attraction phase you get typically typically very simple responses responses from her like laughter, IOIs and and positive verbals - so the the responses are easy to automate. automate. In mid game when when you really want her to invest she has to give more complicated in depth answers and those are fairly difficult to automate. That said we still use automation in mid game for portions of it because some of our mid game bits will will always get similar reactions. For example, my my "middle school" story that's in the Get the Girl! manual is a very automated string of 10SSA elements. The bottom line conclusion on all this is that to have excellent Attraction Phase you need to understand 10SSA and to have excellent 10SSA you need to practice tight automated stacks a la the upcoming "Group Attraction ManifestoTM."